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Impa is probably the most choppy to play as. With her three symbols up and doing her special, the game stutters real bad on the switch lite.
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# ? Dec 24, 2020 22:26 |
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# ? Jun 5, 2024 19:51 |
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If you can’t deal with periodic choppiness do not play co-op, it doesn’t happen often but when there’s a lot going on on-screen frame rates dip into the single digits when playing co-op
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# ? Dec 24, 2020 22:32 |
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VaultAggie posted:Impa is probably the most choppy to play as. With her three symbols up and doing her special, the game stutters real bad on the switch lite. You don't even need to do her special, just line the clones up vertically against an enemy, expose a weakpoint and proceed to attack.
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# ? Dec 25, 2020 04:52 |
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I use her special just as her three clones are about to expire. It gives you one clone after so you can start over again. Having special charge + is a huge bonus. Edit: and special attack +. I used Impa for all the high level missions, she absolutely shreds bosses. Blackbelt Bobman fucked around with this message at 16:28 on Dec 25, 2020 |
# ? Dec 25, 2020 16:25 |
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Can I just casually toss in a hearty "gently caress you!" to the Hair-Width Trials? Yes, let's take the "all attacks are devastating" maps from the first HyWar, except instead of the enemy also having the same one hit and you're dead restriction as you do, let's give them normal health and you still fail if a Bokoblin so much as breathes on you too hard! Please say that Expert+ is the last one of these awful maps. I cheesed the hell out of that one with Revali and copious use of ice rods and I feel not a single shred of remorse.
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# ? Dec 25, 2020 22:41 |
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Expert+ is the last one. It has a Korok, though, so I hope you found that. I outranged most of the map with Zelda's second weapon.
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# ? Dec 25, 2020 23:05 |
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Well, there's only 4 of them. Also don't forget you can use the fairy bottle to tank one hit, and some of them have checkpoints as well.
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# ? Dec 25, 2020 23:26 |
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You can also destroy them with the universal solution to all problems in this game: Teba, whose attacks are almost all huge-range projectiles, especially his Unique Action which can cancel out attack recovery animations and his C6 which puts him out of range of almost all attacks and deals terrifying damage.
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# ? Dec 26, 2020 14:44 |
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Also don't be afraid to use your rods, especially on the last one.
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# ? Dec 26, 2020 15:31 |
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I haven't done the third HWT yet but for the first two I cheesed them with Link throwing bombs. They go a surprisingly long way.
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# ? Dec 26, 2020 15:48 |
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For some reason, I didn't have any problems with the Hair Width Trials until the very last part of the last mission (which was a new level of bullshit, admittedly)
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# ? Dec 26, 2020 16:41 |
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ElegantFugue posted:You can also destroy them with the universal solution to all problems in this game: Teba, whose attacks are almost all huge-range projectiles, especially his Unique Action which can cancel out attack recovery animations and his C6 which puts him out of range of almost all attacks and deals terrifying damage. Hmm. I used Revali. Guess I can try him if I decide to retry that level for the Korok. But I probably won't. I didn't bother collecting all Koroks in BotW and I see little reason why I should here!
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# ? Dec 27, 2020 02:48 |
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Unfortunately you need all the korok seeds to complete all the quests and get that sweet, sweet scarf for Link.
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# ? Dec 27, 2020 05:01 |
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They are a lot easier to get in this game compared to BOTW because there are significantly fewer.
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# ? Dec 27, 2020 16:43 |
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Finally unlocked the first post-game character. Took me a long time! He's neat, and there's another character I can unlock... somehow? But I'm starting to feel like I'm done. Game was fun! I'm just getting kind of sick of hunting around the map for extra missions and whatnot.
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# ? Dec 28, 2020 04:01 |
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Yeah, I think I'm done at this point, after unlocking Calamity Ganon, who is not actually that much fun to use. My verdict is pretty much the same as before; this game is pretty neat and improves on the combat system of Hyrule Warriors, but it's completely devoid of the strategic element and is thus kind of boring. I am prepared to take this back if they release DLC that has a bunch of actual musou-type content.
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# ? Dec 28, 2020 04:29 |
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Is there any downside to playing on easy? I'm on chapter 6 and just want to vast through to 100%.
