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Nordick
Sep 3, 2011

Yes.

TeaJay posted:

Okay yeah, I can't chop down birch or pine on my single player world yet, it'll probably be better trying when I have access to better wood material.

You can chop pine trees with just a stone axe. It's just birch and oak that need a metal one.

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explosivo
May 23, 2004

Fueled by Satan

GruntyThrst posted:

Build some bronze nails to unlock the recipie.

Damnit, I knew I should have tried those. Thanks!

TeaJay
Oct 9, 2012


Nordick posted:

You can chop pine trees with just a stone axe. It's just birch and oak that need a metal one.

Ohhh, thanks for the reminder.

I put some 4m pine logs as vertical supports and it seems a lot better! Thanks for the tips.

Bardeh
Dec 2, 2004

Fun Shoe
Jumped on for a bit to progress a little before my brother can get on again later. We just unlocked the smelter etc to make bronze stuff, and it's a real pain, especially solo, to go out and get all the copper. Until now, playing solo felt fine, but it's very time consuming to craft and upgrade all the bronze stuff you'll need.

TeaJay
Oct 9, 2012


Bardeh posted:

Jumped on for a bit to progress a little before my brother can get on again later. We just unlocked the smelter etc to make bronze stuff, and it's a real pain, especially solo, to go out and get all the copper. Until now, playing solo felt fine, but it's very time consuming to craft and upgrade all the bronze stuff you'll need.


re: solo Just wait until you get to the iron part next ...

I reckon my solo experience will limit to bronze and trying out building various huts for my little village. I mean, you can do everything solo, it just seems very clear it's meant for a 2-5 player co-op game. Which is kind of fine in terms of balancing it.

Communist Bear
Oct 7, 2008

I've opened a Valheim thread :)

https://forums.somethingawful.com/showthread.php?threadid=3958782

dogstile
May 1, 2012

fucking clocks
how do they work?

Anime Store Adventure posted:

So I saw the responses to the solo question - but how viable is just two people? I figure it’s helped a lot by the “hey we’re playing together” effect but I get the sense that the real sweet spot is more 3-5 or more?

My friend and I are pretty patient and also good at figuring out how to be efficient with exactly these sorts of games (we did very well with 7 Days to Die as a duo coming in pretty cold and having to spend every day efficiently, no other players) so I think we’ll have a good time.

Sort of an addendum, how’s the work breakdown? He’s much more willing to spend time exploring, hunting, foraging, and leaving me to fastidiously build a perfect base. Does it make sense to run a 50/50 like that? Can we kind of work into those roles?

I appreciate the care taken for spoilers so far so if you can weigh in be mindful that I appreciate going in as ‘cold’ as possible relative to specific details. In the end I think we’ll enjoy it, but I’m a little worried if it gets too grindy.

I actually think i'd have progressed faster if it was just me and my buddy rather than 9 of us. The other 7 are getting real weird about us progressing without us, but then they spent 6 hours looking for a trader and hunting deer.

Between two of us, in a night we explored a new biome, got 300 of a "new material", fought a ton of new enemies and set up an outpost. In the same timeframe as the trader search the others had going.

Fart Car '97
Jul 23, 2003

dogstile posted:

I actually think i'd have progressed faster if it was just me and my buddy rather than 9 of us. The other 7 are getting real weird about us progressing without us, but then they spent 6 hours looking for a trader and hunting deer.

Between two of us, in a night we explored a new biome, got 300 of a "new material", fought a ton of new enemies and set up an outpost. In the same timeframe as the trader search the others had going.

Tbf finding the trader is super important and hunting deer seems like a waste of time until suddenly it's not

Cactus
Jun 24, 2006

Bardeh posted:

Jumped on for a bit to progress a little before my brother can get on again later. We just unlocked the smelter etc to make bronze stuff, and it's a real pain, especially solo, to go out and get all the copper. Until now, playing solo felt fine, but it's very time consuming to craft and upgrade all the bronze stuff you'll need.

Put all the stuff in at dusk. Go to bed. Good Morning! all your stuff is instantly smelted.

dogstile
May 1, 2012

fucking clocks
how do they work?

