warch This poll is closed. |
|||
---|---|---|---|
warch | 68 | 44.44% | |
warch | 85 | 55.56% | |
Total: | 153 votes |
|
well if it's anything like absolver it'll be deep enough to drown in
|
# ? Mar 10, 2021 23:15 |
|
|
# ? Jun 1, 2024 06:15 |
|
DFO seems rad as hell except I bounce right off because of all the KMMO stuff
|
# ? Mar 10, 2021 23:18 |
|
CharlieFoxtrot posted:Their next game looks kinda cool Dope So Absolver was actually good? That's one of those games I got with Plus and have literally never played
|
# ? Mar 10, 2021 23:20 |
|
Flapjack Monty posted:Dungeon Fighter Online is a side scrolling beat-em-up MMO with at least a dozen moves(usually more) for each class of character when levelled up, all of which can be activated by fighting game commands that can be customized. yeah I've played DFO and its probably the best 2d beat em up for depth, although the korean mmo blasting you with all the wild events and cosmetics you can purchase and stuff is a turn-off Would like more of a normal "buy this game and own it" but otherwise DFO is indeed the game I've been playing when I want to play a beat em up. Also, while you can do shortcuts for moves like down, down-forward, forward, punch, you can also just bind every move to a key and press that one button. So it basically plays closer to Diablo than TMNT.
|
# ? Mar 10, 2021 23:33 |
|
Does anyone know if "planet coaster" is good I'm in the mood for a tycoony type thing
|
# ? Mar 10, 2021 23:36 |
|
Arzaac posted:My first thought is Guardian Heroes, it's a Treasure beat em up/rpg. Every character is a different class and they've all got unique movesets with fighting game inputs and command lists. I was interested in this until I realized it only ever came out on the Saturn and 360. Could've been fun.
|
# ? Mar 10, 2021 23:39 |
|
Simone Magus posted:Dope Its fine. Deep doesnt mean great in all cases
|
# ? Mar 10, 2021 23:41 |
|
Help Im Alive posted:Does anyone know if "planet coaster" is good I'm in the mood for a tycoony type thing
|
# ? Mar 10, 2021 23:41 |
|
A beatemup with too much complexity is just a CAG. The whole appeal of the genre is that you get a relatively simple set of abilities and the challenge comes from knowing how to utilize them against all different types of enemy configurations.
|
# ? Mar 10, 2021 23:45 |
|
DFO is Still The BestRelax Or DIE posted:DFO seems rad as hell except I bounce right off because of all the KMMO stuff It's like the least KMMO-y KMMO though, like there are a bunch of stereotypes I can think of regarding KMMOs that just do not apply to DFO Zaphod42 posted:Also, while you can do shortcuts for moves like down, down-forward, forward, punch, you can also just bind every move to a key and press that one button. Yeah but relying on those shortcut keys alone isn't gonna be that helpful when you end up with more skills than you have hotkeys and you start having to figure out which skills you can best cancel out of or combo into to account for cooldown times and which skills you'll want to keep attached to button combos so you can make room for hotkey skills. e: Other good beat em up rpgs: river city ransom series, the dungeons & dragons beat em ups
|
# ? Mar 10, 2021 23:46 |
|
Best beat em ups were the SNES Double Dragon games. Including Battletoads and Double Dragon. Worst was loving Altered Beast on the Genesis.
