Whybird posted:If your GM can't come up with ways that pushing a big, heavy ball of gold through a trap-filled dungeon leads to Wile E. Coyote-style hijinks then they're really not trying hard enough. If I was DMing I would allow the players to create their giant magic gold ball, but would have it roll out of control and crush the local village they were saving from the dragon. "Who knew the dragon had one final trap to spring." "Yes. The dragon."
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# ? Feb 9, 2021 15:58 |
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# ? May 28, 2024 22:55 |
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90s Cringe Rock posted:A gold coin was originally 1/50th of a pound in weight and a pound of gold coins was enough to buy 2500' of rope, OK I get that we're discussing board games here but we didn't all play Dungeons & Dragons so stick with non-fantasy units, TIA.
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# ? Feb 9, 2021 15:59 |
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3D Megadoodoo posted:OK I get that we're discussing board games here but we didn't all play Dungeons & Dragons so stick with non-fantasy units, TIA.
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# ? Feb 9, 2021 16:01 |
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Zoig posted:I think I recall tomb of horrors has big adamantine doors too, and some people "beat" the adventure by successfully taking the doors and going home, so I don't blame em for tryin. In the 3.5 edition they replaced it with a steel door (with some magical enchantments) and included a note that it was too expensive for the demons to keep replacing the adamantine door. Also, just give the players a bag of holding so even the pedants don't need to care about the coins. Kennel has a new favorite as of 16:21 on Feb 9, 2021 |
# ? Feb 9, 2021 16:19 |
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My group once had a problem of "lots of loot on one side of 40 ft gorge", which resulted in the solution 'throw it across' which spurred an argument of if you could throw heavy gold that far. It was just after Halloween so the argument was resolved by us hurling pumpkins across the 4-lane road we lived on, to the bafflement of some neighbors
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# ? Feb 9, 2021 16:40 |
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90s Cringe Rock posted:A gold coin was originally 1/50th of a pound in weight and a pound of gold coins was enough to buy 2500' of rope, a suit of plate armour, a light horse and half a mule, or 10 buds of garlic. Barley 2 copper Ale 1 copper Cloth 1 copper Lard 2 copper Garlic 1 gold Salt fish 2 copper please help me with my budget my family is dying.
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# ? Feb 9, 2021 16:48 |
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Evilreaver posted:My group once had a problem of "lots of loot on one side of 40 ft gorge", which resulted in the solution 'throw it across' which spurred an argument of if you could throw heavy gold that far. You should have built a bridge out of tabletop gaming derails, because they're incredibly long and apparently nothing can break them.
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# ? Feb 9, 2021 16:51 |
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...of SCIENCE! posted:You should have built a bridge out of tabletop gaming derails, because they're incredibly long and apparently nothing can break them. Idk Smashing Pumpkins seems like a perfectly good way of settling the discussion, didn’t they have a song about geeks or nerds or whatever?
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# ? Feb 9, 2021 16:56 |
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In the vague hope of either stopping the derail or reviving an old thread, here's the dumb things you can do with roleplaying game systems.
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# ? Feb 9, 2021 17:03 |
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...of SCIENCE! posted:You should have built a bridge out of tabletop gaming derails, because they're incredibly long and apparently nothing can break them. Perhaps after the bridge is built you can get over it
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# ? Feb 9, 2021 17:15 |
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axolotl farmer posted:Barley 2 copper Spend less on garlic.
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# ? Feb 9, 2021 17:29 |
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poonchasta posted:Spend less on garlic. No.
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# ? Feb 9, 2021 17:30 |
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IMO garlic deserves its high value as it helps make the most rotten foods palatable. Also the warding off of vampires thing.
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# ? Feb 9, 2021 17:34 |
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in one of the earlier editions, either 2e or the Menzer red box set, coins were 10 to a pound. so just under an ounce and a half troy, currently worth nearly $2800 US, could buy you a mug of ale. one of our first house rules was to ignore this.
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# ? Feb 9, 2021 17:44 |
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The more current system, where most people supposedly live off fractions of gold pieces, but the adventuring economy is basically a bunch of more actively murderous jeff bezos' running around spending the GDP of entire cities on magic items, is just as daft.
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# ? Feb 9, 2021 17:46 |
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My verisimilitude is only satisfied if we spend at least two sessions on elaborate portage style logistics where we construct rope bridges, sleds, rafts, and haggle (with no less than 6 intimidate/diplomacy/seduce/barter/streetwise checks) with the local bugman population over their requested payment of 50silver for three hours. Then my DM painstakingly models inflation so that we can track the injection of more liquidity and Capital into a local economy, followed by rolling on the material conditions table to see if the hyper inflation bubble caused a peasant rebellion or a local merchant becomes a warlord.
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# ? Feb 9, 2021 17:54 |
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space uncle posted:My verisimilitude is only satisfied if we spend at least two sessions on elaborate portage style logistics where we construct rope bridges, sleds, rafts, and haggle (with no less than 6 intimidate/diplomacy/seduce/barter/streetwise checks) with the local bugman population over their requested payment of 50silver for three hours.
