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Archonex
May 2, 2012

MY OPINION IS SEERS OF THE THRONE PROPAGANDA IGNORE MY GNOSIS-IMPAIRED RAMBLINGS
The cyro regisvine event boss is actually really easy if you bring the right kit and use the right strategy. The secret is to just use Amber for certain parts of the fight. Even an underleveled Amber will do, so long as you can keep her alive. I had her at level 45ish and I knocked the boss out the first time with a subpar gear setup on Xiangliang (also good since she's a pyro user) since I forget to kit her out right before starting it.

Also, if you're taking damage during the fight then forgo the usual advice about using Bennett and use Barbara instead. Even outside of that on demand heals in this fight are a must given that you can get screwed by the RNG and be stuck on the wrong side of the battlefield while the boss is preparing it's field wide attack. Meaning you want to be able to heal up from within the shield.

Even if you get frozen during the actual attack phase Barbara is preferable to Bennett, who requires being fed lots of energy to even start to heal the party. Besides that, this is a fight with a lot of moving around and both an attack and gimmick phase where you're not in melee range (And even the attack phase may require moving around some, depending on if it's put some ice around it.). Meaning that for a lot of players your best DPSers won't get the main perk of his burst. Which is the massive attack boost.

As for Amber, if you're having trouble, the reason you should use Amber is because she can snipe the Cyro Regisvine's upper core. Her snipe is a pyro attack, which will annihilate the core in a few shots. This is vital, since the upper core spawns pretty much every time it starts a "run for the shield to not die" cycle. Keep in mind that you can shoot the cyro regisvine from inside the shield.

What's more, taking out the upper core stops the wipe/shield phase and puts the regisvine into a downed state for enhanced damage. So, so long as you have Amber in your party and know to hit the top of the regisvine (Actually hitting the core isn't necessary. It can even have it's head facing the other way and it'll still take damage so long as you hit the general area where it would normally be.) you can dominate the fight.

To give an idea of it, the first real try I made with Amber gave me the 300 and something second achievement. I just slaughtered the regisvine. Compare this to all my other usual builds, which just got annihilated due to bad luck or a lack of decent pyro applies to pre-empt the shield/wipe phase.


That being said, avoid the co-op mode. Even if it's not overtuned (and lots of people are saying it is) the fact that you're reliant on 3 rando's to not gently caress up and lower your DPS (co-op mobs tend to be stronger than single player mobs, so this is bad.) is really bad.

Especially since as mentioned you can get screwed over by being on the wrong end of the field when the shield/field wipe phase starts. This is doubly bad since co-op's got severe latency issues. So you can get slightly desynced in a fight where you need pinpoint timing to not take massive damage. Meaning you get completely hosed for no fault of your own if you don't see what's about to happen in time.


Edit: Also, if you have Albedo geared up nicely I recommend using him with Festering Desire. His geo construct not only can withstand a few hits of the shield phase, but if you're careful you can position it even from within the shield. Which means that if you've unlocked all of the event abilities for Festering Desire you'll be doing an extra 6-8k damage with hits on the downed state and will also do some damage during the shield phase while Amber is popping the core.

He also allegedly creates shield elements without consuming the existing element. Which is invaluable for reducing the actual fight phase's damage.

Archonex fucked around with this message at 20:00 on Dec 31, 2020

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gandlethorpe
Aug 16, 2008

:gowron::m10:

LorneReams posted:

gently caress that flower, like holy poo poo, this is the first anything to give me trouble since the game began. I actually had to go co-op.

Is co-op that much better? Rofl

Tae
Oct 24, 2010

Hello? Can you hear me? ...Perhaps if I shout? AAAAAAAAAH!
Co op is so much harder since the slimes become whooper flowers

TheFluff
Dec 13, 2006

FRIENDS, LISTEN TO ME
I AM A SEAGULL
OF WEALTH AND TASTE

Nakar posted:

Keqing must be amazing for this stage just for the ability to hold Festering Desire with full bonuses and charge spam an immobile enemy.

Oh yes, yes she is.



WL7, no food, level 80/80 Keqing with level 90 Festering Desire. Bennett is level 62 with level 80 Favonius sword. Could probably shave off another couple seconds if the stars align and everything is executed perfectly but I already cleared the shop.

