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claw game handjob
Mar 27, 2007

pinch pinch scrape pinch
ow ow fuck it's caught
i'm bleeding
JESUS TURN IT OFF
WHY ARE YOU STILL SMILING
2021 reminder if you love trainwrecks:

https://twitter.com/Wario64/status/1345574443498655744

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Barry Convex
Sep 1, 2005

Think of the good things, Pim! The good things!

Like Jesus, candy, and crackerjacks! Ice cream and cake and lots o'laffs!
Grandma, Grandpa, and Uncle Joe! Larry, Curly, and brother Moe!
wow, Wide Ocean Big Jacket is really good. one of those indie narrative games that doesn't look like much but ends up being way more than the sum of its parts

(it was in the itch.io Racial Justice Bundle last summer, so there's a good chance you already own it)

nordichammer
Oct 11, 2013
I actually think I would have enjoyed Battleborn as a coop game. Shame it won't even be playable in that state.

pentyne
Nov 7, 2012
So I finally bought Nier Automata. Installed the FAR mod, played about an hour and got to the first resistance camp. Doesn't seem like any graphical issues yet, aside from the frame rate dipping to 30 for FMV cutscenes. All the threads about it seem to say by this point I should've seen some graphics issues if I was going to so...all good?

The gray semi transparent boxes at the top and bottom of the screen during dialogue/cutscenes suck but I'm pretty sure that's a game design thing not a glitch.

...of SCIENCE!
Apr 26, 2008

by Fluffdaddy

bees x1000 posted:

Rimworld's dev doesn't do sales. You may get a bit of a drop from key sites like Humble or Fanatical but you'll (probably) never see it for $20.

Really not surprised that the dude who coded :biotruths: differences between men and women in the game's AI is also such a beep boop he thinks marketing doesn't work.

FutureCop
Jun 7, 2011

Have you heard of Fermat's principle?

nordichammer posted:

I actually think I would have enjoyed Battleborn as a coop game. Shame it won't even be playable in that state.

I dunno, I think I wanted to enjoy it as well, but the only thing I remember back from the beta or demo or whatever it was, was that you needed to wait constantly for doors to open because the people on the radio needed to finish their quippy dialogue. For example, even if you worked hard to beat up a boss really fast, it didn't matter: they'd still be talking, and boy did they love to talk, so you just had to sit there and listen to it before being allowed to proceed. To give it some credit, I think they had variations of the mission dialogue, but I think that's the wrong fix for the repetitive situation: that's not attacking the root issue, that's applying a patch over it. Also, it was probably only like 3 variations, so for a mission you're going to be replaying constantly, I'd imagine it would be infuriating. See Borderlands series for similar issues, or Destiny 2 with "whether we wanted it or not...".

FutureCop fucked around with this message at 07:25 on Jan 3, 2021

strategery
Apr 21, 2004
I come to you baring a gift. Its in my diper and its not a toaster.

Barry Convex posted:

wow, Wide Ocean Big Jacket is really good. one of those indie narrative games that doesn't look like much but ends up being way more than the sum of its parts

(it was in the itch.io Racial Justice Bundle last summer, so there's a good chance you already own it)

Thanks for this. Ive had it earmarked for various platforms and just never bit. Ill certainly consider more next time.

TheGreatEvilKing
Mar 28, 2016





Barry Convex posted:

Remember Me and Vampyr are absolutely worth playing imo, just not for the overall storyline or core gameplay mechanics.

What did everyone hate about Vampyr? I remember it being OK but it was possible to screw yourself if you went too hard into vampire magic without killing people.

FutureCop
Jun 7, 2011

Have you heard of Fermat's principle?

TheGreatEvilKing posted:

What did everyone hate about Vampyr? I remember it being OK but it was possible to screw yourself if you went too hard into vampire magic without killing people.

