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When they heard about this snack, it was crew expendable. The next time they sent in pastry chefs; they were expendable too. What makes you think they’re gonna care about a bunch of line cooks who found donuts at the rear end-end of space?
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# ? Mar 11, 2021 23:41 |
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# ? May 30, 2024 16:29 |
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There are no donuts allowed onboard, sir. My own recipe. Way more dangerous.
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# ? Mar 12, 2021 00:07 |
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Vagabundo posted:When they heard about this snack, it was crew expendable. The next time they sent in pastry chefs; they were expendable too. What makes you think they’re gonna care about a bunch of line cooks who found donuts at the rear end-end of space?
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# ? Mar 12, 2021 00:17 |
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I'm ready, man, check it out. I am the ultimate pâtissier! State of the pâtissier art! You do NOT want to f*** with me. Check it out! Hey Ripley, don't worry. Me and my squad of ultimate pâtissiers will satiate you! Check it out! Independently rotating particle beam pastry oven. Whoa! Fry a baker's dozen with this puppy. We got pecan and plum strudels, fair-trade chocolate eclairs, Bak-la-vas, we got flaky left arm achy artery busters! We got scones, we got pies, stuffed crepes...
Splicer fucked around with this message at 00:33 on Mar 12, 2021 |
# ? Mar 12, 2021 00:27 |
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Sergeant A Scone
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# ? Mar 12, 2021 00:34 |
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Well, that explains it then. The A2s always were a bit twitchy. That could never happen now with our temperature regulators. It is impossible for me to burn or by omission of action, allow to be burned, a batch of cookies.
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# ? Mar 12, 2021 00:43 |
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My 10 year old son is doing a second run on Alien: Isolation after getting about 3/4 of the way through the first time only this time he's playing on EASY and I'm here to tell everyone that it's not scary anymore. So all you babies who couldn't handle this game, just play it on easy and the alien will never bother you. Working Joes still will though.
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# ? Mar 12, 2021 01:05 |
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Splicer posted:I'm ready, man, check it out. I am the ultimate pâtissier! State of the pâtissier art! You do NOT want to f*** with me. Check it out! Hey Ripley, don't worry. Me and my squad of ultimate pâtissiers will satiate you! Check it out! Independently rotating particle beam pastry oven. Whoa! Fry a baker's dozen with this puppy. We got pecan and plum strudels, fair-trade chocolate eclairs, Bak-la-vas, we got flaky left arm achy artery busters! We got scones, we got pies, stuffed crepes...
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# ? Mar 12, 2021 01:19 |
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Marines, we are leaving (to Dunkin Donuts)!
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# ? Mar 12, 2021 01:53 |
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EAT THIS
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# ? Mar 12, 2021 02:04 |
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Broke: Hornyposting Woke: Donutposting
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# ? Mar 12, 2021 02:20 |
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It's a shame there was no Alien followup to Predator: Dark Ages https://www.youtube.com/watch?v=YRD8jAk274I
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# ? Mar 12, 2021 02:57 |
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As Nero Danced posted:Doing my quarterly re-watching of the series, I just realized they never saved the hamster in Hadley's Hope. It was still in its cage when the colony went kablooey . Hamster Huey and the Gooey Kablooie.
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# ? Mar 12, 2021 03:18 |
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Grammarchist posted:It's a shame there was no Alien followup to Predator: Dark Ages I got you fam. Aliens: Phalanx https://www.amazon.com/dp/1789094011/ref=cm_sw_r_cp_api_glt_fabc_KBYQNS18V59T3VRFR391
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# ? Mar 12, 2021 06:13 |
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Splicer posted:Sergeant A Scone Daniel “Otis” Spunkmayer
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# ? Mar 12, 2021 06:22 |
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How many dozen is this for you lieutenant? Thirty eight. Microwaved. How many baked dozen? Two. Including this one.
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# ? Mar 12, 2021 10:18 |
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I can't lie to you about your calorie intake... but you have my sympathies.
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# ? Mar 14, 2021 05:14 |
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Why? Why are the tasty punished? Why the sacrifice? Why the pain? There aren't any promises. Nothing certain. Only that some get called, some get saved. She won't ever know the hardship and grief for those of us left behind. We commit these donuts to the void with a glad heart. For within each dough, there is a promise of a nut, and within each snack, no matter how small, there's always a new life. A new beginning. Amen.
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# ? Mar 14, 2021 05:28 |
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Who do you have to bake for to get off this boat?
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# ? Mar 14, 2021 05:35 |
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We're all gonna die, the only question is when. This is as good a place as any to take your first steps to heaven. The only question is how you check out. Do you wanna go on your feet? Or on your loving knees, begging? I ain't much for begging! Nobody ever gave me nothin'! So I say gently caress that thing! Let's eat it!
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# ? Mar 14, 2021 06:15 |
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It's a donut! Ash is a god drat donut!
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# ? Mar 14, 2021 06:35 |
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Whenever he says *anything* you say "donut", Brett. You know that?
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# ? Mar 14, 2021 16:30 |
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BiggerBoat posted:My 10 year old son is doing a second run on Alien: Isolation after getting about 3/4 of the way through the first time only this time he's playing on EASY and I'm here to tell everyone that it's not scary anymore. I don't believe you. I've had 3 go's at this game, each time making it farther than the last. Sure, the portions I've played before aren't scary at all, it's the new portions each time I get farther along. It's probably about time to try it again.
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# ? Mar 14, 2021 17:00 |
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Only having time to play video games at night when all else are asleep in an otherwise quiet home adds to the spoopy ambience. Are you and your kids playing it on easy mode during the day with all kinds of stuff going on or together watching it? I can see how playing a game and talking smack on it with someone else in the room would ease off the tension.
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# ? Mar 14, 2021 18:12 |
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Xenomrph posted:Whenever he says *anything* you say "donut", Brett. You know that? Donut.
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# ? Mar 14, 2021 21:19 |
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Burke: Look, those two donuts are worth millions to the bio-foods division. Now, if you're smart, we can both come out of it as heroes, and we will be set up for life. Ripley: [beat] You're crazy, Burke, you know that? You really think you can get a dangerous snack like that past ICC quarantine? Burke: How can they impound it if they don't know about it? Ripley: Oh, but they will know about it, Burke. From me. Just like they'll know that you were responsible for the meals of 157 colonists! Burke: Wait a second— Ripley: You sent them to that pantry! Burke: You're wrong! Ripley: I just checked the colony log. Directive dated 6/12/79, signed Burke, Carter J. You sent them out there and you didn't even warn them! Why didn't you warn them, Burke? Burke: Okay, look. What if that pantry didn't even exist? Did you ever think about that? I didn't know! So now, if I went and made a major security situation out of it, everybody steps in. Administration steps in, and there are no exclusive rights for anybody; nobody wins. So I made a decision, and it was wrong. It was a bad call, Ripley. It was a bad call. Ripley: "Bad call"? [grabs Burke by the collar and presses him to the window] These people are full, Burke! Don't you have any idea what you've done here?! Well, I'm gonna make sure that they nail you right to the wall for this! You're not gonna sleaze your way out of this one! Right to the wall! [lets him go and starts to walk away] Burke: Ripley... [Ripley stops and turns around] You know, I... I expected more from you. I thought you'd be smarter than this. Ripley: [takes a breath] I'm happy to disappoint you.
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# ? Mar 14, 2021 22:32 |
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Sorry to break the bake but I just watched Underwater and it's actually really good? I was not expecting that.
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# ? Mar 14, 2021 22:47 |
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Splicer posted:Sorry to break the bake but I just watched Underwater and it's actually really good? I was not expecting that. I liked Underwater quite a bit. I’m also a sucker for undersea thriller/horror movies, though.
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# ? Mar 14, 2021 23:12 |
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Underwater has decent build up, but it’s to nothing much
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# ? Mar 14, 2021 23:39 |
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skasion posted:Underwater has decent build up, but it’s to nothing much “Nothing much” is an interesting way to describe literal Cthulhu out of nowhere.
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# ? Mar 14, 2021 23:44 |
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Vagabundo posted:Burke: Look, those two donuts are worth millions to the bio-foods division. Now, if you're smart, we can both come out of it as heroes, and we will be set up for life.
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# ? Mar 15, 2021 00:06 |
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Xenomrph posted:“Nothing much” is an interesting way to describe literal Cthulhu out of nowhere. Yeah, exactly. It’s a non-event as an ending. The idea isn’t bad, but as presented, it’s just “oh no a bigger monster”. Like I said, the build-up is good but there’s nothing interesting or exciting about the resolution.
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# ? Mar 15, 2021 00:16 |
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I don't know whose worse, them or us. You don't see them loving each other over for a goddamn bearclaw, do you?
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# ? Mar 15, 2021 00:18 |
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SidneyIsTheKiller posted:BTW, anyone pick up the recent 'Making of' books by J.W. Rinzler? His book on 'The Empire Strikes Back' was excellent, but I feel like the productions of Alien and Aliens have been pretty well covered already so I'm a little more hesitant with their heavy price tag and all. Xenomrph posted:I have them both but haven’t had a chance to really read through them yet, but the reception by the Alien community has been very positive. I just ran through The Making of Alien and while there wasn't much that was 100% new to me, all the little details and added perspective helped make it feel like a fresh read. The bits from Giger's diary are hilarious, and it was nice to get quotes from Bolaji Bodejo (the guy in the xenomorph suit), since he had died pretty young he hadn't had as much public exposure as the rest of the crew. Probably the most surprising thing was that it seems all these years we've still been getting the watered-down version of what happened behind-the-scenes. The best way I can describe it is everything we've heard about Alien is not just true, it's more true. Using live maggots for "pulsing alien brains" wasn't just an idea, they actually brought in buckets of maggots and put them in the drat alien head (Bodejo refused to put it on), and some of them got loose and ended up in Dan O'Bannon's hat which he didn't realize until he put it on and panicked. Ridley Scott not only got a crazy idea to have the alien bite off Ripley's head at the end and start speaking in her voice, he made a serious push at the 11th hour to change the ending to exactly this, even heatedly arguing with producers and Fox executives on a conference call and only relenting when they threatened to fire him. Yapphet Kotto is even crazier than you knew. The competition between artists, producers, writers, actors, et al. was even fiercer than they've said. Some of the preview screenings really were pretty wild to the point where Alan Ladd Jr. snuck out fearing the crowd might try to harm him (apparently this actually happened at some ill-fated previous film). One moment the studio thought the movie would flop and the next instant literally thought it was going to be bigger than Star Wars, and then were deeply disappointed when it "only" grossed $100 million. It was an entertaining read, for sure. I've already got The Making of Aliens coming in the mail.
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# ? Mar 15, 2021 00:20 |
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skasion posted:Yeah, exactly. It’s a non-event as an ending. The idea isn’t bad, but as presented, it’s just “oh no a bigger monster”. Like I said, the build-up is good but there’s nothing interesting or exciting about the resolution.
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# ? Mar 15, 2021 00:37 |
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Splicer posted:My only objection is they blew up Cthulhu and all the cthulhu babies. I don't like it when stories leave their universes a less interesting place I think the director has said Cthulhu ain’t dead, because you can’t kill Cthulhu.
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# ? Mar 15, 2021 01:55 |
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frogge posted:Only having time to play video games at night when all else are asleep in an otherwise quiet home adds to the spoopy ambience. Are you and your kids playing it on easy mode during the day with all kinds of stuff going on or together watching it? I can see how playing a game and talking smack on it with someone else in the room would ease off the tension. Night time, baby. With the lights off and the sound turned up. If my 10 year old autistic kid can crush this game on easy the rest of you fraidy cat goon can handle it.
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# ? Mar 15, 2021 02:07 |
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I was never unable to finish Isolation, the incredibly immersive story and environment always outweighed the stress and anxiety some parts of the game caused. But replaying it (or even just today skimming through some gameplay videos), there are definitely still parts that make my skin crawl - some of which are even scripted events that I know are coming from a mile away. Project KG348, Gemini Exoplanet Solutions. Where Waits has you trap the alien and then jettisons the whole modular laboratory with you in it. The last dash to the airlock has a scripted xenomorph coming right for you as you mash the door button. Gets me every time. Playing on a lower difficulty and crouch-walking the entire time makes the xenomorph markedly easier to avoid, for sure. Solomuns Habitation, near the very end of the game, though... This one is just great level design. Up until this point the game mostly gives you enough space, and places to hide, but this part has you doubling back a few times down one hallway lined by windowed rooms. God help you if you're playing on a higher difficulty and the xeno AI has already learned your propensity to hide in vents or boxes. You'll be anxiously circling the air hockey table hoping it would just go away for a second so you can dash back down that hallway. And of course, even though it's my favourite part and I look forward to it every playthrough, every time I end up in The Nest, I want to get the gently caress out of there ASAP. The facehuggers don't care how sneaky you are, both of the core startup sequences are incredibly loud, and Ripley's horrified dialog right off the bat just completely sells that map. I want a sequel.
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# ? Mar 15, 2021 02:33 |
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New Aliens Fireteam video: https://www.youtube.com/watch?v=q5GfdRz098s Ten minute look at the Gunner and Technician classes. Gunner is the classic Colonial Marine we all know and love Lots of firepower Specials include grenades and overclock (buffs your team) Perks include upgrading overclock or grenades, you can do incendiary grenades or remote detonators Technician can deploy a turret, or throw out charge coils which create an electric field that will slow down enemies Turrets can be a heavy turret or incinerator turret. Might be more to unlock? General: You select your perks on a loadout screen. Some perks are universal, so when you unlock it using a gunner, you can equip it as a technician, etc You pick what perks you are gonna go with and have to fit them into a grid, tetris-y, some perks are 1x4, some are 1x2, some are 2x2. They are categorized as either blue or green, not sure what the distinction is. Eventually you rank up the grid space Kits determine what kind of weapon you can bring Looks like you can mod your weapons too? Or level them up? 4 weapon types: Rifles CQCs Handguns Heavy weapons You can select whatever class you want, ie you can have a team of 3 technicians if you want. But the developers don't want you to want 3 technicians Overall it sounds fricken rad. It seems like you have a lot of potential to plan out your team and give everyone a special role. Probably from replaying the same maps repeatedly and learning how they work. I'm not super stoked about 3rd person but that's a minor complaint
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# ? Mar 15, 2021 03:27 |
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# ? May 30, 2024 16:29 |
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Splicer posted:Sorry to break the bake but I just watched Underwater and it's actually really good? I was not expecting that. Underwater is drat good. Very atmospheric and spooky. Great direction. If you liked that, then give Sputnik a try.
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# ? Mar 15, 2021 03:32 |