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Afriscipio posted:Why would a sorcerer need to sabotage the party's plans? The wiles and motivations of Tzeentch are beyond mortal comprehension. That's what I was thinking. That and reporting it to my cult leader (who I obviously plan to kill and replace)
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# ? Nov 17, 2020 13:35 |
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# ? Jun 9, 2024 18:00 |
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Crossposting from GM questions: I'm going to run a 2-3 session part of our Warhammer Fantasy 2nd ed campaign, and I want to pull a really unpleasant necromantic plot on my players. Problem is, I haven't ever really done horror/undeath (save some very emo vampire:tm campaigns in my youth), and I need pointers on how to build suspense and the 'ick' factor. Loose outline: The halfling mercenary is the most beloved character in the group, and the other players would either follow him out of loyalty or be browbeaten by him if he really sets his mind to something - so I figure his sister is taken by brigands in the service of a necromancer and disappears into the borderlands of Sylvania. The other players are a hedge wizard on the run from the authorities, a former bounty hunter looking for gold, a bretonnian herrimault ('merry man' outlaw type), a dwarven rune apprentice, and my character would be an NPC; he's a woodsman working towards Taal/Rhya priesthood. Inside a desolate burg close to the border, they meet a quack snake oil doctor whom the halfling already despises (he mentioned once that he's done autopsies on halflings, and that they're 'more full of slime' than other races.), and who seems much less pleased to see them than last time around, where they guarded a coach he rode in. The idea is that the quack has acquired the Morbidity derangement, and is drawn towards corpses and undeath. Perhaps he has been corrupted by darker forces, or caught up in the delusion that he can live forever by studying the necromantic lore. Whatever the case, he hopes to practice raising the dead without too much interference - and accidentally attracts the attention of Dumitrú Von Carstein, a junior member of the vampire lords who is looking to expand his demesne. Stuff I'd like to do: Have skeletons unearth themselves while the characters are moving or fleeing, trying to pull them into a bog. See a massive scarecrow made out of some type of bodies, with maggots crawling inside - get the creeps and leave it, only for it to be reanimated later as a huge undead beast trying to wack them. I'm not sure if introducing a vampire is too much too soon, when I'm handed the reins from the segment we're doing now, the characters probably have barely broken 1,000 XP spent. Perhaps a human necromancer would be more suited. Also, I'm not entirely sure who has the PCs sister hostage, or how to build up a good way to freeing her. What kind of puzzles or investigation would work up until this part? I think like questioning townspeople would work about people going missing, graves being weird since the quack arrived, but I'd like to work in some unconventional stuff as well. Any and all feedback welcome!
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# ? Nov 17, 2020 13:53 |
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A hams vampire will happily, nay, gleefully, stand at a safe distance to engage in menacing laughter and proclamations of their utter superiority.
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# ? Nov 20, 2020 22:37 |
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Middenheim pdf is out, you can preorder Archives of the Empire at the same time. They have called their shot at also releasing PbT in a pdf before the end of the year. https://www.cubicle7games.com/middenheim-city-of-the-white-wolf-pdf-out-now/
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# ? Nov 21, 2020 15:00 |
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Hey, I'm playing a wizard in 4e, and I looked around online for tips and tricks to get the most out of it. All of the information I found recommended getting perfect pitch by whatever means necessary, saying that it added to language magick checks. The problem is, I don't understand what in the description provides that bonus. Am I missing something, or has than been errata or what?
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# ? Dec 1, 2020 17:46 |
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Some Talents have Tests associated with them, you get 1 SL for every rank you have in a Talent for those tests.
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# ? Dec 1, 2020 18:04 |
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Badactura posted:Some Talents have Tests associated with them, you get 1 SL for every rank you have in a Talent for those tests. Daaaaamn, that's really nice, I think I know what my next endeavor is going to be.
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# ? Dec 1, 2020 18:17 |
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Vyacheslav posted:Daaaaamn, that's really nice, I think I know what my next endeavor is going to be. It's the best part of many Talents imo. Has anyone invented any cheeses for their games? I'm putting together a game in Ostermark where the PCs are rebuilding the family cheese business after much of the province was burned down in a war. I want to give the PCs their old family recipe book and fill it with weird cheese recipes.