Fart Car '97 posted:

Tbf finding the trader is super important and hunting deer seems like a waste of time until suddenly it's not

I'm gonna move this over to the Valheim thread, but I want everyone to know this because its silly.

Start a solo world, bring your money with you. Use a custom seed, enter in:

42069lolxd

Go directly south, you'll find a trader.

Shoehead
Sep 28, 2005

Wassup, Choom?
Ya need sumthin'?

dogstile posted:

I'm gonna move this over to the Valheim thread, but I want everyone to know this because its silly.

Start a solo world, bring your money with you. Use a custom seed, enter in:

42069lolxd

Go directly south, you'll find a trader.

Lmao awesome

Kaddish
Feb 7, 2002
Just FYI if you find a cave that says Troll Cave, it is exactly that and there is very little room to maneuver. 😞 That is not going to be a fun run back.

Tias
May 25, 2008

Pictured: the patron saint of internet political arguments (probably)

This avatar made possible by a gift from the Religionthread Posters Relief Fund
Valheim:

Anyone know the frequency of town attacks? And do they happen even if you're offline?

nakieon
Aug 28, 2020

dogstile posted:

I'm gonna move this over to the Valheim thread, but I want everyone to know this because its silly.

Start a solo world, bring your money with you. Use a custom seed, enter in:

42069lolxd

Go directly south, you'll find a trader.

How far south? I feel like I've been walking for miles. Is it past the Mountain biome?

Quill
Jan 19, 2004

Tias posted:

Valheim:

Anyone know the frequency of town attacks? And do they happen even if you're offline?

There seems to be a random timer ticking in the background, with a very generous period of safety between attacks. Once they occur, the place targeted is always one that fulfills all requirements of "shelter" and has at least one player in it, or near it. Meaning that all structures are safe while the server is offline. Nothing apparently decays during that time either.

NoNotTheMindProbe
Aug 9, 2010
pony porn was here
Ark: Survival Evolved is almost a roguelike experience when playing solo. There are dozens of animals you've never heard of and half of the game is figuring out if the new animal you just spotted will try to kill you or not and if you're tough enough to fight it.

Thankfully you don't loose any XP when you die and the animals don't attack your buildings so you can build a network of safe outposts to make exploration easier.

dogstile
May 1, 2012

fucking clocks
how do they work?

nakieon posted:

How far south? I feel like I've been walking for miles. Is it past the Mountain biome?

You'll go south and the map will curve inwards with a black forest on the left, you'll need to cross the river and walk into the black forest. You'll get a notification once you walk into it.

If you've gone to the mountain its too far.

https://www.reddit.com/r/valheim/comments/lfebk8/trader_seed_and_map/

You must have veered off a little bit, mine pinged off before i even got to the black forest

LASER BEAM DREAM
Nov 3, 2005

Oh, what? So now I suppose you're just going to sit there and pout?
Kenshi is on sale for $17.99. Typically I don't really go for ultra hard games, but I have heard good things about this one. Is it worth the :20bux:

Dandywalken
Feb 11, 2014

Absolutely

ShootaBoy
Jan 6, 2010

Anime is Bad.
Except for Pokemon, Valkyria Chronicles and 100% OJ.

LASER BEAM DREAM posted:

Kenshi is on sale for $17.99. Typically I don't really go for ultra hard games, but I have heard good things about this one. Is it worth the :20bux:

Kenshi isn't necessarily ultra hard because of raw difficulty, its more because its deeply, insanely complex and doesn't really tell you a lot outright, leaving most things for you to either logic out (carrying heavy poo poo around makes you stronger) or learn from painful, painful experience (the best way to raise your toughness is to get the everloving poo poo beaten out of you.)

Drone
Aug 22, 2003

Incredible machine
:smug:


Kenshi is very good and I really hope Kenshi 2 actually happens and is also good.

Speaking of survival games, I bought UnReal World on a whim. I'm used to some groggy roguelikes but boy :stare:

Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


It takes a while to get used to and its indeed kinda clunky, but UnReal World is so good for what its trying to be.

