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silvergoose
Mar 18, 2006

IT IS SAID THE TEARS OF THE BWEENIX CAN HEAL ALL WOUNDS




Mayveena posted:

Yay! Octavian of BGG banned an All Lives Matter guy because of repeated moderation regarding Black people and Black Lives Matter. They have really improved their moderation in the past year and a half or so, I'm impressed!

Really good to hear.

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manero
Jan 30, 2006

Mayveena posted:

Yay! Octavian of BGG banned an All Lives Matter guy because of repeated moderation regarding Black people and Black Lives Matter. They have really improved their moderation in the past year and a half or so, I'm impressed!

Nice. I don't participate in BGG forums much, but I've also been impressed with their moderation.

PerniciousKnid
Sep 13, 2006

Kerro posted:

Seems there's a bunch of decent games based on existing IP, but for almost all of them it seems there's another game in the same/similar genre that does the same thing better with the possible exceptions of BSG and Dune.

Does PanAm count as existing IP?

Mayveena
Dec 27, 2006

People keep vandalizing my ID photo; I've lodged a complaint with HR

PerniciousKnid posted:

Does PanAm count as existing IP?

PanAm doesn't exist as an airline anymore so the use of PanAm at least in theory as it relates to its previous existence as an airline is no longer IP. In order to have a trademark in something you have to be trading in it, and PanAm the airline is dead.

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


I tried Anno 1800 and I had mixed feelings about it. I both like and dislike how the supply chain system has been developed: it makes things much easier to track since you don't have individual trade tokens that you need to expend, but on the other hand it does mean that you aren't creating supply chains, but more something akin to prerequesites, which you can then discard when you are done with them and don't actually need that particular step in the supply chain anymore, which seems counter to the actual supply chains created within the video game itself, where the base buildings are still required later on because it's the starting point of the chain. I'm also a bit unsure about the way that points are scored, with the lion's share being based on the worker cards you get, which I think can lend to someone just getting lucky that they manage to get cards that overlap. So yeah, I kind of enjoyed it, but not as interesting as I thought it was going to be.

The Eyes Have It
Feb 10, 2008

Third Eye Sees All
...snookums
BGG in particular making "dismissive" comments be something that gets deleted/struck out was something in particular that I thought was really progressive.

Maybe it's a product of me growing up in a "oh words can't hurt you, just ignore them" generation, but it genuinely took me by surprise and got me thinking in new directions re: moderating content, and why to bother. That poo poo absolutely is not harmless.

terebikun
May 27, 2016
Merchants & Marauders question: If you are in port, can you scout for the purposes of a Merchant Raid or to attack an NPC/player if they're in your Sea Zone? I know that people can't scout for you while you are in port, but I haven't found anything in the rulebook that suggests you can't do those things while in port yourself.

Grundma
Mar 26, 2007

DOG controls your destiny. Seek out three items of his favor and then seek his shrine.

LifeLynx posted:

Has anyone tried Spirit Island over webcam? I find TTS too clunky, and the Steam game has no multiplayer (whyyyy), so I figured it'd work like this: I'd set up an island and point my high-quality webcam at it, along with my board, whatever event/fear cards come up, etc. My friend would share his spirit's board and hand to discuss what to play where. All the lands are numbered so it's as easy to reference them as it would be with chess squares. The only real difficulty I'd think would be gaining power cards. I suppose I could show him four and he'd pick one from them and find that card in his physical set at home. Has anyone tried this or have any thoughts?

I've played it a couple of times with my brother in law over webcam. One thing I would recommend is that you put something to act as a compass so you can describe stuff as being "north of the city" etc without getting confused. What we did is I would draw cards and tell him which ones and he would look them up on https://sick.oberien.de/?query= to find the images. It worked decently but is still a bit clunky.

Llyranor
Jun 24, 2013

The Eyes Have It posted:

BGG in particular making "dismissive" comments be something that gets deleted/struck out was something in particular that I thought was really progressive.

Maybe it's a product of me growing up in a "oh words can't hurt you, just ignore them" generation, but it genuinely took me by surprise and got me thinking in new directions re: moderating content, and why to bother. That poo poo absolutely is not harmless.
I generally agree with the posts being wiped, but the unfortunately side effects is that some evidence is also being deleted.

With Phil Eklund being banned, and a large number of his posts being purged from a recent slavery blog thread, his sycophants will throw themselves in the fire to defend him either way, but we've lost important evidence of how freaking wacko he is to sway people who don't know the details of his toxicity. Socialism is slavery, abolition being possible all thanks to capitalism, bragging about being the only designer brave enough to gameify the R word rape.

Admiralty Flag
Jun 7, 2007

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022

PerniciousKnid posted:

Does PanAm count as existing IP?