I had an alright time with Vampyr. The whole difficulty of the game being a reflection of your own characters difficulty deciding whether to feed on people was quite nice and clever. My complaints were that the execution was a bit awkward at times, as 1) you can beat the crap out of a million vampire hunters and suck their blood, and still be a good guy, but suck the blood of one civilian and oh no you bad 2) the combat mechanics are a bit janky with how attacks kind of auto-correct glide into you, among other things, making the difficulty feel unfairly annoying until you get used to the jank factor 3) unless you play on hard mode, the whole morality behind the difficulty can be sidestepped from how easy it is to be good 4) dialogue interactions can be a bit awkward at times with certain choices not being quite what you expected and a lot of dialogue boiling down to boring questions 5) the experience/levels can be a bit annoying in that it's just you fighting against enemies becoming unfairly spongy and super-powerful in terms of stats, not actual movesets or tactics 6) world navigation can be annoying with a lot of backtracking and you having to remember to open a lot of one-way locked gates between districts unless you want to go the looooong way. Basically, a neat idea with some cool stuff in there, but there's just some rough edges and jank around that: kind of expect it from any experimental game, I suppose.

FutureCop fucked around with this message at 07:37 on Jan 3, 2021

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

...of SCIENCE! posted:

Really not surprised that the dude who coded :biotruths: differences between men and women in the game's AI is also such a beep boop he thinks marketing doesn't work.

Go away Guy Mann.

Broken Cog
Dec 29, 2009

We're all friends here
Shame. I enjoyed that way more than I ever enjoyed Overwatch.

Gearbox once again ruins everything.

nordichammer
Oct 11, 2013

FutureCop posted:

I dunno, I think I wanted to enjoy it as well, but the only thing I remember back from the beta or demo or whatever it was, was that you needed to wait constantly for doors to open because the people on the radio needed to finish their quippy dialogue. For example, even if you worked hard to beat up a boss really fast, it didn't matter: they'd still be talking, and boy did they love to talk, so you just had to sit there and listen to it before being allowed to proceed. To give it some credit, I think they had variations of the mission dialogue, but I think that's the wrong fix for the repetitive situation: that's not attacking the root issue, that's applying a patch over it. Also, it was probably only like 3 variations, so for a mission you're going to be replaying constantly, I'd imagine it would be infuriating. See Borderlands series for similar issues, or Destiny 2 with "whether we wanted it or not...".

That's fair. MOBA but without the time and community of MOBA would scratch a lot of good itches for me if implemented well. Sounds like this isn't.

Still, I find it sad when any big game is delisted or otherwise cancelled. I think that tying single player to online servers is stupid because it keeps games from being experienced at all, good or bad.

Jamfrost
Jul 20, 2013

I'm too busy thinkin' about my baby. Oh I ain't got time for nothin' else.
Slime TrainerS

END ME SCOOB posted:

2021 reminder if you love trainwrecks:

So long, Battleborn. May your rule 34 porn forever live on the Internet.

PowerBeard
Sep 4, 2011

Jamfrost posted:

So long, Battleborn. May your rule 34 porn forever live on the Internet.

I'm sure Randy has all 10 of those images saved on his trusty memory stick that he'll promise not to leave at Wendy's or Burger King.

Baller Time
Apr 22, 2014

by Azathoth

Blattdorf
Aug 10, 2012

"This will be the best for both of us, Bradley."
"Meow."
The legacy of Cyberpunk 2077 will be the bad_news.jpg

Palpek
Dec 27, 2008


Do you feel it, Zach?
My coffee warned me about it.


Pouring one for the *looks up the most recent peak* 39 players still enjoying this title.

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


In a sense I am sad that Battleborn is going away forever because it was one of the easiest things on the internet to make fun of, and I can't tell if that makes it more or less funny now.

Jamfrost
Jul 20, 2013

I'm too busy thinkin' about my baby. Oh I ain't got time for nothin' else.
Slime TrainerS
More like Battledead.

Ahaha. :v:

sebmojo
Oct 23, 2010


Legit Cyberpunk









...of SCIENCE! posted:

Really not surprised that the dude who coded :biotruths: differences between men and women in the game's AI is also such a beep boop he thinks marketing doesn't work.

quote:

How many copies of RimWorld have been sold?

In February 2018, it was announced by Sylvester that RimWorld had sold over a million copies. By August 2020, it was estimated that RimWorld had accumulated well over 100 million dollars in revenue, making it one of the most popular indie games on Steam.

