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StrixNebulosa posted:DIFFERENT TROUBLE update aka I'm not sure this man knows how to run a kickstarter. The man in question was an early adopter of crowdfunding in general. Sadly, it's moved past him in many respects. His reasonable goals and history of work just doesn't draw in the numbers like it once did, and an expansion to a new, not particularly successful project doesn't get Stolze the eyes his new editions of Reign or UA did.
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# ? Mar 10, 2021 21:47 |
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# ? Jun 3, 2024 20:41 |
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Buck Wildman posted:"pay me to play my game with you" is a ks classic not sure what you mean Well, there's also the fact that the KS campaign page is only about 5 paragraphs long with nothing but text and a dry-rear end video of him in an odd wig.
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# ? Mar 10, 2021 21:57 |
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Zombicide: Undead or Alive has hit a wall in its final hours. They've run out of stretch goals after hitting $3.2M, and are instead adding an additional copy of KSE zombie pieces that get the most votes in a survey linked in their latest update.
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# ? Mar 10, 2021 23:54 |
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I've never played Everdell but it's got a big-box/new expansions out and I'm curious about folks' opinions on the game. Looks a bit cute, but curious as to whether it has any gameplay chops beneath the hood.
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# ? Mar 10, 2021 23:59 |
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Memnaelar posted:I've never played Everdell but it's got a big-box/new expansions out and I'm curious about folks' opinions on the game. Looks a bit cute, but curious as to whether it has any gameplay chops beneath the hood. I've only played it once, but it was really fun that one time, and the art is adorable. I liked how the game state flows between the seasons (and how players don't have to wait for everyone to finish before proceeding to the next season) and how it can actually be kind of a bad thing to linger too long. In that game I played, I managed to string out my 2nd season plays for 2-4 turns after the other players moved on to the 3rd, and that ended up kind of screwing me over later on because I was just starting the final season when they were finishing it. That left me with very few choices on where I could place my workers, with all the best spots being claimed, and I ended up basically wasting my last turn or two because there wasn't anything useful to do with them.
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# ? Mar 11, 2021 01:32 |
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Stumbled onto Stonetop today, and am pretty intrigued. I will instantly back anything that looks even vaguely like King of Dragon Pass, and a PbtA iron-age fantasy village RPG is about the closest I've seen thus far. I haven't dug too much into the samples, but design-wise it sounds like a Dungeon World descendant.
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# ? Mar 11, 2021 02:31 |
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Haystack posted:Stumbled onto Stonetop today, and am pretty intrigued. I will instantly back anything that looks even vaguely like King of Dragon Pass, and a PbtA iron-age fantasy village RPG is about the closest I've seen thus far. I haven't dug too much into the samples, but design-wise it sounds like a Dungeon World descendant. Their previous books were Dungeon World supplements, so. Safe bet, I think.
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# ? Mar 11, 2021 02:57 |
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Memnaelar posted:I've never played Everdell but it's got a big-box/new expansions out and I'm curious about folks' opinions on the game. Looks a bit cute, but curious as to whether it has any gameplay chops beneath the hood. It does not. The core game play loop is 'did you draw the extremely obvious combos? You win!' It doesn't have much substantive decision making.
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# ? Mar 11, 2021 04:35 |
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Cthulhu Dreams posted:It does not. The core game play loop is 'did you draw the extremely obvious combos? You win!' Bummer, it has such a nice looking box
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# ? Mar 11, 2021 04:57 |
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chaosbreather posted:Bummer, it has such a nice looking box Bare in mind I am a sour grog. It actually reminds me a lot of Wingspan mechanically and if you like Wingspan you'll probably like this (and visa versa)
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# ? Mar 11, 2021 05:10 |
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My group really likes Everdell. It's not an insanely deep worker placement, but I've enjoyed every play of it and I'll probably be going in on the expansions.
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# ? Mar 11, 2021 07:06 |
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Stellaris: Infinite Legacy launches in six hours. If you sign up for the Academy Games newsletter and pledge in the first 48 hours you get a free mini and a Steam key for the PC game. I'm interested - "infinite legacy" isn't just a subtitle, it's a reference to the game having a legacy style system where past games affect future ones, but which doesn't involve the permanent alteration of components so you can evolve the metagame indefinitely. The example given was a player blowing up a planet. If you do it, your Civ suffers penalties to diplomacy not only in the current game but in future games, but those penalties can also later be reversed by choosing to play in a different way.
