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Randallteal posted:I was greeted with quite the lewd sight when I loaded into my Chaos campaign. Looks lite a regular Euro penis coin to me.
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# ? Apr 3, 2021 11:11 |
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# ? Jun 8, 2024 06:58 |
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Riatsala posted:I just had a very frustrating battle in the wood elves campaign and I can't figure out if I was doing something wrong. That's 80% of why cavalry are such a ball-ache in the game at present. If you order the unit to move, but some of them are still stuck in melee, the rest of the unit will end up turning around to join back in, which can mean even more of them get stuck in melee, which means that when you order the unit to move... This is doubly an issue if you're charging a high mass unit like a bunch of trees. Cavalry can often barge squishy men out of the way if ordered to move/retreat, but a tree weighs more than even a fat man on a horse, and Mr Elm will not budge except to take another swing at your horses. Charging an enemy line with cavalry is only 100% a good idea if the enemy line is already in melee and/or running away.
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# ? Apr 3, 2021 13:58 |
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Randallteal posted:I was greeted with quite the lewd sight when I loaded into my Chaos campaign. Don’t ever look at that “map” side of euro coin if you value your opinion of Scandinavia kingturnip posted:That's 80% of why cavalry are such a ball-ache in the game at present. If you order the unit to move, but some of them are still stuck in melee, the rest of the unit will end up turning around to join back in, which can mean even more of them get stuck in melee, which means that when you order the unit to move... Learn to love the spam click
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# ? Apr 3, 2021 14:07 |
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What's the most fun Wood elf campaign? I don't own Twisted and Twilight fwiw.
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# ? Apr 3, 2021 14:15 |
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Drycha.
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# ? Apr 3, 2021 14:17 |
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The twins are an amazing lord so I prefer them. Having flying artillery is crazy and with some of their upgraded items + the sword of khaine they become so ridiculously difficult to kill. A one man army Then you add the goddess hero to the mix
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# ? Apr 3, 2021 14:24 |
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I'd use cav more if I could recruit them from the same building chain as infantry. No way am I wasting a build slot on a unit type that is non-functional in a siege and missing out on missiles or artillery. And who's building chain provides literally nothing of benefit, where as with infantry buildings you usually get heroes, and artillery gets you sometimes also a hero, research rate, building cost reduction and oh yeah loving artillery. Also a cycle charge mode, or being able to assign units to AI control would go a long way to making cav better. The AI is actually not bad at cycling cav. 99pct of germs fucked around with this message at 15:52 on Apr 3, 2021 |
# ? Apr 3, 2021 15:49 |
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What if cav shared buildings with certain monsters? At present by the time you can spare much for cav you can get your first monsters or are a gunline faction and don't want them anyway.
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# ? Apr 3, 2021 16:03 |
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Cavalry need a dismount button.
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# ? Apr 3, 2021 16:04 |
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Sasgrillo posted:Also a cycle charge mode, or being able to assign units to AI control would go a long way to making cav better. The AI is actually not bad at cycling cav.
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# ? Apr 3, 2021 16:50 |
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Collapsing Farts posted:The twins are an amazing.... A jokes posted:Cavalry need a dismount button.
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# ? Apr 3, 2021 18:58 |
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My vote for best welf lord would be “literally anyone but Twins”. They are SO grossly overpowered that it’s just not interesting or fun. And personally, I play Welves for combined arms fun times and Twins just want to doomstack. Boring.
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# ? Apr 3, 2021 19:24 |
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Edgar Allen Ho posted:What if cav shared buildings with certain monsters? At present by the time you can spare much for cav you can get your first monsters or are a gunline faction and don't want them anyway. If this was true or if they had some other factionwide benefit they'd be a lot more appealing for sure. Maybe the cav chain should give a movement bonus akin to roads or an enemy movement penalty like some commandments give. E: the trait Alberic gives is loving great for Black Arks. +15 to MA army-wide in sea battles is...nice. Ravenfood fucked around with this message at 20:15 on Apr 3, 2021 |
# ? Apr 3, 2021 19:47 |
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Attempted both an Alith Anar and a Alarielle VH campaign on the Vortex map and couldn't handle the constant swarms of dark elves coming at you. Not sure if AI factions deliberately attack at the same time as others but at one point as Alith Anar I had 3 stacks from Rakarth, 2 from a minor DE faction and 3 from Malekith. I could never leave my starting province because there were so many always coming at me.