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


Bargainbin

pentyne
Nov 7, 2012

Palpek posted:

Pouring one for the *looks up the most recent peak* 39 players still enjoying this title.

It's more likely its gone the fate of the obscure GameFaqs boards where its been turned into a forum for niche fetish discussion/RP .

BigRed0427
Mar 23, 2007

There's no one I'd rather be than me.

Soooo....when did steam start selling straight up hentai games on their store?

Boba Pearl
Dec 27, 2019

by Athanatos
It feels like a year ago but it's been longer then that

RPATDO_LAMD
Mar 22, 2013

🐘🪠🍆
It was around the same time as they ditched Greenlight and said "okay we give up we will just host literally any game you can upload"

Kanfy
Jan 9, 2012

Just gotta keep walking down that road.

BigRed0427 posted:

Soooo....when did steam start selling straight up hentai games on their store?

The official policy change was in June 2018 so exactly two and a half years ago, not that they didn't exist at all before that.

RPATDO_LAMD
Mar 22, 2013

🐘🪠🍆
And before then the straight-up hentai games sold a censored version on steam and put a link to the "free nudity patch" in the store page description

Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.
don't you have to tick a box deep in your settings to even see them

Fruits of the sea
Dec 1, 2010


GrandpaPants posted:

This was a few pages back, but I worked on a Google sheet that I'll try to keep updated as new allegations come up. Links mostly courtesy of the #metoo in gaming thread. This isn't a purely objective list, as I'm not one to dictate your moral lines, so don't @me.

https://docs.google.com/spreadsheets/d/113kGEeoWYfDps32Nd7D-LCiTGd5KLTykTA9t3dJNBIY/edit?usp=sharing

Useful list but yeah it’s hard to make a call on some of these without context. Like the Night in the Woods guy is dead and the other 2 devs probably deserve some cash for what they had to go through.

Trickyblackjack
Feb 13, 2012
Just wanted to give a shout out :cthulhu:Carrion:cthulhu:

https://store.steampowered.com/app/953490/CARRION/

Play as a tentacle monster and slither/spread/consume your way through a research facility. Mechanically, you are surprisingly vulnerable and don't last long to bullets, so it's essentially a stealth/puzzle game where you need to figure out how to overcome various obstacles and enemies with the the abilities you acquire throughout. I don't want to spoil the abilities themselves as part of the fun is in discovering all that stuff on your own.

It's awesome and the 5-6 hours it takes to beat feels just right. The graphics and sound are on point. The surprising speed the creature moves and the wet sounds of the tentacles swishing through the air and slapping against surfaces is just grotesque.

I would summarize my experience as a mix of :barf:, :staredog: &:black101: It rules.

Hwurmp
May 20, 2005

:geoduck: :gibs:

Fart of Presto
Feb 9, 2001
Clapping Larry

Gamerofthegame posted:

don't you have to tick a box deep in your settings to even see them

Not that far down:
https://store.steampowered.com/account/preferences/
There's a check box for Nudity or Sexual Content, and one for Adult Only Sexual Content

Omi no Kami
Feb 19, 2014


FutureCop posted:

I had an alright time with Vampyr. The whole difficulty of the game being a reflection of your own characters difficulty deciding whether to feed on people was quite nice and clever. My complaints were that the execution was a bit awkward at times, as 1) you can beat the crap out of a million vampire hunters and suck their blood, and still be a good guy, but suck the blood of one civilian and oh no you bad 2) the combat mechanics are a bit janky with how attacks kind of auto-correct glide into you, among other things, making the difficulty feel unfairly annoying until you get used to the jank factor 3) unless you play on hard mode, the whole morality behind the difficulty can be sidestepped from how easy it is to be good 4) dialogue interactions can be a bit awkward at times with certain choices not being quite what you expected and a lot of dialogue boiling down to boring questions 5) the experience/levels can be a bit annoying in that it's just you fighting against enemies becoming unfairly spongy and super-powerful in terms of stats, not actual movesets or tactics 6) world navigation can be annoying with a lot of backtracking and you having to remember to open a lot of one-way locked gates between districts unless you want to go the looooong way. Basically, a neat idea with some cool stuff in there, but there's just some rough edges and jank around that: kind of expect it from any experimental game, I suppose.

