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The New Vegas DLC are all intentionally very different from the base game, at least in tone if not in gameplay. On the one hand, it’s good because you feel like you’re getting something unique. On the other hand, I agree that they aren’t really necessary to feel like you got the full NV experience.
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# ? Jan 7, 2021 13:36 |
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# ? Jun 10, 2024 22:20 |
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Utgardaloki posted:I look forward to every DLC except OWB every time. Love 'em all. (between the two of us I guess we cover the entire audience, right) (I do in fact hate the other three)
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# ? Jan 7, 2021 16:02 |
steinrokkan posted:Both are awful, and worse than the worst FNV DLC by far. Man must really enjoy emptying half his inventory at those Albino abominations.
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# ? Jan 7, 2021 16:03 |
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Dead Money is a DLC I would have loved as a standalone spinoff in an engine more suited to it. I'm a big fan of immersive sims and with mechanics oriented towards that instead of the lacking mechanics of... everything Gamebryo, it'd be a great game. Still interesting from a narrative standpoint. Honest Hearts is weak as a main story but a beautiful little mini-sandbox, and the Survivalist is both one of my favorite cases of environmental storytelling & one of my favorite "post-apocalypse stories". Weak overall but the highs offset the lows to a solid degree. Old World Blues is dumb as hell writing wise, but in the same franchise as FO2 it's acceptable. Decent sandbox, decent stuff, a lot more freedom than the others. Probably best of the 4 but it's a low bar. Lonesome Road, I played once and will likely never play again so I don't have to listen to Ulysses. But that's just my thoughts. The Pitt and Broken Steel are better than LR, but the rest of the FO3 DLC fall equal or lower.
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# ? Jan 7, 2021 16:12 |
Also, I feel the DLC are sort of connected but only if you choose to roleplay the courier as a dark and mysterious cowboy with an unresolved past. Which makes Lonesome Road a hilarious recreation of mistaken identity for anything else.
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# ? Jan 7, 2021 16:17 |
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I really need to get TTW working so I can play Fallout 3 again.
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# ? Jan 7, 2021 16:33 |
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Crazy Joe Wilson posted:I really need to get TTW working so I can play Fallout 3 again. I'm doing it without TTW, but the more I deal with the fun decisions 3 made that NV changed I definitely sympathize. Reached Rivet City finally, working through the survival guide, dumping poo poo in the outcasts' face when I've got it, I'll go do Anchorage soon. Not even touched the main quest beyond "oops I accidentally talked to Li and advanced things".
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# ? Jan 7, 2021 16:34 |
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The only thing I remember about Broken Steel is that I got the glitch where I got to fight Enclave at level 1 across the wasteland and Three Dog spoiling the plot of the base game.
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# ? Jan 7, 2021 16:58 |
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I discovered I could finally have an enjoyable Broken Steel experience after I downloaded mods to delete all the enemies' unblockable damage bonuses and cut their max HP values in half.
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# ? Jan 7, 2021 17:02 |
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That's the one bit of Point Lookout I'm not looking forward to. Didn't play it the first time around.
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# ? Jan 7, 2021 17:03 |
oh jay posted:The only thing I remember about Broken Steel is that I got the glitch where I got to fight Enclave at level 1 across the wasteland and Three Dog spoiling the plot of the base game. 'Oh hey a new Ghou-OH GOD MY HEALTH WHY WON'T IT DIE AAAaaa'
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# ? Jan 7, 2021 17:05 |
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Dead Money loses a lot of tension when you realize the Ghost People almost always instantly die to an uppercut. Honestly there's no real reason to have any guns besides the holorifle in the Sierra Madre.
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# ? Jan 7, 2021 17:22 |
I mean the explosive collar mechanic until you mod it out has some. Also, lets not forget with F3's Mothership Zeta more or less Bethesda deciding the whole cynical critique of the Cold War and military industrial complex/humanities failings was too boring of a back story and just pressed the 'Aliens did it' button.
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# ? Jan 7, 2021 17:26 |
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Old World Blues isn't my sort of humour at first, but it gets much better when it sheds the "wacky science lol!" thing and you realise just how inhumane and evil the Think Tank is. There's a neat bit of optional foreshadowing for the Think Tank when you first meet House too. Moribus is a great character (not just because he's voiced by Cam Clarke), but the tragedy that he fried his own brain as well the other Think Tanks because he saw how amoral they were, regretted his actions and decided that they couldn't be unleashed on the wasteland. When it goes dark humour/horror is when its better. The enemies are still too bullet spongy though.
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# ? Jan 7, 2021 17:33 |
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Proton Axe is the best weapon for OWB.