Drone
Aug 22, 2003

Incredible machine
:smug:


Galaga Galaxian posted:

It takes a while to get used to and its indeed kinda clunky, but UnReal World is so good for what its trying to be.

Three RL hours in and I have three walls for my future lakeside cabin built. Every day is a struggle of balancing exhaustion between trying to get this house done and fishing in the vain hopes of catching enough to eat each day. My dude is constantly exhausted to the point of passing out and always, always hungry.

Game's real.

Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


Your'e building a cabin already? Dang. I usually spend some time adventuring to get a nice set of tool axes (having the right axe for a job makes it so much faster!), some other useful things (such as a dog or two, nets, weapons, bow and arrows, etc) before settling down.

Its usually late summer or early fall (from a spring start) before I start working on a homestead.

Dandywalken
Feb 11, 2014

UnrealWorld gets bonus points from me for being the only game I know (aside from CDDA maybe) that models how much loving meat you get from a deer etc. Once you get one in a pit trap, it'll go bad before you can eat it all unless you properly preserve it.

eggyolk
Nov 8, 2007


I've been looking for a successor to Banished but haven't had much luck, any suggestions?

KirbyKhan
Mar 20, 2009



Soiled Meat

ShootaBoy posted:

Kenshi isn't necessarily ultra hard because of raw difficulty, its more because its deeply, insanely complex and doesn't really tell you a lot outright, leaving most things for you to either logic out (carrying heavy poo poo around makes you stronger) or learn from painful, painful experience (the best way to raise your toughness is to get the everloving poo poo beaten out of you.)

Onboarding to Kenshi is insane. The wiki is extremely sparse, and it feels like there is no way any of this could be useful information. Then you play 50 hours trying to renovate hub, journeying through jesus land for eggplants, your third journey in goes terribly wrong and it is because one of your new dudes has horns or a robot arm. Then you go back to the wiki with Kenshibrain and it is exactly enough information for you to do your next great work.

explosivo
May 23, 2004

Fueled by Satan

I just could not get into Kenshi, and I tried enough times that I went over my refund window and am now stuck with it. It's almost too open ended for me to get into, I dunno. I just have no idea what I should be doing at any point ever and usually end up getting my rear end kicked which I've been told is actually fine because you need to level up in 'getting your rear end kicked' so you get your rear end kicked less and ehhhh.. I mean to go back to it at some point since I'm stuck with it but I'm not sure when.

Drone
Aug 22, 2003

Incredible machine
:smug:


Kenshi's all about setting goals for yourself and working toward them, because the game won't do it for you. Unfortunately Kenshi is also often a buggy mess where those goals aren't as attainable as you would like them to be, but it's still a ton of fun.

So for my first playthrough I wanted to do what KirbyKhan mentioned and renovate/restore Hub. It's a nice little town in a neat spot and presents that immediately as an idea -- it's just a shame that iirc nothing you do in Hub is permanent/belongs to you (besides the couple of houses you can buy? Might be wrong, it's been ages since I've played) and I don't think Hub gets true raids like actual settlements built by the player would. Anyway, that playthrough ended up with me dying dumb way for sure.

Second playthrough I started in the United Cities with the goal of starting a cactus farm and making an empire built on the booze trade. Went far enough out of town to start my own little sand dune farm, had great fun with it (also took ages to get profitable, and only really did so once I had a drone who was super good at farming helping me out, and another NPC companion to shuttle my goods back and forth to town). Eventually expanded the enterprise to a few buildings and a bunch of cactus fields, the cats were rolling in. Then a raid put an and to that, as my employees were nearly all farmy non-combat types, and everything came crashing down. It owned.

Truga
May 4, 2014
Lipstick Apathy

eggyolk posted:

I've been looking for a successor to Banished but haven't had much luck, any suggestions?

https://store.steampowered.com/app/1062090/Timberborn/

i'm waiting for this to get more content. i finished the demo and it's more or less banished but a bit easier, but with river control/dams and dry seasons

NoNotTheMindProbe
Aug 9, 2010
pony porn was here

eggyolk posted:

I've been looking for a successor to Banished but haven't had much luck, any suggestions?

tried Dawn of Man?

https://store.steampowered.com/app/858810/Dawn_of_Man/

Drunk in Space
Dec 1, 2009

ShootaBoy posted:

(the best way to raise your toughness is to get the everloving poo poo beaten out of you.)