|
# ? Mar 10, 2021 23:47 |
|
Real hurthling! posted:yakuza is the deepest beat em up Yeah Deeply terrible
|
# ? Mar 10, 2021 23:57 |
|
RBA Starblade posted:Yeah Dont sign posts
|
# ? Mar 11, 2021 00:07 |
|
RBA Starblade posted:Yeah Turn on your monitor
|
# ? Mar 11, 2021 00:08 |
|
Rarity posted:Turn on your monitor I turned it on, and I appear to be looking at this
|
# ? Mar 11, 2021 00:12 |
|
FirstAidKite posted:DFO is Still The Best The other cool thing is that you can rebind those inputs to be whatever you want. If you wanna do complex inputs you can but you can easily rebind a bunch of them to be smash bros style commands too. Honestly I might wanna play more DFO, I haven't touched it in forever
|
# ? Mar 11, 2021 00:19 |
|
I have expressed concerns in the past that it felt like the Atelier team really embraced the uh...enthusiastic fanart that Ryza generated and I was wondering if those sorts of things would manifest themselves in the game, and after watching some choice vtuber clips I can confirm that: yes they have
|
# ? Mar 11, 2021 00:21 |
|
Is Atelier horny now?
|
# ? Mar 11, 2021 00:29 |
homeless snail posted:wishing all the gamers out there luck in the most dangerous game of all, teh roblox ipo i was going to buy one of these but they were too expensive at the start. i only had 200 bucks to throw into stock market for fun and the main thing ive learned is that the whole game is pointless unless you have a shitload of IAP. i made like 10-20% of money on the stuff i picked but its not very much when you had like 10 bucks of something. also i think you get penalized for trying to get the money. i know im too poor and stupid to even play this game but puzzle & dragons had way better monsters and waifus
|
|
# ? Mar 11, 2021 00:29 |
|
hatty posted:Is Atelier horny now? One of the brand new features that has been added to Atelier Ryza 2 is the rear end-Cam where Ryza crouches down to crawl through a cave opening and the camera gets RIGHT up in there Go to Youtube and type Atelier Ryza Kiara and you will find it immediately
|
# ? Mar 11, 2021 00:31 |
|
Atelier talk, time for me to remind everyone that I only played atelier iris 2 and gray deserved to be in a better game and poe is just absolutely the worst most annoying party member in that game and everything related to him is terrible. Does the series ever have anybody as annoying as poe in it again
|
# ? Mar 11, 2021 00:44 |
|
Help Im Alive posted:Does anyone know if "planet coaster" is good I'm in the mood for a tycoony type thing
|
# ? Mar 11, 2021 00:50 |
|
FirstAidKite posted:Does the series ever have anybody as annoying as poe in it again No, honestly most Atelier characters are just kind of pleasant with one weird Fire-Emblem-like quirk to them. 80% of all conversations are about like, making snacks or something mundane.
|
# ? Mar 11, 2021 00:50 |
|
RazzleDazzleHour posted:No, honestly most Atelier characters are just kind of pleasant with one weird Fire-Emblem-like quirk to them. 80% of all conversations are about like, making snacks or something mundane. Okay. God Poe was annoying. ...this just makes me want to go back and play the whole iris series out of spite though tbh
|
# ? Mar 11, 2021 00:52 |
|
FirstAidKite posted:Okay. I would recommend Mana Khemia as a good alternative if the game wasn't so easy, but god drat that game is so easy. Really lame when a game has a lot of mechanical depth to it but is so easy you can pretty much just ignore 90% of it
|
# ? Mar 11, 2021 00:55 |
|
Hey no one ever talks about the Ninja Warriors SNES remake on Switch because it came out against River City Girls thanks to their deal with Limited Run pushing the date back but it's a super good beat-em-up on a single plane and I like it a lot and just wanted to mention it, late to the best-em-up discussion. Also they had to call it Ninja Saviors in the west because of the TV show.
|
# ? Mar 11, 2021 00:55 |
|
RazzleDazzleHour posted:I have expressed concerns in the past that it felt like the Atelier team really embraced the uh...enthusiastic fanart that Ryza generated and I was wondering if those sorts of things would manifest themselves in the game, and after watching some choice vtuber clips I can confirm that: yes they have Not really, Ryza 2 is not particularly horny. I'm actually surprised you managed to get that impression. I guess maybe the CG that plays when you sleep?
|
# ? Mar 11, 2021 00:56 |
|
I've been playing Ryza 1 for the last two days and while all the characters show plenty of skin (male and female both) I wouldn't say it's a horny game. It has some very enthusiastic jiggle physics, but that's about as much as I've noticed ten hours or so into the game so far.