It's not a traditional IP and in any case it's closer to theming (like Pan Am) than having game mechanics reflect an IP like BSG or Dune, but I'm really taken with Parks (especially with the addition of Nightfall). It could easily have been a bit of shovelware to sell on a rack to a semi-captive audience and outdoors aficionados, but it's a quality game.


Apropos of Parks and Pan Am, this coronavirus hellscape has given me renewed appreciation for lighter, more casual games. If I didn't spend 95% of my gaming time with my immediate family, who aren't hardcore gamers, I don't know if I'd own a copy of either.

Mayveena
Dec 27, 2006

People keep vandalizing my ID photo; I've lodged a complaint with HR

Llyranor posted:

I generally agree with the posts being wiped, but the unfortunately side effects is that some evidence is also being deleted.

With Phil Eklund being banned, and a large number of his posts being purged from a recent slavery blog thread, his sycophants will throw themselves in the fire to defend him either way, but we've lost important evidence of how freaking wacko he is to sway people who don't know the details of his toxicity. Socialism is slavery, abolition being possible all thanks to capitalism, bragging about being the only designer brave enough to gameify the R word rape.

I respectfully disagree. BGG does not need to amplify Eklund's horrible views.

nordichammer
Oct 11, 2013
Yeah I agree with Mayveena. Having the information mingling with normal conversations allows people to latch onto. Nuking it from orbit I think is more healthy long term.

See also: 'ironic' racism, misinformation

Llyranor
Jun 24, 2013

Mayveena posted:

I respectfully disagree. BGG does not need to amplify Eklund's horrible views.

No, I agree that his crap needs to be purged as well. I'm just saying it's too bad the evidence needs to disappear at the same time. On the other hand, he and his sycophants BS their way through and ignore whatever evidence is thrown their way anyway, like how he's still doubling down on his banker holocaust on his facebook.

Magnetic North
Dec 15, 2008

Beware the Forest's Mushrooms

Llyranor posted:

No, I agree that his crap needs to be purged as well. I'm just saying it's too bad the evidence needs to disappear at the same time. On the other hand, he and his sycophants BS their way through and ignore whatever evidence is thrown their way anyway, like how he's still doubling down on his banker holocaust on his facebook.

I guess, but we don't really think we need any additional evidence to conclude that indeed Eklund is a racist, misogynist, and all around massive piece of poo poo.

Countblanc
Apr 20, 2005

Help a hero out!
yeah he has literal published screeds in all of his game manuals.

Llyranor
Jun 24, 2013
You're all correct. There's plenty of evidence of Eklund's trash already. People who turn a blind eye to it to defend him aren't arguing in good faith.

Stickman
Feb 1, 2004

PerniciousKnid posted:

Does PanAm count as existing IP?

Despite the original airlines being defunct, the Pan Am trademark has been sold several times and is still active for branding. In fact it's been sold and split enough that there are currently two companies holding trademarks for the Pan Am brand, and both license it for use on various products: a railroad company apparently bought the rail rights and associated trademarks, and the airlines has been resurrected several times. The airlines holds many of the current trademarks and have current renewal applications in as of last year. It's also possible that the logo itself might have copyright protection, but I'm not sure if it qualifies as "sufficiently artistic"?

Anyway, like most IP questions it seems to be a giant mess.

E: From the end of the manual, Funko/Prospero Hall licensed the Pan Am branding from whoever currently has the airlines:

Stickman fucked around with this message at 21:04 on Feb 13, 2021

Mayveena
Dec 27, 2006

People keep vandalizing my ID photo; I've lodged a complaint with HR
I'd like to see that adjudicated in court, too much IP that's out there that shouldn't count as IP. I mean if a railroad wants to call itself that seems ridiculous since PanAm was know for global air flight and by definition a railroad can't leave the continent it's stuck on. But whatever. And of course they had to buy the bs license because they didn't want to pay for lawyers to adjudicate it, the license was cheaper I'm sure.

Stickman
Feb 1, 2004

But they're a merchandising brand now! :911:

Mayveena
Dec 27, 2006

People keep vandalizing my ID photo; I've lodged a complaint with HR

Stickman posted:

But they're a merchandising brand now! :911:

They have to sell something to have a TRADEmark. But the USPTO rubber stamps poo poo and says sue if you don't like their decision.

The End
Apr 16, 2007

You're welcome.
Played the first two Chapters of the first mission of Bloodborne with two friends last night and can echo Deeko's impressions of the game. By the end of the session, we were all quite impressed with the strategic play and clever combat. It's does a remarkable job of recreating the feel of the video game.

Some other interesting licensed games:

Homeland is one of the more successful attempts to shrink BSG. It sets a really good tempo for 'crises' which mean that terrorists have to push and there is enough out in the open play to give the CIA side half a shot at trying to deduce who the terrorists are, but time is not on their side. It's a little cheap looking, but my group really enjoys it.