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# ? Jan 7, 2021 17:49 |
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SeanBeansShako posted:Also, lets not forget with F3's Mothership Zeta more or less Bethesda deciding the whole cynical critique of the Cold War and military industrial complex/humanities failings was too boring of a back story and just pressed the 'Aliens did it' button. This still isn't true, no matter how many times people say it.
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# ? Jan 7, 2021 17:56 |
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Byzantine posted:This still isn't true, no matter how many times people say it. But Bethesda bad. Updoots pls. There's one maybe hint at it and it's not even voiced, it's a subtitle track to missing audio, which would be a hell of an oversight on such a major change. Zero evidence they even did anything, just one of the two dozen interrogations hints at it. e: and for that matter are they even really "interrogations"? for the majority of them they aren't exactly asking questions or compelling responses, they just have them... keep talking SkyeAuroline fucked around with this message at 18:09 on Jan 7, 2021 |
# ? Jan 7, 2021 18:01 |
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https://twitter.com/bambooney/status/1347231046652342273?s=20
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# ? Jan 7, 2021 18:25 |
Byzantine posted:This still isn't true, no matter how many times people say it. Look man, I am just going with my memory of a recording I found said DLC of what I described. If I got this wrong feel free to correct me but I am pretty certain it is implied in said recording aliens were just manipulating events from afar. If it was cut content gently caress the modders for putting it back in. No need to act like jerks about it.
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# ? Jan 7, 2021 18:37 |
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SeanBeansShako posted:Look man, I am just going with my memory of a recording I found said DLC of what I described. If I got this wrong feel free to correct me but I am pretty certain it is implied in said recording aliens were just manipulating events from afar. If it was cut content gently caress the modders for putting it back in. Recording #17 that has that text is in the game, but the audio track was never recorded and never put in. It's a blank tape with alien screeching occasionally. The only place where any of the text comes in is if you have "General Subtitles" enabled to get subtitles out of holotapes. The exact text is: quote:Our defenses consist of 3 battalions of light infantry, 34 pieces of field artillery, 108 armored vehicles and 42 aerial vehicles. (Alien Babble) We have 38 ICBM's always on alert and ready to fire when the word is passed down from the White House. (Alien Babble) The codes to activate the launch sequences are... are... uhhngh.... no... I can't let you... uggh... get out of my mind! (Alien Babble) Agggh! The c-codes... are... ugh.... no... I can't betray... AGH! My head! I can't... won't... AGGGGH! Agggh... That's the whole tape and the only reference to the Great War itself ever made. Considering the complete lack of audio to accompany the subtitles in a normally audio only format, it's even more questionable.
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# ? Jan 7, 2021 18:48 |
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# ? Jan 7, 2021 19:41 |
Man, I have a ton of hours in Fallout New Vegas now, and it keeps hitting me when I'm thinking about it: "Oh yeah, that's why I like this series." I've tried so hard to get into Fallout 4, but the loot and storyline just don't feel right to me. Fallout 76 was delightful until I was forced to stop doing quests and do the loot system to make my own ammo (so dumb). I really don't like what Fallout has become, and its ironic that New Vegas reminds me of what it is since I just played through it a single time and moved on with my life in 2010. This is, with a deeper exploration of the setting and such, the best RPG I've played in years and years. Goddamn. Edit: I guess I used to lookdown on New Vegas fans, but now I kinda see that they have a point TheDiceMustRoll fucked around with this message at 20:23 on Jan 7, 2021 |
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# ? Jan 7, 2021 19:47 |
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It's no lie my favourite game of all time.
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# ? Jan 7, 2021 19:49 |
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Now we just have to cross that one with this one to really peak.
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# ? Jan 7, 2021 19:51 |
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Dr Pepper posted:How do you guys nort use Vats Bethesda's engine is so junky its nigh impossible to shoot anything manually turbo helps, so does steady tbh I'm just used to it. sniping is fine in new vegas, and even things like shotguns and revolvers are okay. I don't particularly like using the automatic weapons
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# ? Jan 7, 2021 19:54 |
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The shooting is functional in Vegas but it does need a couple of mods to come into its own. The weapon sway mod by xilandro coupled with the recoil mod, animation replacers and the Just Mods reticle changes makes it feel a lot smoother.
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# ? Jan 7, 2021 20:23 |
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Shame nobody threw lit sticks of dynamite at this guy while playing Johnny Guitar
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# ? Jan 7, 2021 20:28 |
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The stuff I enjoyed most about vanilla New Vegas (exploration, multiple satisfying steps and solutions for quests, consequences for your choices, subjective moral dilemmas, and the freedom to go almost anywhere and kill almost anything at any time) is de-emphasized or not available in the DLC. I'm honestly confused why they're built so differently from vanilla (besides them having to be smaller and standalone by necessity). Honestly, I'd rather that they pooled their time to have 1-2 bigger, meatier expansions that fall more into line with vanilla New Vegas than 4 small ones with rigid progression and few choices.