I agree with all of this, but there's one additional thing I'd add- at least for me, the combat became unbelievable amounts of unfun BS in the last few hours. I was shooting for a perfect ending, e.g. I never ate anybody (even the jerkasses who really deserved it), which means that I was pretty underleveled. I think that's what the devs intended, but combat while underleveled feels super-duper bad. By the end of the game I was wholesale sprinting through areas because most enemies took a zillion hits to kill and could kill me in 2-3 hits, and the high enemy lethality turned a couple of legitimately awesome late-game bosses into unfun slogs.

TL;DR the setting is great, graphics are great, combat's okay, but for gently caress's sake set that difficulty slider as low as it'll possibly go.

Karma Tornado
Dec 21, 2007

The worst kind of tornado.

every time any game pointedly not going on sale comes up it's within like two pages of discussion of how somebody doesn't want to buy something because it wasn't as dirt cheap as it was in an earlier sale, which is then followed by a list of reasons why the non-sale devs are actually fools even though they've sold a million copies at full price

"well, it would be a million and ONE if they understood MARKETING"

BigRed0427
Mar 23, 2007

There's no one I'd rather be than me.

Gamerofthegame posted:

don't you have to tick a box deep in your settings to even see them

I decided to check out the LGBT tab on the steam store and...yep...there's a game about futa girls in the featured games. I'm just more shocked that the previews can be THAT explicit on the store page itself.

Anyway. You know what I wanna play? A JRPG, but something thats more of a throwback to like...SNES-PSX era of games. Good story and turn base is a must.

Impermanent
Apr 1, 2010
Just think about how much money devs would have if they gave me a game for 5 dollars

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


BigRed0427 posted:

I decided to check out the LGBT tab on the steam store and...yep...there's a game about futa girls in the featured games. I'm just more shocked that the previews can be THAT explicit on the store page itself.

Anyway. You know what I wanna play? A JRPG, but something thats more of a throwback to like...SNES-PSX era of games. Good story and turn base is a must.

"Good story" is dependent on how much you like corny humor but this is Cosmic Star Heroine.

Mierenneuker
Apr 28, 2010


We're all going to experience changes in our life but only the best of us will qualify for front row seats.

Omi no Kami posted:

I agree with all of this, but there's one additional thing I'd add- at least for me, the combat became unbelievable amounts of unfun BS in the last few hours. I was shooting for a perfect ending, e.g. I never ate anybody (even the jerkasses who really deserved it), which means that I was pretty underleveled. I think that's what the devs intended, but combat while underleveled feels super-duper bad. By the end of the game I was wholesale sprinting through areas because most enemies took a zillion hits to kill and could kill me in 2-3 hits, and the high enemy lethality turned a couple of legitimately awesome late-game bosses into unfun slogs.

TL;DR the setting is great, graphics are great, combat's okay, but for gently caress's sake set that difficulty slider as low as it'll possibly go.

I didn't have that problem with mobs during a perfect ending playthrough, but I did have boss fights that boiled down to "is the Abyss skill on cooldown?"
- Yes? Dodge, dodge, a single swipe I guess, dodge, dodge, a different ability, repeat.
- No? USE ABYSS.

I was fine with the challenge, but to any new player I would definitely say: vampyr can have little a neckbite, as a treat.

Mierenneuker fucked around with this message at 14:56 on Jan 3, 2021

Saoshyant
Oct 26, 2010

:hmmorks: :orks:


BigRed0427 posted:

Anyway. You know what I wanna play? A JRPG, but something thats more of a throwback to like...SNES-PSX era of games. Good story and turn base is a must.

This is what you want.

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Trickyblackjack
Feb 13, 2012

BigRed0427 posted:

Anyway. You know what I wanna play? A JRPG, but something thats more of a throwback to like...SNES-PSX era of games. Good story and turn base is a must.

I decided to go through FF7 again for the first time in 20 years with the New Threat difficulty mod to make the game actually engaging to play (also some graphics/sound mods) and it's pretty good.

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