But by the right things, not the things that, you know, eat you (which there are lot of)

dogstile
May 1, 2012

fucking clocks
how do they work?

Drunk in Space posted:

But by the right things, not the things that, you know, eat you (which there are lot of)

I mean that basically means don't get beat up by dogs/spiders/cannibals

Also being enslaved in that game is basically just ninja training camp, so when I hear people immediately reloading upon being enslaved I'm always going "whyyyyyy"

CuddleCryptid
Jan 11, 2013

Things could be going better

dogstile posted:

I mean that basically means don't get beat up by dogs/spiders/cannibals

Also being enslaved in that game is basically just ninja training camp, so when I hear people immediately reloading upon being enslaved I'm always going "whyyyyyy"

Imo that is part of a reason why the game is so hardmode in the start, because it gets its Rpg threat chart completely backwards compared to the norm.

Men with giant clubs: Stat city

A single Australian spider: sure hope you had a quicksave because they literally just ate you

S w a y z e
Mar 19, 2007

f l a p

In kenshi my best run ever was one with a singular purpose: to create the Perfect Man. I traversed the word with nothing but my one man, leveling him up to the point he was able to solo hordes of hungry bandits. I poured tens of thousands of cats into the finest arms and armor, but it still wasn't enough, so I replaced all his limbs with masterwork robot limbs. Yet his power was still eclipsed by legendary enemies like the bugmaster. So I savescummed about 50 times until he got a lucky KO on the bugmaster, kidnapped him, and forced him to teach the Perfect Man all of his secrets. It still didn't save him from the beak things

eggyolk
Nov 8, 2007


Truga posted:

https://store.steampowered.com/app/1062090/Timberborn/

i'm waiting for this to get more content. i finished the demo and it's more or less banished but a bit easier, but with river control/dams and dry seasons

The water working aspect seems really cool, but I'm not sure I can get over the beaver theme.



This looks perfect, thanks!

KirbyKhan
Mar 20, 2009



Soiled Meat
Kenshi hits those same notes for me that some edutainment game on the apple 2 game hits. It was a fish game where you could play as a small fish and a medium fish and a big fish. Avoid fish bigger than u eat fish smaller than u

I am now, after 40 hours, actively looking for goblin cultist, thrall groups, and beak things. Hungry bandits are beneath me. I am unsure about dust bandits or black dragons or various flavor of ninja.

Actual nation states would murder me dead if I wasn't beneath their attention.

Bum the Sad
Aug 25, 2002
Hell Gem

KirbyKhan posted:

Kenshi hits those same notes for me that some edutainment game on the apple 2 game hits. It was a fish game where you could play as a small fish and a medium fish and a big fish. Avoid fish bigger than u eat fish smaller than u

I am now, after 40 hours, actively looking for goblin cultist, thrall groups, and beak things. Hungry bandits are beneath me. I am unsure about dust bandits or black dragons or various flavor of ninja.

Actual nation states would murder me dead if I wasn't beneath their attention.

Odell Lake

Tias
May 25, 2008

Pictured: the patron saint of internet political arguments (probably)

This avatar made possible by a gift from the Religionthread Posters Relief Fund
drat, Valheim crossed 2 million copies sold. I can see why, really, stuff is more addictive than WoW to special mindset. My gaming crew has already taken to calling it 'viking crack'.

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Fart Car '97
Jul 23, 2003

It's the right combination of simple enough to understand that you don't need to consult a wiki to make it work, but complex enough that you're discovering new things on your own for dozens of hours. The boss based progression is an excellent conceit that provides motivation to explore and progress without needing a competitive element.

Also, I don't think this can be overstated: The game is uniquely beautiful without being a drag on your system. The vast majority of survival games are loving ugly, to put it kindly, and piss poorly optimized and clunky to boot. Valheims physics are very Half-life-2-era in the best possible way.

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