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Are there any mods that allow customizing the day/night cycle lengths? And weather? Just for laughs, my masochistic side really wants to try a Valheim playthrough where there is no day and the weather is an eternal storm.
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# ? Mar 23, 2021 03:09 |
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# ? May 30, 2024 09:55 |
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I came across some rocks in a oval/boat shape in some meadows, is there anything to this or is it just a random neat thing?
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# ? Mar 23, 2021 03:59 |
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Yeah, it's something. Come back when you have a wishbone.
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# ? Mar 23, 2021 04:04 |
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xzzy posted:Yeah, it's something. Come back when you have a wishbone. Nah just dig the whole thing up now. Thar's gold (somewhere) in them hills.
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# ? Mar 23, 2021 04:05 |
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Ambaire posted:Are there any mods that allow customizing the day/night cycle lengths? And weather? You can do this with some SkToolbox commands. Might need to autorun them on each session.
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# ? Mar 23, 2021 04:17 |
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Killed bonemass. Would not recommend soloing. Gonna head to the mountains next. I still have chests with stacks of iron scrap inside crypts waiting to be hauled but I'm not sure I really want fully upgraded iron gear, won't I be using iron for a bunch of other stuff later? Also I really wouldn't want to have no iron if I was unable to retrieve my corpse again.
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# ? Mar 23, 2021 04:49 |
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Sanctum posted:won't I be using iron for a bunch of other stuff later? The highest value armor set uses iron, as does the strongest support beams for construction.
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# ? Mar 23, 2021 05:43 |
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It’s kinda mind boggling that they chose the swamps, the most tedious to farm region, to be the home of the big throwback ore that you end up needing all game long (at least as currently implemented). The mountains are such a cool, atmospheric biome that is totally underused. Sprinting and jumping straight up literal cliff faces in the middle of a blizzard is one of the most badass things you do in this game, but I guess I’m going to have to clear out yet another crypt while I get mobbed by a bunch of dragur and skeletons that do zero damage to me. For me, this point in the game is definitely where the reality of “drat this game is still early access as hell” kicked in. As great as the whole experience is, this is one of the prime things that leads to the feeling of “I don’t think this is poorly designed, it just screams that there is missing content that is supposed to make this not as tedious as it currently is” xzzy posted:Yeah, it's something. Come back when you have a wishbone. Definitely don’t do this, because by the time you have a wishbone you definitely don’t need some coins and bone fragments. This is another area that screams early access - why am I still getting coins from goblins after clearing swamps for the last 20 hours? By this point the trader is obsolete, so it’s weird that they chose to put what is functionally a dead item on “late game” content causticBeet fucked around with this message at 06:18 on Mar 23, 2021 |
# ? Mar 23, 2021 06:12 |
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The mountains seem very pretty. I am currently exploring them just for fun even though I shouldn't be yet. I have yet to find an inch of swamp on this map so I obviously have no access to iron. I expect when I do find one it won't have any crypts. But I've been having fun fighting wolve and I'm hoping to see one of those golem things soon and see if I can take it out or get it to mine some obsidian for me, since silver is off the table. Been thinking I might build my portal nexus up here too since the idea of it being a freezing otherworldly place entertains me. Maybe I'll head to the plains next if I can't find a swamp soon, see if I can craft literally anything from what I get there. I honestly feeling like progression in this game is gated a bit too strongly. For such an open world game its incredibly weird that you can't seem to sequence break a single tech, with inly Chitin being outside the regular progression.
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# ? Mar 23, 2021 06:26 |
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causticBeet posted:
The trader will almost definitely have an expanded inventory, and more equipment will probably use Ymir flesh. In the near future, it would be nice for the trader to have some goldsink stuff, like stacks of finewood and surtling cores.
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# ? Mar 23, 2021 06:33 |
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GlyphGryph posted:I honestly feeling like progression in this game is gated a bit too strongly. For such an open world game its incredibly weird that you can't seem to sequence break a single tech, with inly Chitin being outside the regular progression. Agreed. It really annoyed me to find out that the artisan table is locked behind killing the 4th boss. Which itself locks away several different techs. Every new biome has a resource locked behind killing the last boss and it gets annoying when you feel like you could just skip it if they didn't force you. The first 2 bosses feel organic because you don't really feel the need to skip ahead of them. But the mountains feel like you should be able to skip the swamp and the plains definitely feel like you should be able to skip the mountains. It feels like the early bosses were meant to kinda tutorial gate you and then they just kept doing it past where it made sense.
