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Xander77 posted:Without (further) derailing, how valuable would you find a judgement of American lit from a Russian professor? Would for sure be happier than The Overcoat.
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# ? Feb 14, 2021 11:34 |
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# ? Jun 4, 2024 19:26 |
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Xander77 posted:Without (further) derailing, how valuable would you find a judgement of American lit from a Russian professor?
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# ? Feb 14, 2021 11:52 |
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Iverron posted:Monster Sanctuary suffered pretty significantly from this. The scaling is nonsensical and the difficulty curve takes a great concept and makes a miserable execution. Oh is that what happened? I bounced off it relatively quick (probably within a couple hours) because it seemed to have a lot of fights that were very time consuming and tedious after a while. There is a possibility I was just bad at the game though!
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# ? Feb 14, 2021 12:39 |
I'm a pretty big fan of the relatively recent return to modular difficulty options we've been seeing in single player games like Celeste and The Last of Us 2 because it's the perfect compromise between having an authored, intended experience from the devs and letting people play how they want. Even if that's too complicated for some indie teams to implement they could at the very least throw in something like MGS3's EZ-Gun or the Easy Ring in Earthbound Beginnings where people can choose to trivialize the gameplay completely, so long as they don't mock the player for it or be annoying like the Chicken Hat in MGSV. I've been playing Super Daryl Deluxe since getting it in the last sale (it's currently on sale for $6.99 for the next day or so) and it's like a case study in a game where the difficulty choices just drag down every part of it. The graphics, music, and writing are all fantastic and unique but every step of the game takes forever because of the amount of grinding it requires. All the combat is stat-based and all your attacks are on cooldowns so no matter how good a player you are you have to grind in order to not be steamrolled in each new area, and almost every quest is built around that: collecting multiples of 10 of random drops from enemies, progressing through a series of empty rooms where you have to keep fighting respawning enemies until the next door opens, backtracking through levels to plow through more infinitely-respawning enemies, and collecting crafting items and money to get equipment that will give you a brief edge before the new higher-level enemies show up and start the treadmill all over again. And since there's no auto-save and you can only save at designated save points every time you die your only option is to load a previous save and re-do all your progress from that point. But the non-gameplay parts of the game are so compelling that I'm willing to push through it (with a healthy dose of cheating) when normally I would have given up a long ago, I just have to take a break every now and then because of how frustrating it can be. Something as simple as a multiplier for EXP and item drops would have made all the difference.
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# ? Feb 14, 2021 13:00 |
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Xander77 posted:Without (further) derailing, how valuable would you find a judgement of American lit from a Russian professor? Trick question. Yanks don't have literature, only propaganda and commercials.
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# ? Feb 14, 2021 13:00 |
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pentyne posted:Pathologic 2 Just like life then.
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# ? Feb 14, 2021 14:49 |
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Imagined posted:This isn't directly Steam related but since this thread unofficially doubles as the general PC gaming chat I thought I'd ask here. I went through the same search recently, and settled in a pair of Astro A50 wireless. They’re quite expensive, but they are very nice and match your asks for the most part. I use my headset for my job, so it was important for me to get the best I could.
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# ? Feb 14, 2021 16:08 |
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Hellpoint popped up as a game that, "players like me" enjoy. I took a look and it actually does look interesting. Anyone here played it and can share their experiences? It's 30% off!!!
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# ? Feb 14, 2021 17:41 |
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Vasler posted:Hellpoint popped up as a game that, "players like me" enjoy. I took a look and it actually does look interesting. Anyone here played it and can share their experiences? It's 30% off!!! I would describe it as a very janky but not necessarily bad Souls-like with a lot of heart. Which generally people use 'a lot of heart' as an indicator that it tried really hard and didn't get there but I think in Hellpoint's case whether it got there or not is pretty subjective. Per a previous discussion, it's a game you will definitely know if you like or not inside the refund window and I'd say give it a try if you're a Souls fan, it does some really cool stuff within the framework.
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# ? Feb 14, 2021 18:11 |
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Orv posted:I would describe it as a very janky but not necessarily bad Souls-like with a lot of heart. Which generally people use 'a lot of heart' as an indicator that it tried really hard and didn't get there but I think in Hellpoint's case whether it got there or not is pretty subjective. Per a previous discussion, it's a game you will definitely know if you like or not inside the refund window and I'd say give it a try if you're a Souls fan, it does some really cool stuff within the framework. It looks extremely like Too Human which was one of the most forgettable games I've ever played.
