Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
OldMemes
Sep 5, 2011

I have to go now. My planet needs me.
A House ending can also have him deal with the Fiends, which is a huge boost for the outer Vegas settlements.

Adbot
ADBOT LOVES YOU

LashLightning
Feb 20, 2010

You know you didn't have to go post that, right?
But it's fine, I guess...

You just keep being you!

The King doesn't really know what he's doing with The Kings. "Wouldn't it be great if we were all just chill, self-confident but respectful of others' boundries? Maybe we could make a religion political group out of this!"

But every man (and woman) is to be his (or her) own king (or queen) so if someone is waltzing around deciding that they're the king of Kings, well, a King is not going to take kindly to that. It's not surprising they'd fight to the last man.

Westside/Followers are more of the anarchist utopia that a bunch of people want out of New Vegas but the game doesn't go into them all that much. They get kicked around by the bigger groups and there's no way for the Courier to directly and outright secure them a place in the Mojave.

Whenever I'm in Westside, I keep hearing Meansonovabitch say "I'm glad that Meansonovabitch is on our side" in his gruff voice.

Ironslave
Aug 8, 2006

Corpse runner
One gang doing a violence against a group House sees as a competitor state and trying to seize his land (he's right about the seizing part, not about the his land part) isn't going to undo all his plans, and him quietly condoning it out of pettiness won't destroy his goals. It's an indulgence at most, like his predilection with snowglobes or him gunning down poor people who try to enter the Strip.

SkyeAuroline
Nov 12, 2020

LashLightning posted:

Whenever I'm in Westside, I keep hearing Meansonovabitch say "I'm glad that Meansonovabitch is on our side" in his gruff voice.
Every time I hear that voice I hear how thoroughly he mangled "Westside" and smile.

Byzantine
Sep 1, 2007

Putting personal politics aside, House is the most interesting choice. The Legion is horrible down to the bones, WildCard is a smiling robot waggling his hand going "ehhhh" and the NCR is just the USA again.

Not the pre-war Fallout USA, a distinctive nuclear-teched retro-50s faction, just boring old real-world USA circa 2010s, the same country you live in and are playing video games to escape from. Except you can help George W Kimball win the Mojave War and get a firm handshake and a medal.

A Sometimes Food
Dec 8, 2010

Chamale posted:

Yes, he was tired of the Barrett being the only .50 rifle in video games.

Fallout 76's handmade AK-47 looks so much better than anything in Fallout 4, that gun makes me want to build a character around it.

Handmade was actually from the FO 4 expacs I think. I def remember it in that game and I think that was pre76 so it wouldn't have been a backport.

76 has some real cool additions though. I mentioned the Browning M2, but you also have a MG42 as your second lmg option, there's a pump action shotgun that's a chimera of a couple of different Winchesters I think, they brought back the FO 1/2/NV original plasma rifle and there's a missile launcher that looks like something from GI Joe (in a good way). Also the grenade launcher from NV (the M79?).

Funky Valentine
Feb 26, 2014

Dojyaa~an

LashLightning posted:

Westside/Followers are more of the anarchist utopia that a bunch of people want out of New Vegas but the game doesn't go into them all that much. They get kicked around by the bigger groups and there's no way for the Courier to directly and outright secure them a place in the Mojave.
If you get them to back the NCR when Hoover Dam kicks off they get NCR money and supplies.

This is the only Followers ending that isn't "cannot handle the amount of work" or "gets kicked out of the Mojave".

SkyeAuroline
Nov 12, 2020

A Sometimes Food posted:

Handmade was actually from the FO 4 expacs I think. I def remember it in that game and I think that was pre76 so it wouldn't have been a backport.

76 has some real cool additions though. I mentioned the Browning M2, but you also have a MG42 as your second lmg option, there's a pump action shotgun that's a chimera of a couple of different Winchesters I think, they brought back the FO 1/2/NV original plasma rifle and there's a missile launcher that looks like something from GI Joe (in a good way). Also the grenade launcher from NV (the M79?).

It's from Nuka World, the Raiders got the plans for AKs and use them everywhere.
Isn't there also a literal hand cranked Gatling or something like that in 76? My experience with it has been brief so far and pretty mixed, but it does refine the FO4 look a fair bit and integrate it to older design (and the environments get beautiful).