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# ? Mar 23, 2021 06:43 |
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The fact that the final armor tier is iron feels a lot like somebody misspelled black metal and just ran with it tbh
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# ? Mar 23, 2021 07:53 |
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Black metal only being used for weapons is pretty wack. Kill 20 Fulings then back to the swamp with ya
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# ? Mar 23, 2021 07:56 |
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Leal posted:Black metal only being used for weapons is pretty wack. Right? Hearth and Home better throw in some goblinite structures I can burn this poo poo on. Why can't I make stronger gates or window bars or iron spikes to mount trophies on?
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# ? Mar 23, 2021 07:58 |
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Well it's EA. I'm pretty sure iron veins will show up in Plains or Mountains eventually.
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# ? Mar 23, 2021 08:18 |
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It would also be cool to be able to dig deep into the mountains and create a dwarf fortress/viking hybrid. Though how you could vent smoke might be an interesting challenge
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# ? Mar 23, 2021 08:24 |
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Glass of Milk posted:It would also be cool to be able to dig deep into the mountains and create a dwarf fortress/viking hybrid. Though how you could vent smoke might be an interesting challenge The mountains really needs caves or something to explore. Plains has villages and all the other biomes have tombs and stuff but the mountain is pretty barren.
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# ? Mar 23, 2021 09:47 |
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This delay on hammer etc is trash in the new patch. Also they made the console launch parameter only and now the steam forums are filled with posts "WHERE CONSOLE!?!" despite it being listed in the patch notes and how to enable it.
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# ? Mar 23, 2021 11:00 |
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I hate fulings so much. I built my giant farm in the plains and added a dock far, far out in the ocean. I can sit in my raised house in the middle of my farm and watch fulings swim all the way out to the end of my dock and throw spears at my boat. I took a bunch of stone and raised the ocean floor around my boat to deter them. Now the only way in is through my farm...which fulings don't have a problem with because they'll spawn right in the middle of my farm! I've tried every method to stop them from spawning. The only method that 100% works, is cultivating or levelling all the land at your base, and a little extra around the outside of the perimeter fence. If there is even a scrap of the biome's grass, an enemy will spawn there.
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# ? Mar 23, 2021 11:01 |
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FrickenMoron posted:This delay on hammer etc is trash in the new patch. Also they made the console launch parameter only and now the steam forums are filled with posts "WHERE CONSOLE!?!" despite it being listed in the patch notes and how to enable it. Which I think is a stupid rear end decision. The console has some legit non-'cheat' uses.
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# ? Mar 23, 2021 11:32 |
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It's a really weird decision, literally nobody is benefiting from it. That said I do love the bigger inventory for the iron chests now, they're really worth it. (24 slots vs 10 on a regular chest)
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# ? Mar 23, 2021 12:11 |
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Best ramen place in Valheim.
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# ? Mar 23, 2021 13:10 |
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What's this hammer delay the patch notes mention?
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# ? Mar 23, 2021 13:14 |
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Hopefully it means it does one thing and then stops for a moment so I stop accidentally destroying multiple objects in a line accidentally. The major nerf to the harpoon is a bit odd. Was it really that OP?
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# ? Mar 23, 2021 13:27 |
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Ravenfood posted:What's this hammer delay the patch notes mention? Theres about a 550ms delay on all tools now before they can be used again. For the hammer this includes, building, demolition and repair.
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# ? Mar 23, 2021 13:42 |
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I need more stories. What is the most harrowing thing you've lived through? Tell me about the time trolls destroyed your base. I really love all the stories you get from playing the game.
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# ? Mar 23, 2021 13:49 |
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Killstick posted:
you can craft bowls?
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# ? Mar 23, 2021 13:52 |
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Bioshuffle posted:I need more stories. What is the most harrowing thing you've lived through? Tell me about the time trolls destroyed your base. I really love all the stories you get from playing the game. Not my story but a stream I watched. Streamer was using a raft to explore a nearby island. On the way back he got attacked by a serpent which destroyed the raft, he made it back to the island (not the mainland). So now he was stuck on the island without the materials for a new raft, missing some leather scraps. He explores the entire island (which was very small, with a big mountain peak in the middle). It had plenty of black forest, a small swamp and the Mountain, nothing else. So no boars were available and he didnt have the swamp key. He explored everything on the island, often almost dying before eventually finding a troll cave. The troll inside died and was guarding a chest with some leather scraps! A new raft was built, the serpent carefully avoided and he made it home back safely, took about 2 hours. Being stranded on an Island is an interesting prospect in the game.
