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Ciaphas posted:oops on the other hand, Shark, so I'll deal. I platinum'd Sekiro, hOw HaRd CaN iT bE
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# ? Feb 7, 2021 19:00 |
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# ? May 29, 2024 15:38 |
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Thanks to those that replied to my Fallen Order post. I'm down to switching to a SSD everything else has failed to make a difference. It's kinda ok though because I don't think it's the game for me. Glad I gave it a tryout instead of buying the last big sale.
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# ? Feb 7, 2021 19:20 |
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Fallom posted:I know it must've been hard to come up with new ideas in Shadow of the Tomb Raider but having stealth sections against loving fish is just embarrassing. I played that section just yesterday (the one with all the piranhas and air pockets) and found it surprisingly tense. Granted, it may just be because the rest of the game has been fairly easy (like what's the point of a stealth option when you can gun down all of your opposition in like 10 seconds anyway, plus the added XP can easily be made up elsewhere) though. Speaking of SOTTR; anyone know why it's disconnecting and reconnecting my external HDD every time I boot the game? Its not like I'm running it off that drive, so I don't think it's a failure issue. I don't know if it's related, but I noticed the game also resets my fullscreen and DLSS settings (to non-exclusive and off, respectively) every time I boot as well.
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# ? Feb 7, 2021 19:45 |
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StrixNebulosa posted:Well I guess I'm not going to get to finish Yakuza, it's a Hanafuda game now! Same. I already bought another game just to learn mah jong and that’s enough, even if the experience is rewarding. Homeless dudes can play their weird games without me. Also,
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# ? Feb 7, 2021 20:54 |
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The 7th Guest posted:Fallen Order is in the basic EA Play tier so it wouldn't be a 10 hour trial That's good to know, guess I now need to work out if it's better played on ps4Pro or an aged PC.
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# ? Feb 7, 2021 22:06 |
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Fallen Order still ran like dogshit after upgrading to a 3070 midway through the game. I think it’s just really poorly optimized but it’s a fun game, especially for a month of EA Play. Also played Nioh 2 at release on PS4 with Tonfa as I loved Tonfa in the first game, but I bounced off it pretty hard. The Yokai stuff especially in boss encounters just seemed like too much, but maybe I need to try another weapon.
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# ? Feb 7, 2021 22:48 |
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Ambaire posted:Steam wallet, always. This does seem promising and I think they’re handling EA much much better than recent notable garbage fire Wolcen, but I think the endgame systems are just starting to make their way into EA builds and online / trade are still pretty far out on the roadmap. Reasonable to be wary until those pieces solidify a little. I bought in during a steam sale after they announced the price wouldn’t be dropping after EA. Usually ~$26 3-4 times a year.
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# ? Feb 7, 2021 23:00 |
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Iverron posted:This does seem promising and I think they’re handling EA much much better than recent notable garbage fire Wolcen, but I think the endgame systems are just starting to make their way into EA builds and online / trade are still pretty far out on the roadmap. Reasonable to be wary until those pieces solidify a little. My concern reading about it is that buying in early gets you cosmetic currency. I'm not a fan of cosmetic currency in a game that isn't free to play. Does it look like it'll be obnoxious, or hard to tell?
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# ? Feb 7, 2021 23:07 |
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HopperUK posted:My concern reading about it is that buying in early gets you cosmetic currency. I'm not a fan of cosmetic currency in a game that isn't free to play. Does it look like it'll be obnoxious, or hard to tell? Not sure honestly but I wouldn’t mind PoE having a minor buy-in price if it brought down some of the MTX prices a little. As long as there’s no xp / rarity / whatever boost tokens to buy I’ll be happy.
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# ? Feb 7, 2021 23:13 |
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The Chad Jihad posted:Been playing valheim with the bros, I have a feeling getting up to bronze is gonna be where a lot of solo peeps start running into trouble cause man that supply chain was tedious even with 3-4 people dedicated to it I actually enjoy the huge commitment to getting even a small amount of bronze— it’s a slower-paced game in general and you really need to commit to whatever you’re doing for a good amount of time to make it worthwhile. I don’t know why but it’s really scratching a good itch. Playing it with a friend and taking the extra time to have one of us beat out a road in front of the other as they pull a cart to haul ore back home was oddly satisfying.