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# ? Mar 11, 2021 11:02 |
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I've got Everdell and all of the current expansions and really love it. The theming and components are top-notch and it's easy enough to explain to new players on games night while maintaining enough novelty and satisfying moments for me to play over and over. If you like the theme and are looking for a mid-weight game with really nice art and components then I'd recommend it but it's definitely not the deepest or most complex worker placement game available.
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# ? Mar 11, 2021 12:27 |
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Jedit posted:Stellaris: Infinite Legacy launches in six hours. If you sign up for the Academy Games newsletter and pledge in the first 48 hours you get a free mini and a Steam key for the PC game. This absolutely seems like my jam, but as with all things I'd be concerned about getting it on the table. I've followed it to have a deeper look when it launches - thanks for sharing it!
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# ? Mar 11, 2021 12:40 |
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https://twitter.com/bravemule/status/1370025042445094926
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# ? Mar 11, 2021 15:55 |
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This only has an hour and still isn't quite there yet, so a long shot but I think it looks neat - a big heap of magical items, illustrated in a grogbaity style. https://www.kickstarter.com/projects/michaeltlombardi/a-catalogue-chimerical/
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# ? Mar 11, 2021 16:12 |
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welp, they said the magic words that it was inspired by Invisible Cities, I gotta pledge now. Thanks for this!
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# ? Mar 11, 2021 16:42 |
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Nemesis Of Moles posted:This only has an hour and still isn't quite there yet, so a long shot but I think it looks neat - a big heap of magical items, illustrated in a grogbaity style. Holy poo poo it funded! I tossed it some cash but other generous backers took up the slack! e: quote:Hey, folks! StrixNebulosa fucked around with this message at 17:39 on Mar 11, 2021 |
# ? Mar 11, 2021 16:43 |
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Leraika posted:welp, they said the magic words that it was inspired by Invisible Cities, I gotta pledge now. Thanks for this! Well poo poo, I guess I'm backing too.
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# ? Mar 11, 2021 18:52 |
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Well, the stellaris game is going to be about $230 including shipping if I want to get the expansions which mean I can play with five players, so I’m sitting that one out.
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# ? Mar 11, 2021 18:53 |
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fallingdownjoe posted:Well, the stellaris game is going to be about $230 including shipping if I want to get the expansions which mean I can play with five players, so I’m sitting that one out. The deluxe edition is basically $60 more for the 5th & 6th players and the expansion which is literally just the...stretch goal cards. Stretch goals they clearly weren't prepared for. They're also getting hammered pretty hard in the comments for a number of issues
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# ? Mar 11, 2021 19:24 |
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CODChimera posted:The deluxe edition is basically $60 more for the 5th & 6th players and the expansion which is literally just the...stretch goal cards. Stretch goals they clearly weren't prepared for. I'm pledged so I can get EB, but I'm quite prepared to drop. I'm surprised that Academy Games would fumble this, though, they've been very reliable in the past.
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# ? Mar 11, 2021 20:11 |
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It's kind of a mess of a KS. $110 base, which doesn't get stretch goals, $170 for the stretch goals (and 5-6 player, which i think most people don't really need). Early bird, but that gets you a Steam key for Stellaris and a mini...or you could just drop $1 on Humble and get it now. No rulebook, no real details about how the game plays, no playthrough videos, no Tabletopia or Tabletop Simulator mod to try yourself. Clearly unprepared for the level of interest...and honestly I don't understand the level of interest given what they're doing so far.
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# ? Mar 11, 2021 21:34 |
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Jedit posted:I'm pledged so I can get EB, but I'm quite prepared to drop. I'm surprised that Academy Games would fumble this, though, they've been very reliable in the past. Same. It's something I can see myself enjoying so I'm in for now to get the EB perks, but if we don't get more gameplay details before the end of the campaign and a more exciting list of stretch goals then ehh.
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# ? Mar 11, 2021 21:36 |
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I have the game and expansions on steam and I like it quite a bit. I just can't see $170 + shipping being reasonable for a board game version when I already have eclipse and twilight imperium. The friends I would play Stellaris with, I can just play on steam with.
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# ? Mar 11, 2021 21:40 |
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By the way, if anyone else backed Hard Wired Island and hasn't seen the update yet, they just released the soundtrack that was composed for the game. It's a bunch of background tracks in both looping and non-looping format that give me a big Snatcher vibe, and it even comes with a break track which I guess is for streamers or something. It's worth a listen if you haven't already.
