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Squibbles posted:I'd also love to see them add oars so you could have people row (faster than the min speed now) even into headwinds Like every good idea for this game, there is a mod for that. The more people, the faster you go. I think it's on thunderstore. There's also a really cheesy one that lets you use surtling cores as fuel to zip around like a speedboat.
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# ? Mar 21, 2021 20:44 |
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# ? May 30, 2024 13:40 |
if the wind is scripted i both love and hate the mods
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# ? Mar 21, 2021 20:47 |
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Does anyone know anything about the properties of Draugr body piles? My friend had the idea of making a Draugr barbecue pit/entrail farm by making a bunch of campfires and building up walls around a body pile from a Draugr village. He built the pit but then the pile seemed to stop spawning Draugr even though we hadn't destroyed it. We tried this earlier where he dug a moat around the body pile and it worked for a while but then the body pile got destroyed, possibly from some dumbass like me shooting arrows at the Draugr. That's what was going on in the screenshot I posted earlier of the Draugr standing in a fire.
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# ? Mar 21, 2021 21:54 |
Finally got around to killing boss 4. Was way, way overprepared - with a highly upgraded shield and a frost potion running, the air attack did some damage but I could just face tank pretty much everything else. You can kind of wedge yourself in between her neck and wing and she'd spin around harmlessly trying to turn at you. Used like 40 arrows out of the 400 I had and did most of it in melee. Do Fulings respawn in their villages? If so, imagining that setting up next to a couple would be the best way to farm Dark Iron, rather than wandering around plains areas randomly
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# ? Mar 21, 2021 21:57 |
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Spend a couple hours building and defending a base in the plains, you'll get more black iron than you know what to do with.
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# ? Mar 21, 2021 22:28 |
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Please respect Scandinavian culture. It's Black Metal.
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# ? Mar 21, 2021 22:39 |
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Killstick posted:I forgot my main base! Very cool.
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# ? Mar 21, 2021 22:42 |
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Nosre posted:Finally got around to killing boss 4. Was way, way overprepared - with a highly upgraded shield and a frost potion running, the air attack did some damage but I could just face tank pretty much everything else. You can kind of wedge yourself in between her neck and wing and she'd spin around harmlessly trying to turn at you. Used like 40 arrows out of the 400 I had and did most of it in melee. I'm surprised you used so few arrows - I think I had draugr fang maxxed out for that fight plus needle arrows and it took me well over 100, bow skill was probably around 30 I think
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# ? Mar 21, 2021 23:16 |
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What's the most advanced metal you can mine with a troll?
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# ? Mar 22, 2021 00:31 |
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GlyphGryph posted:What's the most advanced metal you can mine with a troll? Mine with a troll? You mean like kiting a troll to a rock and letting it wail away at it? Copper. Iron is either under ground in the swamps or in sunken crypts. Silver is under ground in the mountains.
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# ? Mar 22, 2021 00:34 |
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You can probably kite/harpoon a troll to exposed/excavated silver, I wonder if the troll can break it. Same question with lox with their slam attack
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# ? Mar 22, 2021 00:35 |
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mastershakeman posted:You can probably kite/harpoon a troll to silver, I wonder if the troll can break it But you would probably would have to have dig up the vein and enough of the area around it that a troll would be swinging at it from a sort of level angle.
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# ? Mar 22, 2021 00:36 |
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mastershakeman posted:You can probably kite/harpoon a troll to exposed/excavated silver, I wonder if the troll can break it. Same question with lox with their slam attack Nope. A friend was kiting a rock golem around as it was smashing the mountain and stumbled on a silver vein. He only knew there was silver because the "too hard" message popped up when the golem hit the area it was in.
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# ? Mar 22, 2021 00:53 |
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Yeah, and silver is "too hard" for even gravity to handle.