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# ? Feb 7, 2021 23:43 |
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Cross-Section posted:I played that section just yesterday (the one with all the piranhas and air pockets) and found it surprisingly tense. Granted, it may just be because the rest of the game has been fairly easy (like what's the point of a stealth option when you can gun down all of your opposition in like 10 seconds anyway, plus the added XP can easily be made up elsewhere) though. Oh they don't stop with one I appreciate that they made the combat trivial but that only emphasizes how pointless the combat is in this game. They do a great job putting Lara in extremely perilous situations and designing neat machinery and tombs, and those things are way more entertaining than stabbing some random contractor in the neck. Why not focus on the strengths? Tiny Timbs fucked around with this message at 23:58 on Feb 7, 2021 |
# ? Feb 7, 2021 23:55 |
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I sort of liked the combat in Shadow of the TR. It's breezy on the default difficulty and picking off some dudes while caked in mud and phasing in and out of wall vines is fun. There's also very little of it, like 5-10% of the playtime? A fun, easy, breezy game, both satisfying and forgettable somehow, a true AAA game of our time.
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# ? Feb 8, 2021 00:10 |
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They did really downplay the combat in Shadow. I think there's a whole 10 hour section in the middle where you can just do tombs in and around Paititi with no shooting at all.
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# ? Feb 8, 2021 00:11 |
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exquisite tea posted:They did really downplay the combat in Shadow. I think there's a whole 10 hour section in the middle where you can just do tombs in and around Paititi with no shooting at all. Yep. The most combat-y it gets for a long while is a scripted segment where you run away from guards. Though, as I discovered today, there are some shooty funtimes when you get the shotgun. Fallom posted:I appreciate that they made the combat trivial but that only emphasizes how pointless the combat is in this game. They do a great job putting Lara in extremely perilous situations and designing neat machinery and tombs, and those things are way more entertaining than stabbing some random contractor in the neck. Why not focus on the strengths? It also works pretty well narratively, as the game sets up that Lara has been systematically hunting down and wiping out Trinity cells. Shooting dudes should be near inconsequential to her by this point. Cross-Section fucked around with this message at 01:16 on Feb 8, 2021 |
# ? Feb 8, 2021 01:10 |
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I might be the only person who was disappointed in the lack of combat in Shadow of the Tomb Raider. It was the most interesting iteration of the stealth/combat system of the three reboot games and also let you play around with it the least.
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# ? Feb 8, 2021 02:48 |
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Ok I decided to take the dip into Monster Sanctuary and I'm glad I did. Extremely fun mixture of monster collection RPG and Metroidvania. But I'm about ready for it to be over and move onto the next thing. The next thing being World of Horror. I'm not a big fan of the spoops but the 1 bit body horror aesthetic intrigues me. Anybody else got hands-on on this?
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# ? Feb 8, 2021 02:50 |
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ChrisBTY posted:The next thing being World of Horror. I'm not a big fan of the spoops but the 1 bit body horror aesthetic intrigues me. Anybody else got hands-on on this?
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# ? Feb 8, 2021 02:53 |
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World of Horror can be very unsettling at times though. It just presents bizarre situations without explanation but the implications are disturbing. Like the Class if 1971.
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# ? Feb 8, 2021 03:00 |
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Yeah, it has some of that. It's just not scary in the way a good horror game is supposed to be, more in the well-written spooky vignette/creepypasta kind of sense.
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# ? Feb 8, 2021 03:10 |
I'm definitely digging Valheim so far but trying to find dungeons is like pulling teeth. I finally found one of them after multiple hours of scouring, but it only gave me 8 of the 10 gewgaws I need to be able to start metalsmithing.