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# ? Feb 9, 2021 17:59 |
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space uncle posted:My verisimilitude is only satisfied if we spend at least two sessions on elaborate portage style logistics where we construct rope bridges, sleds, rafts, and haggle (with no less than 6 intimidate/diplomacy/seduce/barter/streetwise checks) with the local bugman population over their requested payment of 50silver for three hours. Call me
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# ? Feb 9, 2021 18:02 |
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Android Apocalypse posted:IMO garlic deserves its high value as it helps make the most rotten foods palatable. I hate garlic and I'm allergic to it, so I never understood its use. space uncle posted:My verisimilitude is only satisfied if we spend at least two sessions on elaborate portage style logistics where we construct rope bridges, sleds, rafts, and haggle (with no less than 6 intimidate/diplomacy/seduce/barter/streetwise checks) with the local bugman population over their requested payment of 50silver for three hours. You laugh but the best session I ever DM'ed over was when my players stumbled into a cloud giant floating fortress that was actually a bank presided over by some techbro giant who had invented something like a fantasy version of the blockchain. After extremely corporate negotiations, my players deposited a fortune totalling nearly 16K gp (except the dwarf with the gambling addiction, which, yes, kind of ironic) only to find out that their keys to access their vaults didn't work long after the cloud fortress and the giant had vanished. So basically it was a highway robbery in a very white-collar way.
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# ? Feb 9, 2021 18:15 |
I once spent hours painstakingly building a Rogue Chef in Pathfinder (because I'd been reading Dungeon Delicious), taking some background or whatever that started me off with an inheritance so I could afford to stock up a food Then the game got canceled because someone moved
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# ? Feb 9, 2021 18:21 |
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# ? Feb 9, 2021 18:37 |
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What's a chainblock?
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# ? Feb 9, 2021 18:40 |
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3D Megadoodoo posted:What's a chainblock? https://www.youtube.com/watch?v=JzS96auqau0&t=26s
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# ? Feb 9, 2021 18:41 |
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FFT posted:I once spent hours painstakingly building a Rogue Chef in Pathfinder (because I'd been reading Dungeon Delicious), taking some background or whatever that started me off with an inheritance so I could afford to stock up a food
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# ? Feb 9, 2021 18:42 |
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3D Megadoodoo posted:What's a chainblock? sounds like you don't know anything about Minecraft, man
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# ? Feb 9, 2021 18:45 |
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Jeza posted:sounds like you don't know anything about Minecraft, man I know it sucks.
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# ? Feb 9, 2021 18:46 |
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3D Megadoodoo posted:What's a chainblock? https://www.youtube.com/watch?v=fipmqNbQn3s
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# ? Feb 9, 2021 18:48 |
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Wow I can't believe that happended.
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# ? Feb 9, 2021 18:50 |
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Pope Hilarius II posted:I hate garlic and I'm allergic to it, so I never understood its use. Found the vampire.
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# ? Feb 9, 2021 18:56 |
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space uncle posted:My verisimilitude is only satisfied if we spend at least two sessions on elaborate portage style logistics where we construct rope bridges, sleds, rafts, and haggle (with no less than 6 intimidate/diplomacy/seduce/barter/streetwise checks) with the local bugman population over their requested payment of 50silver for three hours. You joke but there was a dude in Tradgames who ran with a group that would get pissed and argue with him if the kobolds in a dungeon didn't have a functioning, thought out economy, with revenue sources and outflow and pay rates for different types of kobolds. I played a lot of dnd with some extremely pedantic nerds and i still can't even imagine this.
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# ? Feb 9, 2021 19:12 |
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What's the point of interacting with kobolds if not to disrupt their economy and build some of them into Randian supermen while others languish in poverty that you created? What ho, Dungeon Master?
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# ? Feb 9, 2021 19:18 |
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I would help the kobolds escape the cycles of poverty, and help them overthrow their capitalist masters, eventually introducing full communism to the realm.
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# ? Feb 9, 2021 19:30 |
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# ? Feb 9, 2021 19:47 |
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3D Megadoodoo posted:Wow I can't believe that happended. https://www.youtube.com/watch?v=EpB83chNBQc
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# ? Feb 9, 2021 19:58 |
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DMs should start phasing in rare gems in place of gold coins as the value of loot increases. this way the murderhobos can continue slaying innocents unencumbered
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# ? Feb 9, 2021 21:33 |
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https://twitter.com/lawrencehurley/status/1359207169091108864?s=21
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# ? Feb 9, 2021 21:57 |
(judge gets mad at me) Sorry. Im sorry. Im trying to remove it
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# ? Feb 9, 2021 21:59 |
....I’m ready to move forward
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# ? Feb 9, 2021 22:14 |
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This is pretty good. Also lol at the prohibited recording screen.
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# ? Feb 9, 2021 22:19 |
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# ? May 28, 2024 22:55 |
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A bit late to the party about coins but, iirc, 3.5 Edition(might be 4th) has a rule for impractical treasure finds like "you pay 10% - 15% of the loot to be carried and stored for you and it happens in the background" which was a good compromise I think.
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# ? Feb 9, 2021 23:08 |