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# ? Mar 12, 2021 05:06 |
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For anyone who likes the TinyD6 system (dunno how popular it is around these parts), and Tiny Supers especially, the expansion for Tiny Supers funded and is in its final week. It looks pretty rad to me, but I'm a little biased since I also worked on it: https://www.kickstarter.com/projects/gallantknightgames/the-gallantverse-campaign-guide
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# ? Mar 12, 2021 20:49 |
What are people's thoughts on Stellaris atm? Cause there are no videos and no demos available. Just a bunch of hype videos. I sorta want to recommend it to a friend, but the campaign isn't filling me with confidence atm. There is definitely a bunch of 'cool things' going for it, but nothing tangible.
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# ? Mar 14, 2021 16:25 |
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The Stellaris game sounds cool in theory but without a rules preview it's hard to see how it'd work. General rule of no rules preview = no back applies here.
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# ? Mar 14, 2021 16:48 |
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Yeah I backed early bird but I'm perfectly happy to repeal that unless we get rules and a reasonable number of reveals before the campaign's up.
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# ? Mar 14, 2021 16:51 |
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So far very true to the video game then.
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# ? Mar 14, 2021 17:09 |
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Jihad Joe posted:Yeah I backed early bird but I'm perfectly happy to repeal that unless we get rules and a reasonable number of reveals before the campaign's up. Same. But they're doing daily updates, and I'll cut them a bit of extra slack because it's a 4X from Academy Games and their track record in that genre (Fief, Mare Nostrum: Empires) is strong.
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# ? Mar 14, 2021 17:31 |
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Infinitum posted:What are people's thoughts on Stellaris atm?
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# ? Mar 14, 2021 18:17 |
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Infinitum posted:What are people's thoughts on Stellaris atm? I think they've seriously hosed up the campaign both in structure and in terms of, as you say, not presenting any tangible details. It could still be a good game and I guess maybe even worth $170, although that seems like a stretch. They are scheduled to stream gameplay today, so we'll see how that looks.
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# ? Mar 14, 2021 18:39 |
It's also stupid that they tied getting the stretch goals to getting the 5-6 player expansion, which I would have zero need for. The lack of art on any of the cards also makes it a real ugly game. It's a baffling campaign in many ways.
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# ? Mar 14, 2021 19:20 |
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I'd trust Academy Games on strategic games, but yeah, it's odd. Granted, I've got a bit of a moratorium on new board games myself, for obvious reasons, so I don't have much of a stake. (Full disclosure: I have a friend who's working on the campaign, and I'm acquainted with the owner of the company.) I guess it's a question of how far the game is and how licensing plays into that. It's a stretch to say they "hosed up" the campaign given they have a million already, but it is definitely a open question as to how the game *works* to the casual backer. It'll be worth asking my friend about.
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# ? Mar 14, 2021 20:07 |
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I think the broad strokes idea is exciting to many, and some people are willing to back purely on the strength of that. But the campaign is missing a lot of what more experienced, careful backers look for to assess whether it's worth their money, and there are some unusual ways they've structured it that I think are mistakes. To me that is loving up the campaign. It is certainly successful already, but I think they have (possibly permanently) cost themselves significant momentum that could have led to much greater success. Certainly everyone I've heard from that was hyped about the campaign before launch has not been impressed with the actual launch. And I'm personally 100% uninterested until I see gameplay, which will have to knock my socks off to want to drop this kind of money, especially when the choice is between paying for a 5-6 player expansion I don't need or not getting all the gameplay content.
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# ? Mar 14, 2021 20:50 |
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They put up a playthrough video to demonstrate how a round works: https://www.youtube.com/watch?v=36RD5q1lDlY
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# ? Mar 15, 2021 00:12 |
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Stellaris is an easy pass as I don’t see anything it does better than any other space 4X. I own TI4, Eclipse 2.0, and Forbidden Stars filling their own respective microniche.
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# ? Mar 15, 2021 01:44 |
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# ? Jun 3, 2024 20:41 |
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Yeah, nothing in the gameplay video was jumping out and grabbing me, so I cancelled. I already have Eclipse and went all-in on Hyperspace so there's not really any reason for another space-based 4X unless it's doing something super cool.
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# ? Mar 15, 2021 02:05 |