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# ? Mar 22, 2021 00:58 |
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Nosre posted:Do Fulings respawn in their villages? If so, imagining that setting up next to a couple would be the best way to farm Dark Iron, rather than wandering around plains areas randomly They do not.
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# ? Mar 22, 2021 01:02 |
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I've come to realize that Valheim isn't about beating the bosses, at least not directly. Instead, it's a journey, about experiencing the world that you have been given. Using those predefined seeds and/or world hopping is merely cheating yourself of a potentially wonderful experience.
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# ? Mar 22, 2021 01:11 |
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PittTheElder posted:They do not. But much like swamp crypts you can find areas with a bunch of villages, and the big ones can net you 60+
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# ? Mar 22, 2021 01:11 |
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Just make noise on the plains at night and fulings will show up, no need to worry about villages or anything.
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# ? Mar 22, 2021 01:17 |
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Ambaire posted:I've come to realize that Valheim isn't about beating the bosses, at least not directly. Instead, it's a journey, about experiencing the world that you have been given. I agree wholeheartedly. I've been scouting out seeds for after future updates and for when I just want to start fresh, but there's still so much to explore in the world I'm in now.
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# ? Mar 22, 2021 01:43 |
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Based on our needle stockpile my group has killed over 300 deathsquitos without getting a trophy. Only trophy we're missing.
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# ? Mar 22, 2021 01:51 |
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Counterpoint: World hopping is great, at least between your personal world, friends worlds, and tour community server. I really love being able to bring my character between them, although I do try to kit down/kit up to whatever tech level the world has reached when joining and not use the world hopping to push things ahead anywhere but my personal world. But being able to take your existing character and effortlessly join other friends worlds to see their stuff and show off your own and explore together on the fly is amazing.
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# ? Mar 22, 2021 02:30 |
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rydiafan posted:Based on our needle stockpile my group has killed over 300 deathsquitos without getting a trophy. Only trophy we're missing. I'm missing a rancid remains and serpent trophy. Going back to burial chambers is a chore and I've only ever seen one serpent in 175 hours.
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# ? Mar 22, 2021 03:08 |
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Valheim is about sailing your boat to get a resource, getting killed by a sea serpent, then rescuing your stuff naked on a raft.
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# ? Mar 22, 2021 04:20 |
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Is there anything I can do with the sunken spiral stairs in the swamp? Also I have a chest full of iron scrap in the swamp. Now how the heck am I going to move this? I'm on a huge continent and running is getting tedious. I have a base in the nearest meadows but I'd need to upgrade my forge in order start upgrading my gear with iron. Unless there's some better way of moving things, I might as well just go mine local copper/tin and start getting those forge upgrades.
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# ? Mar 22, 2021 04:32 |
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You're using a wagon right?
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# ? Mar 22, 2021 04:37 |
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If you want the iron for upgrades just take your forge/smelters closer and build an outpost nearby. Burn as much iron as needed for the upgrades and then cart/run the rest home. If you really want that iron back in base the best option is creating paths and using a cart. :/
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# ? Mar 22, 2021 04:43 |
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Sanctum posted:Also I have a chest full of iron scrap in the swamp. Now how the heck am I going to move this? I'm on a huge continent and running is getting tedious. I have a base in the nearest meadows but I'd need to upgrade my forge in order start upgrading my gear with iron. Unless there's some better way of moving things, I might as well just go mine local copper/tin and start getting those forge upgrades. I'm in the exact some spot. What we decided to do was go mine local copper to make a new forge here. It's especially annoying because I just mined out a bunch of copper to use to make furnishings with, but it'd take almost as long to go get the bars as it would to mine out new ones. I get not being able to portal ore. It encourages players to set up multiple bases. Not being able to portal bars is just dumb, though. It does the exact opposite thing. I don't want to have to mine out a ton of copper every time I make a new base, so I'm strongly motivated to make as few bases as possible.