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# ? Dec 28, 2020 04:56 |
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I think just less rupees in rewards?
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# ? Dec 28, 2020 05:07 |
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The only downside is bragging rights.
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# ? Dec 28, 2020 05:07 |
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Oh thank God. I don't care how many people know how small my ePeen is.
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# ? Dec 28, 2020 05:09 |
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I turn down the difficult mission for any mission that is like "fight multiple lynels at once and no healing" or any "don't get hit" mission, because those are not fun.
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# ? Dec 28, 2020 10:41 |
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Rand Brittain posted:Yeah, I think I'm done at this point, after unlocking Calamity Ganon, who is not actually that much fun to use. Yeah honestly same. I kind of like not having to worry about rankings, though. If there were more full maps with objectives like in HyWar, but without the stupid-rear end requirements for A-ranking, I might be more inclined to keep going. I'm just a bit sick of "Go here, beat up a few enemies, ok now you're done." The main "challenge" seems to be more them throwing multiple Lynels at you, or the 'don't get hit' missions, which I don't find fun at all. Still I definitely got my money's worth out of the game and I thoroughly enjoyed the story! Game is good.
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# ? Dec 28, 2020 15:35 |
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Rand Brittain posted:I am prepared to take this back if they release DLC that has a bunch of actual musou-type content. I don't see the post launch DLC being anything but a few characters and associated quests, there won't be anything like adventure mode added because I just don't see how they could fit it in, there's no select screen because loving everything is shoved into a single REALLY crowded map.
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# ? Dec 28, 2020 22:42 |
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They could do a new map, but then that would go against the heavy BOTW world they've gone all in on. It also feels like they've gone to the effort to make this distinctly different to HW1 rather than just improving the odd thing here and there. It plays quite differently. I don't thinl we'll see DLC anything like what HW1 had. It'll probably be more story mode content or something given how cutscene heavy the game is.
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# ? Dec 29, 2020 01:58 |
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I never really found Normal difficulty that difficult outside of one or two spots, I know everyone has different skill levels though. I watched Vinny play it and he played on Hard for a while and outside of enemies doing a bit more damage, the biggest reason it was difficult seemed to be a complete lack of apples. A lot of people said it sort of feels like there should be a difficulty between Normal and Hard because the jump is just huge.
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# ? Dec 29, 2020 02:13 |
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I'm expecting DLC to add the four characters that people found evidence of from data mining: Robbie, Purah, Astor, and Sooga. All seem (not just from the data mining, but from their conspicuous absence) like they were intended, but cut. But I do imagine they need some new levels; I'm not sure I'd want to pay $5-10 for new characters just to keep hunting chests/koroks or whatever.
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# ? Dec 29, 2020 02:26 |
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At this point I'm half expecting a Master Quest DLC map. Seems like the obvious way to go for a first DLC since they did it with HW and HW:L
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# ? Dec 29, 2020 02:29 |
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Twelve by Pies posted:I never really found Normal difficulty that difficult outside of one or two spots, I know everyone has different skill levels though. I watched Vinny play it and he played on Hard for a while and outside of enemies doing a bit more damage, the biggest reason it was difficult seemed to be a complete lack of apples. A lot of people said it sort of feels like there should be a difficulty between Normal and Hard because the jump is just huge. Yeah, Hard definitely seems designed for people who spend time doing most of the side missions as they appear, both to restock on apples and to level characters and weapons. Vinny didn't bother to do that, and neither did I in my solo run before I co-op'd with a pal, so he eventually got outpaced by the game. Very Hard is basically Chaos difficulty from older games, and I tried one map with it and went "Nah I'm Good" after that.
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# ? Dec 29, 2020 02:32 |
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Is there anything special about blood moon levels other than "higher level = better loot"?
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# ? Dec 29, 2020 18:58 |
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The Moon Monster posted:Is there anything special about blood moon levels other than "higher level = better loot"? The skybox changes.
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# ? Dec 29, 2020 19:35 |
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Guan Yu Mipha just destroys everything.
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# ? Dec 31, 2020 03:13 |
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Thats a nice weakpoint gauge you got there, be a shame if someone can make it appear at will.
