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Paul MaudDib
May 3, 2006

TEAM NVIDIA:
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the scorch shot destroying projectiles seems gratuitous, it would be decent even with just the AoE splash on impact effect (vs the detonator you get slower projectile velocity but it's fire-and-forget, no "timing" minigame) but on top of that they threw in a short circuit with 40 shots and no metal limit

with the way the game has evolved, pyro is almost always a "utility" character these days and you would be stupid not to take the scorch shot in that role. flamethrower+scorch shot+homewrecker gives you the ability to gently caress poo poo up close with the flamethrower, the scorch shot is basically a straight upgrade over shotgun in the midrange in terms of harassment ability, plus the ability to remove stickies from nests/chokepoints, and you have the homewrecker for desapping buildings (or pushing a nest if you want to do that).

degreaser juggling is basically dead, axetinguisher comboing is basically dead, I guess maybe you could be sniping snipers with the flare gun but that's about it, valve basically killed pyro with the patches those CS:GO shitlords released for it

those last few patches were so, so loving bad, a whole bunch of weapons that didn't need nerfing got nerfed like crazy and pyro in particular took the absolute brunt of it, and then valve got high and wandered off to other projects

Paul MaudDib fucked around with this message at 22:26 on Feb 4, 2021

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Roth
Jul 9, 2016

EorayMel posted:

What if I scorchshot the medic the sniper is trying to hit, loving up the shot :smuggo:

That's making a QCS thread about me.

LazyMaybe
Aug 18, 2013

oouagh
they could remove the weird thing where the scorch shot can hit someone directly, doing its base damage, and then drop down and explode a half second after, doing its base damage again

hard to justify using detonator when scorch shot exists as it is right now

Solanumai
Mar 26, 2006

It's shrine maiden, not shrine maid!
I'm always sad when I play Pyro now because there's absolutely no reason to use the Degreaser over the stock Flamethrower or the Phlog and it's not even the fault of those items being especially good or fun to use. The Degreaser just sucks, the afterburn penalty is ridiculous on top of the airblast cost, and the swap speed isn't a benefit when there's nothing to swap to.

The Scorch Shot is just flat out the best secondary, it solves most of your problems and has virtually no downsides aside from lacking direct kill power on its own. There's no reason to use any shotgun because the best way to deal with enemy pyros is just switching to Heavy or Engineer. The other flare guns are just worse version of the scorch shot. Why they made it so you don't even need to direct hit with the thing is completely beyond me, but gently caress if I'm going to complain about it when the rest of the Pyro's kit is miserable garbage.

give me back the axtinguisher valve you loving cowards

Abroham Lincoln
Sep 19, 2011

Note to self: This one's the good one



Isn't the Degreaser/Panic Attack combo still the best damage you can put out?

it will never stop me from scorch shotting, regardless.

Reiley
Dec 16, 2007


2022 Valve will launch the 10 year anniversary edition of the golden age of TF2 patches. The perfect era of the game, frozen in time like amber.

cock hero flux
Apr 17, 2011



Abroham Lincoln posted:

Isn't the Degreaser/Panic Attack combo still the best damage you can put out?


the degreaser/panic attack allows you to turn the corner into a spun up heavy and tear his face off like an enraged chimp before he even realizes he needs to shoot

valve killed every pyro combo but then let this one, which is even easier and even more effective than any of those ever were, slip right in just as they stopped patching the game forever. the only problem with it is that it is 1 million times less fun than the old combos were and every time you casually delete an overhealed soldier with your inexplicably giant dps you will feel no satisfaction, only a profound sense of sadness and disappointment.


the current state of the panic attack and scorch shot are the divine judgement upon everyone who ever complained about the pyro before he was murdered, you brought this on yourselves

cock hero flux fucked around with this message at 22:53 on Feb 4, 2021

Paul MaudDib
May 3, 2006

TEAM NVIDIA:
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Reiley posted:

2022 Valve will launch the 10 year anniversary edition of the golden age of TF2 patches. The perfect era of the game, frozen in time like amber.

the OG 125-damage Loch-n-Load :getin:

I used to tool around with the LnL, sticky, and Persian Persuader on offense. The LnL mitigated the downside of the Persian Persuader since you're not spamming rollers, and you could use dropped weapons from dead enemies as a medium health pack, and popping a nest was like two or three full health packs so you could drop a nest and then proceed to use the health to grind everyone left nearby.

obviously at some point you will run out of ammo so it's eventually a suicide mission at some point but this is TF2, death is inevitable, and 16 pills and 24 stickies is plenty if you weren't wildly spamming them like the stock loadout encourages.

persian persuader is dead now too

Paul MaudDib fucked around with this message at 22:58 on Feb 4, 2021

mfcrocker
Jan 31, 2004



Hot Rope Guy

Shere posted:

give me back the axtinguisher valve you loving cowards

puff and stings are some of the most satisfying things in gaming

Otacon
Aug 13, 2002


Abroham Lincoln posted:

Isn't the Degreaser/Panic Attack combo still the best damage you can put out?