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# ? Feb 8, 2021 03:27 |
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MonkeyforaHead posted:I'm definitely digging Valheim so far but trying to find dungeons is like pulling teeth. I finally found one of them after multiple hours of scouring, but it only gave me 8 of the 10 gewgaws I need to be able to start metalsmithing. If one patch of Black Forest isn’t spawning them, go find another. I have one near my sacrificial stones with none but another biome of it further south has half a dozen. You can also start making coal by overcooking meat on the cooking station, if you want. It’s slow but would let you start smelting with just a smelter.
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# ? Feb 8, 2021 03:30 |
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Don't Get Bit came out on Jan 29th this year and is a smaller bite-sized tactics/puzzle game where you guide your characters through levels and try to survive. It's explicit about how the game is meant to be played three times, and each win brings out more difficult challenges. It's also explicit about how there's no RNG, only your brain and lots of zombies. My impressions of it are good as every level has a monologue from the main character as she recounts her adventures and it lends some narrative weight to the gameplay.
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# ? Feb 8, 2021 03:44 |
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Is Valheim playable solo? Sorry I think this was asked before but I would like to know.
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# ? Feb 8, 2021 05:14 |
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Unlucky7 posted:Is Valheim playable solo? Sorry I think this was asked before but I would like to know. It is, but having someone to watch your back is a big help. Some biomes don’t mess around.
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# ? Feb 8, 2021 05:16 |
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StrixNebulosa posted:Don't Get Bit came out on Jan 29th this year and is a smaller bite-sized tactics/puzzle game where you guide your characters through levels and try to survive. It's explicit about how the game is meant to be played three times, and each win brings out more difficult challenges. It's also explicit about how there's no RNG, only your brain and lots of zombies. In a similar vein is HyperRogue, a hex-based roguelike in a non-euclidean world. There are an absolute rear end ton of different areas with various gimmicks and it's still being actively developed--and not in early access. You can find an older, free version on the Google Play Store. e; some of the top reviews have 100 - 1000 hours in this game one of those reviews is by a dude I found on youtube making off-the-cuff videos on the game https://www.youtube.com/user/coldstarfish and if he's not a goon I'll eat my neckbeard to qualify all this, I'll mention I have about 30 hours logged in it and I think it's wonderful. People who like puzzle games like minesweeper or hexcells/hexceed & want something more exploration and action based might get on well with it treat fucked around with this message at 05:37 on Feb 8, 2021 |
# ? Feb 8, 2021 05:25 |
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Monster Sanctuary just threw me for a loop in the final lap. I know I have 4 bosses or so left. The first of which has absolutely stonewalled me. His team can somehow strip all my buffs, stack multiple layers of armor break on my entire team and get maximum regeneration stacks on his team in a single round. And at this point I'm at max level with all my equipment maxed out so there's no outleveling the content. At this point it's pretty obvious that the designers want you to craft your team with a clear purpose and synergy, almost like designing a tournament playable deck in Magic the Gathering or something. But that means combing through all the monsters I've caught, assessing their skill trees and resistances, throwing level up items at the monsters I choose and HOPING that all the effort doesn't just lead to me getting my rear end kicked again. Turns out as much fun as this game was I really don't want to deal with any of that so I guess it's time to move on. ChrisBTY fucked around with this message at 12:14 on Feb 8, 2021 |
# ? Feb 8, 2021 12:12 |
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treat posted:In a similar vein is HyperRogue, a hex-based roguelike in a non-euclidean world. There are an absolute rear end ton of different areas with various gimmicks and it's still being actively developed--and not in early access. You can find an older, free version on the Google Play Store. That's really cool. I'll have to pick it up. Thanks for sharing.
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# ? Feb 8, 2021 13:31 |
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Fallom posted:I know it must've been hard to come up with new ideas in Shadow of the Tomb Raider but having stealth sections against loving fish is just embarrassing. https://www.youtube.com/watch?v=Ny7iZrvLwgM
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# ? Feb 8, 2021 14:20 |
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treat posted:In a similar vein is HyperRogue, a hex-based roguelike in a non-euclidean world. There are an absolute rear end ton of different areas with various gimmicks and it's still being actively developed--and not in early access. You can find an older, free version on the Google Play Store. As much as I respect that game it legit made me motion sick when I played it.
