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Slashrat posted:I don't recall any crashes in recent memory, and performance-wise I've only encountered slowdowns when looking directly at the furnace while it chews up a huge chunk (due to the amount of VFX particles it spawns, I presume) It's not just you, I get this sometimes. I also get a huge spike of lag if I shove something big in the furnace, but it clears in a few seconds.
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# ? Dec 22, 2020 15:10 |
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# ? Jun 10, 2024 05:01 |
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I havent played since before the stargazer was release and they have defeinitely improved performance somewhat. However the suit thrusters seem to be much weaker even when upgraded? It slows everything down which is a bit annoying.
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# ? Dec 22, 2020 16:05 |
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Saros posted:However the suit thrusters seem to be much weaker even when upgraded? It slows everything down which is a bit annoying. The latest patch made it so that your top speed goes down if your thrusters are at low durability, that could be it.
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# ? Dec 22, 2020 17:40 |
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Things I've learned! They've removed the splitsaw ability to cut nanocarbon and put that functionality on the demo charges. Interesting note, you can carve up the nose of a gecko like a turkey with properly placed charges. And they cut along the WHOLE axis of their detonation, so you can clip a big chunk of nano. Oh crap now I just realized how to cut up the javelins quicker. I've been threading the hull rings off the inner hull which takes flippin' forever when you're dealing with the inner bits. A couple of demo charges in the right spot will cut those into two pieces that can be pulled apart without having to fuss-tether it down the length of the ship.
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# ? Dec 22, 2020 17:48 |
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one thing I learned playing this game and reading this thread is that I have a lot of difficulty orienting in 3D space, especially as the ship gets jostled out of its starting position If anyone has advice on that front I'm all ears
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# ? Dec 22, 2020 19:36 |
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the barge is Down
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# ? Dec 22, 2020 19:39 |
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An effortless sense of direction is probably a natural trait you can't learn and the best someone who is not a natural can manage is to devote your entire conscious brain to learning a rote assignment of physical things to directions and consciously updating your mind database as situations change. In Shipbreakers you can also peel away the outer hull and make windows in the inner hull so you can always orient to the cardinal colors of barge down, blue fore, red aft, blackness of space up
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# ? Dec 22, 2020 19:48 |
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It's not as easy to train as an adult, but you can definitely train your sense of direction and spatial awareness through practice.
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# ? Dec 22, 2020 19:51 |
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zedprime posted:An effortless sense of direction is probably a natural trait you can't learn and the best someone who is not a natural can manage is to devote your entire conscious brain to learning a rote assignment of physical things to directions and consciously updating your mind database as situations change. I like that idea of making windows in the inner hull, as that's when I tend to get lost most - otherwise, yeah, I orient on the colors It's not natural or instinctive at all though, even now; small wonder I get turned around crawling inside the hull (e) by the way, is the game less vulnerable now to e.g. cryo containers suddenly exploding when grappled off the ship because of phantom forces? that always made me real sore
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# ? Dec 22, 2020 19:56 |
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I'm amazed at how much this game is like riding a bike. I was really worried I was going to start playing and not measure up to my past self's effortless ship processing and rage quit. I'm not as good as I was which gets me into trouble but I can still strip poo poo quick enough I don't feel inadequate.
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# ? Dec 23, 2020 01:48 |
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lol did my first hard mackerel of this career "wait, where the gently caress's the reactor?" for like five minutes before I found it buried right next to the cockpit Is that procgen? I enjoyed the switchup
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# ? Dec 23, 2020 01:53 |
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Ciaphas posted:lol did my first hard mackerel of this career "wait, where the gently caress's the reactor?" for like five minutes before I found it buried right next to the cockpit I found that randomly once too. With my splitsaw.
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# ? Dec 23, 2020 02:06 |
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Ciaphas posted:lol did my first hard mackerel of this career "wait, where the gently caress's the reactor?" for like five minutes before I found it buried right next to the cockpit They changed this a few months ago, Mackerels can spawn the reactor in a few places now.