The Godfather board game by CMON is, along with Chaos in the Old World, one of the most successful iterations of the Eric Lang area control game. It's fast, logical and less railroaded than Blood Rage can be.

Friends of mine also have nice things to say about Narcos. I haven't tried it yet.

Dune Imperium was a strong contender for best new game I played last year.

Star Trek Ascendancy is a fun, breezy 'Riskification' of 4X. The empire building stuff is very light, and you throw huge fleets around.

Also votes of support for Spartacus and Sons of Anarchy. Dune of course. GF9 are generally pretty drat dependable.

The End fucked around with this message at 22:35 on Feb 13, 2021

HopperUK
Apr 29, 2007

Why would an ambulance be leaving the hospital?
I really love the Spartacus game. If any part of it doesn't move you then just skip to the next bit with the auction or whatever. So fun.

Stickman
Feb 1, 2004

Mayveena posted:

They have to sell something to have a TRADEmark. But the USPTO rubber stamps poo poo and says sue if you don't like their decision.

Sadly licensed products count as "use in commerce", so as long as someone is actively licensing your mark and creating products with it you can use that to maintain the mark for that particular type of good or service. Unfortunately this type of trademark trolling is pretty well enshrined in the system, and like you say it's too expensive to fight :(

Licensed games: I'm pretty partial to Rebellion and X-Wing Miniatures! I was also pleasantly surprised by Prospero Hall's Elf board game (at least for 3 players). The upcoming Frostpunk board game is looking pretty intriguing (though massively overproduced).

Stickman fucked around with this message at 22:07 on Feb 13, 2021

Aramoro
Jun 1, 2012




Mayveena posted:

by definition a railroad can't leave the continent it's stuck on.

For now, we're going to build a train link from Gibraltar to Tangiers!

Mayveena
Dec 27, 2006

People keep vandalizing my ID photo; I've lodged a complaint with HR

Aramoro posted:

For now, we're going to build a train link from Gibraltar to Tangiers!

Not quite the same impact as flying from NY to London :) I wanna see a train do that.

Infinitum
Jul 30, 2004


Anyone have an experience with Greyfox Games and replacements?

Mate picked up a copy of Champions of Midgard the other week and it's missing a few pieces + board is scuffed.
Local store in Aus told him to take a walk.

Major Isoor
Mar 23, 2011
Hey, has anyone given Tsuro: Phoenix Rising a go? My parents, partner and I quite the original version (which I gave my parents. I don't have a copy, myself) so I've been tossing up getting PR or either the original or sea versions.

I guess one main thing I'm wondering is, are you able to play the 'base' version of Tsuro with PR, or are there too few movement tiles for that? (Which I think is an issue for the sea one, but I could be wrong) Since although I'm sure the new version will be good in its own right, sometimes you just feel like playing the more straightforward, classic version

StarkRavingMad
Sep 27, 2001


Yams Fan

Selecta84 posted:

So there will be some German Versions of some games from Button Shy:

- Sprawlopolis
- Avignon
- Liberation
- Perfect Moment
- Circle the Wagons
- Tussie Mussie

There is a preorder (all 6 games for 50€) and I'm tempted.

Any opionins on those?

I'll echo all the love for Sprawlopolis and also say Circle the Wagons is very good. I haven't played the others.

Captain Scandinaiva
Mar 29, 2010



Played Spirit Island for the first time last night, using all the expansions. I played the shadowy being with burning eyes, which my friends told me ranked consistently lowest of all the spirits. :shobon: I did alright in our 4p game against generic invaders though, much thanks to using the aspect that lets you ignore range once per turn.

Cool theme and I could glimpse the depth of the game although I didn't get to experience much of it this first time.

One of my friends who i was visiting also showed me High Frontier and it's like, of course a guy who would make that is an engineer who likes to fling his turd views on non-engineering subjects around. Hope I get to play it sometime.

In the vein of alternative ridiculously complex and nerdy space exploration games not made by Phil E, has anyone tried Space Corp 2025-2300 AD?

Infinitum
Jul 30, 2004


Grabbed Lorenzo il Magnifico on the back of this threads recommendations; so cheers for that.
I demo'd the basics of the game the other night on TTS to my group and they seemed pretty keen for it - I hadn't read the manual though, so wasn't feeling super confident in doing a playthrough online.

Having another game day this weekend, so hoping it arrives before then.

If it goes well I might look at Castles of Burgundy - 20th Anniversary Edition :nyoron:

Selecta84
Jan 29, 2015

Thanks for the Button Shy opinions.

Looks like I'm gonna preorder today.

CommonShore
Jun 6, 2014

A true renaissance man


Captain Scandinaiva posted:

Played Spirit Island for the first time last night, using all the expansions. I played the shadowy being with burning eyes, which my friends told me ranked consistently lowest of all the spirits. :shobon: I did alright in our 4p game against generic invaders though, much thanks to using the aspect that lets you ignore range once per turn.