I used this last night with the rake and played as roaming pyro

It was the first time I played TF2 in like 3 months

Still had a positive K/D and got to piss off both teams by camping health kits whenever possible

Simsmagic
Aug 3, 2011

im beautiful



The only option is to equip the backburner and play Pyro like God intended you to play, by flanking the enemy team and melting them*

*this assumes the back detection works as intended, which is basically never

ArfJason
Sep 5, 2011

Shere posted:

give me back the axtinguisher valve you loving cowards

god i want to go back

Paul MaudDib
May 3, 2006

TEAM NVIDIA:
FORUM POLICE

ArfJason posted:

god i want to go back

you take the red pill and KABLOOEY

Frida Call Me
Sep 28, 2001

Boy, you gotta carry that weight
Carry that weight a long time
https://twitter.com/HeavyUpdateOut/status/1355274585105690624

Zedd
Jul 6, 2009

I mean, who would have noticed another madman around here?



Paul MaudDib posted:

the OG 125-damage Loch-n-Load :getin:
All those weapons named "Scout Fucker 3000" Lost like tears in rain.

VideoGames
Aug 18, 2003
I exclusively use the detonator because I like to det jump with it and am pretty good at guessing when the right time to set it off is and I like the high pitched eeeee sound but more than anything I miss the old axetinguisher and it was not a fair change to it and it really sucks that it has gone.

ArfJason
Sep 5, 2011
det jumping is great times, one of my favourite additions to pyro. wish it didnt do that much self damage tho. and while we're at it itd be cool to reduce the self damage from wrangler jumping too.

Roth
Jul 9, 2016

I'm absolutely a sniper main, so most of my ire for the scorch shot comes from that. I wish the Axetinguisher combo was still viable because it always seemed fair to me. Same with the ambassador, which I'll never understand why that got nerfed so hard.

ArfJason
Sep 5, 2011
Ok, lets get real for a sec. Puff n sting was insanely fun to do but it was absolutely bullshit. The old airblast always sent you in a set trajectory with no way to deviate for the first second or so, which meant if you rounded the corner and a pyro happened to hit you with the faintest flame and airblasted you there was practically nothing you could do.
That said, with the new airblast i imagine it wouldnt be nearly as bad.

ArfJason
Sep 5, 2011
The amby tho yeah what the gently caress. They hosed it up so bad

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
I also play a shitload of sniper and am okay with the Scorch Shot because frankly, a good sniper is extremely powerful (especially when being protected by their team) and there should be more viable counters to one than other snipers.

Roth
Jul 9, 2016

ArfJason posted:

Ok, lets get real for a sec. Puff n sting was insanely fun to do but it was absolutely bullshit. The old airblast always sent you in a set trajectory with no way to deviate for the first second or so, which meant if you rounded the corner and a pyro happened to hit you with the faintest flame and airblasted you there was practically nothing you could do.
That said, with the new airblast i imagine it wouldnt be nearly as bad.

I think the main problem now would be the degreaser.

drrockso20
May 6, 2013

Has Not Actually Done Cocaine

ninjewtsu posted:

Isnt the quick fix really good for giving what is usually effectively an uber but with a faster charge rate?

Glad to hear tf2 has solved the bot problem, I think I'll reinstall and give it a go

They're still around but it's easier to get rid of them cause the one's that still show up are very obvious

Fojar38 posted:

I also play a shitload of sniper and am okay with the Scorch Shot because frankly, a good sniper is extremely powerful (especially when being protected by their team) and there should be more viable counters to one than other snipers.

I still say the Vaccinator should grant headshot immunity full time on Bullet resist not just when Ubering

LazyMaybe
Aug 18, 2013

oouagh
I don't think the solution to snipers is to make the most annoying medic weapon better

really I just think sniper ought to be designed differently or maybe even not exist

Abroham Lincoln
Sep 19, 2011

Note to self: This one's the good one



Make huntsman the only sniper primary namaste

cock hero flux
Apr 17, 2011



Roth posted:

I think the main problem now would be the degreaser.

it coexisted with the degreaser for literally like 5 years while the degreaser itself was more than twice as strong as it is now

additionally i don't know why people object to the flamethrower class being able to kill things at melee range, god forbid it have access to a melee crit combo, that has to be reserved for close quarters specialists like *checks notes* sniper

Jabor
Jul 16, 2010

#1 Loser at SpaceChem
It was never a problem that you could airblast someone up against a wall and then axe them when they came down.

The big annoyance was that you could airblast them against the floor, which wouldn't push them away from you at all but would still lock their movement, and then quickswitch to the axtinguisher while they were totally unable to dodge. But not a lot of pyros actually knew you could do that back then, so it only really became an issue as people figured it out.

But now that the airblast mechanics are patched, there are no issues at all and they should fix the axtinguisher.

