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Xad posted:Yeah, if you try going to Doomsday Zone Act 1 it puts you at the giant penguin robot with 0 rings, but if you beat Death Egg Zone Act 2 you keep any rings you had. It ALSO doesn't reset the timer though, so it's very possible to take too long on Act 2/Act 2's boss and then time out on the final boss And if you happen to lose a life to the final boss you also have to do it again without rings on all subsequent ones.
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# ? Jan 22, 2021 20:46 |
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# ? May 25, 2024 23:05 |
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big arms song > doomsday song
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# ? Jan 22, 2021 20:48 |
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ArfJason posted:big arms song > doomsday song This is true with the caveat that the opening riff from Doomsday Zone beats out Big Arms along with all other songs in Sonic history
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# ? Jan 22, 2021 20:54 |
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Heran Bago posted:Those controllers should show up in Windows as normal DirectInput controllers. Apparently you can get the mini controller to work by editing steam's config files, but all I got for editing mine was having to re-enter my password. Lurdiak posted:Personally my least favorite zone in 2 is Aquatic Ruins. I really do not like its aesthetic or design sensibilities. It's thankfully not too long or difficult, but it still sucks. Everyone likes different stuff in Sonic. It's neat.
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# ? Jan 22, 2021 23:09 |
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ArfJason posted:big arms song > doomsday song yeah
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# ? Jan 23, 2021 03:21 |
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I forget, does Knuckles’ version of Big Arms in 3K use the same music or does it default to the general boss theme instead?
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# ? Jan 23, 2021 03:46 |
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Larryb posted:I forget, does Knuckles’ version of Big Arms in 3K use the same music or does it default to the general boss theme instead? Big Arms doesn't exist at all if it's 3K, right? You just fight the tower/rocket eggmech and then go to Mushroom Hill.
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# ? Jan 23, 2021 04:41 |
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Electric Phantasm posted:Big Arms doesn't exist at all if it's 3K, right? You just fight the tower/rocket eggmech and then go to Mushroom Hill. If you’re playing as Knuckles you fight it at the end of Launch Base Act 2. For Sonic and Tails you can only fight it in vintage Sonic 3. Proof (skip to 11:50 for the relevant part): https://youtube.com/watch?v=VMPMUfrvCMs This also answers my question, it just plays the normal boss music unfortunately. Larryb fucked around with this message at 04:53 on Jan 23, 2021 |
# ? Jan 23, 2021 04:48 |
Spiderdrake posted:The physics in the port work a lot better, whereas they're fucky at points in Chemical Plant, though. Then I jammed through a block in Casino Night and Sonic started jumping weird so I gave up for the night, have to get the updated version of the port I guess. Yeah some stuff in Sonic 2 is a little jank in the port that I downloaded. It also added Tails to my Knuckles file when I switched, then overwrote it with a Sonic and Tails file when I quit out. I'm assuming things will get a lot more stable once people actually build a proper exe out of this. And presumably that'll let me access the cheats that are in the mobile version.
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# ? Jan 23, 2021 04:56 |
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Larryb posted:If you’re playing as Knuckles you fight it at the end of Launch Base Act 2. For Sonic and Tails you can only fight it in vintage Sonic 3. drat Big Arms feels neutered without the music.
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# ? Jan 23, 2021 05:00 |
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https://www.sonicstadium.org/2021/01/fan-stories-meet-the-guy-that-made-his-own-sonic-pinball-machine/ Was this posted? Absolutely amazing. SEGA should go and make it official.