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# ? Mar 22, 2021 04:43 |
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Sanctum posted:Is there anything I can do with the sunken spiral stairs in the swamp? Nope. quote:Also I have a chest full of iron scrap in the swamp. Now how the heck am I going to move this? I'm on a huge continent and running is getting tedious. I have a base in the nearest meadows but I'd need to upgrade my forge in order start upgrading my gear with iron. Unless there's some better way of moving things, I might as well just go mine local copper/tin and start getting those forge upgrades. Path, cart, boat. Relocating is not a bad idea, you want to pick somewhere coastal and not in the swamp. The swamp sucks.
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# ? Mar 22, 2021 04:52 |
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I'm finding that the inability to portal metal/ore simply means I abandon bases. Some of them had a lot of work go into them, but once they serve their purpose and there's no nearby ore, they go dark. It seems the point of not letting you portal ore is to prevent people from just setting up portals right next to the mining operation and trivializing the risk of running it, and that makes sense. But that doesn't necessarily mean they're forcing players to travel and boat everywhere more than they already would. I'm maxxed out on all gear through black metal and I used a boat maybe 4 times tops - it's about being smart (and lucky) about where your bases go, and being willing to allow old ones to fall into ruin. Whether or not that was the pace the developers were going for I don't know. I still agree with the idea of allowing portal upgrades using the current tier of metal to allow the transport of the previous tier. To me that solves both problems - gathering the current tier is the travel adventure they intend, but your old bases stay alive and viable because you earned the ability to transport earlier metals back to them. It would also give a nice upgrade path similar to armor and weapons. As far as "BUT BOATS" goes, that entire section of the game is not much more than foundation at this point, which is part of what makes transport such an eventless slog (or a zen relaxation exercise depending on your point of view.) I know something about the ocean biome is on their roadmap, so if that part of the game gets a nice fleshing out this point might become moot.
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# ? Mar 22, 2021 04:55 |
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Scruffpuff posted:I'm finding that the inability to portal metal/ore simply means I abandon bases. Some of them had a lot of work go into them, but once they serve their purpose and there's no nearby ore, they go dark. It seems the point of not letting you portal ore is to prevent people from just setting up portals right next to the mining operation and trivializing the risk of running it, and that makes sense. But that doesn't necessarily mean they're forcing players to travel and boat everywhere more than they already would. I'm maxxed out on all gear through black metal and I used a boat maybe 4 times tops - it's about being smart (and lucky) about where your bases go, and being willing to allow old ones to fall into ruin. Whether or not that was the pace the developers were going for I don't know. That's a pretty good summary and being able to spend metal on both sides of a portal to lift the restriction for that specific metal seems like a good idea. I agree that the smart thing to do when you get a new ore is setting up a forge outpost nearby the deposits to refine the ingots without a long boat ride and I even built them up rather nicely too, but like you said they went dark as soon as all the nearby resources were depleted and there wasn't much reason to be in that part of the world anymore, though they can see a bit more life if they border multiple higher biomes.
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# ? Mar 22, 2021 05:09 |
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I don't think of abandoning bases as a bad thing, as you get better at building and more stuff becomes available I found it much easier to start over rather than try and remodel, and old bases are also pretty decent for teleporter hubs. Then again I haven't build all that big yet. In any case you're going to need to start over in a new world with some of the content updates, so I think I'll just get that mod that lets you copy and paste buildings at some point and abuse that when I want to move a giant iron beam behemoth.