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# ? Mar 23, 2021 13:52 |
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I had something similar to the island thing, except instead of it being an island it only LOOKED like an island. I posted about it in the thread before, but here it is again, slightly improved:quote:Me and a friend are riding our rafts through the night, returning from defeating the first boss for the first time (although I summoned three of them to make it a bit more spicey). A storm sweeps in, it starts raining and gets dark, and we sail on through the night racing each other back home. GlyphGryph fucked around with this message at 14:08 on Mar 23, 2021 |
# ? Mar 23, 2021 13:54 |
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New patch day! I'm glad to see they're polishing up some early biome stuff instead of just cranking on through endgame content. Makes me feel like they're shoring up the foundations before building up.
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# ? Mar 23, 2021 14:06 |
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i'm curious about some of these network improvements. seems to be the same as hacking your client/server to improve the down speed?
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# ? Mar 23, 2021 14:13 |
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Did everyone's mods break after the patch? I'm afraid that everything in my extra inventory rows will be gone the next time I open the game.
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# ? Mar 23, 2021 14:44 |
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punishedkissinger posted:i'm curious about some of these network improvements. seems to be the same as hacking your client/server to improve the down speed? I removed my servers modded data-rate-modifier file just to be safe. I logged in, and my large main base (15,000 instances) loaded within 1-2 seconds instead of taking 5-10 to load in chunks like I've been used to. Didn't spend too much time there (currently at work) but I was happy that things updated automatically and didn't break anything. One of my local mods however is broken - I've only got about 5 or 6, but the game refused to connect with all of them so I copied them out of the plugins folder and restarted, and the world loaded. Will have to do some testing when I get home to figure out which one broke it. Lakitu7 posted:Did everyone's mods break after the patch? I'm afraid that everything in my extra inventory rows will be gone the next time I open the game. This is the only one I tested: my Extra Inventory mod worked fine!
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# ? Mar 23, 2021 14:45 |
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Seems one of the unlisted fixes is that regular beds aren't overwriting the additional comfort value of dragon beds any more. Anyone else confirm this?
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# ? Mar 23, 2021 14:54 |
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Scruffpuff posted:Seems one of the unlisted fixes is that regular beds aren't overwriting the additional comfort value of dragon beds any more. Anyone else confirm this? I think they listed "Comfort value calculation fixes", so this is probably under that umbrella. I think there were a bunch of comfort issues, we've seen wonkiness where two people in the exact same spot have comfort levels 1 off from each other.
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# ? Mar 23, 2021 14:56 |
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Scruffpuff posted:Seems one of the unlisted fixes is that regular beds aren't overwriting the additional comfort value of dragon beds any more. Anyone else confirm this? Yep, stools aren't either, I logged in and my comfort in my bedroom was higher in our keep, which has a lot of overlap of furniture.
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# ? Mar 23, 2021 14:57 |
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toadee posted:I think they listed "Comfort value calculation fixes", so this is probably under that umbrella. I think there were a bunch of comfort issues, we've seen wonkiness where two people in the exact same spot have comfort levels 1 off from each other. Yeah I see it now. Cool!
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# ? Mar 23, 2021 15:10 |
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There was a tiny guardpost outside where we placed down our base that was a pre-existing structure that I fixed. Unfortunately in trying to make our base more resistant to invasions, the troll went and targeted the tiny pre-existing tower since it could path easily to it since it was outside the moat Also what do you folks do with the runestones near your base? Any decoration ideas?
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# ? Mar 23, 2021 15:42 |
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C-SPAN Caller posted:There was a tiny guardpost outside where we placed down our base that was a pre-existing structure that I fixed. Unfortunately in trying to make our base more resistant to invasions, the troll went and targeted the tiny pre-existing tower since it could path easily to it since it was outside the moat You can't actually build near the runestones, since there's a magical field there that prevents it. That said, I'm planning on just keeping them in the rough center of the town-ish thing I'm hoping to lay out there. Boathouse/pier with berths for a few longships and karves, a teleportation circle built up as a temple-looking thing, a greathouse, and set of workshop buildings. Little farm. Just make it clear that it's very much the center of the place, since you can't decorate with it at all.
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# ? Mar 23, 2021 16:10 |
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# ? May 30, 2024 09:55 |
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FrickenMoron posted:Not my story but a stream I watched. The prospect of dying in a place where body retrieval is impossible is one that gets to me. Earlier today, I was navigating a river when I got beached while surrounded by plains on both sides. A mob of goblins started to swarm me and I thought I was dead. Somehow managed to lay down a workbench, repair, and push ny ship to safety. Have any of you had to straight up abandon your body with all your gear in it?
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# ? Mar 23, 2021 16:25 |