I find that shadows flicker is low key good. It often feels like a generalist spirit to me and it can do a good job of filling in the weaknesses of the table and responding flexibly to threats. It never produces wowie zowie turns but it's rarely has dud turns either.

In other words it's great from a sabermetric perspective

Control Volume
Dec 31, 2008

It never felt bad to play but Spread of Rampant Green always felt better in that role

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸

GrandpaPants posted:

Remember when Asmodee tried to port the LOTR LCG, which then failed because the game wasn't the LOTR LCG and went through like 2-3 different economy models, none of which were just "buy DLC packs"?

Good times, good times.
If someone resurrected the Call of Cthulhu CCG/LCG in digital format with automatching I would probably never play anything else.

Nea
Feb 28, 2014

Funny Little Guy Aficionado.

Captain Scandinaiva posted:



One of my friends who i was visiting also showed me High Frontier and it's like, of course a guy who would make that is an engineer who likes to fling his turd views on non-engineering subjects around. Hope I get to play it sometime.

If I remember right, the book it's named after is a terrible non fiction book about how the future of space is to export imperialism there and profit off laborers in space colonies, so it basically tracks.

CommonShore
Jun 6, 2014

A true renaissance man


Control Volume posted:

It never felt bad to play but Spread of Rampant Green always felt better in that role

yeah the difference is that SoRG has a bit more defense, and SFlF has a bit more fear generation, both in its base cards and innate ability. Big defensive abilities feel good and they have visible effects. Conversely small steady fear generation is often undervalued. It doesn't feel like it does as much as defense or damage, but it's actually one of the best abilities in the game because it gives you a victory clock while you wait for someone else to destroy 30 things. And just being able to shove explorers around is great - it's actually more effective than most other abilities, once you know how to use it.

Plus by the end of the game SFlF should have a heap of power tokens and a few good major powers

the holy poopacy
May 16, 2009

hey! check this out
Fun Shoe

CommonShore posted:

I find that shadows flicker is low key good. It often feels like a generalist spirit to me and it can do a good job of filling in the weaknesses of the table and responding flexibly to threats. It never produces wowie zowie turns but it's rarely has dud turns either.

In other words it's great from a sabermetric perspective

The problem is that ultimately Shadows Flicker just doesn't bring much to the table. Yeah you can just take the decent tracks and play as a generic spirit but most spirits don't have anything stopping you from doing the same thing, and probably have other abilities. In larger games the range boost can be interesting but in small games it's rarely worth the cost compared to just playing a spirit with better presence/range.

That said, the aspect cards are explicitly meant to patch over Shadows' issues and as long as you use an aspect with it there's no real problem.

Street Horrrsing
Mar 24, 2010

Godwalker of The Grateful Prisoner



Infinitum posted:

Grabbed Lorenzo il Magnifico on the back of this threads recommendations; so cheers for that.
I demo'd the basics of the game the other night on TTS to my group and they seemed pretty keen for it - I hadn't read the manual though, so wasn't feeling super confident in doing a playthrough online.

Having another game day this weekend, so hoping it arrives before then.

If it goes well I might look at Castles of Burgundy - 20th Anniversary Edition :nyoron:

Given what you've been picking up recently, CoB might come across as a lesser offering. It's okay, it's perfectly fine but all you're doing is picking up pieces one turn and placing them the next, all mitigated by the dice rolled each turn. Every piece placed triggers some special effect or endgame scoring condition but it doesn't have a lot of strategic depth. I was actually surprised how highly it's placed on the BGG top 100 after giving it a spin.

Littlefinger
Oct 13, 2012
Let me know if this question is too much of a :can: for the thread, but these recent fiascos got me wondering:

Besides Eklund, are there any missing stairs in board game design one should be aware of before spending money on their games?

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MikeCrotch
Nov 5, 2011

I AM UNJUSTIFIABLY PROUD OF MY SPAGHETTI BOLOGNESE RECIPE

YES, IT IS AN INCREDIBLY SIMPLE DISH

NO, IT IS NOT NORMAL TO USE A PEPPERAMI INSTEAD OF MINCED MEAT

YES, THERE IS TOO MUCH SALT IN MY RECIPE

NO, I WON'T STOP SHARING IT

more like BOLLOCKnese

Littlefinger posted:

Let me know if this question is too much of a :can: for the thread, but these recent fiascos got me wondering:

Besides Eklund, are there any missing stairs in board game design one should be aware of before spending money on their games?

Boardgaming is not too bad, the real bad stuff is in tabletop RPGs. Zak S is the most notable one off the top of my head, serial sexual abuser and harassed multiple women out of the industry. There are a *lot* more unfortunately :(

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