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Electric Phantasm posted:Yeah the village rampages don't even give red checkmarks to soothe that completionist part of your brain since it's all random, so there's literally no reason to do them by yourself unless the game forces you. I did the one required one for village that was basically a tutorial and the required one for hub and never touched them again
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# ? Jun 10, 2024 14:59 |
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I know this is controversial but looking over the armor sets in this game just makes me wish Attack Boost didn't exist. I like the idea that I can put on like full Kulu armor and have a solid hunting horn build or Barioth for a greatsword build but in the back of my mind I'm always gonna be like, "Yeah but I could be doing more damage." Attack Boost is even stronger now! The higher levels of it give a percentage boost to your attack on top of a flat bonus. I realize that's mostly on me and that I by no means need optimal damage in my builds. Realistically, at my level of skill, I'd probably get more extra damage out of something like a Power Prolonger build on my IG than I would out of Attack Boost/Crit Eye/Weakness Exploit/Crit Boost just because it'd let me have the triple buff up for that much longer and spend less time gathering extracts. Just gotta recalibrate my brain probably. Harrow fucked around with this message at 16:21 on Apr 1, 2021 |
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So I have very limited irl friends time and this week we met up and played 7 hours straight of in person monster hunter game owns
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Harrow posted:I know this is controversial but looking over the armor sets in this game just makes me wish Attack Boost didn't exist. I like the idea that I can put on like full Kulu armor and have a solid hunting horn build or Barioth for a greatsword build but in the back of my mind I'm always gonna be like, "Yeah but I could be doing more damage." Attack Boost is even stronger now! The higher levels of it give a percentage boost to your attack on top of a flat bonus. That stuff is for when you get bored and want to see bug numbers.
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Tender Bender posted:I mean that's all correct but if this is the thing players grind when they've gone through all of LR and HR then why does it matter? It's bad design but there's no reason to engage in it. My main problem is the complete reliance on melding. If you could get charms from doing whatever it would be fine, the rng is worse than ever but you could just forget about it and be pleasantly surprised when something good shows up at the end of a quest. But with them only coming from melding and melding requiring massive amounts of monster parts/rampage tickets you have to constantly engage with the system if you want to ever have anything decent.
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Harrow posted:I know this is controversial but looking over the armor sets in this game just makes me wish Attack Boost didn't exist. I like the idea that I can put on like full Kulu armor and have a solid hunting horn build or Barioth for a greatsword build but in the back of my mind I'm always gonna be like, "Yeah but I could be doing more damage." Attack Boost is even stronger now! The higher levels of it give a percentage boost to your attack on top of a flat bonus. Eventually I hope you can just craft AB decos and slot AB7 into anything you want.
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A hunting horn and hammer player together both with slugger 3 will just knockdown everything always
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Ethiser posted:The high rank Rhenopolos armor has Artillery on it. Thanks!
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Pablo Nergigante posted:Anja set seems tailor made for hammer since it has skills that reduce steady stamina consumption, makes charge go faster and makes it easier to stun enemies. I just need that drat plate Would definitely recommend running a gathering Palico, or even two, when doing stuff like this. I just did the same but for its Gem. I ended up getting it but not even from a hunt, I took one down during an expedition whilst I was getting a Firecell Stone for another part of it and one of my palicos plundered one.
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In Training posted:Eventually I hope you can just craft AB decos and slot AB7 into anything you want. AB decos are craftable, though you won't have enough slots to fit ab7 unless you have a sick charm
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Harrow posted:I know this is controversial but looking over the armor sets in this game just makes me wish Attack Boost didn't exist. I like the idea that I can put on like full Kulu armor and have a solid hunting horn build or Barioth for a greatsword build but in the back of my mind I'm always gonna be like, "Yeah but I could be doing more damage." Attack Boost is even stronger now! The higher levels of it give a percentage boost to your attack on top of a flat bonus. Fwiw the marginal boost on Attack IV is the biggest so you can get to that and then drop out of it for a better marginal boost elsewhere.
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They're gonna make us pay for the PRANCE emote, aren't they.
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I've literally never felt the need for attack boost skills in MH games because having evade improvements, stun or roar reduction, slugger, etc. is SO much more useful. As far as I'm concerned having more time to hit a monster because it's down or you're not having to heal might as well be an attack boost. Hell, one of my favorite builds from MHW was a wide-range S&S build where I would play healer in multiplayer.
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Sloth Socks posted:They're gonna make us pay for the PRANCE emote, aren't they. They know I’ll pay whatever for it. I hope the palamute does this when you prance: ![]()
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Harrow posted:I know this is controversial but looking over the armor sets in this game just makes me wish Attack Boost didn't exist. I like the idea that I can put on like full Kulu armor and have a solid hunting horn build or Barioth for a greatsword build but in the back of my mind I'm always gonna be like, "Yeah but I could be doing more damage." Attack Boost is even stronger now! The higher levels of it give a percentage boost to your attack on top of a flat bonus. Good news, almost every set wants 3-4 Attack boost decos and maybe the Rath gloves. Everyone is gunning for their special skils this game.
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Sloth Socks posted:They're gonna make us pay for the PRANCE emote, aren't they. They're gonna put it behind an amiibo that will have a production run of 1000 units.
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In Training posted:Eventually I hope you can just craft AB decos and slot AB7 into anything you want. Yeah, you can definitely craft Attack decos, and probably have enough slots to get at least AB4 into things, which as Natural 20 points out is a good breakpoint since it's when the percentage attack boost kicks in. Stormgale posted:Good news, almost every set wants 3-4 Attack boost decos and maybe the Rath gloves. Everyone is gunning for their special skils this game. Special skills are the most fun so if it turns out it's also "optimal" to do that then that'll soothe my dumb brain a little bit at least.
