If I remember right DICE were brought in to consult on the weapon audio and handling for ME3, which explains why almost everything feels really satisfying to use. The Mattock got rebalanced into a stopgap between the full/auto burst ARs and the endgame death machines like the Saber. Same thing happened with the Phalanx in the pistol category, which was even more tragic. The Paladin filled its niche of a slow-firing hand cannon, but was a visual downgrade due to lacking the laser sight and being a reskin of the Carnifex. We did at least get the Talon and Executioner to make up for that loss.
|
|
# ? Mar 17, 2021 02:34 |
|
|
# ? Jun 11, 2024 07:56 |
|
Bloody Pom posted:We did at least get the Talon and Executioner to make up for that loss. Huge fan of the Talon, great gun. Very meaty. I loved the weapon variety in ME3 so much. Like if you look at ARs, you have: three distinct full-auto AR variants four or five burst-fire ARs three machine guns two or three marksman rifles two or three AOE rifles two particle-type rifles and they all feel different. really great stuff.
|
# ? Mar 17, 2021 02:45 |
|
Dr. Red Ranger posted:Sometimes I wonder if they do these things accidentally. Didn't the Mattock sound like the Saber in it's first appearance and then suddenly feel like a limp noodle in the next game? Yep, that was a really strange change
|
# ? Mar 17, 2021 02:49 |
One of my personal favorites was the Kishock, the batarian 'sniper rifle' that was actually a loving harpoon gun. Really cumbersome to use due to the chargeup time and bullet drop, but so satisfying when you hit an unshielded target and they go flying off a ledge. It may have also been able to nail corpses to walls but I'm probably misremembering.
|
|
# ? Mar 17, 2021 02:49 |
|
Oh I gently caress with the Talon. I used that loving thing on so many of my MP characters, especially vanguards
|
# ? Mar 17, 2021 02:50 |
|
Bloody Pom posted:One of my personal favorites was the Kishock, the batarian 'sniper rifle' that was actually a loving harpoon gun. Really cumbersome to use due to the chargeup time and bullet drop, but so satisfying when you hit an unshielded target and they go flying off a ledge. It may have also been able to nail corpses to walls but I'm probably misremembering. YES!!!! The Kishock fuckin owned I'm extremely upset my PS3 and laptop are both in Ireland, I suddenly want to play ME3MP all night I'm 100% certain people still play it on the regular
|
# ? Mar 17, 2021 02:51 |
|
ME3 had automatic assault shotguns, sniper rifles that pinned enemies to walls with rebar harpoons, sticky-explosive shotguns and pistols, multiple varieties of grenade rifle, the Graal Spike Thrower, railguns, armor piercing slug shotguns, and antimaterial rifles. There were a couple of weird wiffs but the arsenal was uncharacteristically good for a Bioware game.
|
# ? Mar 17, 2021 02:52 |
|
It had a better variety of guns than most games by Experienced Gun Developers
|
# ? Mar 17, 2021 02:54 |
ME3 has probably some of the most creative weapon lineups outside of early console shooters like Timesplitters and Perfect Dark. I really hope if the remaster sells well that they'll re-release the multiplayer as a standalone F2P thing. I know I'd play it even if they make the microtransaction bullshit even more predatory, because the gameplay loop was simply that good.
|
|
# ? Mar 17, 2021 02:56 |
|
personal favorites across the series: N-7 Piranha because any shotgun with a drum magazine is ace and cool Locust because of how accurate it was Saber for KACHOW KACHOW KACHOW Revenant for the Adrenaline Rush combo Talon because pistol shotguns own Scorpion because pistol grenade launchers own Black Widow because it's a Mantis with three shots Claymore because of how it played with a vanguard
|
# ? Mar 17, 2021 02:59 |
|
The best ME3 weapons followed the whole "every action has an equal but opposite reaction" rule with effective audiovisual effects to match their game mechanics and stats. Big booms and muzzle flashes for big beefy guns, little pews for little weebly geth blasters and auto pistols, enemies that went flying when hit by the big boys and suitably reacted when hit by things they don't care about. When you start mismatching those things your gunfeel starts to fall apart. The haptic feedback capability with the PS5 controller should be able to really sell it.
|
# ? Mar 17, 2021 03:07 |
|
I love the N7 Valkyrie and its semi auto burst fire, but hate its recoil. So being able to mod the coalesced files in ME3 on PC to crank that poo poo down to a manageable level was fantastic.