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# ? Feb 8, 2021 14:51 |
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The United States posted:But does it compare to the all time greatest stealth section ever? That is the most egregious use of dirty-cam I have ever seen. I had to watch the final few seconds three or four times since I couldn't see poo poo. No wonder everyone's in such a loving hurry to turn that poo poo off
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# ? Feb 8, 2021 15:22 |
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Does anyone know a way to clear the cache on the Steam iOS app? It's not loading any pages for me properly and I can't confirm market transactions or trades as a result. It might actually just be broken for good considering the app store has iOS 8.0 as a requirement and I'm still on an iPhone 4 running 7.1.2. It still worked a few weeks ago, though. It looks like the app updated to 2.0.20 on January 28th:quote:- Fixed an issue with some older devices failing to load certain pages within the app Sounds good! Sounds like it could fix my issue. Except the app won't update, because of the iOS requirement presumably, so I'm stuck on 2.0.10. The authenticator still works at least, but maybe this is when I'm finally forced to buy a new phone.
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# ? Feb 8, 2021 15:45 |
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The United States posted:But does it compare to the all time greatest stealth section ever? https://www.youtube.com/watch?v=3r5xu_oqR-0
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# ? Feb 8, 2021 15:49 |
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https://www.pcgamer.com/terraria-creator-cancels-stadia-port-after-being-locked-out-of-google-account/ lol Mordja fucked around with this message at 16:06 on Feb 8, 2021 |
# ? Feb 8, 2021 16:03 |
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StrixNebulosa posted:As much as I respect that game it legit made me motion sick when I played it. Steam page says it has VR support, lol
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# ? Feb 8, 2021 16:05 |
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exquisite tea posted:They did really downplay the combat in Shadow. I think there's a whole 10 hour section in the middle where you can just do tombs in and around Paititi with no shooting at all. Yeah, those tombs were super fun. That entry is actually my favorite of the whole reboot series because of them. It reminded me a whole lot of Legends where you do a lot of puzzles through platforming and combat, while present, is a secondary thing. If they ever make another one I hope they use Shadow as the template. They really need better writers, though. Drop the white savior poo poo, at least. You can't really get away from the problematic and terrible nature of raiding indigenous tombs as an outsider in this franchise but they can at least improve other aspects of the writing. Anyone try out Ziggurat 2? I like the first game well enough but I'm curious to know if they changed anything with its sequel. Its shooting was solid and the enemies fun and varied but I never put a ton of hours into it and I didn't really care for the progression system they had.
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# ? Feb 8, 2021 16:40 |
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Jimbot posted:Anyone try out Ziggurat 2? I like the first game well enough but I'm curious to know if they changed anything with its sequel. Its shooting was solid and the enemies fun and varied but I never put a ton of hours into it and I didn't really care for the progression system they had. I haven't heard much about it since it hit EA but was interested in it as well and remember a goon saying it's extremely the same game as Zig 1 in a not-so-great way and felt pretty uninspired. That was months ago and I never tried it myself but I de-wishlisted it because it sounded pretty meh unfortunately.
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# ? Feb 8, 2021 16:42 |
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Man I did not care for the shooting in Ziggurat 1. It felt like you were flinging glitter at everything and they reacted by blinking red.
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# ? Feb 8, 2021 16:47 |
Cardiovorax posted:About ten years ago. Pretty sure they were already like that when I registered. They were like that from the moment they existed. Those are the original codes for those two smileys.
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# ? Feb 8, 2021 17:34 |
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Mordja posted:https://www.pcgamer.com/terraria-creator-cancels-stadia-port-after-being-locked-out-of-google-account/ Google sure are deepening those business relationships.
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# ? Feb 8, 2021 17:37 |
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# ? May 29, 2024 15:38 |
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Zereth posted:They were like that from the moment they existed. Those are the original codes for those two smileys. Yeah I really vaguely remember a thread from near when I registered where people were talking about the smiley, submitting designs, etc, and then as a joke somebody beat them to the punch and bought the smilies but with the names swapped to annoy them.
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# ? Feb 8, 2021 18:13 |