Pain of Mind posted:

I have not had much trouble for the flower, outside of the times it decides to AOE without any sort of notice and I have no idea where the shield crystal is. I cannot one shot it, but can 2 shot it in about 1 min 10 seconds. My problem is I cannot seem to get the "hit 10 times with a crystal" quest. I did it slowly and got over 12 hits and it did not count, do you need to hit it somewhere specific or with a certain weapon or something? Do you also need to win, or can you just hit it 10 times and then leave?

hitbutton on discord noticed that if you stay in the same co-op session (that is, you don't go back to singleplayer mode after each clear) and use a few quartzes each fight, you eventually get it. It seems to be 10 quartzes in the same co-op session, not 10 quartzes in the same fight. Not sure if it's a bug or not. I confirmed that it works myself though.

TheFluff fucked around with this message at 19:57 on Dec 31, 2020

Nakar
Sep 2, 2002

Ultima Ratio Regum

Stormgale posted:

or you could use bennet, who lets you be even more aggressive and also provides powerful attack buffs. Or if we bring in 5* how jeans ult can do similar work but also she acts as a battery for Venti/sucrose, or qiqi lets you play even more aggressive. if the change about geo shields being more effective against all ements goes in I could see the benefit by crystalise does not do a lot of work at higher abyss vs more specialised healing/shielding (like Diona).
Healers like Bennett and Jean are great but they cannot prevent knockback. Despite Bennett having no significant trouble keeping everyone in the Peak domain alive, I found having Albedo as a support alongside him made things go much more smoothly, because the Lawachurl's giant-rear end hitboxes couldn't fling me all over the place or interrupt a combo. The Transient Blossoms also have some degree of stagger potential when combined with other hits, which can allow for a possible stagger-lock with Albedo and an Overload setup.

Knockback and interrupt resistance are hard stats to quantify because enemies have different movesets and appear in different combinations, but they do have a measurable effect on DPS in instances where you might otherwise have issues. Albedo is a DPS trade over some alternatives but he does bring reliability (higher uptime than Oz, less risk of being out of damage range like Guoba) and defensive benefits and I worry that focusing on his damage output alone doesn't paint an ideal picture of all the ways he is actually good. He is, admittedly, a very "vanilla" sort of good, where he just kind of exists and makes all aspects of the party better without spiking any one aspect of it to an extreme. For certain DPS setups that is admittedly not desirable.

At least most people reviewing him have commented on how cheap he is to build to a level of reasonable effectiveness, which is a big point in his favor for people who are still cultivating an account. His semi-universality is also nice; as KrushSG pointed out, if the meta shifts dramatically a support that's generically good in a broad sense is less likely to be affected by it in such a way that they fall entirely out of use. It's unlikely he'll ever end up super duper meta though, but who can say what'll happen once Abyss switches over?

TheFluff
Dec 13, 2006

FRIENDS, LISTEN TO ME
I AM A SEAGULL
OF WEALTH AND TASTE
I'm pretty sure this fight is sort of a window into the future of endgame boss design - either you one-cycle it or you have to use some specific mechanic to survive the cycles. I doubt crystallize shields are going to be all that relevant in endgame content in the future.

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!
Albedo will be completely insane for the next floor 12... but that shouldn't surprise anyone.

TheFluff posted:

I'm pretty sure this fight is sort of a window into the future of endgame boss design - either you one-cycle it or you have to use some specific mechanic to survive the cycles. I doubt crystallize shields are going to be all that relevant in endgame content in the future.
I don't think so. Regisvines are the only bosses that have such an emphasis on one-cycling (because the first damage is easy to get to, the second is more annoying). They're not my favorite boss designs for that reason. Childe is nothing like this and neither are the cryo lawachurls.

No Wave fucked around with this message at 19:58 on Dec 31, 2020

dogsicle
Oct 23, 2012

with the event sword being ER i don't think a Bennett should be having much issue keeping up healing while being good enough to just be your carry for that fight. have some other sucker in your party eat the AOEs if you can't make it to the shield in time

LorneReams
Jun 27, 2003
I'm bizarre
Maybe I was lucky, but in Co-op I went like 20 in a row with the same team. No one quit which was odd, but if I just got lucky then I can see why no one wanted to quit.