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# ? Dec 23, 2020 02:09 |
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I liked running into reinforced cutpoints, t oo - I assume later upgrades will get me in those but for now it was an interesting challenge to deal with. Haven't had any spontaneous grapple e xplosions yet, either. So, question. The tutorial tells you the spot laser is for cutpoints, but it's way faster - and safer, with laser bounces getting me blown up earlier today - to just use the splitsaw, IME. So what's the spot laser actually for?
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# ? Dec 23, 2020 02:36 |
Ciaphas posted:I liked running into reinforced cutpoints, t oo - I assume later upgrades will get me in those but for now it was an interesting challenge to deal with. Haven't had any spontaneous grapple e xplosions yet, either. The spot welder is for incinerating AI nodes on the fuel tanks and reactor Hope your aim isn't off by a few pixels
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# ? Dec 23, 2020 02:45 |
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The stinger spot laser is good for two things, imo- first, there are sometimes cut points which are in awkward locations where messing up by a tiny amount means you'd splitsaw things you don't want to; and second, sometimes it's faster to just delete an aluminum panel than it is to cut a square out of it with the splitspaw. This is particularly true when there is poo poo glued to the back of it, like when having a computer stuck to the bit you're cutting out turns out to be a structural component.
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# ? Dec 23, 2020 02:51 |
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Tonight I didn't notice laser reflection is anything but visual as its always been. But point and click laser is when you absolutely must not clip anything flammable. It heats what you point at and only what you point at, for better and worse. Alternate use, anything you point it at disappears entirely instead of floating around which is also useful for punching out room to move around fuel or cryo storages or if you accidentally manhole a punch out into somewhere awkward it doesn't want to leave.
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# ? Dec 23, 2020 02:54 |
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Yeah Stinger is great for vaporizing stuff you want removed entirely and really tight single weakpoints but you 100% have to manage your background because it's tailor-made to burn through things and cause fuel leaks.
Hub Cat fucked around with this message at 03:34 on Dec 23, 2020 |
# ? Dec 23, 2020 03:23 |
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Holy poo poo, this game. Nabbed it yesterday afternoon, and I've already played 8 hours of it It's roped me in real good. Just had my first 'rapid unintended disassembley' (to tweak a phrase). Thought I could sneak my cutter-beam by a fuel tank in a tight space and OH GOD NO I COULDN'T
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# ? Dec 23, 2020 17:13 |
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I figured out I can break the green cut-points by yeeting some debris at it but that seems fraught with danger at the best of times. Is there a better way?
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# ? Dec 23, 2020 19:57 |
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lol nope
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# ? Dec 23, 2020 20:00 |
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If you absolutely can't trust yourself, demo charges are the new cut level ignoring can opener. Note that they can be a little indiscriminate so the correct place to put the demo charge to get the desired result might not be on or even near the cut point itself
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# ? Dec 23, 2020 20:01 |
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Ciaphas posted:I figured out I can break the green cut-points by yeeting some debris at it but that seems fraught with danger at the best of times. Is there a better way? Set them on fire with the stinger and they'll burn away after a few minutes. Just hope the heat doesn't set anything else off
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# ? Dec 23, 2020 20:22 |
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Galaga Galaxian posted:Set them on fire with the stinger and they'll burn away after a few minutes. Just hope the heat doesn't set anything else off They've not been flammable for a while. But you can just charge your grapple up to full and smash them off without having to launch anything with it
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# ? Dec 23, 2020 20:24 |
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Saros posted:I havent played since before the stargazer was release and they have defeinitely improved performance somewhat. However the suit thrusters seem to be much weaker even when upgraded? It slows everything down which is a bit annoying. So I looked through some older vids and I'm pretty sure it seemed that way to me because I've been playing space engineers recently and the jetpack in that is some insane thing capable of multiple g's of acceleration lol. Speaking of if you haven't played space engineers and you like block games and/or shipbreaker you should check it out.
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# ? Dec 23, 2020 21:06 |
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Space Engineers is better (IMO) when the jetpack's absurdity is modded down to be less useful in gravity well. Then you actually have to build your poo poo with considerations like ease of access instead of relying on a jetpack that can move you around faster than most ships.Isomermaid posted:They've not been flammable for a while. But you can just charge your grapple up to full and smash them off without having to launch anything with it Oh whoops. Been a while since I've played.