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# ? Jan 7, 2021 20:29 |
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The DLCs feel more like experiments with different types of play and different uses for the game engine rather than "just more New Vegas." There's already a boatload of content in the base game to satisfy that itch.
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# ? Jan 7, 2021 20:32 |
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SeanBeansShako posted:Man must really enjoy emptying half his inventory at those Albino abominations. I don't mind difficulty in the form of bigger, tougher enemies. I hate difficulty like Lonesome Road and Dead Money where enemies can stunlock you forever, or there are tons of inescapable certain death traps all over the place.
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# ? Jan 7, 2021 20:49 |
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I don't really like difficulty at all in New Vegas. If there is going to be difficulty I'd rather it come in the form of getting instakilled and reloading.
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# ? Jan 7, 2021 20:59 |
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Chamale posted:I don't mind difficulty in the form of bigger, tougher enemies. I hate difficulty like Lonesome Road and Dead Money where enemies can stunlock you forever, or there are tons of inescapable certain death traps all over the place. I would rather be killed mercifully quickly than spend my whole life fighting one of Bethesda's obscene "radscorpion but we multiplied its HP by 1000" crimes against game design,
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# ? Jan 7, 2021 21:01 |
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I'm going through Lonesome Road to wrap up the achievements and god almighty I somehow forgot how tedious talking to Ulysses is. Use a proper name for something, rear end in a top hat, it probably takes less energy than coming up with some weird euphemism.
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# ? Jan 7, 2021 21:02 |
Funky Valentine posted:I'm going through Lonesome Road to wrap up the achievements and god almighty I somehow forgot how tedious talking to Ulysses is. 'Welcome to Dash Burger, how would you like us to Burger your day?' 'I would like the slowly charred decadent hide of a fatten elder calf, ensconed in the buns baked by the hands of the ignorant and coated with the seeds from which are false oh and do not add the sauce.' 'Well okay so one bur-' 'For the sauce is not what it seems, taken from the dead and disguised as something new...also I don't like it.'
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# ? Jan 7, 2021 21:08 |
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No Wave posted:I don't really like difficulty at all in New Vegas. If there is going to be difficulty I'd rather it come in the form of getting instakilled and reloading. I'm the exact opposite. I used to do tool-assisted speedrunning with savestates, so now I hate the concept of ever reloading a save in a game I'm playing for fun.
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# ? Jan 7, 2021 21:09 |
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The bear and the bull, the bear, the bull, the bear and the bulllllll Courier
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# ? Jan 7, 2021 21:10 |
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Meridian posted:The bear and the bull, the bear, the bull, the bear and the bulllllll Courier Ulysses, patron saint of Wall Street Bets
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# ? Jan 7, 2021 21:17 |
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Mizuti posted:The stuff I enjoyed most about vanilla New Vegas (exploration, multiple satisfying steps and solutions for quests, consequences for your choices, subjective moral dilemmas, and the freedom to go almost anywhere and kill almost anything at any time) is de-emphasized or not available in the DLC. I'm honestly confused why they're built so differently from vanilla (besides them having to be smaller and standalone by necessity). Honestly, I'd rather that they pooled their time to have 1-2 bigger, meatier expansions that fall more into line with vanilla New Vegas than 4 small ones with rigid progression and few choices. Old World Blues actively encourages you to explore the whole Big Empty, and you can do it in mostly any order. Honest Hearts has similar opportunities for exploration. I do think that there's a lack of people that you can talk and discuss with or have an effect over their lives throughout all the DLCs. Dead Money seems like a pretty conscious decision to subvert everything about the base game. Exploration is risky and arduous, characters you bond with more over incidental dialogue as they follow you around instead of dialogue trees (and there's only the 5 characters in the ruins), enemies operate on different systems that you have to change your mindset and approach for, and the finale desperately wants to teach you not to do the thing that every player in every RPG does every minute.
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# ? Jan 7, 2021 21:36 |
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JawKnee posted:turbo helps, so does steady You know what's up. I always gear up to go Cazador hunting and help out Jack & Diane to learn how to make it. Just need enough of the good poo poo to last until Implant GRX.
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# ? Jan 7, 2021 21:40 |
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# ? Jun 10, 2024 22:20 |
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SlothfulCobra posted:Dead Money seems like a pretty conscious decision to subvert everything about the base game. Exploration is risky and arduous, characters you bond with more over incidental dialogue as they follow you around instead of dialogue trees (and there's only the 5 characters in the ruins), enemies operate on different systems that you have to change your mindset and approach for, and the finale desperately wants to teach you not to do the thing that every player in every RPG does every minute. it's so good
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# ? Jan 7, 2021 21:42 |