Sheen Sheen
Nov 18, 2002

Byzantine posted:

Putting personal politics aside, House is the most interesting choice. The Legion is horrible down to the bones, WildCard is a smiling robot waggling his hand going "ehhhh" and the NCR is just the USA again.

House is just a petrostate with casinos instead of oil, that’s not all that interesting

SlothfulCobra
Mar 27, 2011

The secret is that House actually just doesn't like Elvis, so he has a low tolerance for impersonators being a powerful political faction.

That's also why his radio DJ robot doesn't play any rock music.

Sheen Sheen posted:

House is just a petrostate with casinos instead of oil, that’s not all that interesting

That's not how it works at all.

A Sometimes Food
Dec 8, 2010

SkyeAuroline posted:

It's from Nuka World, the Raiders got the plans for AKs and use them everywhere.
Isn't there also a literal hand cranked Gatling or something like that in 76? My experience with it has been brief so far and pretty mixed, but it does refine the FO4 look a fair bit and integrate it to older design (and the environments get beautiful).

Yeah there is. It's my main weapon actually. Very ammo efficient. Swap to the M2 or a flamer for real trouble though.

I've well given all my posting about it it's pretty obvious I've enjoyed it.

It's not the forever game GaaS they aimed for, and it certainly isn't a New Vegas, but I think it does what Skyrim and FO 3/4 do really well now.

Arc Hammer
Mar 4, 2013

Got any deathsticks?

Proletarian Mango posted:

Are there any Fallout/New Vegas webcomics that aren't just one-page commentaries on game stuff but maybe a telling of a story of their own using the setting?

None that I've seen that aren't those awesome comic book covers with the names of ingame quests.

One thing I would love to see is a Men of War or Company of Heroes RTS conversion mod for the Mojave campaign between NCR, Legion and Brotherhood factions.

Jamie Faith
Jan 13, 2020

Drakyn posted:

I'm earnestly not trying to make this come off as needlessly antagonistic, but your complaint seems to be that the guy who tried not to pick fights when he all he had was a bunch of underpowered robots changing his diplomatic stance when he acquired a giant army of overpowered robots is inconsistent. I think it's deeply believable. House was a callously violent jackass to the little people around him when it was convenient to him and he could get away with it , when his position was precarious and the people around him weren't so little he played it low and slow... and then the moment he could get away with it again hey look, he's a callously violent jackass if it's convenient.

Yeah, this. House is a dictator no different than Caeser or Kimball, he's just :decorum: about it

IMO, the best option is a good karma Yes Man route where you support the Followers of the Apocalypse and the people in general as much as you can. IE: send power from Helios one to everyone, help the FotA, do what's best for the Local settlements like protecting Goodsprings from the powder gangers and getting that robot in Primm to be the new sheriff, etc.

It's messy, but it's better in the long run than 2 different imperialist regimes or the robo Ancap king taking over.

Crazy Joe Wilson
Jul 4, 2007

Justifiably Mad!

Arcsquad12 posted:

None that I've seen that aren't those awesome comic book covers with the names of ingame quests.

It would've been a cool promotional/adaptation if a comic company did a series where instead of just focusing on Courier 6, it focused on all 6 (7) Couriers, and each issue jumped to a different one. You could have the different Couriers trek through different parts of the Mojave, side with different factions (A Legion Courier could do the Legion quests, an NCR Courier could do NCR quests, etc.). As the series goes on, the different Couriers would get whittled down until you had 2-3 left, and the surviving Couriers would pick the dead ones' issues. Daniel Wyand, Courier 4, would get a single issue as he treks to Primm and gets murdered by the Powder Gangers.


quote:

One thing I would love to see is a Men of War or Company of Heroes RTS conversion mod for the Mojave campaign between NCR, Legion and Brotherhood factions.

House Faction gets Securitrons and random tribal-turned family grunts.

Gaius Marius
Oct 9, 2012

New Vegas would've been better without the wildcard ending. It's such a copout. The game would've been better off if you couldn't just fall back on the nonesensical everyone you like is happy and everyone you don't like isn't bullshit.

Crazy Joe Wilson
Jul 4, 2007

Justifiably Mad!
The Devs included the Wild Card ending because one of their goals was to allow the game to be finished with all characters being killable. I guess you could argue there should have been ending slides where you everything is just in complete chaos.

Lightningproof
Feb 23, 2011

Gaius Marius posted:

New Vegas would've been better without the wildcard ending. It's such a copout. The game would've been better off if you couldn't just fall back on the nonesensical everyone you like is happy and everyone you don't like isn't bullshit.