|
# ? Mar 17, 2021 03:20 |
|
The only thing is there are very few "good" SMGs. IIRC there were only like, 1 or 2 that you'd even consider running in Platinum because every other category had a bunch of varied weapons Geth SMG and uh, the Collector one were good
|
# ? Mar 17, 2021 03:23 |
|
That poo poo was fun as hell
|
# ? Mar 17, 2021 03:24 |
|
I liked whichever human SMG it was that hit really hard and fired really quickly but with a huge kick, and pairing it with the Turian soldier ability to have increased fire rate and lowered recoil temporarily. Stupid fun but nearly unusable on platinum. Edit: I want to say it was the N7 hurricane? The tempest worked out fine too. Dr. Red Ranger fucked around with this message at 03:31 on Mar 17, 2021 |
# ? Mar 17, 2021 03:29 |
|
Dr. Red Ranger posted:I liked whichever human SMG it was that hit really hard and fired really quickly but with a huge kick, and pairing it with the Turian soldier ability to have increased fire rate and lowered recoil temporarily. Stupid fun but nearly unusable on platinum. The Hurricane is insanely good on a Turian soldier with max level stability mods and armour piercing ammo, when you fire it from cover with Marksman active it is a laser pointer that eats things alive You're basically a walking A-10, brrrrrrrt
|
# ? Mar 17, 2021 03:32 |
|
Seemlar posted:The Hurricane is insanely good on a Turian soldier with max level stability mods and armour piercing ammo, when you fire it from cover with Marksman active it is a laser pointer that eats things alive You're right; I just checked youtube and Walking A-10 is an exact description. Destroyer with Typhoon is ~almost~ perfect too. It still pops off a 1 23 halting shots building up the fire rate but otherwise it looks, sounds, and hits just right.
|
# ? Mar 17, 2021 03:51 |
|
Oh yeah the Hurricane was the "good" SMG. It ran out of ammo super fast but slap an ammo power on it and brrrrrrrrrrr
|
# ? Mar 17, 2021 03:52 |
The Cerberus SMG - Hornet? Was a stealth GOOD GUN too. Stack up the stab mods and it became a laser pointer drilling 6 rounds into someone's head. Very, very situational though.
|
|
# ? Mar 17, 2021 04:58 |
|
Seemlar posted:ME3 has good headshot feedback too when using those kinds of weapons My favorite was the chunks and blood spray when you kill an organic enemy with a fire combo
|
# ? Mar 17, 2021 05:29 |
|
I'm still a fan of the ME1 acid/plutonium ammo that turned enemies into a goo pile
|
# ? Mar 17, 2021 14:27 |
|
Kurieg posted:My favorite was the chunks and blood spray when you kill an organic enemy with a fire combo The one that looked like someone detonated a balloon full of red corn syrup? So great.
|
# ? Mar 17, 2021 17:15 |
|
no love for the Striker? the Krogan automatic grenade launcher that fired faster the longer you held down the strigger BOOM! BOOM BOOM! BOOMBOOMBOOBMBOOM! HAHA! *headbutt*
|
# ? Mar 17, 2021 20:09 |
|
what was the sniper rifle that went like fweeeeERRRRP pow! with every shot? i dont even like using snipers but i loved using that gun just because of how it sounded
|
# ? Mar 17, 2021 20:14 |
|
KOTEX GOD OF BLOOD posted:what was the sniper rifle that went like fweeeeERRRRP pow! with every shot? i dont even like using snipers but i loved using that gun just because of how it sounded The Javelin. One of the best multiplayer updates they ever did was letting damage bleed over between defense layers if you did enough in a single attack. It effectively made the Javelin Geth Infiltrator setup one of the most powerful builds you could have because it could one shot nearly anything.
|
# ? Mar 17, 2021 20:48 |
|
I remember a few moments in the campaign where if you needed to use a pistol for slow mo and had the scorpion equipped, the grenades would be too slow and you would just lose.
|
# ? Mar 17, 2021 20:52 |
|
i feel like i'm the only person that played soldier (mattock gang) and didn't use adrenaline rush. AR made aiming super awkward for me
Radio Free Kobold fucked around with this message at 21:36 on Mar 17, 2021 |
# ? Mar 17, 2021 21:31 |
I wish the SP infiltrator skills applied bonuses to shotguns as well. EDI/geth hunter shotgun build was a monster in MP.