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# ? Jan 24, 2021 01:12 |
I've been playing Sonic 2 Community Cut to compare it with the decompiled android port (I feel terrible for everyone who worked on S2CC for the timing of the android decompilation release). It's really neat! There's a lot of options, from the style of the physics (you can have Sonic 2, 3&K, Mania or Joey style) to nitty gritty gameplay features (like adding the insta shield, peelout, elemental shields, homing attack, drop dash, define Tails' flying abilities) and cute little visual features like act transitions, afterimages when using the speed shoes, etc. It also retains the zone cards for Knuckles matching the color of his shoes, a feature that was glaringly absent in the android ports. The sheer level of customization really adds a lot to the experience. Unfortunately there are a couple downsides. Since it's running off a rom instead of being made from scratch, some physics glitches and general Genesis jank occasionally turn up. There's also no save game functionality of any sort right now, though it's supposed to get added later. This is a feature inherent in the Steam release via the way its emulator works so it's kind of annoying to have it missing. You can easily access level select during regular play so there is that. And the most annoying issue of all right now is that the bonus stages, while sped up to run at 60FPS, are still the original hideous 4:3 fake 3D ones, although that is also supposedly being worked on. https://twitter.com/heyjoeway/status/1288217795810021377 I'm curious to see if this version or the android ports will be the ones modders build on from now on. Either way, it seems like there won't be a reason to ever play the original 4:3 30fps version of Sonic 2 in the future (unless you're a speedrunner). Lurdiak fucked around with this message at 15:06 on Jan 24, 2021 |
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# ? Jan 24, 2021 15:02 |
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Mr Phillby posted:In my eyes Sonic 2s biggest flaw is there aren't three rings placed at the start of deathegg zone so theres zero leeway to make mistakes or learn which parts of the boss kill you snd which don't. Never had the patience as a child to beat even silver sonic, let alone the final boss iteslf. As an adult I never had the motivation to go and beat the game fully either. I didn’t get round to beating Sonic 2 without savestates until the day before Mania released. I’ll probably never bother getting all the emeralds because I can’t stand those special stages. I prefer Sonic 1, but there‘a a few things I do to smooth over the rough parts. Versions with the spindash make labyrinth zone much more bearable and you can skip most of Scrap Brain act 3 with the shortcut. Or just use level select I guess
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# ? Jan 24, 2021 20:18 |
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I was under the impression that heyJoeWay was moving their efforts over to the Decomp team and whatever improvements Community Edit had will, eventualy, find their way to Decomp in whatever the ultimate form of that will be. Infact, I have to commend the fact that the dood did that poo poo talk (ie: that bit where they destroyed an iphone for the bit) and took the news that they got gazumped like a champ. You see so much drama around that it's refreshing to see that.
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# ? Jan 24, 2021 20:48 |
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Paul.Power posted:I've come to the conclusion that the correct way to play Sonic 2 is to play up to and including Mystic Cave Zone, say "that was great! weirdly easy final boss, though", and then next time you play just start over at Emerald Hill. I always get crushingly depressed and bored when I hit Oil Ocean and say "gently caress this". I really like Sonic 2 up to Mystic Cave zone too, and then I really need to do something else.
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# ? Jan 24, 2021 21:01 |
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tbh the only thing that keeps me going through hill top is knowing that mystic cave is coming. after that it's just a slog and I can't be bothered. Game's too long.
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# ? Jan 24, 2021 21:08 |
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some alarmingly short attention spans being displayed in this thread
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# ? Jan 24, 2021 22:16 |
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Sonic 2 is like an hour long. Of course the perfect Sonic game, CD, is like 30 minutes long so maybe they're right
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# ? Jan 24, 2021 22:24 |
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Amppelix posted:some alarmingly short attention spans being displayed in this thread I paid enough attention to oil ocean to know that it's loving BORING
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# ? Jan 24, 2021 22:30 |
I finally cleared the unreasonably annoying 7th special stage in sonic 1 2013. Now I'm super Knuckles in Sonic 1, and it's canon.
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# ? Jan 24, 2021 23:52 |
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Oh, I forgot Aquatic Ruin exists, cause I've never seen 90% of that tedious mess. If I can't get over the top and dodge the awful water and terrible foreground foliage I reset until I can.
