|
Nostradingus posted:I always liked Mario faceplanting into bed in Mario RPG this seems like the opposite of a pet peeve but I would read a whole thread of whatever this is
|
# ? Mar 19, 2021 21:38 |
|
|
# ? Jun 9, 2024 04:53 |
|
Imp Zone just can't help but steer the conversation towards loving games. and god bless the IZ for it.
|
# ? Mar 19, 2021 23:40 |
|
gaming FTW
|
# ? Mar 20, 2021 07:11 |
|
Bolverkur posted:Imp Zone just can't help but steer the conversation towards loving games. and god bless the IZ for it. i love the games all the more for the peeves
|
# ? Mar 20, 2021 08:21 |
|
the starting overworld in terranigma is cool because yojure on the inside of the planet so it's curved the opposite way with mode 7 than most overworlds. then later you go to the surface and i lost interest
|
# ? Mar 20, 2021 09:29 |
|
b_d posted:the starting overworld in terranigma is cool because yojure on the inside of the planet so it's curved the opposite way with mode 7 than most overworlds. then later you go to the surface and i lost interest thats a shame, i recommend giving it another go. the first two overworld dungeons are kind of greybrown but they are over quickly and it gets really good after that, it's just such an imaginative game i kind of suspect the guys who made la mulana took a lot of inspiration from that game and illusion of gaia especially, just the whole mood and setting is so similar, the final boss in la mulana even looks a bit like the illusion of gaia one
|
# ? Mar 20, 2021 09:51 |
|
b_d posted:the starting overworld in terranigma is cool because yojure on the inside of the planet so it's curved the opposite way with mode 7 than most overworlds. then later you go to the surface and i lost interest I recently played and beat terranigma and I was kind of amazed with how much I didn't really like it. I loved soul blazer and illusion of Gaia is a top five game of all time for me. I don't know what it is. I think it was too convoluted. So many times when I was using a guide on where to go it was something so ridiculous it made me roll my eyes. Like "after you get to Eurasia then go all the way back to this one patch of grass in south America, the chest with the key is now opened" or something like that The graphics and music and story were really good though. I loved the towns the most. Towns were always so epic in Quintet games Bicyclops posted:secret of mana is a beloved hit and i still think it's underrated I am someone who loves secret of mana but admit it could be nostalgia because when you're 12 everything is epic, and all recent reviews I find from people on YouTube seem to despise the game. but I played it three players a year or two ago with my brother and a mutual friend who never played it and the friend loved it so idk I actually love the jank in the game, and the terrible hit detection. It just becomes part of the challenge of the game and you adapt, knowing that there's only this sole pixel on Tropicallo head that will register a hit
|
# ? Mar 20, 2021 15:41 |
|
I got a couple of hours into Secret of Mana and didn't like it at all, beautiful art and music of course. Are the other Mana games worth a look? SD3 sounds interesting at least
|
# ? Mar 20, 2021 15:59 |
|
couple of gamer pet peeves potsing in this thread as we loving speak.
|
# ? Mar 20, 2021 16:00 |
|
lol
|
# ? Mar 20, 2021 18:46 |
|
FactsAreUseless posted:It's fun to ride a pipe.
|
# ? Mar 20, 2021 21:57 |
|
Lunchmeat Larry posted:I got a couple of hours into Secret of Mana and didn't like it at all, beautiful art and music of course. Are the other Mana games worth a look? SD3 sounds interesting at least i really liked sd3. it's still got some of the som problems like with spell animations and stuff but it feels way way better to play
|
# ? Mar 20, 2021 21:57 |
|
Lunchmeat Larry posted:I got a couple of hours into Secret of Mana and didn't like it at all, beautiful art and music of course. Are the other Mana games worth a look? SD3 sounds interesting at least
|
# ? Mar 21, 2021 22:31 |
|
when you can't figure out what you need to do in an area to advance the story and it turns out what you had to do was leave the area to trigger a cutscene
|
# ? Mar 23, 2021 15:52 |
|
games that don’t let you jump on to/off of ladders
|
# ? Mar 25, 2021 21:31 |
|
Bouillon Rube posted:games that don’t let you jump on to/off of ladders Not being able to slide down the ladders.