|
|
# ? Mar 17, 2021 21:41 |
|
bobjr posted:I remember a few moments in the campaign where if you needed to use a pistol for slow mo and had the scorpion equipped, the grenades would be too slow and you would just lose. this is when you have to shoot the EDI robot on Mars. Some weapons would not let you damage her enough in time.
|
# ? Mar 17, 2021 21:58 |
|
Dr. Red Ranger posted:Shooters keep doing this to their LMGs and chainguns and I'm convinced that it's the absolutely wrongest possible way to approach Big Fuckoff Support Weapons. People who want to shoot the biggest guns for biggest funs and spray hundreds of large caliber hole punchers down range while yelling in joy over the bark of their cannon don't want their heavy, expensive, ability restricting weapon to drip anemic little tickles for a few seconds when they fire. That sucks. No one likes that. You feel like a wimp every time you pull the trigger. It was dorky as hell, but I loved the way you'd scream the entire time when firing the minigun in Far Cry Blood Dragon, iirc. They knew the score.
|
# ? Mar 17, 2021 22:11 |
Pattonesque posted:this is when you have to shoot the EDI robot on Mars. Some weapons would not let you damage her enough in time. The one downside to using the Executioner. BLAM "Oh poo poo reload reload fuuuu-"
|
|
# ? Mar 17, 2021 22:18 |
|
Pattonesque posted:this is when you have to shoot the EDI robot on Mars. Some weapons would not let you damage her enough in time. I had to replay the drat scene 20 times because I read the description for the Acolyte and thought "this sounds interesting to try out" at the last weapon change point before the chase. At least it was technically possible to pass with the Acolyte, you just had perfectly time when to release each charge down to fractions of a second!
|
# ? Mar 17, 2021 22:34 |
|
Last time I played I'm pretty sure I did Vanguard. Charging everywhere owns. It's been a while though. I'll definitely check out the legendary edition when it comes out. I enjoyed Me3 a lot even with the scuffed ending, and Me2 is one of the best rpgs I've played. 1 is solid also. I think next time I play I'll probably try Engineer or Infiltrator.
|
# ? Mar 18, 2021 00:04 |
|
Blood Pack Executioner is love, Blood Pack Executioner is life
|
# ? Mar 18, 2021 03:30 |
I remember taking a shine to the Suppressor when it got added, didn't it have a higher headshot multiplier than any other gun in the game?
|
|
# ? Mar 18, 2021 03:54 |
|
Ginette Reno posted:Last time I played I'm pretty sure I did Vanguard. Charging everywhere owns. Infiltrator is well-equipped for the county fair shooting gallery of most ME2 missions. Only challenge is the limited ammo reserves of some sniper rifles, but a) it's not a problem once you get the Widow, and b) it's easy enough to mod on PC
|
# ? Mar 19, 2021 00:39 |
|
https://twitter.com/Mgamerz/status/1372424543172587520
|
# ? Mar 19, 2021 10:47 |
|
Oh hey I didn't know this topic was here. Teach me to pay attention. So, I'm... mildly confused. I'm going through Mass Effect 2 with the ME2 Recalibrated mod. And uhh, one of two things has happened: a) It adds a 2nd Jack Biotic Boost upgrade that's not properly labelled as a 2nd upgrade that becomes available after her loyalty mission b) Something went fucky and it un-researched the Jack Biotic Boost after her loyalty mission I would suggest I might have derped and never grabbed the upgrade in the first place, but it wasn't on the research terminal before her loyalty mission, and I haven't gone to talk to her following it yet. BlazetheInferno fucked around with this message at 01:59 on Mar 20, 2021 |
# ? Mar 19, 2021 23:23 |
oh my god the claymore with a smart choke is a mid-long range weapon
|
|
# ? Mar 21, 2021 23:59 |
|
|
# ? Jun 11, 2024 07:56 |
I'm rolling a Claymore, Talon, and Revenant at the moment. Previously I was Claymore/Hurricane/Saber. I want to change things up. I'm very happy with my Claymore, I want an AR that is fairly accurate and fast firing and reasonably damaging that isn't the Harrier because I always take that, and I'm still debating whether I go with a heavy pistol or a sniper rifle for my third weapon. Thoughts? I guess I could swap the Claymore for a Crusader and use that as my range weapon too.
|
|
# ? Mar 23, 2021 07:40 |