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# ? Feb 14, 2021 18:13 |
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sad question posted:Just like life then. Same with the sober cab in Stardew Valley it turns out. The game is fun, it turns out. Got The Room and The Ultimate Doom chilling in my cart. Thinking about adding the Cube Escape bundle too to round out the surrealism.
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# ? Feb 14, 2021 18:23 |
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pentyne posted:It looks extremely like Too Human which was one of the most forgettable games I've ever played. That is extremely unfair to Hellpoint, honestly.
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# ? Feb 14, 2021 18:25 |
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Please do not forget the probably most forgettable recent game, Godfall
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# ? Feb 14, 2021 18:28 |
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Vasler posted:Hellpoint popped up as a game that, "players like me" enjoy. I took a look and it actually does look interesting. Anyone here played it and can share their experiences? It's 30% off!!! It's pretty decent, one of the best indie souls-likes I've played. They have a good handle on level design, but the UI and gameplay are only okay. I played it for about ten hours and then got distracted by something else coming out. If you're into the Quake-ish space goth aesthetic, it's an easy recommendation.
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# ? Feb 14, 2021 19:25 |
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Xander77 posted:Without (further) derailing, how valuable would you find a judgement of American lit from a Russian professor? If it’s Nabokov eviscerating Hemingway or Faulkner, then yes please
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# ? Feb 14, 2021 20:10 |
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Baller Time posted:Please do not forget the probably most forgettable recent game, Godfall Lol wait what, that came out?
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# ? Feb 14, 2021 20:21 |
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queeb posted:Lol wait what, that came out? To thunderous silence, yes. It's very bad.
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# ? Feb 14, 2021 20:22 |
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Begemot posted:It's pretty decent, one of the best indie souls-likes I've played. They have a good handle on level design, but the UI and gameplay are only okay. I played it for about ten hours and then got distracted by something else coming out. Thanks for the information - you too Orv, appreciate it. When you say the gameplay is only okay, what do you mean? It looked cool, but people don't seem to have a lot of positives to say.
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# ? Feb 14, 2021 21:28 |
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Vasler posted:Thanks for the information - you too Orv, appreciate it. Compared to something like a mainline Souls game or stuff like The Surge, Hellpoint feels kinda stiff. Animations are pretty indie, the gameplay itself is on the slower side of Souls in some ways, bosses have solid hitboxes but some of their moves can be kinda rough. It's not bad and I'm definitely not making like a "It's bad but fun" case for it, it's just definitely on the indie budget title side of things.
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# ? Feb 14, 2021 21:34 |
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Ugly In The Morning posted:I think we’re agreeing here but I’m not sure. That image gets thrown out a lot without people understanding what it actually is. Yeah technically it’s: https://en.wikipedia.org/wiki/Survivorship_bias?wprov=sfti1 I’d be curious how EA developers think about avoiding it E: also congrats post that Wikipedia article you’re now slightly more prepared for an interview question at like every data analysis job from my n=4 experience tildes fucked around with this message at 23:41 on Feb 14, 2021 |
# ? Feb 14, 2021 21:41 |
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Most of them don't.
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# ? Feb 14, 2021 21:44 |
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queeb posted:Lol wait what, that came out?
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# ? Feb 14, 2021 21:47 |
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Demoncrawl is going to have Online Multiplayer.
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# ? Feb 14, 2021 21:50 |
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The 7th Guest posted:it was an EGS exclusive, so that says something about EGS i guess that no one knew it came out It is pretty funny how every time I have a "Wait that game came out already?" or "I totally forgot that was coming out" moment for a game it's almost always an EGS exclusive.
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# ? Feb 14, 2021 21:51 |
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explosivo posted:It is pretty funny how every time I have a "Wait that game came out already?" or "I totally forgot that was coming out" moment for a game it's almost always an EGS exclusive.
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# ? Feb 14, 2021 21:52 |
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Vasler posted:Thanks for the information - you too Orv, appreciate it. It's like... very standard souls gameplay. Also, it has a very slow start, you don't get a choice of class and don't have very many options for weapons early on. Things open up later, but it takes a while to build up enough stats to make your character feel unique. It shines in atmosphere and level design, but the actual fighting is just Good Enough.