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!
Bennett breaks the gem too and buffs your damage during the dps window. He is the easiest pick of your life here.

Stormgale
Feb 27, 2010

Nakar posted:

At least most people reviewing him have commented on how cheap he is to build to a level of reasonable effectiveness, which is a big point in his favor for people who are still cultivating an account. His semi-universality is also nice; as KrushSG pointed out, if the meta shifts dramatically a support that's generically good in a broad sense is less likely to be affected by it in such a way that they fall entirely out of use. It's unlikely he'll ever end up super duper meta though, but who can say what'll happen once Abyss switches over?

See I think his rasonableness is the big problem. This game massively rewards going hard in on a specific strategy/setup, he's good and balanced but Would I use him over XQ for off field damage/DR? Would I use him over fischl for raw machine gun damage off field?

Maybe problem isn't the right word, but when his banner has 3 characters on 4* who do parts of his job better than him, it's hard to want him that badly.

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!
Albedo is great to put geo in your comp on occasions where geo is favored (due to abyss buffs etc or specific boss mechanics like the rumored new geovishap parent). He's also not dead weight in more standard comps though probably not meta optimal in a vacuum (not far off though... he's probably just plain better than <C6 Fischl a lot of the time). If I owned him I'd level him for sure.

It's a bit perverse because if you hate geo he's great to have. He's like the least disruptive possible way to bring geo to a fight that wants it.

No Wave fucked around with this message at 20:06 on Dec 31, 2020

dogsicle
Oct 23, 2012

it's just a shame his blossoms don't break shields, but i'm sure that was a bit of a balance consideration

Archonex
May 2, 2012

MY OPINION IS SEERS OF THE THRONE PROPAGANDA IGNORE MY GNOSIS-IMPAIRED RAMBLINGS

No Wave posted:

Bennett breaks the gem too and buffs your damage during the dps window. He is the easiest pick of your life here.

He can't apply pyro to the Cyro Regisvine during the shield/wipe phase though. Which is crucial for reducing the pain of this encounter and avoiding potential wipe level gently caress ups.

On top of that, his pyro attack has a charge up time. Especially if you want to get the most out of it. This is bad, since the cyro regisvine will switch to melee attacks (Or just straight up go "gently caress you" and put that DOT field around itself.) if you're close for too long. Meanwhile, Amber can just hover out of range and pop the cores at a distance where the regisvine only has one extremely telegraphed attack.

That being said, if you're not worried about the shield/wipe phase or aren't worried about the time based achievement he may be better depending on your build. I'd have to assume that you'd want a really hefty DPS team to compensate for the lack of on demand healing though.

TheFluff
Dec 13, 2006

FRIENDS, LISTEN TO ME
I AM A SEAGULL
OF WEALTH AND TASTE

No Wave posted:

I don't think so. Regisvines are the only bosses that have such an emphasis on one-cycling (because the first damage is easy to get to, the second is more annoying). They're not my favorite boss designs for that reason. Childe is nothing like this and neither are the cryo lawachurls.
That may have been badly worded. What I meant to point out is the absolutely untankable cycle mechanic - I think that's going to be a thing in the future as well. Childe doesn't quite have it but the lightning ring move in phase 2 and 3 is close - it can be partially shielded with some strong shields but is otherwise almost unavoidable. Mihoyo is pretty bad at boss fight design; they basically only design gear check fights with timers.

Nakar
Sep 2, 2002

Ultima Ratio Regum

No Wave posted:

Bennett breaks the gem too and buffs your damage during the dps window. He is the easiest pick of your life here.
He really is the banner/event 5 star.

Stormgale posted:

See I think his rasonableness is the big problem. This game massively rewards going hard in on a specific strategy/setup, he's good and balanced but Would I use him over XQ for off field damage/DR? Would I use him over fischl for raw machine gun damage off field?

Maybe problem isn't the right word, but when his banner has 3 characters on 4* who do parts of his job better than him, it's hard to want him that badly.
I didn't want him too badly (not like I wanted more Bennett constellations or Sucrose C6, anyway), but I've been quite pleased with his functionality since I happened to get him. I have a very strong Tartaglia also so that's certainly a factor in liking him due to his high attack rate and near-100% chance to proc the blossoms on cooldown, but I like him with Diluc as well.