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# ? Apr 3, 2021 20:27 |
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the prospector dwarf mod faction has made me really want a faction thats all about aerial troop transports
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# ? Apr 3, 2021 20:34 |
Has anyone ever made a comic of Settra with a tennis racquet in hand yelling SETTRA DOES NOT SERVE
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# ? Apr 3, 2021 21:06 |
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Give Setra a construct ball launcher like one from a batting cage but with skulls.
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# ? Apr 3, 2021 21:51 |
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Why is Settra extra careful when he's riding his chariot? Settra does not swerve! Why does Settra hate going to the beach? Settra does not surf!
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# ? Apr 3, 2021 22:02 |
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Kaiju Cage Match posted:Why is Settra extra careful when he's riding his chariot? This is why the Tomb Kings can't really be in 40K: even in death, they still surf.
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# ? Apr 3, 2021 22:06 |
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Settra on water gave me a hearty chuckle during my Tomb Kings campaign. If you select and then move him you get this statement: "Settra does not surf, Settra sails!" Alright, you do you, buddy.
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# ? Apr 3, 2021 23:06 |
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The Warhammer II lords making little quips on the campaign map is great. Repanse talking poo poo on the Tomb Kings is great fun
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# ? Apr 3, 2021 23:15 |
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Tiler Kiwi posted:all i can see is that fog texture and get really annoyed about how bad it is the mod that makes it look not like rear end should be rated 6 stars
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# ? Apr 4, 2021 00:00 |
Kaiju Cage Match posted:Why is Settra extra careful when he's riding his chariot? Why is Settra the worst inspector? SETTRA DOES NOT CERT Why would Settra lose a nuclear war? SETTRA DOES NOT MIRV
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# ? Apr 4, 2021 00:13 |
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Comrade Blyatlov posted:Has anyone ever made a comic of Settra with a tennis racquet in hand yelling SETTRA DOES NOT SERVE one of the meme channels (okoii or maybe the other one) had that as a blink and you miss it gag like two weeks ago
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# ? Apr 4, 2021 00:46 |
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Started a new ME campaign as Skrolk and had a nice bit of luck when Nakai took those Western provinces and then suicided into my full stack + T3 garrison. That left a lot of territory held by Defenders of the Great Plan. And their garrisons were fairly easy to take with 1.5 stacks. So now I've got most of southern Lustria except for Tehenauin's land and the Eastern coast, have ~13k income per turn and 3 full stacks to play whack-a-mole with. A decent start so far.
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# ? Apr 4, 2021 01:49 |
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So with the new changes to High Sorceresses for DE, there is basically zero reason to use any other Lord as far as I can tell, even though Beastmasters should sync well with Rakarth's monster pens. You get a nice bound spell. You get a nice vigor reduction. You get a dragon mount. You get spells. You get all the same good Names of Power. And now, you recruit high sorceresses at higher level than other lords too so you get all the benefits of +Lord rank effects and all the benefits of +sorceress recruitment effects. Which means that stuff like obsidian giving +1 to level per resource node and that t5 sorc recruitment towers give +4 to level means you're pretty easily recruiting high sorceresses 4-10 (depending on tech and obsidian space) levels higher than the other lords. E: even before the changes to give them bonus ranks like sorc heroes and the bound spell they were probably the best choice, though I liked beastlords for fun/flavor. This just makes it even clearer. Ravenfood fucked around with this message at 02:15 on Apr 4, 2021 |
# ? Apr 4, 2021 02:12 |
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Communist Thoughts posted:the prospector dwarf mod faction has made me really want a faction thats all about aerial troop transports Yea I really liked that addition. I think the regular dwarfs should get it. It's almost like cavalry, being able to fly a unit of infantry behind the lines and drop them for a rear charge or deploy them to defend your artillery in a pinch.