You must have gotten a different wildcard ending to me I guess.

Gaius Marius
Oct 9, 2012

Crazy Joe Wilson posted:

The Devs included the Wild Card ending because one of their goals was to allow the game to be finished with all characters being killable. I guess you could argue there should have been ending slides where you everything is just in complete chaos.

I would've vastly preferred that yes. If a region is torn between two superpowers, and a secondary power and some dude rolls in and kills two heads of state, and starts saying who lives and dies things are gonna descend into anarchy.

Also the followers are like putting a bandage on a severed limb, it's a nice effort but your fooling yourself if you think they're making anything other than a miniscule amount of difference in the wasteland.

Vagabong
Mar 2, 2019

Sheen Sheen posted:

House is just a petrostate with casinos instead of oil, that’s not all that interesting

House's next move after claiming hoover dam will be to extend the single road of the strip 2800 miles across America.

Gaius Marius posted:

New Vegas would've been better without the wildcard ending. It's such a copout. The game would've been better off if you couldn't just fall back on the nonesensical everyone you like is happy and everyone you don't like isn't bullshit.

Sorry square, but some times a hip dude with a bullet in his head and 5 aces is his pocket is going to stick it to the old folks.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
The devs agree with you- Pillars Of Eternity 2 has a similar "choose a faction" main quest, and you can blow off all the factions and go your own way... leading to complete chaos and all out war all over the game's setting

SkyeAuroline
Nov 12, 2020

Lightningproof posted:

You must have gotten a different wildcard ending to me I guess.

Yeah, even with everything accounted for outside of base game it's not like everyone is getting out of Wildcard clean.
I'll definitely caveat my earlier "wildcard is by far the best option" with an important one: Base game Wildcard is a death sentence for the Mojave long term. Some shithead mailman rolls in, kills up to 3 heads of state (you can get Kimball too if you work with the Legion partway), and starts calling shots at the barrel of a gun is wiping out both of the big resources the Mojave has to build a stable society, overburdening a fourth, encouraging a group dedicated to preventing the betterment of mankind in any way that might cause harm to someone, and straining the smaller communities across the Mojave. It's a bad ending that some of the more isolated groups can come out from relatively clean and I would probably grudgingly endorse House in those circumstances as the least bad option presented. (Skipping a whole pile of CSPAM-worthy jokes that can fit here.)

But, for better or worse (it's better), New Vegas is not just the base game, it's also the DLCs, and DM and OWB flip that on its head on their own.

Funky Valentine
Feb 26, 2014

Dojyaa~an

Every Wildcard ending still has the Followers completely boned because it turns out the Mailman Dictator is bad at allocating resources or something.

Gaius Marius
Oct 9, 2012

The debate is what suffers the most I think, Can you imagine how vicious it would get if the Wildcards had to grit their teeth and choose between a Technocratic, Immortal, Immoral casino owner with a private army; and a expansionist, inefficient, corrupt, bought and paid for "democracy". It would all be so much more interesting. Instead we get Mister hole in the head coming to town and killing all the bad guys and helping out the followers, what a great guy.

Funky Valentine posted:

Every Wildcard ending still has the Followers completely boned because it turns out the Mailman Dictator is bad at allocating resources or something.

This feels right to me, Turns out not having any other plans except treating the symptom not the cause, doesn't lead to long term success.

Gaius Marius fucked around with this message at 01:59 on Feb 9, 2021

SkyeAuroline
Nov 12, 2020

Funky Valentine posted:

Every Wildcard ending still has the Followers completely boned because it turns out the Mailman Dictator is bad at allocating resources or something.


Yeah, they're written without the knowledge Avellone was going to present you with a dozen or so Star Trek replicators that can make medical supplies out of scrap metal and electricity, have you walk back under your own power and your own guidance from the Sierra Madre, and somehow expect you wouldn't promptly be putting some of the Courier's tens of thousands of caps in casino winnings towards hiring (or buying) some of those "1 for every 100 citizens" vehicles the NCR's got and has brought into the Mojave in-game to haul them back to the 38's basement. (Or, more slowly but more subtly, Brahmim towing.)

(e: oh right, that's Fallout Bible, just go with the Brahmin tow, though the working military trucks are canon at least)

Meanwhile, I'll be setting up the Followers' weekly crate of stimpaks and doctor's bags, thanks.