Abyss requires two teams and it may be that later content will require something similar, party splits or even more than two parties. Would I use Albedo over Fischl for pure turret DPS? Probably not. But if Fischl is going in one party and I still would like a turret support for the other one, it's nice to have him. Is "excellent gap-filler" a role a 5 star unit should have? I think so, if they're pretty good at a lot of things and versatile enough to fit into a lot of parties. Jean is like that and Jean has probably been in more of my parties than any other character (not that Albedo is as good as Jean, of course, but he's got the same flexibility and "I can get value out of slotting him here" factor).

dogsicle
Oct 23, 2012

Archonex posted:

He can't apply pyro to the Cyro Regisvine during the shield/wipe phase though. Which is crucial for reducing the pain of this encounter and avoiding potential wipe level gently caress ups.

On top of that, his pyro attack has a charge up time. Especially if you want to get the most out of it. This is bad, since the cyro regisvine will switch to melee attacks (Or just straight up go "gently caress you" and put that DOT field around itself.) if you're close for too long. Meanwhile, Amber can just hover out of range and pop the cores at a distance where the regisvine only has one extremely telegraphed attack.

That being said, if you're not worried about the shield/wipe phase or aren't worried about the time based achievement he may be better depending on your build. I'd have to assume that you'd want a really hefty DPS team to compensate for the lack of on demand healing though.

you don't use Bennett's charge skill, just spam the press version. this is also how he has constant uptime on his burst since he's dropping 2-3 particles every 4s. or rather 2s, since his burst halves the CD and is going to be active most of the time.

Stormgale
Feb 27, 2010

Nakar posted:

He really is the banner/event 5 star.

I didn't want him too badly (not like I wanted more Bennett constellations or Sucrose C6, anyway), but I've been quite pleased with his functionality since I happened to get him. I have a very strong Tartaglia also so that's certainly a factor in liking him due to his high attack rate and near-100% chance to proc the blossoms on cooldown, but I like him with Diluc as well.

Abyss requires two teams and it may be that later content will require something similar, party splits or even more than two parties. Would I use Albedo over Fischl for pure turret DPS? Probably not. But if Fischl is going in one party and I still would like a turret support for the other one, it's nice to have him. Is "excellent gap-filler" a role a 5 star unit should have? I think so, if they're pretty good at a lot of things and versatile enough to fit into a lot of parties. Jean is like that and Jean has probably been in more of my parties than any other character (not that Albedo is as good as Jean, of course, but he's got the same flexibility and "I can get value out of slotting him here" factor).

Ehh, sort of?

Like let's use my current floor 12 setup as an example:

Diluc bennet Chongyun Fischl

Klee xiangling Diona Venti

These 2 setups are basically build to run hard and fast with the floors mechanics (hence double pyro), I need a cryo for shield effects so thats why diona/chong take a spot, leaving me 1 spot each. Even if I didn't have venti, I'd probably run sucrose over albedo, even if I didn't have that, XQ could probably do a lot of work. he works as a good "Okay" fill in in a bunch of teams but with 4*'s with higher constellations being quite achievable for players, does a c0 albedo being 3rd/4th pick make sense as an investment?

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!
Albedo is better than Fischl in the top team most of the time. You can actually melt consistently instead of overload and superconduct. But you are right that sucrose is better than both there.

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.
I have Keqing so I can one-round the flower and avoid the shield phase that apparently exists, but I find it a real pain in the butt to knock it down in the first place. I tried using like Amber or Xiangling but they don't seem to instantly melt the barrier and they die in one hit if I ever fail to dodge something. So I've settled on doing it with Noelle, who is slow and steady on account of being practically invincible, but I was wondering if there's a better way?

Stormgale
Feb 27, 2010

No Wave posted:

Albedo is better than Fischl in the top team most of the time. You can actually melt consistently instead of overload and superconduct.

Chongyun isn't putting his field down except to break shields, and I value overloading way more for stunlocking fatui.

Chongyun is super unreliable with diluc on double pyro, he ults so much he overrides the cryo aura so often.

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!