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# ? Dec 31, 2020 08:43 |
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What are the secrets for Mipha? I always feel like I'm using a version of Ruto with slightly more damage in exchange for way less AoE and some occasional healing (that I only need because Mipha isn't as good at killing as the rest of the cast). Which is impressive, because Ruto wasn't exactly good, even if I enjoyed using her.
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# ? Dec 31, 2020 14:12 |
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ElegantFugue posted:What are the secrets for Mipha? I always feel like I'm using a version of Ruto with slightly more damage in exchange for way less AoE and some occasional healing (that I only need because Mipha isn't as good at killing as the rest of the cast). Which is impressive, because Ruto wasn't exactly good, even if I enjoyed using her. Popping out of the water makes it very easy to smack things in the head and automatically open their weak point gauge. Also her puddles heal allies which would be incredible if you ever needed that but you don’t.
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# ? Dec 31, 2020 20:37 |
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Blackbelt Bobman posted:Hyrule Warriors didn’t have more than one adventure map at launch and the villain story and Linkle story were added later, the DE has literally years worth of added content so it’s not a fair comparison. If you compare the amount of content in AoC to Hyrule Warriors on WiiU at launch, it probably has about the same amount of content. Nothing says they won’t add more to AoC with updates and/or DLC. I find it likely considering the game sold very well and people are hungry for more BOTW content, but BOTW2 probably won’t be out for another year. HW1 didn't have more than one full size adventure map at release. The skulltulas unlocked a mini adventure map though! I do hope we get similar amounts of support though, HW1 got some free characters in addition to dlc chars/weapons so I hope for that.
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# ? Jan 1, 2021 00:46 |
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Zelda's second weapon would own if only you could cancel out of her canned stasis attack like most characters. Alas...
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# ? Jan 1, 2021 01:01 |
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ElegantFugue posted:What are the secrets for Mipha? I always feel like I'm using a version of Ruto with slightly more damage in exchange for way less AoE and some occasional healing (that I only need because Mipha isn't as good at killing as the rest of the cast). Which is impressive, because Ruto wasn't exactly good, even if I enjoyed using her. dont think of her like ruto think of her like trident ganon
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# ? Jan 1, 2021 01:13 |
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Well, I guess I've done everything I can except get all the Koroks and chests (and thus finish the last objective) and beat everything on every difficulty. I guess get everyone to 100 too, I guess. Most of mine are at 80. I started off doing everything on Very Hard, but was getting really bored of the gameplay. Then I put it on Easy to just finish the game. Now I am going through building up my skills (and I mostly have ignored weapons thus far) and am enjoying a lot of stuff. The story stuff in Chapter 5 was great. I was really looking forward to this game because I wanted a sequel to Hyrule Warriors and also because I wanted more backstory to Breath of the Wild. It kind of failed in both regards, for different reasons (I recognize that the gameplay in AoC is better in basically all respects to HW, but I put in a ton of time into the latter and kind of miss it; also, the split timeline thing was annoying at first , but I liked it a lot from like Chapter 5 on). That being said, this game is better in most respects than I wanted or than I could have asked for. The first HW was a love letter to Zelda games pre-BotW, and this one is a love letter to BotW.
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# ? Jan 9, 2021 06:55 |
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I just 100%ed it, which I'm defining as clearing every icon on the map. 55 hours total. Yunobu ended up being my favorite character once I got the hang of him. The ability to easily force a weakpoint gauge against anything is really nice. Riju wins the award for character I wanted to like the most but really just didn't. Maybe she's a lot of fun with a level 30 weapon with a bunch of dash attack damage seals, but you have to play her a ton without one to get to that point and she just wasn't very fun/satisfying/effective to use.
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# ? Jan 9, 2021 19:36 |
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# ? Jun 5, 2024 19:51 |
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What is the highest level 1 weapon damage I should be looking for to start investing heavily in? Does it vary from weapon to weapon? For some I've found up to 70 base power at level 1, but for others I can't find more than base 60. And for Link, I found a savage lynel sword that is at base 76. Is there a cap to level 1 weapon power?
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# ? Jan 11, 2021 19:57 |