SkyeAuroline fucked around with this message at 01:59 on Feb 9, 2021

Funky Valentine
Feb 26, 2014

Dojyaa~an

SkyeAuroline posted:

Yeah, they're written without the knowledge Avellone was going to present you with a dozen or so Star Trek replicators that can make medical supplies out of scrap metal and electricity,

Those replicators were a terrible idea from a writing standpoint (and completely game-breaking from a gameplay standpoint) and that's why Old World Blues retcons them as incredibly experimental things that only just got off the production line at Big MT when the bombs fell. I don't blame the writers for never accounting for them again.

Jamie Faith
Jan 13, 2020

Gaius Marius posted:

The debate is what suffers the most I think, Can you imagine how vicious it would get if the Wildcards had to grit their teeth and choose between a Technocratic, Immortal, Immoral casino owner with a private army; and a expansionist, inefficient, corrupt, bought and paid for "democracy". It would all be so much more interesting. Instead we get Mister hole in the head coming to town and killing all the bad guys and helping out the followers, what a great guy.

It's ok for dark fiction to have somewhat happy endings sometimes :) I mean the courier already survived getting shot in the head twice. It's not that much more far fetched to believe Courier 6 could pull off creating a fully automated Robo communist utopia.

Also throwing General Oliver off Hoover Dam alone makes Wildcard the best ending :allears:

Gaius Marius
Oct 9, 2012

Funky Valentine posted:

Those replicators were a terrible idea from a writing standpoint (and completely game-breaking from a gameplay standpoint) and that's why Old World Blues retcons them as incredibly experimental things that only just got off the production line at Big MT when the bombs fell. I don't blame the writers for never accounting for them again.

Both them and the Holograms were terrible for a setting long term. Like why in gods name would a casino tycoon have immortal laser soldiers and not our boys on the Yangtze.

Jamie Faith posted:

It's ok for dark fiction to have somewhat happy endings sometimes :) I mean the courier already survived getting shot in the head twice. It's not that much more far fetched to believe Courier 6 could pull off creating a fully automated Robo communist utopia.

Also throwing General Oliver off Hoover Dam alone makes Wildcard the best ending :allears:

I mean tunnelers goona get you

Crazy Joe Wilson
Jul 4, 2007

Justifiably Mad!
Once again, there is only 1 Vending Machine from Dead Money outside of the Sierra Madre. The others are at the Sierra Madre and you cannot find your way back, with the cloud constantly moving around obfuscating things.

There's 1 for the entire Mojave.

Jamie Faith
Jan 13, 2020

Gaius Marius posted:

I mean tunnelers goona get you

That's what all the high tec robots who shoot rockets are for :berninator:

Funky Valentine
Feb 26, 2014

Dojyaa~an

Gaius Marius posted:

I mean tunnelers goona get you
Speaking of bad Chris Avellone ideas.

Jamie Faith
Jan 13, 2020

Funky Valentine posted:

Speaking of bad Chris Avellone ideas.

Yeah, I hate how cynical Avellone's writing is. "The world is always hosed no matter what. Better things arent possible" isn't interesting, it's boring imo.

SkyeAuroline
Nov 12, 2020

Funky Valentine posted:

Those replicators were a terrible idea from a writing standpoint (and completely game-breaking from a gameplay standpoint) and that's why Old World Blues retcons them as incredibly experimental things that only just got off the production line at Big MT when the bombs fell. I don't blame the writers for never accounting for them again.

100% agreed. They're a worse misstep for the setting than anything Bethesda ever could have done. Unfortunately, much like GoT (or whatever the new hot "controversial ending material" is), I don't get to pick and choose what official material that's repeatedly confirmed canonical by the IP holders is canonical or not. So in canon the Courier knows the location of at least 15 of them (accounting for all depicted on screen), knows the route from the Mojave to the Sierra Madre well enough to make the trek alone, and can* make good-enough matter slugs out of salvage material.

(* The canonicity of perks is weird, but Christine is explicit in dialogue that she can do it, so this is one I'm willing to give the benefit of the doubt as being an in-character thing.)

Crazy Joe Wilson posted:

Once again, there is only 1 Vending Machine from Dead Money outside of the Sierra Madre. The others are at the Sierra Madre and you cannot find your way back, with the cloud constantly moving around obfuscating things.

There's 1 for the entire Mojave.

