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DelphiAegis posted:Yeah, I thought the same motion sickness couldn't affect me until I turned on the movement via control stick instead of teleportation in the VR home. I quickly got a very queasy feeling. I suppose that's a testament to how immersive it is. I mean, it's possible I just got sick because I was playing Skyrim but I think it was the VR
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# ? Jan 18, 2021 18:32 |
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# ? May 14, 2024 11:52 |
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I have a vive and after playing a bunch in the first few weeks, it definitely hosed with me out in the world. it screws with your depth perception, and also you get the feeling that you're gonna run into real walls outside the play area even when you're not playing, it's pretty interesting. I quit using my vive cause it legit hurt my neck, it's been in the box for 2 years.
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# ? Jan 18, 2021 18:33 |
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SubponticatePoster posted:This can go away eventually. Goons in the PSVR thread refer to it as "getting your VR legs." I had it happen playing Skyrim, I was fine and then after about 30 minutes I suddenly got so nauseated I had to rip off the headset and make a dash to the john*. Didn't puke, but I felt all hosed up for almost an hour. Now I play Squadrons and NMS and run around all day with no problems on smooth turning. Occasionally something will get a hitch in my stomach but it goes away quickly. Usually it's doing barrel rolls in my spaceship. Yeah, I got a little demo, "eye of the temple" which cleverly utilizes the 2mx2m space you're supposed to have for vr by having you "walk" onto blocks that move. Even that made me queasy at first. If I had set up a tiny bit more room I would have continued playing but the first few times it sure did make my stomach go "wtf". Clearly more vr will only fix this.
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# ? Jan 18, 2021 20:21 |
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SubponticatePoster posted:This can go away eventually. Goons in the PSVR thread refer to it as "getting your VR legs." I had it happen playing Skyrim, I was fine and then after about 30 minutes I suddenly got so nauseated I had to rip off the headset and make a dash to the john*. Didn't puke, but I felt all hosed up for almost an hour. Now I play Squadrons and NMS and run around all day with no problems on smooth turning. Occasionally something will get a hitch in my stomach but it goes away quickly. Usually it's doing barrel rolls in my spaceship. It can also vary quite a bit by the actual game you're playing. For example, Flight simulators where you've often literally got the whole world spinning all around you tend to be quite a bit more challenging than stuff like Beat Sabre where movement is nice and linear. For me it's Boneworks that always fucks me up. Don't know what it is that does it, I can play pretty much any other VR game just fine, but that one always gives me a splitting headache in 15 minutes flat.
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# ? Jan 18, 2021 20:23 |
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https://www.youtube.com/watch?v=Nr6OjvCsGmY
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# ? Jan 18, 2021 20:30 |
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Perestroika posted:For me it's Boneworks that always fucks me up. Don't know what it is that does it, I can play pretty much any other VR game just fine, but that one always gives me a splitting headache in 15 minutes flat. That one's very noticeable to me, too. I can normally handle it, but it definitely feels "off" in a way that's tough to describe, compared to something ostensibly similar like Half Life Alyx. The one time I've felt kinda sick from VR was in Boneworks while a bit hungover.
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# ? Jan 18, 2021 20:38 |
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The only VR thing that messes me up is rotating the camera around a 3rd person character. I never really had to get my "VR legs" as it were, and now I miss that fun stomach-lurch feeling and never really get it in VR games. I'm too desensitized.
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# ? Jan 18, 2021 20:41 |
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This is something you might not be able to answer, but for the people who get VR sickness: would you say that the difference between your own body height and the height at which the in-game character is placed has anything to do with it? That is to say, do you experience vertigo more strongly when there is a large disparity between those two things, or would you say that games in general are good about adjusting for the placement of the headset in your own experience? It's just a question I've been asking myself for a while. I'm kind of curious about what throws off some peoples' sense of balance so much when using VR headsets while others aren't affected, and the difference in proportional movement between what happens in the game versus what your body is used to is one of the possible reasons I've been able to think of. There's not exactly much in the way of hard numbers about this kind of thing floating around, though.
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# ? Jan 18, 2021 20:47 |
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Cardiovorax posted:This is something you might not be able to answer, but for the people who get VR sickness: would you say that the difference between your own body height and the height at which the in-game character is placed has anything to do with it? That is to say, do you experience vertigo more strongly when there is a large disparity between those two things, or would you say that games in general are good about adjusting for the placement of the headset in your own experience? I think a lot of it has to do with the way each person’s brain deals with conflicting sensory inputs. I not only can’t play VR, I often get ill viewing first person let’s plays. But I have always had issues with this, to the point where I was getting desensitization treatment in second grade. My husband, by contrast, loves VR, and has never been motion sick. Most people tend to learn to neutralize sensory conflict with time. So while someone might initially have issues with virtual height, if they persevere, they’ll be able to play without problems.
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# ? Jan 18, 2021 20:59 |
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Sure, most people will get used to it eventually. I'm just wondering what people's first-hand experiences with this are. I'm thinking a lot of it might come from the difference between your body's kinesthetics (the "felt" position of your body) and what your eyes are telling you your position actually is. That sort of thing can really mess with our sense of balance. There's actually a pretty neat little experiment you can do to demonstrate that. Step onto a solid, flat surface and stand on one leg. Stand normally, then close your eyes completely, and try standing on the same leg again. Most people find it unexpectedly harder to do the second one, even though you'd think that it ought not to make that much of a difference.
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# ? Jan 18, 2021 21:06 |
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I'm usually pretty good about VR sickness but one thing that set me off real bad unexpectedly was actually skyrim. Not moving around, I had no problems doing smooth locomotion and not teleporting. It was actually going into a shipwreck. The entire room being at 45 degrees while I'm standing on flat ground really hosed me up after being there for a few minutes.