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# ? Mar 22, 2021 05:20 |
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Woden posted:I don't think of abandoning bases as a bad thing, as you get better at building and more stuff becomes available I found it much easier to start over rather than try and remodel, and old bases are also pretty decent for teleporter hubs. Then again I haven't build all that big yet. I kind of like remodeling the old bases, going back with the lessons learned, going "WTF was I thinking" and tearing half of it down and fixing it up again. They still don't get used, though. When I was first maxxed-out in bronze age gear, and had downed the Elder, I spend countless hours trying to "crack" the swamp biome. I even had trouble finding one. I tried terraforming through areas that turned out to be too close to plains, taking boats, everything. I had a few bases down on what turned out to be iron-poor swamps until I finally found a really big one, and a nice swamp castle went up. (The fourth one did in fact stay up.) So recently I'm in the plains tier gear, and I'm running around the world coming back from an iron run and I come across a bridge and path in the middle of nowhere. I'd never seen anything like that in the game before, it was clearly a player-made bridge and path with nearby workbench and everything. Eventually I recognized it as one of many failed attempts to breach the swamp biome from the other side, hundreds of game hours ago. That was to me a very cool moment, to realize that I'd overcome the obstacles so thoroughly that I actually encountered my earlier feeble attempts to break into the area I was now approaching from. In the end that path and bridge wound up being the main highway back to my base, and it was purely by accident.
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# ? Mar 22, 2021 05:37 |
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I started with the mindset of mine everything then cart it back to your base. But making a swamp smelter+forge is definitely the way to go. None of the iron gear requires bronze/tin/copper so you only need to bring the initial 16 copper and 2 bronze needed for forge upgrades (plus portal mats) and you're good to make every bit of iron gear. Only sucks for people who want to use it for building materials in another base really.
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# ? Mar 22, 2021 06:30 |
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Phigs posted:I started with the mindset of mine everything then cart it back to your base. But making a swamp smelter+forge is definitely the way to go. None of the iron gear requires bronze/tin/copper so you only need to bring the initial 16 copper and 2 bronze needed for forge upgrades (plus portal mats) and you're good to make every bit of iron gear. Only sucks for people who want to use it for building materials in another base really. I put my main base right on the coast. Its also next to a swamp, but ive discovered its very small. So now i gotta boat it back if i wanna build with it. I dont mind boating back iron. Ill build a cart if i need to for transfers to the boat, but i wish there were more carryweight upgrades from the vendor. Make them expensive and a goal. That would be fine by me.
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# ? Mar 22, 2021 06:55 |
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Yeah inventory management in general is the worst part of this game. Too many items for so few slots. Just quadruple all inventory slots and halve the weights. You can carry twice as much and can hold twice the "filler inventory" poo poo as well
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# ? Mar 22, 2021 08:45 |
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Sanctum posted:Yeah inventory management in general is the worst part of this game. Too many items for so few slots. Just quadruple all inventory slots and halve the weights. You can carry twice as much and can hold twice the "filler inventory" poo poo as well Hell, just make stacks unlimited and you would be in pretty good shape. And dedicated inventory slots.
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# ? Mar 22, 2021 09:14 |
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I reckon dedicated slots for armour, and the ability to make and equip bags that hold different types of things. So you could grab your foraging bag when you went out and that would store berries and thistles etc but not, for example, greydwarf eyes. Probably my least favourite part of this game is how your inventory just fills up with junk
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# ? Mar 22, 2021 09:19 |
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So I moved into the Plains and made an absolutely massive garden. I did this because I found out that flax and barley won't grow anywhere else. Will carrots and turnips grow in the plains? If not I'll keep using my garden near my main Meadows base. I currently have 300+ barley growing, and I wanna put down flax after that, and then turnips.
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# ? Mar 22, 2021 09:20 |
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I grew way too much flax and now I'm wondering what to do with 1800 linen taking up 2 iron chests as all 3 of us on the server are in fully upgraded padded.
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# ? Mar 22, 2021 13:03 |
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# ? May 30, 2024 13:40 |
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My main base will never be abandoned, I think, but my portal connected "forward operating sections" are definitely mobile, and those smelters and forges will absolutely be dismantled and moved to the next resource rich area as needed. The silver requirement for wolf armor is annoying. I've got all these wolf pelts and I'm getting ready to go visit the swamp and it would nice to be able to do something with them.
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# ? Mar 22, 2021 13:09 |