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Ravenfood posted:How much activity happens in areas you aren't nearby? Like, if I have two bases half the map apart, will anything happen at one when I'm at the other? I haven't seen that yet. Things on timers like crops and recipes fermenting will run, and fuel will be consumed, but otherwise that area doesn't spawn mobs or have events happen there.
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# ? Apr 4, 2021 23:52 |
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# ? May 28, 2024 05:25 |
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Ravenfood posted:How much activity happens in areas you aren't nearby? Like, if I have two bases half the map apart, will anything happen at one when I'm at the other? I haven't seen that yet. Anything you're not around goes into stasis. I don't know the exact radius, it's not enormous. Raids against your bases only happen to the base you're in, while you're in or around it. Outside the radius of your character nothing happens, with the exception of a few events like the smelter, kiln, etc. - they don't actually "do" the work while you're gone, but when you come back into the area, it calculates how much would have been done since time stopped and restarted and dumps that amount all in one pile. You can hear this effect if you take a portal back after filling the smelter - during the portal animation you'll hear all the bars drop at once. That means you can leave things like an open workbench and portal totally unprotected far off on an island with no concern, except when you head back over there, your presence brings the locals to life and they might zip in and make short work of your poo poo. I don't recommend leaving anything unprotected for that reason alone. The game is kind of like the Truman Show - things are only happening around you so you can see them and interact with them. Get far enough away and they all go for coffee breaks.
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# ? Apr 5, 2021 00:05 |
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dkj posted:One base can be attacked while you’re at the other, yeah. Really? I thought the world was basically paused outside of your "active" area except for things on timers like crops. Have you had another base attacked while you weren't there? Do you still get the event announcement text even if you aren't at the location? E: oh, there was another page
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# ? Apr 5, 2021 00:35 |
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Raids will persist if you portal to another part of the world, but nothing happens while you're gone. As soon as you portal back the raid resumes. For the same reason, raids will only start at an area a player is present.
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# ? Apr 5, 2021 01:08 |
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Inexplicable Humblebrag posted:30-50 feral hogs paddling out and overwhelming my longship lol
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# ? Apr 5, 2021 03:10 |
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Is the serpent scale shield a tower shield? I switched from a banded shield and this thing fuckin sucks. Can't parry at all. Fulings are eating my god damned lunch every time I think of going outside my plains base fence.
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# ? Apr 5, 2021 09:45 |
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It is a tower shield, therefore it is only a wall decoration.
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# ? Apr 5, 2021 09:46 |
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Yep it's going on the wall.
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# ? Apr 5, 2021 10:21 |
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It's a very nice wall decoration, at least.
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# ? Apr 5, 2021 11:30 |
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PittTheElder posted:Two star Fulings really are a trip, everything in the game up to that point basically teaches you Lern2Parry, and then suddenly it doesn't work. This is true and also very weird. I wonder if it's just a numbers thing, and when more biomes go in with higher tier shields, we'll be able to parry them. Or if it's just coded that 2-star fulings break through the parry. Either way it's absolutely bizarre that it works like that. No biome up until plains had that problem - I could always block/parry 2-star enemies from everywhere. Sure some damage might come through, but it was better than dying. Why teach a skill and have the player hone it, then at the end take it away with no warning? So now every fuling battle winds up being the same - I shoot them all from halfway across the map, because to get close enough to see the star rating is too risky.
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# ? Apr 5, 2021 11:58 |
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When are we getting a glider in the game? Really want to jump off this extremely tall mountain we have our server and fly forever
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# ? Apr 5, 2021 16:24 |
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Jusupov posted:When are we getting a glider in the game? Really want to jump off this extremely tall mountain we have our server and fly forever https://www.nexusmods.com/valheim/mods/870
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# ? Apr 5, 2021 16:26 |
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Jusupov posted:When are we getting a glider in the game? Really want to jump off this extremely tall mountain we have our server and fly forever It already is, it's called ättestupa.
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# ? Apr 5, 2021 16:27 |
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Jusupov posted:When are we getting a glider in the game? Really want to jump off this extremely tall mountain we have our server and fly forever Bait a Drake to come near you and jump on their back
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# ? Apr 5, 2021 16:39 |
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It begins.
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# ? Apr 6, 2021 04:32 |
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Yeah my wife bred some 2 star wolves. You think it's cool now, having some wolves. Wait until you can't reach your forge because you're blocked by an impenetrable wall of wolf.
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# ? Apr 6, 2021 09:13 |
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Dig out a spawner and dump your excess wolves there? Free resin for eternity.
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# ? Apr 6, 2021 10:37 |
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Just slaughter some for free meat.
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# ? Apr 6, 2021 10:53 |
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Megazver posted:Just slaughter some for free meat. you monster
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# ? Apr 6, 2021 15:55 |
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I "wolf-bomb" my friends by putting all my excess wolves at their camp.
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# ? Apr 6, 2021 16:03 |
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We thought we were prepared, we were not. Bonemass absolutely ate our lunch last night.
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# ? Apr 6, 2021 16:44 |
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scopes posted:We thought we were prepared, we were not. Bonemass absolutely ate our lunch last night. You need potions - poison resist, stamina, health. Swamp conditions means just relying on natural health and stamina regeneration doesn't cut it. Second to that, decent armour and a mace.
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# ? Apr 6, 2021 16:58 |
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I've started a pit fighting thing on the recently opened goon server and another goon has made the pit look really nice. Just done a couple naked fisticuffs brawls and games of spear catch at the moment, but it's been fun. I feel like actual to the death pvp in this game would probably be worthless, but I'm enjoying this. Just need to finish the audience stands and then we'll hold a proper tournament I hope.
