Lunatic Sledge posted:
lol it's literally Robin Mask from Kinnikuman
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# ? Jan 22, 2021 10:05 |
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# ? Jun 2, 2024 23:20 |
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That's a stretch.
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# ? Jan 22, 2021 11:34 |
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good god, there it is. https://twitter.com/Sam_the_SaImon/status/1352318212323598339 https://twitter.com/Sam_the_SaImon/status/1352319217622786052 i remember seeing that sunset image in a mag and my imagination running wild with possibilities of the expanse of OoT Vikar Jerome fucked around with this message at 12:54 on Jan 22, 2021 |
# ? Jan 22, 2021 12:51 |
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some more trying to recreate old screenshots. https://twitter.com/Sam_the_SaImon/status/1352336581827448841 https://twitter.com/Sam_the_SaImon/status/1352345371968737280
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# ? Jan 22, 2021 12:55 |
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https://twitter.com/MrTalida/status/1352320235546804226 https://twitter.com/MrTalida/status/1352323693616234503 https://twitter.com/MrTalida/status/1352346512735543297 https://twitter.com/MrTalida/status/1352305717991116800
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# ? Jan 22, 2021 13:00 |
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This thread could probably use a rename to be a general discussion on beta discoveries/cut content and stuff like that. The OoT stuff is pretty cool and with the leaks dying down for now, it's as good a time as any to expand the content of the thread a bit. Someone come up with a good thread title and I'll pester the mods to change it (or if any mods/IKs are following this thread, feel free to do so yourselves!).
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# ? Jan 22, 2021 22:18 |
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Hope these assets can be added to ROM hacks!
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# ? Jan 22, 2021 22:20 |
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Yeah, shifting this into a genral Cutting Room Floor thread would probably bring in a wealth of new people amd discussions, I'd be all for it.
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# ? Jan 22, 2021 22:33 |
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cirus posted:Hope these assets can be added to ROM hacks! They probably won't be because then that gives Nintendo a justification for taking down the hack since it contains their intellectual property. Rom hacks avoid this issue by patching an existing rom, so they don't actually contain anything made by Nintendo.
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# ? Jan 22, 2021 22:34 |
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feedmyleg posted:Yeah, shifting this into a genral Cutting Room Floor thread would probably bring in a wealth of new people amd discussions, I'd be all for it. Yeah, it'd be nice to have some non-Nintendo stuff too. For instance, the Sonic beta that dropped on New Years. I spend hours cruising around TCRF because it's all just so interesting!
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# ? Jan 22, 2021 22:58 |
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Someone playing through the OoT stuff https://www.youtube.com/watch?v=ui4Iv0i5zB8
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# ? Jan 22, 2021 23:02 |
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Mega64 posted:This thread could probably use a rename to be a general discussion on beta discoveries/cut content and stuff like that. The OoT stuff is pretty cool and with the leaks dying down for now, it's as good a time as any to expand the content of the thread a bit. I read this thread!
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# ? Jan 22, 2021 23:28 |
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Mega64 posted:This thread could probably use a rename to be a general discussion on beta discoveries/cut content and stuff like that. The OoT stuff is pretty cool and with the leaks dying down for now, it's as good a time as any to expand the content of the thread a bit. That one kid told the truth
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# ? Jan 23, 2021 00:39 |
Many Uncles died to bring us this information.
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# ? Jan 23, 2021 00:58 |
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Vikar Jerome posted:i remember seeing that sunset image in a mag and my imagination running wild with possibilities of the expanse of OoT Same, I remember honestly thinking that the game would be honestly be infinite. It's strange because even now when I see those beta screen shots, my brain wonders what could have been and how amazing it would be to play it. But now, seeing people running through these vast, empty and honestly dull, maps. I'm really glad we got the game that actually released instead. It's hard to say this definitively though, the lighting in old shots looks a lot different from the final game and there's no enemies or thinks to interact with; it's like... everything lacks any purpose because we're only seeing partial remains of the earliest versions of the game. I will say, that the Hyrule Castle walls and look are a lot more to my liking in this beta than the walls in the final title. Epona seemed to be a necessity back in these early builds with all of this space which is funny because she's almost useless in the final game.