|
# ? Mar 26, 2021 02:09 |
|
Arrhythmia posted:Not being able to slide down the ladders. In dark souls if you tap O you slide down the ladder but you need to hold it in 2 because if you just tap it he falls off the ladder lol Also not being able to go up a ladder faster by holding the run key
|
# ? Mar 26, 2021 03:06 |
|
The best ladder action is in CSGO where you can still do a diagonal strafe into the ladder and go up like 1.5x as fast
|
# ? Mar 26, 2021 03:28 |
|
https://youtu.be/HPjJCVylFBo
|
# ? Mar 26, 2021 04:17 |
|
lmao that rules
|
# ? Mar 26, 2021 17:05 |
|
Lol
|
# ? Mar 26, 2021 17:28 |
|
Chumbawumba4ever97 posted:Rpgs where you "miss" an enemy instead of hitting a different one if it dies before the next turn i am reminded now that Mother does this. bleh
|
# ? Mar 26, 2021 21:18 |
|
Nes mother is a turd
|
# ? Mar 26, 2021 21:28 |
|
im playing this hack which streamlines the exp gain/encounter rate a bit among other consmetic stuff. its ok
|
# ? Mar 26, 2021 21:31 |
|
mysterious loyall X posted:Secret if mamas combat sucks rear end and your stupid prick party memebers dont move until their humping the edge of the screen. You can set the AI to move more aggressively.
|
# ? Mar 26, 2021 22:09 |
|
I mean actually scrolling the screen. hosed up
|
# ? Mar 26, 2021 22:13 |
|
Getting stuck on level geometry
|
# ? Mar 30, 2021 21:33 |
|
Sports game where the pitch is half sunny, half shadey. gently caress realism, I'd like to see the ball please.
|
# ? Mar 31, 2021 10:15 |
|
Julius CSAR posted:Getting stuck on level geometry Does that still happen with modern games? Early 2000’s were the worst for this, BF1942 in particular cones to mind. You would just get stuck constantly trying to climb like 15-degree grades
|
# ? Mar 31, 2021 18:05 |
|
Games that give you a slider to set the contrast/brightness when you first start them, and it’s like “move the slider until the logo is barely visible” or whatever Like first of all, “barely visible” is totally subjective. Also going by some abstract logo gives you no indication whatsoever of how the game would actually look
|
# ? Mar 31, 2021 18:09 |
|
Bouillon Rube posted:Games that give you a slider to set the contrast/brightness when you first start them, and it’s like “move the slider until the logo is barely visible” or whatever perhaps you should adjust your monitor by turning it on
|
# ? Mar 31, 2021 18:11 |
|
Julius CSAR posted:Getting stuck on level geometry I feel bob omb battlefield and whomps fortress in mario 64 had a few slopes that were designed to be just steep enough that you could almost get to the top before mario would slide all the way to the bottom, and i wasted so much time trying to make a "shortcut" work.
|
# ? Mar 31, 2021 19:51 |
|
Bouillon Rube posted:Games that give you a slider to set the contrast/brightness when you first start them, and it’s like “move the slider until the logo is barely visible” or whatever you go until it's invisible and then turn it up until you start to see it, if you still find it a little too dark later you can crank it up a notch or 2, it's not complicated...
|
# ? Mar 31, 2021 23:08 |
|
i always find it too dark following those instructions. i think their idea of barely visible is looser than mine
|
# ? Mar 31, 2021 23:22 |
|
Stealth kill canned animations that shouldn’t be stealthy at all. The one that immediately comes to mind is in The New Colossus, where one of the stealth kills is a several seconds-long animation of swinging a big axe to chop both an enemy’s legs off at the knees, then stabbing them on the ground to kill them, with the enemy accepting all this stoically without making a single noise. Canned animations in general, really.
|
# ? Mar 31, 2021 23:39 |
|
Chuck Buried Treasure posted:Canned animations in general, really. i HATE it in metroid prime during the last boss fight when samus jumps down a hole with the exact same animation and camera angle like 5 times
|
# ? Mar 31, 2021 23:48 |
|
Chuck Buried Treasure posted:Stealth kill canned animations that shouldn’t be stealthy at all. The one that immediately comes to mind is in The New Colossus, where one of the stealth kills is a several seconds-long animation of swinging a big axe to chop both an enemy’s legs off at the knees, then stabbing them on the ground to kill them, with the enemy accepting all this stoically without making a single noise.
|
# ? Mar 31, 2021 23:51 |
|
b_d posted:i always find it too dark following those instructions. i think their idea of barely visible is looser than mine i always run it a bit brighter but i thinks its years of playing fullbright, picmip, force model keel, poo poo breaking my brain
|
# ? Mar 31, 2021 23:58 |
|
b_d posted:i always find it too dark following those instructions. i think their idea of barely visible is looser than mine Barely visible to them is just regularly visible i think. Also playing any games on a 4K are a few years old especially from like early ps3 or ps2 I need to max out brightness and often still can’t see the thing
|
# ? Apr 1, 2021 00:36 |
|
|
# ? Jun 9, 2024 04:53 |
|
Chuck Buried Treasure posted:Stealth kill canned animations that shouldn’t be stealthy at all. The one that immediately comes to mind is in The New Colossus, where one of the stealth kills is a several seconds-long animation of swinging a big axe to chop both an enemy’s legs off at the knees, then stabbing them on the ground to kill them, with the enemy accepting all this stoically without making a single noise. depends on the game, all of the canned animations in yakuza rule
|
# ? Apr 1, 2021 01:45 |