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Harrow posted:playable wyverians when Playable wyverns when? Monster Hunter: Reverse
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Do the monsters from World have the same weapon design from World? I just noticed Pukei's SnS is the same from World with that Iron Weapon with monster bits attached to them look. Will it change into something else later? I want my friend to have a better looking weapon made from his body. ![]()
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Monster Hunter: Fall
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Spanish Matlock posted:Playable wyverns when? Monster Hunter: Reverse they're playable in this game pal
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This thread moves so fast. I'm only a day behind on posts but that's like 12 pages. Apologies for responding to old poo poo.Kilazar posted:Whats with the butterflies around the mons in multi mon missions? Spectral Werewolf posted:I think these are Echo Bats or something like that? They’re all over the volcano. Not sure exactly what they do, seems like they maybe distract the monster in some way. If a monster runs through the bats (either on their own or while you're riding them), the bats will stick to the monster. The next time another monster hits the monster with bats on them (or if you slam your monster vehicle into another monster), they explode.
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Just decided to tackle Anjanath over lunch and got a plate on my second one 🙏
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Pablo Nergigante posted:Just decided to tackle Anjanath over lunch and got a plate on my second one 🙏 ![]()
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What's up with those birds you can collect on the map. Also I see "Lucky Life Found" sometimes and I have no idea what that means.
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Knuc U Kinte posted:Sucks that the hunting horn armor is the kula set from the beginning of the game. I’ve decided to make the nargacuga set just because I’m tired of looking like an extra from the Aladdin stage play. To be fair, the only thing that's really core to horn is Mastero, which is pretty painless to do in deco / charm slots. You could pretty easily run Narga armor (which is handy because Dodge is your only real defense) or Rathalos as a generic attacker armor that you can then slot in slugger/partbreaker/ect as needed. Speaking of Deco slots - does anyone know if the Slide Affinity deco works for the S&S Slide attack switch skill or the Charge blade slide attack?
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The Nargacuga armor just piling on the evade skills is pretty great and I kind of love the idea of wearing the ninja monster armor and just dodging all over the place.
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Electric Phantasm posted:Do the monsters from World have the same weapon design from World? I just noticed Pukei's SnS is the same from World with that Iron Weapon with monster bits attached to them look. Will it change into something else later? They're not gonna re-design the world-specific weapons since they already exist. Anything else that got a cool design is recycled from a past game or for a new monster.
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CRIP EATIN BREAD posted:What's up with those birds you can collect on the map. It means you are relatively close to one of the special birds. Look at your minimap and try to home in on it, if you interact with it, you'll get a buff that increases quest rewards. (Zenny or Loot, depending on the bird.)
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CRIP EATIN BREAD posted:What's up with those birds you can collect on the map. That message means you spotted one, but you still have to go pick it up. One of the birds increases rewards at the end of a hunt, the other increases money
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I'm rocking 5 piece Volvidon S and a para swagaxe and having a great time with all that Evade Extender. I'm not sure I'm using the Rapid Morph skill to its best extent, though - since the morph attack from Wild Swing is in two parts now it doesn't speed the actual swings up. What other morph attacks are worth using to take advantage? (high rank hub Aknosom solo in just under 8 minutes. pretty drat good by my standards ![]()
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Kagrenac posted:My main problem is the complete reliance on melding. If you could get charms from doing whatever it would be fine, the rng is worse than ever but you could just forget about it and be pleasantly surprised when something good shows up at the end of a quest. But with them only coming from melding and melding requiring massive amounts of monster parts/rampage tickets you have to constantly engage with the system if you want to ever have anything decent. Oh for sure. It's very poor design, I think you gotta just write it off for the sake of sanity.
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Am I misremembering here or do you get a LOT more monster rewards solo than grouped in Hub, even discounting the Palico coming along? That doesn't seem right...
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Eventually they'll add some event quest that gives melding tickets that you can use to feed into the talisman machine really easily and all will be forgiven.
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DeathSandwich posted:
It did not work for them in World, so it's probably safe to assume it won't work for them in Rise either.
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I'm not really clear on which armor sets I should be using. I'm maining Switch Axe and I'm on 5* village hunts. I'm using a mix of Sinister, Channeler, and Narcacuga armor that gives me stuff like Resentment and Counterattack which is fun stuff, but probably not highly effective. It's really hard to tell because so far the game hasn't given me much pushback. I almost wish it were harder so I could generate a clearer idea of ways my strategy is lacking.
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100 degrees Calcium posted:I'm not really clear on which armor sets I should be using. I'm maining Switch Axe and I'm on 5* village hunts. I'm using a mix of Sinister, Channeler, and Narcacuga armor that gives me stuff like Resentment and Counterattack which is fun stuff, but probably not highly effective. which is to say once you're good enough at the game armor sets only really serve to make hunts shorter, not make hunts possible
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Village is designed to be a very gradual tutorial for the maps and varieties of monsters, you're not wrong to note that it's pulling the punches a wee bit. If you're looking for a more challenging but still manageable fight to see where your strategies might be lacking, the Hub quests are there! They're scaled by the number of people in the quest, so don't be scared to hop into one and see what the hubbub is. ![]()
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I have ditched Longsword and Dual Blades both. It's the sword and shield life for me.
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# ? Jun 10, 2024 14:59 |
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Harrow posted:I know this is controversial but looking over the armor sets in this game just makes me wish Attack Boost didn't exist. I like the idea that I can put on like full Kulu armor and have a solid hunting horn build or Barioth for a greatsword build but in the back of my mind I'm always gonna be like, "Yeah but I could be doing more damage." Attack Boost is even stronger now! The higher levels of it give a percentage boost to your attack on top of a flat bonus.
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