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# ? Jan 23, 2021 02:06 |
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sigher posted:Same, I remember honestly thinking that the game would be honestly be infinite. It's strange because even now when I see those beta screen shots, my brain wonders what could have been and how amazing it would be to play it. But now, seeing people running through these vast, empty and honestly dull, maps. I'm really glad we got the game that actually released instead. Can you imagine if they made games today with massive worlds that were mostly empty and dull? Ahahahahahahaha
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# ? Jan 23, 2021 02:22 |
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azurite posted:Yeah, it'd be nice to have some non-Nintendo stuff too. For instance, the Sonic beta that dropped on New Years. Cool, now that the thread title changed, we can talk about this! The forum I was staff at before this was a beta discovery message board after being an edgy Sonic prototype board, so it's hitting nostalgia for me.
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# ? Jan 23, 2021 02:44 |
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I love that in amongst the weird giant versions of the Deku Tree, Fire Temple, hyrule field etc. there's a teeny wee version of the forest temple!
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# ? Jan 23, 2021 03:34 |
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sigher posted:Same, I remember honestly thinking that the game would be honestly be infinite. The rumor around my middle school lunch table, probably from the mythical uncle, was that OoT took 30 whole minutes to just walk in a straight line from one side of the map to the other.
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# ? Jan 23, 2021 05:57 |
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BrainDance posted:The rumor around my middle school lunch table, probably from the mythical uncle, was that OoT took 30 whole minutes to just walk in a straight line from one side of the map to the other.
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# ? Jan 23, 2021 07:24 |
Pretty good posted:I'm trying to think of what the longest single journey in the game might be... maybe Fire Temple to Spirit Temple? Which would probably be around ten minutes maximum even on foot the whole way. Still less time than listening to that god damned owl twice.
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# ? Jan 23, 2021 07:43 |
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njsykora posted:Yeah growing up in the UK I never heard of Megaman until I got into emulation forums and saw people talking about the series. It just never registered with me. Weird, in Germany everyone knows who Mega Man is. Well, at least if you're younger then retirement age, at least. But with the weird differences that happen sometimes between EU countries, I can see Germans being totally down with Mega Man, while the Brits are bad again.
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# ? Jan 23, 2021 08:28 |
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Brits have no time for mega man bc they love platformers with names like Jeffrey Jangles where the character sprite takes up a third of the screen and you press up to jump and all of the onscreen text is bouncing up and down at all times
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# ? Jan 23, 2021 08:32 |
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Pretty good posted:Brits have no time for mega man bc they love platformers with names like Jeffrey Jangles where the character sprite takes up a third of the screen and you press up to jump and all of the onscreen text is bouncing up and down at all times when jeffrey collides with an enemy (which all look like food items) nothing happens except they both blink for a second and he loses half his health bar theres a "wacky" candyland level
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# ? Jan 23, 2021 09:15 |
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Pretty good posted:Brits have no time for mega man bc they love platformers with names like Jeffrey Jangles where the character sprite takes up a third of the screen and you press up to jump and all of the onscreen text is bouncing up and down at all times lmao it's true
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# ? Jan 23, 2021 09:24 |
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BrainDance posted:The rumor around my middle school lunch table, probably from the mythical uncle, was that OoT took 30 whole minutes to just walk in a straight line from one side of the map to the other. In the uk, one of the mags, either official nintendo or n64 mag, had said in a preview that it took a whole day to walk across hyrule field and i was stoked and told everyone at school and couldnt understand why they hated that idea in an epic rpg. But when you get it and start walking across the field, i suddenly realized they meant in game day and i've hated time scaling ever since If only i had daggerfall back then
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# ? Jan 23, 2021 09:30 |
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Pretty good posted:Brits have no time for mega man bc they love platformers with names like Jeffrey Jangles where the character sprite takes up a third of the screen and you press up to jump and all of the onscreen text is bouncing up and down at all times Not true! In the north of england, the people had and lent out, mega man 2. Remember getting to the last stage and never beating before my friend wanted it back lol. One day...