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# ? Dec 3, 2020 17:01 |
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Just finished running Part 2 of the Enemy Within, the beloved Death on the Reik and you know what. I'm not convinced it holds up. Played it back in the day, running it this time. There's too much wandering back and forth between locations with often dubious motivation for the PC's and the finale is basically a giant dungeon crawl with a flat ending. Now obviously I added stuff, motivations, changed things etc etc. It was fine, but I was often unimpressed with what I started with. Even though, it has a few clunky 'this has to happen' moments I think Shadow over Bogenhafen was more open once you reached the titular town and had more interesting play. Hopefully the next part, which should be more town based, will be back to being more interesting.
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# ? Dec 14, 2020 00:17 |
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Death on the Reiks weakness is that it’s seen as the most complete of the Enemy Within, Shadows over Bogenhafen was always a bit short and Power Behind the Throne is challenging to run so there were obvious avenues to change there, but DotR doesn’t have a major shortcoming to target, so it mostly went through unchanged. Also I’m not sure the Elite style trading gameplay is as much of a draw as it was back then with modern player sensibilities. The lack of things for players to buy after the first 20GC is an issue that is slowly being addressed. That said Middenheim and Archives are both out in pdf and have some nice content that I need to have a proper read of and Power Behind the Throne is planned for before Christmas.
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# ? Dec 14, 2020 00:53 |
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Yeah it was great back in the day, I just think it's aged badly. Like going back to some PC game you loved back in the day, and finding design and gameplay has moved on.
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# ? Dec 14, 2020 13:09 |
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https://www.cubicle7games.com/power-behind-the-throne-pdf-out-now/ Power Behind the Throne out in pdf
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# ? Dec 17, 2020 16:54 |
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Running a group through Shadows Over Bogenhafen and during the investigation they could tell something was up with Magirius but they weren't sure what, so they did the logical thing: try to abduct him from his office in broad daylight for enhanced interrogation at a secondary location (TBD). Shame about Bogenhafen but at least we'll get a head start on Death On The Reik next session.
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# ? Jan 22, 2021 09:11 |
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Down With People posted:Running a group through Shadows Over Bogenhafen and during the investigation they could tell something was up with Magirius but they weren't sure what, so they did the logical thing: try to abduct him from his office in broad daylight for enhanced interrogation at a secondary location (TBD).
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# ? Jan 22, 2021 23:26 |
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Down With People posted:Running a group through Shadows Over Bogenhafen and during the investigation they could tell something was up with Magirius but they weren't sure what, so they did the logical thing: try to abduct him from his office in broad daylight for enhanced interrogation at a secondary location (TBD). There is a joy to the havoc a poorly conceived PC plan can engender, you do occasionally need to take a moment to figure out what should happen next....did Bogenhafen explode?
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# ? Jan 23, 2021 01:44 |
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I still wanna play a heroic Skaven one of these days.
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# ? Jan 23, 2021 03:33 |
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MonsieurChoc posted:I still wanna play a heroic Skaven one of these days. I think the only way to do that and not just have it being a constant headache for the GM is to have a mutant Skaven who is basically a werehuman and only reverts to Skaven form when Morrselib is full. Or I guess a gutter runner who is always sneaking around in stealth that no other npc notices.
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# ? Jan 23, 2021 15:20 |
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Alternately just change a few things to make it possible. Skaven raised by humans helping out a Witch Hunter who is open to unusual methods as part of their elite anti nazi rat team or something. You can justify all kinds of fun stuff with a little work. E: The two important things to remember to write a Heroic Skaven story is that Skaven are sentient creatures, so it's always possible to have one betray the under-empire or decide to act differently than usual and fall in with some unusually open-minded humans. Skaven are already portrayed as putting on cute little hoods and pretending to be humans to infiltrate cities. Does that strain credulity a little that they wouldn't be noticed? Maybe, either leave it be or play it for comedy. Alternately you can alter the setting a little and just write in that there are Skaven who aren't part of the Under Empire, or add in Skaven rebel groups who are a mixture of idealists and deposed, annoyed losers in the eternal Skaven power struggles. There are all kinds of little ways you could bend and twist things to make it work, and the most important thing is since you want it to work and you're presumably writing the story or playing the character with a GM open to doing that, you can thus make it work. Never be afraid to change stuff! You can make anything you want work because you're writing fiction and you can always bend things to make it fit in. Night10194 fucked around with this message at 15:59 on Jan 23, 2021 |
# ? Jan 23, 2021 15:31 |
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Night10194 posted:Alternately just change a few things to make it possible. Skaven raised by humans helping out a Witch Hunter who is open to unusual methods as part of their elite anti nazi rat team or something. You can justify all kinds of fun stuff with a little work. Isnt this one of the Gotrek and Felix stories (with a more positive twist i suppose)?