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# ? Jan 25, 2021 03:01 |
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I think the music in Metropolis Zone sucks.
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# ? Jan 25, 2021 03:54 |
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Katsuma posted:I think the music in Metropolis Zone sucks. And Oil Ocean.
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# ? Jan 25, 2021 06:44 |
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Lurdiak posted:I've been playing Sonic 2 Community Cut to compare it with the decompiled android port (I feel terrible for everyone who worked on S2CC for the timing of the android decompilation release). I wanted to try it to see if it'll get the genesis mini controller working, which it does but... Only through a browser? Controllers make no sense on PC, it's amazing.
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# ? Jan 25, 2021 08:25 |
I'm running it on windows 10.
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# ? Jan 25, 2021 08:58 |
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sonic the hedgehog
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# ? Jan 25, 2021 08:59 |
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Lurdiak posted:I'm running it on windows 10. Just weird that it's screwy on both systems.
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# ? Jan 25, 2021 09:16 |
Spiderdrake posted:I meant machinewise. It's just a piece of poo poo tower PC. Maybe your machine is too powerful.
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# ? Jan 25, 2021 09:26 |
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ArfJason posted:sonic the hedgehog he's the fastest thing alieeaaavvee
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# ? Jan 25, 2021 11:10 |
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Have they given injecting the sonic CD data files into the new sonic 2 exe recompilation to see what happens yet?
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# ? Jan 25, 2021 11:10 |
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What.
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# ? Jan 25, 2021 15:59 |
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ArfJason posted:sonic the hedgehog i prefer running
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# ? Jan 25, 2021 16:05 |
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ArfJason posted:sonic the hedgehog Bold. Sexy. Powerful. But is it art?
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# ? Jan 25, 2021 16:12 |
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idk why metropolis zone felt it needed an entire exta act either its just tedious bullshit running on those big metal nuts and dodging exploding stars
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# ? Jan 25, 2021 16:51 |
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ArfJason posted:sonic the hedgehog controversial
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# ? Jan 25, 2021 16:53 |
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Beasteh posted:idk why metropolis zone felt it needed an entire exta act either its just tedious bullshit running on those big metal nuts and dodging exploding stars Apparently early in development it was supposed to be a completely separate zone called Genocide City but it got scrapped and turned into another Metropolis stage (Wood Zone from the beta version may have been part of the same area at one point as well).
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# ? Jan 25, 2021 16:57 |
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e: There's concept art that seems to suggest that there was an idea to have like, 3 different time periods, presumably Wood Zone was supposed to be the first variant of Metropolis. e2: https://info.sonicretro.org/Sonic_the_Hedgehog_2_(16-bit)/Development#Time_travel Beasteh posted:idk why metropolis zone felt it needed an entire exta act either its just tedious bullshit running on those big metal nuts and dodging exploding stars What if Act 3 Metropolis was a pallet swap of Aquatic Ruin?
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# ? Jan 25, 2021 16:58 |
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Beasteh posted:idk why metropolis zone felt it needed an entire exta act either its just tedious bullshit running on those big metal nuts and dodging exploding stars I really enjoyed Metropolis Zone. The music is great, the big nuts are another momentum-based challenge, and it's hard in a way that doesn't involve any bottomless pits. I found Wing Fortress zone hardest because it's really tough to do as Super Sonic, due to him sliding around more, and it's one big bottomless pit. I'm surprised to see people griping about Aquatic Ruin, because it slides by incredibly quickly unless you're constantly falling down into the water. You can beat the whole pair of levels while barely skimming the top of the water.
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# ? Jan 25, 2021 17:01 |
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ArfJason posted:sonic the hedgehog SONICCD the hedgehog
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# ? Jan 25, 2021 17:01 |
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# ? May 25, 2024 23:05 |
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I like how there’s just slightly not enough room so the D has to be below the other letters
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# ? Jan 25, 2021 17:22 |