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Chev posted:The touch up work you'd need would be just the same as making them from scratch, as many a would-be RA2-in-Renegade modder has discovered.
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# ? Jun 8, 2024 10:36 |
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I'm merely using it as the main community that looked into upscaling voxel models. However, the conclusion wasn't that it just wasn't good enough for full size FPS vehicles, just that it really isn't good for any kind of upscale. They're really, really rough, not particularly distant from the C&C/RA1 sprites in terms of details, and the spatial information doesn't make up for it at all. Just training a neural network to acknowledge that the gray things on the sides of this are wheels would be a technical challenge (and a simpler upscaler would just see them as boxes), let alone deducing the finer details that are just lost but would be necessary to at least meet the visual standard set by the first remaster collection. On the other hand give those two pictures to a human modeler and you'll get a good first iteration in like two hours.
Chev fucked around with this message at 10:23 on Oct 14, 2020 |
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Unboxing two of the physical editions, which have begun to be shipped to customers, check your emails for tracking codes if you bought one. https://www.youtube.com/watch?v=U_hIn5UyMqs
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drunkill posted:Unboxing two of the physical editions, which have begun to be shipped to customers, check your emails for tracking codes if you bought one. that guy never played cnc in his life.
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I meant using the machine learning stuff on the cutscenes, not the voxels. The latter seems like it’d be a feat.
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Spookydonut posted:that guy never played cnc in his life. ![]() at 5:58 posted:...the Obelisk of Light, used by The Nod. So, that was a -I believe an anti-aircraft weapon and uhhh... at 7:01 posted:It's one of those games where I think most people feel the original was near perfection when it comes to the actual gameplay Now Red Alert 2 on the other hand... gary oldmans diary fucked around with this message at 02:56 on Oct 15, 2020 |
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My collector's edition arrived today! Didn't expect it as the tracking info they sent me on 1st didn't work so I thought it hadn't shipped yet.
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Renegade X: Firestorm got delayed into next year, unsurprisingly. Sound like they want to make it bigger than was planned, both literally and figuratively. Most maps are planned to be double the size of their Renegade X counterparts, and they're adding in a form of base-building.![]() Hopefully it doesn't fall victim to feature creep, but time will tell. Apparently, it actually started as a port of TS:Reborn, which is interesting knowing a little about the drama of that mod.
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Red Alert 2 turned 20 today. For some reason that makes me feel more old than the original game's anniversary. Probably because I still actually play RA2?
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Big Dev Video on Renegade X Firestorm and it's looking pretty drat cool, and quite a departure from its predecessor. Shame I don't much like Renegade's actual shooting... https://www.youtube.com/watch?v=gnX-OL6xpVc I really like that Tick Tank redesign.
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Mordja posted:Red Alert 2 turned 20 today. For some reason that makes me feel more old than the original game's anniversary. Probably because I still actually play RA2? Deus Ex turned 20 this year. We've become electronic old men, [not] running the world...
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My sickness spewed forth this horror:![]()
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Mordja posted:Big Dev Video on Renegade X Firestorm and it's looking pretty drat cool, and quite a departure from its predecessor. Shame I don't much like Renegade's actual shooting... The team's willing to take some liberties in what look like very good directions. If you like the series at all this is going to be worth a look.
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Chronojam posted:The team's willing to take some liberties in what look like very good directions. If you like the series at all this is going to be worth a look. Like I mentioned, my issues is that I don't much like the arcadey gunplay and would be happier with, say, Battlefield style shooting.
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YoursTruly posted:It was really disappointing the first time I sniped the obelisk with a rush and just watched the gunboats sail impotently back and forth shooting at nothing until a rebuilt obelisk could take them out. It would have been a lot of fun if the gunboats could hit the con yard, power plants, or any of the other production buildings. Of course! When I beat that mission I totally thought it was a bug the gunboats didn't fire, the only way it makes sense is if the gunboats are supposed to die like Nostalgamus said.
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Check out the Red Alert Red mod Dust trailer if you haven't already: https://www.youtube.com/watch?v=UFGnljDDC4s Playing through the campaigns as the opposite faction. Missions are obviously going to be modified but it looks pretty cool.
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Global Conflagration, an RTS I've been keeping an eye on that's obviously C&C-influenced is doing an open playtest imma check out. Very Generals with a few mechanics lifted from COH it seems. https://store.steampowered.com/app/908770
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Mordja posted:Global Conflagration, an RTS I've been keeping an eye on that's obviously C&C-influenced is doing an open playtest imma check out. Very Generals with a few mechanics lifted from COH it seems. Developer: Midwood ![]()
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I did end up playing and it's definitely a solid base, but there's not a lot to it yet, for example both factions play exactly the same. Still, what's there is surprisingly polished and also I won against a guy so 10/10
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Edit: nm
Tiny Timbs fucked around with this message at 03:23 on Jan 12, 2021 |
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https://phonemantra.com/command-conquer-remaster-developers-hinted-at-interest-in-the-updated-red-alert-2/ posted:December 23, 2020
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I feel like Tiberian Dawn, Red Alert 1, and Tiberian Sun needed the remake more. Red Alert 2 would be fine with just a remaster.
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Since learning to force-fire disc throwers to throw at a choke point (and the discs roll way further), I forgot every other way to beat the campaign missions. They can't change that part.
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I hope they just stick to remastering. I feel like if they remade it they’d probably add a 3D camera and go too far in the “extra” and wacky direction like RA3.
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Yeah, I'm not interested in a remake but I definitely want a remaster in the same vein as the one this thread's about.
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What about TS! ![]()
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Emperor remaster when?
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orcane posted:Emperor remaster when? Asking the real questions. ![]()
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Lands of Lore 1-3 remastered, please.
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Nox 2!!!![]()
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orcane posted:Emperor remaster when? IIRC that game exists in some kind of licensing hell which is why it has not been remade or rereleased at all. If there was ever a time to do it though, it would be now with the new movie out this year.
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Mordja posted:Nox 2!!! I don’t have volume on, it is Nox 2 for real? I’ve had Nox in my Origin account forever and never played it.
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chaosapiant posted:I don’t have volume on
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which engine/generation does emperor use, is it TS?
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Spookydonut posted:which engine/generation does emperor use, is it TS? W3D, same engine as Renegade, which was later developed into SAGE.
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Spookydonut posted:which engine/generation does emperor use, is it TS? As a matter of fact, both Dune by Intelligent Games (Dune 2000, Emperor) run on the studio's own engines. Dune 2000 is only made to "mimick the look of C&C", while everything in Emperor is totally different from W3D/SAGE.
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Mordja posted:What about TS! ![]()
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Generals Evolution, a perpetually in-development mod for RA3 that converts it to the seminal C&C title has released its first, real beta. Notably, this mod is made by the guy who created the fantastic HL2 MMod so he's got a good track record. Anyway, here's a couple gifs ![]() ![]()
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Mordja posted:Generals Evolution, a perpetually in-development mod for RA3 that converts it to the seminal C&C title has released its first, real beta. Notably, this mod is made by the guy who created the fantastic HL2 MMod so he's got a good track record. Did he figure out how to modify the build and resource collection systems in RA3 to be more in line with Generals?
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# ? Jun 8, 2024 10:36 |
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Sininu posted:Did he figure out how to modify the build and resource collection systems in RA3 to be more in line with Generals? No clue, I haven't actually played it yet. ![]()
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