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# ? Feb 14, 2021 22:35 |
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Cardiovorax posted:Do you seriously think that a Russian couldn't possibly have a valuable or well-founded understanding of American literature or something? Because lol to that idea. Yeah it's often more interesting seeing it from the outside. See e.g. Lem writing what he thought sf was supposed to be.
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# ? Feb 14, 2021 23:26 |
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Ugly In The Morning posted:I think we’re agreeing here but I’m not sure. That image gets thrown out a lot without people understanding what it actually is. OP's argument is that measuring machine-collected metrics is survival bias because it only gathers data from the planes that managed to get past any fundamental flaws in the game that would cause other players to give up early (and thus not provide further data for the metrics, becoming invisible) Community feedback are the planes that got shot down yelling their complaints from down below so somebody notices them, also it provides qualitative reasoning and context for interpretation of the data. I assume in reality the devs would be able to see the drop off in players past some point and realize they have to trash the data. steinrokkan fucked around with this message at 23:32 on Feb 14, 2021 |
# ? Feb 14, 2021 23:30 |
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Thanks, everyone. I think I'll pass on it, for now. In the meantime, I picked up Dysmantle,Superliminal and Ghost Runner. Hopefully I made some good choices!
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# ? Feb 14, 2021 23:34 |
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steinrokkan posted:I assume in reality the devs would be able to see the drop off in players past some point and realize they have to trash the data. I wouldn't be so sure about that. Data has a very authoritative feel to it. People rarely question metrics. It's why laundering garbage through a black box of ML is so effective.
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# ? Feb 14, 2021 23:49 |
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Reading "Pathologic 2, a game that isn't fun on purpose" with the same intonation as "The Joker, a clown that thinks that crime is funny". I'm so glad I bailed on the original after an hour because if I had put up with hours and hours of tedium for the ultimate message of "nothing in this game was real, it was all a bunch of children playing with toys...JUST LIKE VIDEO GAMES, AMIRITE???" I would have probably had a Russian literature happy ending IRL on the spot. (USER WAS BANNED FOR THIS POST)
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# ? Feb 14, 2021 23:56 |
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...of SCIENCE! posted:Reading "Pathologic 2, a game that isn't fun on purpose" with the same intonation as "The Joker, a clown that thinks that crime is funny". it’s very good actually
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# ? Feb 14, 2021 23:57 |
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Thimbleweed Park was free on EGS a while ago so I played and finished it. Pretty fun monkey island style game with mostly good and solvable puzzles but the ending was not great. The first part where it was focused on the investigation was the best part.
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# ? Feb 15, 2021 00:03 |
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...of SCIENCE! posted:Reading "Pathologic 2, a game that isn't fun on purpose" with the same intonation as "The Joker, a clown that thinks that crime is funny". It is fine to find the game boring, there are a lot of very valid critiques to lay at the feet of Pathologic 1 & 2, but lol at dismissing the best written jankware of our lifetimes over reading something about the ending in a medium that's all about the journey.
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# ? Feb 15, 2021 00:06 |
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Vasler posted:Thanks, everyone. I think I'll pass on it, for now.
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# ? Feb 15, 2021 01:13 |
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Should I get Suzerain?
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# ? Feb 15, 2021 01:32 |
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err posted:Should I get Suzerain? Yes, I've been really enjoying it. I love all the choose your own adventure type games, the less gameplay the better. This game really has you feeling like your decisions matter and the directions your country can go are very different.
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# ? Feb 15, 2021 02:00 |
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...of SCIENCE! posted:Reading "Pathologic 2, a game that isn't fun on purpose" with the same intonation as "The Joker, a clown that thinks that crime is funny". That's not the real ending.
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# ? Feb 15, 2021 02:41 |
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Blattdorf posted:Demoncrawl is going to have Online Multiplayer. Lmao that rules
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# ? Feb 15, 2021 03:27 |
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# ? Jun 4, 2024 19:26 |
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I'll probably get it five minutes after making this post but this room in Little Nightmares II where you need to play Red-Light Green-Light with three of the mannequins is driving me loving crazy. I've died close to twenty times on it, I don't know what it wants me to do beyond maybe getting them all right behind me, but even then sometimes they just ignore the flashlight beam. Dreadful momentum killer.
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# ? Feb 15, 2021 04:04 |