One for the Mojave is still enough to get a lot of good work done. Limited, but significant. That said... Can you point to an in-game citation re: the journey that's compatible with the Courier's ability to leave and return to the Mojave under their own power & the Pip-Boy's auto-mapping? Elijah's claims don't hold up to the Courier's known abilities acknowledged in dialogue (hence not just mechanics). Not trying to be snide or anything, this is just equally a gameplay contrivance as Honest Hearts' "you can't leave by going back the way you came because it's too steep, we're holding the map to leave hostage until you help us, also the map just leads you back the way you came in". Dead Money's world design doesn't work with all your super powerful Mojave gear so you don't get the option to return despite having the route (and "the route" being reliable enough Dog can do it from memory).

NikkolasKing
Apr 3, 2010



I mean, the end of Lonesome Road is:

"It's said war - war never changes. Men do, through the roads they walk."

I found that pretty uplifting and not nearly as cynical as some think. I've certainly seen much more hopeless fiction, which I am perfectly okay with, too. Anything can be compelling.

His games are never as cynical as people say, anyway. KOTOR 2, Pillars 1, they both have plenty of hope in them.

Jamie Faith
Jan 13, 2020

NikkolasKing posted:

I mean, the end of Lonesome Road is:

"It's said war - war never changes. Men do, through the roads they walk."

I found that pretty uplifting and not nearly as cynical as some think. I've certainly seen much more hopeless fiction, which I am perfectly okay with, too. Anything can be compelling.

His games are never as cynical as people say, anyway. KOTOR 2, Pillars 1, they both have plenty of hope in them.

I admit it's been a while since I played LR. I'm going off what I remembered. Maybe when I play it again in my current playthrough I'll see it differently.

LashLightning
Feb 20, 2010

You know you didn't have to go post that, right?
But it's fine, I guess...

You just keep being you!

Crazy Joe Wilson posted:

Once again, there is only 1 Vending Machine from Dead Money outside of the Sierra Madre. The others are at the Sierra Madre and you cannot find your way back, with the cloud constantly moving around obfuscating things.

There's 1 for the entire Mojave.

They were made by the scientists at Big MT. You've got five of 'em - six, maybe - to get back to work on that, unless you just slaughter them all as so to get back to the Mojave.

Admittedly, this is making out the Courier to be Elijah, but less of a jackass. Building a nation out of these choice cuts of the Old World.

Funky Valentine
Feb 26, 2014

Dojyaa~an

Avellone's problem isn't the cynicism, it's that he writes mouthpiece characters that a) never shut up, and b) are positioned as such that you are to take them as the absolute word of god about the setting, because they're Avellone's words about the setting.

And then you have the tunnelers who exist because Chris is pissed about the idea of Fallout civilization moving beyond Mad Max pastiche.

mellonbread
Dec 20, 2017

Funky Valentine posted:

Avellone's problem isn't the cynicism, it's that he writes mouthpiece characters that a) never shut up
Reminder that Ulysses didn't make it into the base game because his total amount of dialogue exceeded the space on the game disc.

Funky Valentine
Feb 26, 2014

Dojyaa~an

mellonbread posted:

Reminder that Ulysses didn't make it into the base game because his total amount of dialogue exceeded the space on the game disc.

I bet he had a stupid nickname for every minor faction.

Gaius Marius
Oct 9, 2012

I don't think LR's ending is that cynical either, the tunnlers are hardly an unstoppable force. I think it's more to show that everyone in the Mojave is so fixated on the platinum chip, the drat et all that they miss the big picture, there's an existential threat to humanity that's lurking on the edge, slowly creeping closer. The question then is will humanity as a whole learn to stop killing eachother for half a minute and confront it, or will they be so consumed by their melee they perish without realizing the danger.


Funky Valentine posted:

Speaking of bad Chris Avellone ideas.

Avellone is a writing enigma, when he's good you get some of the best writing in games, when he's bad you get whatever the gently caress the grieving widow was supposed to be.

Adbot
ADBOT LOVES YOU

Jamie Faith
Jan 13, 2020

Funky Valentine posted:

And then you have the tunnelers who exist because Chris is pissed about the idea of Fallout civilization moving beyond Mad Max pastiche.

Why can't we ever get BEYOND Thunderdome? :v:

Anyway, That's what I meant when I was talking about his cynicism. Like the idea that humanity can never truly make progress and will always just be stuck in Mad Max world is pretty bleak.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply