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Shibawanko
Feb 13, 2013

Lunchmeat Larry posted:

Lufia is one of those series that passed me by, I always got it mixed up with Lunar lol. Worth playing then?

the second game is much better than the first but it's also a prequel to the first and you dont need to play lufia to get whats going on in lufia 2

lufia 2's got a built in roguelike and a casino

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Julius CSAR
Oct 3, 2007

by sebmojo
In flight sims when the control tower says you’re cleared for takeoff then you taxi on the runway and an AI controlled plane lands on top of you and you explode

When the super powerful grenade launcher you just picked up does absolute dogshit splash damage

Plebian Parasite
Oct 12, 2012

Puzzles with really 'quirky' solutions even though the rest of the game has really down to earth puzzles. Got stuck for like 15 minutes because i didn't know I had to go into the language settings and enable the "Ghost Translator" option.

goferchan
Feb 8, 2004

It's 2006. I am taking 276 yeti furs from the goodies hoard.

Plebian Parasite posted:

Puzzles with really 'quirky' solutions even though the rest of the game has really down to earth puzzles. Got stuck for like 15 minutes because i didn't know I had to go into the language settings and enable the "Ghost Translator" option.

Lol is that a real example?

Plebian Parasite
Oct 12, 2012

Yes

Tetramin
Apr 1, 2006

I'ma buck you up.
Lag

Chumbawumba4ever97
Dec 31, 2000

by Fluffdaddy
Rpgs where you "miss" an enemy instead of hitting a different one if it dies before the next turn

STING 64
Oct 20, 2006

Pablo Nergigante posted:

Lufia II ftw though.

:hai:

goferchan
Feb 8, 2004

It's 2006. I am taking 276 yeti furs from the goodies hoard.

Chumbawumba4ever97 posted:

Rpgs where you "miss" an enemy instead of hitting a different one if it dies before the next turn

Oh that feels bad

Wormskull
Aug 23, 2009

Sharks Eat Bear
Dec 25, 2004

When someone interrupts your gaming and tries talking to you before youve even had a chance to press pause

Shibawanko
Feb 13, 2013

secrets that are too heavily telegraphed to count as secrets because they take no effort to discover

Julius CSAR
Oct 3, 2007

by sebmojo
When you press the action key in front of a giant painting of Hitler and it doesn’t open up to janitor’s closet filled with golden crowns and chalices

Fartlancer
Nov 18, 2003

Chumbawumba4ever97 posted:

Rpgs where you "miss" an enemy instead of hitting a different one if it dies before the next turn

id like to believe people got really mad they “casualized” the combat when rpg combat started to improve and made long Usenet posts about it

Bicyclops
Aug 27, 2004

Chumbawumba4ever97 posted:

Rpgs where you "miss" an enemy instead of hitting a different one if it dies before the next turn

Are there games that still does this? all the ones i can think of are from the NES

AverySpecialfriend
Jul 8, 2017

by Hand Knit
Attacks failing when you target a dead enemy is an anti goomba stomp for sure

Shibawanko
Feb 13, 2013

Bicyclops posted:

Are there games that still does this? all the ones i can think of are from the NES

lufia 1 does it

Bicyclops
Aug 27, 2004

Shibawanko posted:

lufia 1 does it

lol, i beat that in college and i didn't even remember. even for the old NES games where combat is sort of balanced around it, i prefer the upgrades where it isn't the case, whiffing because the fighter got a critical hit sucks.

ZogrimAteMyHamster
Dec 8, 2015

Julius CSAR posted:

When you press the action key in front of a giant painting of Hitler and it doesn’t open up to janitor’s closet filled with golden crowns and chalices

:hmmyes:

Muscle Wizard
Jul 28, 2011

by sebmojo
button that does something really useful that also has a secondary held function that is really useful and theyre used for entirely different situations.

The Kins
Oct 2, 2004

Julius CSAR posted:

When you press the action key in front of a giant painting of Hitler and it doesn’t open up to janitor’s closet filled with golden crowns and chalices
when you press the punch key in front of a giant painting of hitler and his toupee doesn't comically fly off

Lunchmeat Larry
Nov 3, 2012

When you kill Hitler in Wolfenstein The New Colossus and get an automatic game over. For killing Hitler in a Wolfenstein game

Bicyclops
Aug 27, 2004

hell, that hitler guy himself is a pet peeve of mine, and more games should allow you to "get" him, whether that be through military conquest, punching his toupee, getting an epic headshot, or just siccing the dog on him that bit his one ball off, according to legend.

elf help book
Aug 5, 2004

Though the battle might be endless, I will never give up

Bicyclops posted:

hell, that hitler guy himself is a pet peeve of mine, and more games should allow you to "get" him, whether that be through military conquest, punching his toupee, getting an epic headshot, or just siccing the dog on him that bit his one ball off, according to legend.

i call him shitler

pog boyfriend
Jul 2, 2011

Bicyclops posted:

hell, that hitler guy himself is a pet peeve of mine, and more games should allow you to "get" him, whether that be through military conquest, punching his toupee, getting an epic headshot, or just siccing the dog on him that bit his one ball off, according to legend.

just googled this poo poo. hitler was like, a real person? i thought it was just a gaming inside joke but this guy actually existed for real

EmmyOk
Aug 11, 2013

Loot rarity tiers in single player games

CRIP EATIN BREAD
Jun 24, 2002

Hey stop worrying bout my acting bitch, and worry about your WACK ass music. In the mean time... Eat a hot bowl of Dicks! Ice T



Soiled Meat
Failing to craft something in monster hunter

sudonim
Oct 6, 2005
When an enemy spots you in a stealth game and all his buddies instantly know your precise location because the first guy shouted a vague "over there!"

American McGay
Feb 28, 2010

by sebmojo
Stealth games without an easy indicator to know if ever been spotted / lost full stealth. I love you Dishonored but going for a full ghost play through when the levels are over a couple hours each is a bit painful. Hitman really figured it out with the SA hud icon.

EmmyOk
Aug 11, 2013

I liked the stealth in last of us where you can lose the people who saw you and go back into hiding but people stay searching for you instead of the usual "oh guess he left!" and resume the patrols

EmmyOk
Aug 11, 2013

American McGay posted:

Stealth games without an easy indicator to know if ever been spotted / lost full stealth. I love you Dishonored but going for a full ghost play through when the levels are over a couple hours each is a bit painful. Hitman really figured it out with the SA hud icon.

2 at leasts adds a checklist in the menu so you can check intermittently if you still have ghost and no kill status. I also liked in Deus Ex Human Revolution that it was when a guard got to an alarm rather than just seeing you which felt more fun and natural to quickly try stop them instead of just quick load

Pablo Nergigante
Apr 16, 2002

EmmyOk posted:

I liked the stealth in last of us where you can lose the people who saw you and go back into hiding but people stay searching for you instead of the usual "oh guess he left!" and resume the patrols

Yeah TLOU2 in particular handles stealth really well, I guess those thousands of hours of LiveLeak video research paid off

VileLL
Oct 3, 2015


when you can't push through a crowd of npcs

DoubleDonut
Oct 22, 2010


Fallen Rib
random loot where none of it is ever interesting

laggy menus that eat your first input

“Press any key” not recognizing the mouse in games that are primarily mouse based

Knuc U Kinte
Aug 17, 2004

DoubleDonut posted:

random loot where none of it is ever interesting

laggy menus that eat your first input

“Press any key” not recognizing the mouse in games that are primarily mouse based

Did you just play cyberpunk?

trying to jack off
Dec 31, 2007

EmmyOk posted:

I liked the stealth in last of us where you can lose the people who saw you and go back into hiding but people stay searching for you instead of the usual "oh guess he left!" and resume the patrols

EmmyOk posted:

2 at leasts adds a checklist in the menu so you can check intermittently if you still have ghost and no kill status. I also liked in Deus Ex Human Revolution that it was when a guard got to an alarm rather than just seeing you which felt more fun and natural to quickly try stop them instead of just quick load

both of these is exactly how it works in rtcw

trying to jack off
Dec 31, 2007

stealth games are tricky because the ai has to be kind of stupid and unrealistic because if it was too human you would basically be hosed the moment you're spotted

DoubleDonut
Oct 22, 2010


Fallen Rib

Knuc U Kinte posted:

Did you just play cyberpunk?

I never played it but I’m glad to know it does all of those

EmmyOk
Aug 11, 2013

trying to jack off posted:

both of these is exactly how it works in rtcw

hell yess that owns

TLOU did have a problem where you could take a guy out totally silently instantly but if you didn't do it with the designated stealth prompt everyone in the area was alerted as if you'd shot him with an RPG

Pablo Nergigante posted:

Yeah TLOU2 in particular handles stealth really well, I guess those thousands of hours of LiveLeak video research paid off

that was/is so grim

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American McGay
Feb 28, 2010

by sebmojo

Knuc U Kinte posted:

Did you just play cyberpunk?
lmao

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