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# ? Jan 18, 2021 21:08 |
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It's definitely weirder the further things get removed from real life. Not just height or movement, but (for me at least) things like walking up closer to an in-game wall then you ever would in real life, or jumping off a ledge. For whatever reason, those are the two most common things my brain weirdly reacted to initially - the first with a bit of general disorientation, the second with a mixed-up vertigo.
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# ? Jan 18, 2021 21:39 |
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i've never had any difficulty differentiating between game and IRL, even with VR. i do however get motion sickness from excessive headbob in FPS games. and only that.
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# ? Jan 18, 2021 22:50 |
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When I first played Half-Life 2 I viciously attacked any crates and crate-related items I saw, just for the fun of breaking them. IRL pallets looked really, really smashable for days afterwards.
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# ? Jan 19, 2021 03:40 |
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I've been replaying Transcendence lately. It's a spacefaring roguelike game -- gate into a new system, blow up the hostile stations and their guardians, loot the wrecks, sell the loot, upgrade your ship. As the game progresses, enemies get more dangerous, and their loot gets more valuable. It...can break down a bit towards the endgame though. I just destroyed a Gaian Processor, basically a giant nanoassembler with a bunch of thermonuclear cannons on it, that roams around, blowing up everything it encounters and eating the resulting matter to help maintain itself. In the wreck was, among other things, 25 plasma cannons. This in a game where you can typically only use 1 primary and 1 secondary weapon at a time. On the plus side, my money problems are solved! I've also found stations with 30 segments of diamond lattice armor, one of the best armors in the game...and even the largest playership can only use 6 segments of armor.
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# ? Jan 19, 2021 05:28 |
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https://twitter.com/coolkidBIGBOY/status/1351366419817111552
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# ? Jan 19, 2021 07:02 |
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https://twitter.com/obskyr/status/1162491796292853761?s=20
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# ? Jan 19, 2021 12:51 |
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https://twitter.com/FrancescoDonald/status/1184116997522644994
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# ? Jan 19, 2021 13:24 |
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Uhhhh that's what happens when you use Mechanical Turk for your localization needs.
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# ? Jan 19, 2021 21:44 |
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I guess ants were taking this dead dude in the background to the fashion bug https://i.imgur.com/qxT6vmN.gifv very basic oopsy but these always make me laugh https://i.imgur.com/RwSoco7.gifv https://i.imgur.com/B6HliQA.gifv https://i.imgur.com/Ui0afW8.gifv https://i.imgur.com/zn47Q3E.gifv
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# ? Jan 19, 2021 23:32 |
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A rather amusing hitman bug https://clips.twitch.tv/LaconicDignifiedFriseeBrainSlug
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# ? Jan 23, 2021 19:29 |
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BODY HIDDEN +25 XP!
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# ? Jan 23, 2021 19:31 |
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Never ask how the sausage is made.
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# ? Jan 23, 2021 19:43 |
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"On second thoughts, I do drink... wine."
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# ? Jan 23, 2021 19:45 |
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Agent 47 can just anime pour wine good and make people kills themselves over how impressed they are with his inhuman skills.
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# ? Jan 23, 2021 20:11 |
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I loving love how stupid the kills are. "Wow my boss just ragdolled immediately to death after eating at this food stand... someone better find his killer, whomever they may be."
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# ? Jan 24, 2021 13:28 |
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Wasabi the J posted:I loving love how stupid the kills are. "What do you think, seven feet tall bald South African sushi chef?"
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# ? Jan 24, 2021 14:50 |
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Must've been food poisoning. drat shame.
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# ? Jan 24, 2021 14:54 |
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bony tony posted:"What do you think, seven feet tall bald South African sushi chef?" "It was to die for...." "Hah! I gotta tell joey that one... Hey Joey -- Ah you can go.... Joey listen to what happened to the boss and what this one guy said!"
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# ? Jan 24, 2021 17:58 |
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https://i.imgur.com/XwsDgsu.mp4 My dialogue and subtitles in Immortals: Fenyx Rising randomly disappeared after pausing, given the tone of the game it took me an embarrassingly long time to realize it wasn't a comedy miming bit. In my defense, that could make for a pretty good gag
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# ? Jan 28, 2021 03:01 |
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Keep this muted, but also it's a great supercut of many great glitches: https://www.youtube.com/watch?v=NUkCDb_VPQg
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# ? Jan 28, 2021 19:01 |
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https://twitter.com/VinesauceGifs/status/1356519210516701184
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# ? Feb 2, 2021 12:06 |
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hardest boss in div 2 because I couldn't stop laughing https://www.youtube.com/watch?v=4XF1e7zaTwk https://i.imgur.com/di2Y5Ma.gifv moist turtleneck has a new favorite as of 03:42 on Feb 3, 2021 |
# ? Feb 3, 2021 03:27 |
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I had wondered how trains flipping around at stations in tycoon games was supposed to work.
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# ? Feb 3, 2021 09:12 |
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Glad someone pointed that out because I had NFI what I was looking for when I first saw the clip lol
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# ? Feb 3, 2021 10:51 |
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https://twitter.com/katietiedrich/status/1357818662225387528
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# ? Feb 6, 2021 01:22 |
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How quintessentially Silverhand.
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# ? Feb 6, 2021 01:40 |
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# ? Feb 6, 2021 01:44 |
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# ? Feb 6, 2021 02:16 |
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# ? May 14, 2024 11:52 |
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Oh, come on. Who edits this poo poo in when you have the original? https://www.youtube.com/watch?v=73UfgMoWv8E
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# ? Feb 6, 2021 02:43 |