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# ? Apr 4, 2021 03:32 |
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Protagorean posted:the mod that makes it look not like rear end should be rated 6 stars the vanilla one is just so... terrible. its so obvious its tiled, with pretty loving small tiles too, and its more visually distracting than anything else going on. and it moves.
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# ? Apr 4, 2021 10:51 |
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What’s the name of the cloud texture mod, please. I totally agree, the one in the game looks like a placeholder they forgot to take out.
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# ? Apr 4, 2021 11:18 |
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Comrade Blyatlov posted:Why is Settra the worst inspector? I hear Professer Settras class is a pain in the rear end. SETTRA DOES NOT CURVE
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# ? Apr 4, 2021 12:04 |
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DaysBefore posted:The Warhammer II lords making little quips on the campaign map is great. Repanse talking poo poo on the Tomb Kings is great fun Malekith says he hates snow and that confirms his status as Darth Oedipus.
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# ? Apr 4, 2021 12:14 |
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Kaiju Cage Match posted:Malekith says he hates snow and that confirms his status as Darth Oedipus. enslave me daddy malekith
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# ? Apr 4, 2021 12:27 |
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Edgar Allen Ho posted:What if cav shared buildings with certain monsters? At present by the time you can spare much for cav you can get your first monsters or are a gunline faction and don't want them anyway. It could work for certain factions like Lizardmen, and Druchii but you'd have edge cases like the Empire who's only monsters are Demi's. Where would they go? Personally I'm all for streamlining recruitment, but perhaps adding resource requirements for special units. To me recruitment buildings in general feel outdated and cumbersome. I want more buildings that let me hyper-specialize a provinces, add a little bit more depth to the campaign layer. Communist Thoughts posted:the prospector dwarf mod faction has made me really want a faction thats all about aerial troop transports I lust for a Dwarf DLC that adds Malakai Makaisson and his Thunderbarge, the Spirit of Grungi, as essentially a flying Black Arc.
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# ? Apr 4, 2021 13:12 |
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Scandalous posted:Malekith is voiced by my perennial man-crush Ramon Tikaram, who also voiced Dorian in the incontestable best performance in noted middling game Dragon Age Inquisition. This alone makes him the best lord, despite his mother issues He also voices Gelt btw
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# ? Apr 4, 2021 17:17 |
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AnEdgelord posted:He also voices Gelt btw Gelt & Malakith do have a very similar "metal face" filter over their voices. So they sound the same. Especially when they're shouting.
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# ? Apr 4, 2021 17:55 |
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Raygereio posted:Richard Ridings is credited for Gelt.
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# ? Apr 4, 2021 19:01 |
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honestly just get rid of the entire building slot system. all of it. into the garbage. handle recruitment and resource management in a more interesting way than a knockoff of civ. put mechanics in that make being a warboss significantly different from being an emperor.
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# ? Apr 4, 2021 22:17 |
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Tarquinn posted:What’s the name of the cloud texture mod, please. I totally agree, the one in the game looks like a placeholder they forgot to take out. Realistic Fog of War
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# ? Apr 4, 2021 22:22 |
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Tiler Kiwi posted:honestly just get rid of the entire building slot system. all of it. into the garbage. handle recruitment and resource management in a more interesting way than a knockoff of civ. put mechanics in that make being a warboss significantly different from being an emperor. I quite like the building system except that once I find a combination That Just Plain Works, I just do that over and over except for specific research things and military buildings. Instead, you should just upgrade the main building and all the other buildings are auto-upgraded.
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# ? Apr 5, 2021 01:32 |
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# ? Jun 8, 2024 06:58 |
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jokes posted:I quite like the building system except that once I find a combination That Just Plain Works, I just do that over and over except for specific research things and military buildings.
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# ? Apr 5, 2021 02:41 |