Clarste posted:

I have Keqing so I can one-round the flower and avoid the shield phase that apparently exists, but I find it a real pain in the butt to knock it down in the first place. I tried using like Amber or Xiangling but they don't seem to instantly melt the barrier and they die in one hit if I ever fail to dodge something. So I've settled on doing it with Noelle, who is slow and steady on account of being practically invincible, but I was wondering if there's a better way.
Amber Q takes it down 2/3s of the way, you can just bennett E and Q for the rest.

Archonex
May 2, 2012

MY OPINION IS SEERS OF THE THRONE PROPAGANDA IGNORE MY GNOSIS-IMPAIRED RAMBLINGS

dogsicle posted:

you don't use Bennett's charge skill, just spam the press version. this is also how he has constant uptime on his burst since he's dropping 2-3 particles every 4s

But then you're dealing with the aforementioned DOT issue, the regisvine headbanging you if you miss a dodge, and a bunch of other issues like the possibility of the cold loving you over and requiring you to retreat and slowing down your damage. On top of that you're sacrificing an extra DPS/downed phase that Amber enables, which probably trivializes the DPS he grants during the actual fight phase where the gimmick isn't up.

Granted, I can see how it could work if you have extremely high energy generation (And I have a team with that, admittedly.) but Amber and (a well built) Xiangliang working together trivializes so much of this fight that it'd be preferable to use that duo and run with Barbara instead as a healer/buffer. Bennett has got a lot of potential issues with this event boss, unfortunately.


I should mention that before I went all in with a team build dedicated to killing the boss I tried the same thing you suggested and found out the hard way that there's a bunch of potential downsides to relying on him. It seems like at the very least you really need to know the pattern of the cyro regisvines attacks (along with it's phases) if you want to safely run with Bennett. That shield/wipe phase alone is just loving brutal if you get unlucky and get caught out for a hit or two. Having to blow his burst on healing when you can't DPS sucks and slows down the actual damage you can do.

Archonex fucked around with this message at 20:19 on Dec 31, 2020

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.

No Wave posted:

Amber Q takes it down 2/3s of the way, you can just bennett E and Q for the rest.

With... what? I tried Amber and she was not nearly that strong. Do stats actually matter for the shield?

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!

Clarste posted:

With... what? I tried Amber and she was not nearly that strong. Do stats actually matter for the shield?
Her ult, Fire rain - it deals a huge number of elemental ticks onto the core.

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.

No Wave posted:

Her ult, Fire rain - it deals a huge number of elemental ticks onto the core.

Did I cast it too early then? I tried that the first time and it only did like a quarter.

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!
Yeah, weak point is invincible for the first second or two before it appears. There isn't a clear indicator of exactly when to hit it.

Stormgale
Feb 27, 2010

Clarste posted:

Did I cast it too early then? I tried that the first time and it only did like a quarter.

The weak point takes a little time to spawn, I always use fischl to check if its damegable

MarcusSA
Sep 23, 2007

Who are the new 4*s going into the shop in 13 hours?

RareAcumen
Dec 28, 2012




So, what's the best ROI for crafting stuff if you have someone with a chance of refunding items? Going one at a time or doing like ten at a time and hoping you roll high?

Stormgale
Feb 27, 2010

RareAcumen posted:

So, what's the best ROI for crafting stuff if you have someone with a chance of refunding items? Going one at a time or doing like ten at a time and hoping you roll high?

Each roll is treated individually even if you do a batch

Mailer
Nov 4, 2009

Have you accepted The Void as your lord and savior?

LorneReams posted:

gently caress that flower, like holy poo poo, this is the first anything to give me trouble since the game began. I actually had to go co-op.

I eventually went co-op and it's so much better. Not because of other people, since one insisted on using Barbara and getting the shield notification was still 50/50, but because it's so hosed it regularly bugs out and the flower just sits there. In the end my Bennet was fueling a Diluc and a Keqing just popping ults on cooldown for a few minutes (the flower takes very little damage while bugged) with slimes casually wandering into the melee once in a while and getting murdered. Of course you also get times where the shield vanishes or whatever, but having the flower bug out is way more frequent.

