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Oh poo poo I kept using up my great merchants for their boons instead, I really should have looked up the new mechanics. And I was still making absurd amounts of money.
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# ? Jan 31, 2021 01:19 |
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# ? May 15, 2024 01:32 |
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My favorite bug is that, while playing hotseat, the screen doesn't zoom to combat, but only for the first player. Hotseat doesn't rate, I get it, but that's still dumb. Glass of Milk fucked around with this message at 05:26 on Jan 31, 2021 |
# ? Jan 31, 2021 04:30 |
I'd say on ~90% of maps 2 or 3 expansion directions are blocked off by city states. loving why make the game like this.
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# ? Jan 31, 2021 04:39 |
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If you like having more room to expand try playing on a lakes map. It tends to have plenty of space between civs.
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# ? Jan 31, 2021 05:04 |
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Ratios and Tendency posted:I'd say on ~90% of maps 2 or 3 expansion directions are blocked off by city states. loving why make the game like this. You can reduce the number of city states when you launch your game. But yeah, it would be better imo to have city states occupy just 1 or 2 tiles (like in Civ BE) instead of taking up so much space.
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# ? Jan 31, 2021 06:31 |
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I kinda like it, because it means I won't have to claim land in every single direction if I start in the middle of a continent. Also what the gently caress, when did the AI start razing city states? One of my allies started declaring war on my vassals and I can't denounce him or tell him off. Now La Venta no longer exists and no one can build giant heads anymore, and I'm pretty sure there was literally nothing I could do to stop it other than go back 10 turns and not renew the alliance.
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# ? Jan 31, 2021 06:59 |
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Ratios and Tendency posted:I'd say on ~90% of maps 2 or 3 expansion directions are blocked off by city states. loving why make the game like this. Stop roleplaying a saint and expand anyway! Just take them over if they're in your way, it's free real estate!
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# ? Jan 31, 2021 10:34 |
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Phosphine posted:Stop roleplaying a saint and expand anyway! Just take them over if they're in your way, it's free real estate! I was thinking it would be cool if there was a "cultural anthropology" tech/civ/whatever that let you get the city state's suzerain bonus even if you took them over.
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# ? Jan 31, 2021 10:37 |
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Ratios and Tendency posted:I'd say on ~90% of maps 2 or 3 expansion directions are blocked off by city states. loving why make the game like this. Speaking of, I just had this happen to me: Just a normal continents and islands map, no other changes.
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# ? Jan 31, 2021 18:17 |
[Zulily Zoetrope posted:I kinda like it, because it means I won't have to claim land in every single direction if I start in the middle of a continent. Use your units to body block him at la venta, he can't attack you either so if you just make it so he can only attack the city with like one unit at a time the city state can probably survive
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# ? Jan 31, 2021 18:41 |
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Reveilled posted:Speaking of, I just had this happen to me: Never saw anything like that I wonder if it's possible to somehow survive that situation
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# ? Jan 31, 2021 19:04 |
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With a city state you definitely can. I've had that happen a handful of times in multiplayer when we've gone beyond the recommended # of players. I think one of the things I'd really like to see added to the game is a mid-game wonder that lets you pick a 2nd pantheon from the leftover beliefs. It would be nice to be able to get one as a do-over when you pick one that doesnt end up being as good as you thought when you have more map knowledge. It would also be neat to have a wonder thats a generalist thing since it could benefit most victory types depending on what's available.
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# ? Jan 31, 2021 20:48 |
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Elias_Maluco posted:Never saw anything like that it's only a city state. might even get a bonus settler.
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# ? Jan 31, 2021 21:01 |
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Finally picked up the frontier pass for $25, which seems about right for it.
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# ? Jan 31, 2021 21:45 |
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Stefan Prodan posted:Use your units to body block him at la venta, he can't attack you either so if you just make it so he can only attack the city with like one unit at a time the city state can probably survive If I knew he was gonna raze it, I would have scrambled some units to do that. I guess that technically counts as a thing you can do! As it stands, I'll just have to raze Babylon to the ground, instead. Oh well, them's the breaks.
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# ? Jan 31, 2021 22:45 |
Zulily Zoetrope posted:If I knew he was gonna raze it, I would have scrambled some units to do that. I guess that technically counts as a thing you can do! Yeah I just mean next time if you don't want it to get captured at all that's the safe way to stop it On another note, I feel like the introduction of the preserve might have rocketed Brazil from like "below average/ok" to like top 5 or even top 3 Being that incentivized to not touch huge yield rainforest tiles saving you builder charges early on and getting adjacency from them and THEN getting preserve bonuses on top of them (with grove coming very early) just seems completely insane to me, like just bonkers strong, but I haven't played a game yet with them They're already pretty strong when you have to manually plant woods and plan for them, but brazil just auto gets huge appeal tiles all over the place naturally and those tiles will be super productive already
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# ? Jan 31, 2021 23:22 |
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Phosphine posted:Stop roleplaying a saint and expand anyway! Just take them over if they're in your way, it's free real estate! That got me thinking, what part of the Earth was controlled by the most civs in this game? Northern Israel seems a good candidate, ruled by (in rough order) Phoenicia, Egypt, the Neo-Babylonian Empire, Persia, Macedon, Rome, Byzantium, Arabia, the Ottomans, and the British, with a sacking by the Mongols and an interregnum by the Crusader states who would be, I guess, represented by Barbarossa? Am I missing any?
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# ? Jan 31, 2021 23:51 |
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Depends on how broadly you define 'part of the Earth': Asia as a whole, ditto for Africa, The Middle East? Or more narrow like, the Levant or Northern Italy?