Roth
Jul 9, 2016

cock hero flux posted:

it coexisted with the degreaser for literally like 5 years while the degreaser itself was more than twice as strong as it is now

additionally i don't know why people object to the flamethrower class being able to kill things at melee range, god forbid it have access to a melee crit combo, that has to be reserved for close quarters specialists like *checks notes* sniper

I want puff and sting back.

Also, I think the bushwhacka combo is good, because it's good to punish people mindlessly trying to melee me. 90% of the time I end up dead against almost anyone not trying to melee.

Victory Position
Mar 16, 2004


Or, you can use a Shotgun and not sacrifice your main utility of killing the other team. Use the Flamethrower as your secondary instead and lead with the Shotgun for results.

If it's good enough for the Engineer, it's also good enough for the Pyro.

ArfJason
Sep 5, 2011

cock hero flux posted:

it coexisted with the degreaser for literally like 5 years while the degreaser itself was more than twice as strong as it is now

additionally i don't know why people object to the flamethrower class being able to kill things at melee range, god forbid it have access to a melee crit combo, that has to be reserved for close quarters specialists like *checks notes* sniper

Like i said, the problem was the movement lock when getting airblast, since it sucked rear end in 5 different languages. Thats why puff n sting sucked back then, and why i want the old axetinguisher back nownwith the new airblast

drrockso20
May 6, 2013

Has Not Actually Done Cocaine

IronicDongz posted:

I don't think the solution to snipers is to make the most annoying medic weapon better

really I just think sniper ought to be designed differently or maybe even not exist

The Sidney Sleeper I feel is the right direction to take Sniper if a hypothetical Team Fortress 3 were to happen, have Sniper be less about getting instant kills(should still be high damage though) and more about debuffs on the enemy team

Roth
Jul 9, 2016

Oh God, I can't disagree more, at least if it's anything like the Sleeper.

Solanumai
Mar 26, 2006

It's shrine maiden, not shrine maid!
the best thing about the sydney sleeper is that when you have a strange one with like 1500 kills on it, it makes people really exceptionally angry.



I MIGHT have used the laugh taunt every time i killed them, but they started it

Solanumai fucked around with this message at 03:10 on Feb 5, 2021

Roth
Jul 9, 2016

That's just bizzare to me, because I thought the Machina was the bodyshot weapon of choice.

Solanumai
Mar 26, 2006

It's shrine maiden, not shrine maid!
The Sleeper charges really fast and can bodyshot kill every light class at max charge, they were playing scout.

also I guess it can minicrit on headshot now? I usually use it when an enemy sniper is going completely unchecked because as that person deduced I am trash at the game.

Oxygenpoisoning
Feb 21, 2006

Victory Position posted:

Or, you can use a Shotgun and not sacrifice your main utility of killing the other team. Use the Flamethrower as your secondary instead and lead with the Shotgun for results.

If it's good enough for the Engineer, it's also good enough for the Pyro.

Low key pistol engineer is kinda op on casual. Basically limitless ammo supply and bullets spewing out. Add in random crits and you can melt people.

Paul MaudDib
May 3, 2006

TEAM NVIDIA:
FORUM POLICE

Shere posted:

the best thing about the sydney sleeper is that when you have a strange one with like 1500 kills on it, it makes people really exceptionally angry.



I have have used the laugh taunt every time i killed them, but they started it

I did this with the machina and the darwins when it used to be cool



Drove people absolutely insane far out of proportion to the actual effect, I consider taunt-every-kill machina to be psychological warfare, the number of people who would switch to sniper to countersnipe absolutely gutted any team that fell into the trap

I actually bought another gibus so I wouldn't have to wreck the stats on that one if I wanted to use it on another class. Gibus is best bus.

Paul MaudDib fucked around with this message at 17:39 on Feb 5, 2021

Ambaire
Sep 4, 2009

by Shine
Oven Wrangler

Roth posted:

That's just bizzare to me, because I thought the Machina was the bodyshot weapon of choice.

I got back into TF2 recently after a couple years away (strictly casual, 24/7 Skial 2fort servers are my drug of choice) and I am actually seriously considering blowing $60 on a strange Machina. Is there a better way to get one? I absolutely love that weapon; it's my favorite weapon in TF2. The server-wide applause when I land a penetrating shot... yeahhh

Simsmagic
Aug 3, 2011

im beautiful



Can't wait for the last issue of the bimonthly comic that valve is definitely working on

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Paul MaudDib
May 3, 2006

TEAM NVIDIA:
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I actually had to look it up but I paid $2.70 for a ghastly gibus strangifier back in october 2014, wow, now they are $69

https://steamcommunity.com/market/listings/440/Ghastly%20Gibus%20Strangifier

inflation has certainly eroded the purchasing power of the fine gentlemann. I guess in hindsight that one should have been obvious since gibuses rarely can be traded (only with gift wrap) and that makes the market quite illiquid

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