Going to co-op bug the last six I need to clear the shop and throw a big middle finger to repeating it until the 10 agate attacks cheevo bugs into working. 30 gems isn't worth this hell.

Terper
Jun 26, 2012


I had a blast with the regisvine but that's because I was playing in voice chat with my friends. It was like working out a terribly buggy boss fight from an old MMO, it was great. We could just laugh whenever we had to die because the boss refused to get up after all the shields went down or whatever. Once we got a good flow and could get it down in 1:30 each time it felt rewarding.

Horribly buggy though. Primogems please.

AshtonDragon
Sep 5, 2011

Archonex posted:

But then you're dealing with the aforementioned DOT issue, the regisvine headbanging you if you miss a dodge, and a bunch of other issues like the possibility of the cold loving you over and requiring you to retreat and slowing down your damage. On top of that you're sacrificing an extra DPS/downed phase that Amber enables, which probably trivializes the DPS he grants during the actual fight phase where the gimmick isn't up.

Granted, I can see how it could work if you have extremely high energy generation (And I have a team with that, admittedly.) but Amber and (a well built) Xiangliang working together trivializes so much of this fight that it'd be preferable to use that duo and run with Barbara instead as a healer/buffer. Bennett has got a lot of potential issues with this event boss, unfortunately.


I should mention that before I went all in with a team build dedicated to killing the boss I tried the same thing you suggested and found out the hard way that there's a bunch of potential downsides to relying on him. It seems like at the very least you really need to know the pattern of the cyro regisvines attacks (along with it's phases) if you want to safely run with Bennett. That shield/wipe phase alone is just loving brutal if you get unlucky and get caught out for a hit or two. Having to blow his burst on healing when you can't DPS sucks and slows down the actual damage you can do.

I had Bennett and Amber pretty much trivialize the entire fight by themselves at world level 7, so I don't know what to tell you. The enemy damage output isn't much of a concern when Bennett both breaks the shield and absolutely murders the thing by himself. I don't think the thing even got a chance to do any attacks, usually. Just bring someone like Xingqui so that Bennett can do some absolutely absurd Vaporizes while the thing is down.

ninjoatse.cx
Apr 9, 2005

Fun Shoe
Just did the event with goons. You have to realize that the first thing that happens is it sends down those targeted ice spikes, and when they dissolve, they leave ice on the floor that damages you. If you ignore them, you WILL die.

Canopus250
Feb 18, 2005

You guys are taking me along this time? Right? Wait Shaundi is going? This is bullshit man!

Man, trying to coop this event is a loving nightmare.

Did 6/8 runs successful and had just utterly awful issues. Any desync leads to stunlock deaths and the number of different issues was absurd.

Failed one run where no crystal to protect from the storm spawned at all. The other we failed when the blizzard went beyond the border of the bubble and just rekilled you a split second after you revived.

Even in single player the weak point never spawned on the face of the plant, so I barely had time to brute force it down without dying because I couldn't stop it's cycle of attacks.

Just incredibly unfun jesus christ.

RareAcumen
Dec 28, 2012




Stormgale posted:

Each roll is treated individually even if you do a batch

Oh, well that's super player friendly, neat.

Terper posted:

I had a blast with the regisvine but that's because I was playing in voice chat with my friends. It was like working out a terribly buggy boss fight from an old MMO, it was great. We could just laugh whenever we had to die because the boss refused to get up after all the shields went down or whatever. Once we got a good flow and could get it down in 1:30 each time it felt rewarding.

Horribly buggy though. Primogems please.

YoshiOfYellow
Aug 21, 2015

Voted #1 Babysitter in Mushroom Kingdom

Oh boy this sounds like it's gonna be fun to deal with later. I soloed all of the final Meteorite challenges for that event but this sounds a bit less trivial.

Ultima66
Sep 2, 2008

I'm having the exact opposite experience of everyone else here where I did like 4 runs and learned all the mechanics so I can probably reasonably do it without taking damage now but my runs are like 4 minutes long.

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Framboise
Sep 21, 2014

To make yourself feel better, you make it so you'll never give in to your forevers and live for always.


Lipstick Apathy
I either one-cycle this or die miserably.

Either way, I'm not enjoying it a whole lot.

I got Festering Desire to r5... I'll do the rest later.

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