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# ? Apr 6, 2021 17:03 |
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We took out bonemass first try. We were over prepared though 2 of the 4 of us forgot to drink our resist potions and died. Fortunately we had hoed a path to his location so the run back was easy.
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# ? Apr 6, 2021 17:07 |
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I think the biggest problem I had with Bonemass initially is not realizing his poison cloud is stronger than poison resist potion so you need to just get the gently caress out of it/away from it. Probably suffered one or two unnecessary deaths because of that.
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# ? Apr 6, 2021 17:18 |
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Me and a friend went into the bonemass fight with sausages, serpent stew, turnip stew and poison resist and it was a very easy fight. Both had iron gear and mace.
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# ? Apr 6, 2021 17:39 |
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dkj posted:Me and a friend went into the bonemass fight with sausages, serpent stew, turnip stew and poison resist and it was a very easy fight. Both had iron gear and mace. We had the same except cooked meat instead of turnip stew. I never died and my friend died twice.
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# ? Apr 6, 2021 17:44 |
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Brain Curry posted:We had the same except cooked meat instead of turnip stew. I never died and my friend died twice. We used Turnip stew, Carrot stew and Sausages, along with Iron maces/shields/armour. Definitely a learning experience to have to actually back out of the poison clouds. Also it was fortunate we had enough people that we could afford to have people moving out to heal/regen while he was busy attacking others.
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# ? Apr 6, 2021 19:33 |
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Set up a server for me and my friends to plays and it's a shame you can't share mods. There's a mod to let you do that, but I don't want them to have to do it. But there are some really dumb but fun mods Heeeeeeeeeerreeee. FISHY FISHY FISHY EVIL Gibson fucked around with this message at 19:47 on Apr 6, 2021 |
# ? Apr 6, 2021 19:43 |
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There were a couple mods that have piqued our interest in our server, recently: OdinFlight: You gain the power of FLIGHT - just don't fly too close to the sun. https://www.nexusmods.com/valheim/mods/870 Valheim Legends: Introducing selectable hero classes (Berserker, Valkyrie, Ranger, Mage, Druid, Shaman) with special abilities. https://www.nexusmods.com/valheim/mods/796 Epic Loot Mod: Adds loot drops, magic items and enchanting. https://www.nexusmods.com/valheim/mods/387 Basement: Adds the ability to travel underground and build through your ideal escape room fantasies. https://valheim.thunderstore.io/package/Rolo/Basement/
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# ? Apr 6, 2021 19:55 |
EVIL Gibson posted:Set up a server for me and my friends to plays and it's a shame you can't share mods. There's a mod to let you do that, but I don't want them to have to do it. that owns. So others wouldn't be able to see the jump or hear the sound on that one?
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# ? Apr 6, 2021 20:17 |
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I had like 800 pounds of scrap iron in the hold of my karve, and I was 90% sure I was gonna do an edmund fitzgerald. but I didn't! I love video games is there any penalty for cargo/passenger weight?
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# ? Apr 6, 2021 20:39 |
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padijun posted:I had like 800 pounds of scrap iron in the hold of my karve, and I was 90% sure I was gonna do an edmund fitzgerald. but I didn't! I love video games Idk about the boat, but the cart is much, much harder to move when it has a lot of weight, like absurdly so. You can get around this by someone using the harpoon on the cart puller which is hilarious.
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# ? Apr 6, 2021 20:48 |
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padijun posted:I had like 800 pounds of scrap iron in the hold of my karve, and I was 90% sure I was gonna do an edmund fitzgerald. but I didn't! I love video games I had a lot of trouble running a cart with 3000lbs up a hill path. Had to smooth it out a lot and movement was a lot slower. Haven’t noticed slow downs in boats.
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# ? Apr 6, 2021 20:48 |
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Firebert posted:Idk about the boat, but the cart is much, much harder to move when it has a lot of weight, like absurdly so. You can get around this by someone using the harpoon on the cart puller which is hilarious. You can also get around it by having player A pull the cart and player B stand in the cart with all the ore in their inventory since the game operates a lot like Kenshi- a person weighs as much as a person, doesn't matter if they've got 2000 tons of silver in their backpack
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# ? Apr 6, 2021 21:20 |
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Azhais posted:You can also get around it by having player A pull the cart and player B stand in the cart with all the ore in their inventory since the game operates a lot like Kenshi- a person weighs as much as a person, doesn't matter if they've got 2000 tons of silver in their backpack The best is what it looks like. A happy, energetic viking with a cart strapped to them lugging around a sad, sweating pathetic viking around.
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# ? Apr 6, 2021 21:44 |
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What happens when you summon a boss and fail miserably? Does the boss stay active around the spawn area until you kill it?
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# ? Apr 6, 2021 22:13 |
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Zwabu posted:What happens when you summon a boss and fail miserably? Does the boss stay active around the spawn area until you kill it? Correct, bosses never de-spawn. And in fact you could summon another copy of the boss, even at the same altar at the same time if you were crazy enough to do so.
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# ? Apr 6, 2021 22:19 |
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Zwabu posted:What happens when you summon a boss and fail miserably? Does the boss stay active around the spawn area until you kill it? They actually move as far out as you last pulled them and will stay in the last engagement area. So you can draw them really far out, even into different biomes. 4th boss spoiler, as we dragged him right into a larger outpost. Amazing fight. haldolium fucked around with this message at 22:56 on Apr 6, 2021 |
# ? Apr 6, 2021 22:52 |
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# ? May 28, 2024 05:25 |
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Squibbles posted:Correct, bosses never de-spawn. And in fact you could summon another copy of the boss, even at the same altar at the same time if you were crazy enough to do so. Wait, are there people who don't intentionally summon half a dozen Eikthers just to watch them rampage around the wilderness? Do any of the bosses dislike each other btw? Because I just got an idea.
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# ? Apr 6, 2021 23:29 |