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# ? Feb 1, 2021 00:08 |
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Rimusutera posted:Depends on how broadly you define 'part of the Earth': Asia as a whole, ditto for Africa, The Middle East? Or more narrow like, the Levant or Northern Italy? Like, what point of land has been controlled by the most empires. I recognize that's a matter of definition especially in pre-modern times but there's definitely been some parts of the globe that've been fought over more than others.
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# ? Feb 1, 2021 00:21 |
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With actual geographic overlap, I'm assuming. Like how all of those held the city of Jerusalem, while the Zulus and Ethiopia wouldn't really count for "Africa" because they were never anywhere near each other.
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# ? Feb 1, 2021 10:27 |
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HappyCamperGL posted:it's only a city state. might even get a bonus settler. Ah I thought it was a civ But... do city states start the game as a settler, like that? I never knew
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# ? Feb 1, 2021 12:07 |
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Elias_Maluco posted:Ah I thought it was a civ Yep. On maps with tighter land margins, like archipelago or small continents, I’ve gotten a few starts like this before. Nabbing their settler is almost always a better deal then whatever they can provide you later on via suzernaity.
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# ? Feb 1, 2021 14:50 |
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Bob A Feet posted:Yep. On maps with tighter land margins, like archipelago or small continents, I’ve gotten a few starts like this before. Nabbing their settler is almost always a better deal then whatever they can provide you later on via suzernaity. Amazing, I had no idea I always play on huge so never happened to me
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# ? Feb 1, 2021 15:25 |
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Im gonna try sopme of the mods suggested here today. Also I NEVER play on huge maps, I cant imagine the micro later in the game for all those cities. That said I am intrigued so any tips for using the larger maps?
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# ? Feb 1, 2021 17:13 |
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Science victory. Maybe culture victory, but you might have difficulties getting trade routes to civs halfway across the world for that tourism bonus. Certainly not religious or domination victory unless you really, really, really enjoy shuffling fleets around the world.
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# ? Feb 1, 2021 17:36 |
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Touchdown Boy posted:Im gonna try sopme of the mods suggested here today. I always play on huge map with few civs (5 or 6) cause I like to have lots of space to expand without too much pressure and also I enjoy the exploration part of the game
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# ? Feb 1, 2021 17:41 |
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Huge map and Marathon speed is pretty much the only way I've enjoyed playing Civ since III or something, though I've also played 2-player multiplayer like 95% of that time.
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# ? Feb 1, 2021 18:38 |
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Huge+Marathon is the only way to create an Epic Story for your peoples
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# ? Feb 1, 2021 18:45 |
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I need to try marathon Dont it makes building every little thing takes forever, though?
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# ? Feb 1, 2021 20:21 |
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I just use Zee's Properly Timed Eras rather than marathon, same slowing the game pace down so you get most of an eras techs in that era, but less waiting 20 turns to build a monument.
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# ? Feb 1, 2021 22:55 |
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Guys, I think industries and corporations might be overpowered. That's two emperor games in a row where I win a cultural victory the moment I enter the modern era in like, 1500.
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# ? Feb 1, 2021 23:48 |
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Eimi posted:I just use Zee's Properly Timed Eras rather than marathon, same slowing the game pace down so you get most of an eras techs in that era, but less waiting 20 turns to build a monument. Thats what I want, thank you
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# ? Feb 1, 2021 23:56 |
Karanas posted:Guys, I think industries and corporations might be overpowered. That's two emperor games in a row where I win a cultural victory the moment I enter the modern era in like, 1500. Hm I've had a bunch of corporations and never get my multiplier above like 200, this is on deity but is there anything special you're doing besides like building industries/corporations? Do you have to like not trade them to the CPU? I assumed a monopoly was just for who is actually working the tiles
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# ? Feb 2, 2021 02:24 |
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I don't know, I didn't even plan for cultural wins each time. It just happened. I just tried to get as many industries as possible. I didn't even have corps on my first game and I had one in my second for like 20 turns before I won. The products you build get slotted in your stock markets/seaports like they're great works, and get this: you can build multiple. poo poo's bonkers man.
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# ? Feb 2, 2021 03:43 |
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I’ve just had my quickest win on King with Vietnam, turn 269 culture victory. Just about to make my first corporation too. It was the hero relics and the old god obelisks that supercharged the culture and tourism.
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# ? Feb 2, 2021 04:46 |
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A hallmark of a well designed game, surprise wins that require no planning when there is still like 250turns of game left.
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# ? Feb 2, 2021 04:46 |
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This last civ better be Venice or we riot
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# ? Feb 2, 2021 04:48 |
Karanas posted:I don't know, I didn't even plan for cultural wins each time. It just happened. I just tried to get as many industries as possible. I didn't even have corps on my first game and I had one in my second for like 20 turns before I won. The products you build get slotted in your stock markets/seaports like they're great works, and get this: you can build multiple. That's weird, I've had games with 6 or 7 industries and never ended before the normal turn 250+
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# ? Feb 2, 2021 04:56 |
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Gyshall posted:This last civ better be Venice or we riot Since it's likely the last civ and it's carrying the update of the frontier pack alone; I'm going to guess it's a strange new civ or a staple that hasn't shown up yet. So Inuit or Portugal, I think.
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# ? Feb 2, 2021 06:30 |
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# ? May 15, 2024 01:32 |
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Oh man, Give me Pedro I from Portugal with the ability to make your empire's new capital a city-state you are the suzerain of.
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# ? Feb 2, 2021 08:42 |