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# ? Dec 23, 2020 21:19 |
Ciaphas posted:I figured out I can break the green cut-points by yeeting some debris at it but that seems fraught with danger at the best of times. Is there a better way? You can break them just by blasting the grapple push at them at full charge. You don't need debris; the push itself will yeet the protective cover off. e: beaten
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# ? Dec 23, 2020 22:18 |
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should be called yeet: the game
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# ? Dec 23, 2020 22:22 |
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zedprime posted:If you absolutely can't trust yourself, demo charges are the new cut level ignoring can opener. Note that they can be a little indiscriminate so the correct place to put the demo charge to get the desired result might not be on or even near the cut point itself Remember kids: there is no problem in the human condition that can’t be solved with the precise and proper application of high explosives.
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# ? Dec 23, 2020 22:30 |
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For a laugh, pull out the gas and reactor from a mackerel, then ring that sucker with demo charges.
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# ? Dec 23, 2020 22:49 |
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My first use of them was peeling the Ion ring away from the new Javelin Very cool; then t he ring segments didn't fit in the barge right and I only got half in
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# ? Dec 23, 2020 23:34 |
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Can you vary the size of the demo charge explosion? I know the upgrade minimizes it, but there have been a few points where the larger one would have been better than trying to squeeze in another charge or two.
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# ? Dec 23, 2020 23:47 |
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The Javelin is a really interesting ship to take apart. The mix of monolithic tin cans and skeleton seems like it should be strictly more boring than the orange peeling of the Mackerel and Gecko but its the ship so far that feels like I'm asked to do the most bad idea ship breaking poo poo.
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# ? Dec 24, 2020 00:24 |
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zedprime posted:The Javelin is a really interesting ship to take apart. The mix of monolithic tin cans and skeleton seems like it should be strictly more boring than the orange peeling of the Mackerel and Gecko but its the ship so far that feels like I'm asked to do the most bad idea ship breaking poo poo. Agreed! I’m still terrible at it and it seems less “solve-able” like the other ships, where it’s clear that there’s a single best way to strip the exterior and then loot the interior.
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# ? Dec 24, 2020 00:29 |
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Def spent half my first shift puttering around checking it out and muttering "Management wants me to take care of THIS thing?"
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# ? Dec 24, 2020 00:46 |
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Wrr posted:Def spent half my first shift puttering around checking it out and muttering "Management wants me to take care of THIS thing?" spent 10 minutes first shift just looking for the fuel thruster ejector thingy
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# ? Dec 24, 2020 01:06 |
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Kinetica posted:Can you vary the size of the demo charge explosion? I know the upgrade minimizes it, but there have been a few points where the larger one would have been better than trying to squeeze in another charge or two. The upgrade doesn't change the size of the flat green grid which does the cutting. It changes the explosion radius of the simulated sphere of the explosion. Ciaphas posted:My first use of them was peeling the Ion ring away from the new Javelin I did some testing on the Ion rings and found they act very oddly when entering the barge as one piece. Some folks have had issue where the middle, as example, will be accepted into the barge and one or both of the side pieces wont break off and be at a bad angle making them look barged but not being so. If you're unsure if a piece is in the barge or not just reticule over it and if the hud says [barge] in the bottom center then it's not in. https://www.youtube.com/watch?v=XdnZoAzAKr4
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# ? Dec 24, 2020 01:23 |
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Between the ion ring and the high gain antennas I hope the next quality of life update is shoring up the barge behaviours with bulk deposits.
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# ? Dec 24, 2020 03:47 |
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zedprime posted:Between the ion ring and the high gain antennas I hope the next quality of life update is shoring up the barge behaviours with bulk deposits. In general, really. I hate having to separate every piece of something for it to count, even when it's a logical unit. Why do I have to peel the airlock consoles off the airlock? Why do some of the computer consoles need to have the screens ripped off?
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# ? Dec 24, 2020 05:22 |
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# ? Jun 10, 2024 05:01 |
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I failed an ion ring work order by like 100 lbs because the barge didn’t acknowledge part of a big chunk. The barge is getting way too crowded with these big javelins and the 500 huge fuel tanks.
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# ? Dec 24, 2020 07:04 |