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# ? Jan 23, 2021 09:32 |
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I mean Megaman existed, it was even on Gamesmaster a few times but I'm 32 so by the time I was really getting into videogames Megaman was old news (and long past its initial glory days).
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# ? Jan 23, 2021 09:34 |
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france was the other end of the europlatformer axis: infogrames smurfs games, ocean, super dany it was like cargo cult design where european developers saw mario and went like "oh its about a bloke what jumps, 'rear end all, easy peasy" and didnt understand what actually makes a platform game good
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# ? Jan 23, 2021 09:34 |
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Shibawanko posted:france was the other end of the europlatformer axis: infogrames smurfs games, ocean, super dany The Great Giana Sisters lol (German)
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# ? Jan 23, 2021 09:45 |
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Code Jockey posted:The Great Giana Sisters lol lots of items that only gave you points for your score was another common feature, often crystals but could also be a sandwich bobbing up and down worth 100 points https://youtu.be/jxwRQKmin-E from holland, i give you europlatformized mario
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# ? Jan 23, 2021 09:52 |
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I was gonna be like well in PAL land Mega Man looked like this but honestly that's no excuse considering the US Mega Man box art lmao
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# ? Jan 23, 2021 10:30 |
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man they just do not make box art like that anymore I would play the poo poo out of whatever imaginary game that art is depicting
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# ? Jan 23, 2021 10:42 |
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poo poo, they put the Blue-Eyes White Dragon into Mega Man?
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# ? Jan 23, 2021 10:49 |
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btw, while we are waiting for OoT 97 playable areas with actors patches, romhacker SePH patched in a lot of the gigaleak lttp beta assets so you can gently caress around in lttp like those old screenshot/boxart shots promised. https://www.retrorgb.com/the-legend-of-zelda-a-link-to-the-proto.html https://www.romhacking.net/hacks/5630 quote:* Overworld, Dungeons, Items and Sprites graphical changes Vikar Jerome fucked around with this message at 11:00 on Jan 23, 2021 |
# ? Jan 23, 2021 10:49 |
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also nintendo wanted to fry your n64. https://twitter.com/Obsessive_Gamer/status/1352626251870199810
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# ? Jan 23, 2021 10:53 |
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Vikar Jerome posted:btw, while we are waiting for OoT 97 playable areas with actors patches, romhacker SePH patched in a lot of the gigaleak lttp beta assets so you can gently caress around in lttp like those old screenshot/boxart shots promised. i just started playing this and its loving insane. the castle... god everything. shocking revelation i just had that i've somehow missed for 25 years, in the title screen intro/demo when it shows you the dude on the throne, i always thought that was Agahnim without his hood on, but the proto leaves him on the throne and it just hit me looking at it, its the dead king with the sword in his stomach, not sure how i didnt connect that all these years. gonna see if it will work on the snes classic and then i guess im playing as lonk in a lonk to the past
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# ? Jan 23, 2021 11:20 |
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i always thought it was a sword as a kid but actually i think its his skeleton sitting on the throne
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# ? Jan 23, 2021 11:50 |
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the way i used to see it: yellow part on top is his head tilted backwards, black part is his open mouth, white thing is sword which impaled him the way it actually is: the yellow part his his crown, white part is his skull, also his hands are white because hes a skeleton
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# ? Jan 23, 2021 11:53 |
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# ? Jun 2, 2024 23:20 |
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it throws you off because his shoulders are huge for some reason and the crown looks like an open mouth and nostrils
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# ? Jan 23, 2021 11:55 |