|
# ? Mar 11, 2021 01:06 |
|
honestly at this point it's so industry standard that having jiggle isn't a sign of horn, it's a sign of being a video game
|
# ? Mar 11, 2021 01:15 |
|
Yeah, which is why I don't really even count them here. It's fairly unobtrusive. The game is intensely anime, but it comes by its T rating honestly. This isn't a horndog game.
|
# ? Mar 11, 2021 01:18 |
|
The D&D arcade games, specifically Shadow over Mystara, is the best belt scroller/beat ‘em up in my book. Notable mentions are Aliens vs Predator, Battle Circuit, Dragon’s Crown, Guardian Heroes, and Ragnarok Offline. Those are games with a variety of weapons and moves, plus several have progression involved too with levels or purchasing upgrades Does DFO have good controller support? I did play it some before it was on Steam and I remember mainly using the keyboard.
|
# ? Mar 11, 2021 01:21 |
|
Scroll up, I posted about the specific scene I saw
|
# ? Mar 11, 2021 01:22 |
|
I got Loop Hero. It seems kind of neat but I don't know if it has its hooks in me yet? I can see that there's combos and stuff but otherwise it seems kind of straightforward, but not straightforward enough that I can put it in the "idle/incremental game" category which pushes a different set of buttons
|
# ? Mar 11, 2021 01:35 |
|
CharlieFoxtrot posted:I got Loop Hero. It seems kind of neat but I don't know if it has its hooks in me yet? I can see that there's combos and stuff but otherwise it seems kind of straightforward, but not straightforward enough that I can put it in the "idle/incremental game" category which pushes a different set of buttons There's a cadence to the game that is kind of tough to get a hold of and there's a ton of cool little small things to learn, but for me the biggest complaint was that I had trouble telling when the issue with progressing in the game was a skill issue or a metaprogression issue. Like, there's one set of tiles you basically need to beat the game and I see a lot of people trying their absolute damndest to beat the game without them and they just can't do it, so it sucks to see people playing the game who haven't unlocked it yet and you don't wanna tell them that hey actually you'll never win since you haven't unlocked the best item in the game yet
|
# ? Mar 11, 2021 01:42 |
|
TIL Final Fantasy Mystic Quest was called Final Fantasy USA: Mystic Quest in Japan
|
# ? Mar 11, 2021 01:45 |
|
It's even funnier when you look up why they call it that:quote:Square's executives cited the alleged difficulty of role-playing games as the reason Americans shied away from them, and eased the difficulty level by tweaking various aspects of the main series' gameplay.[3] The American release of Final Fantasy IV was altered to make the game simpler, for example. Mystic Quest was to take this one step further, and the Japanese developers worked with the American offices to make sure the game was accessible to children.[10]
|
# ? Mar 11, 2021 01:48 |
|
Didn't Square skip localizing 5 because they thought it was too hard for western audiences?
|
# ? Mar 11, 2021 02:01 |
|
The ironic thing is that in the NES era western games tended to be much harder than japanese games because the US had a robust video game rental industry and the easiest way to pad the length of an NES game (to make it not beatable in a single rental period) is to make it unreasonably difficult.
|
# ? Mar 11, 2021 02:03 |
|
Also arcade games, which ran a greater profit the more often they killed you.
|
# ? Mar 11, 2021 02:11 |
|
|
# ? Jun 1, 2024 06:15 |
|
Meanwhile, while Square was worrying about Final Fantasy games being too hard for stupid Americans on the SNES, an Enix-published game around the same time called The 7th Saga was made harder for the North American release, to the point that it's one of the most notoriously difficult (to the point of being unfair) RPGs of the era. I'd love to play a version with the original balance because that game has some really cool and unique ideas, but the difficulty is wildly overtuned in the North American version.
|
# ? Mar 11, 2021 02:26 |