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# ? Jan 23, 2021 15:59 |
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Also Fantasy isn't 40k and isn't as built on 'we kill everything unusual on sight'. Plus, if you're going with 'people don't know the Skaven' people don't necessarily know the weird pet/critter the party is carting around is part of a grand underground rat nazi empire. Adventurers are already weirdos who use unusual methods to deal with unusual problems. Having a pet rat that your wizard or priest insists is a totally normal adventurer mascot thing is also perfectly in line with the setting's kind of bumbling-through comedy sometimes. Especially if everyone then grumbles about the wizard and not the 'harmless' pet rat. "Look, if that was a *bad* rat, would my small but vicious dog be okay with him? Nothing to worry about here." E: Hell, there's even a joke to be made there about how ratcatchers were the origin of the modern 'fancy' rat because they domesticated them to sell as pets or performing animals. "Oh yeah, this? This is fine, this is onna them fancy Skavens, 'e's tame." Night10194 fucked around with this message at 16:08 on Jan 23, 2021 |
# ? Jan 23, 2021 16:06 |
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Now I'm liking the idea of a "fancy skaven" in top hat and spats, with a sword cane.
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# ? Jan 24, 2021 08:24 |
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marshmallow creep posted:Now I'm liking the idea of a "fancy skaven" in top hat and spats, with a sword cane. Me too, it's amazin.
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# ? Jan 24, 2021 13:48 |
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HidaO-Win posted:There is a joy to the havoc a poorly conceived PC plan can engender, you do occasionally need to take a moment to figure out what should happen next....did Bogenhafen explode? Well, it depends on what they feel like they can get away with next session. If they have second thoughts about leaving without solving the mystery then I'm okay with them trying to figure out how to stay low in town. Otherwise in a couple of days when they're faffing about in Weissbruck or whatever they'll see a huge beacon of blue-purple light from over Bogenhafen's way.
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# ? Jan 24, 2021 14:22 |
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Down With People posted:Well, it depends on what they feel like they can get away with next session. If they have second thoughts about leaving without solving the mystery then I'm okay with them trying to figure out how to stay low in town. Otherwise in a couple of days when they're faffing about in Weissbruck or whatever they'll see a huge beacon of blue-purple light from over Bogenhafen's way. Sweet, let us know how they get on. If you want to tease them into fighting on have Gideon pull some shapeshifting shenanigans that implicate them in some minor crime or just plane taunt them.
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# ? Jan 24, 2021 15:16 |
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After about six months of sporadic play, finally retired my Rat Catcher so he can go live a life of decadence and luxury with the final takings. Made a High Elf Wizard of Chamon, seems like it'll be a lot of fun melting armour and AOEing the new friends.
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# ? Mar 8, 2021 10:30 |
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Does anyone have any advice for how exactly to build a Vampire PC in 2e, like they start off as some poor schmoe who just got bit the night before and woke up undead? e: thanks Night for having that spelled out in one of your F&Fs, managed to answer my own question. Vox Valentine fucked around with this message at 01:06 on Mar 20, 2021 |
# ? Mar 20, 2021 00:00 |
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Big Altdorf book is out. https://www.cubicle7games.com/wfrp-altdorf-out-now/
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# ? Mar 31, 2021 19:23 |
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They're starting to put these out at a decent clip!
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# ? Mar 31, 2021 20:02 |
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Oh, are there any new careers in there? I love seeing new careers
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# ? Mar 31, 2021 20:06 |
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Hostile V posted:Does anyone have any advice for how exactly to build a Vampire PC in 2e, like they start off as some poor schmoe who just got bit the night before and woke up undead? Lol. But yeah, you basically just overlay the Vampire Template and then get into Thrall as fast as you goddamn can because until you do you are thirsty thirsty thirsty.
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# ? Mar 31, 2021 21:31 |
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Death on the Reik Foundry Vtt module is out too. Will be nice to finally get around to playing it.
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# ? Apr 1, 2021 00:06 |
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dishwasherlove posted:Death on the Reik Foundry Vtt module is out too. Will be nice to finally get around to playing it. Foundry is for sure the best way to play Warhammer Fantasy 4e.
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# ? Apr 1, 2021 02:30 |
my players want me to DM WFRP. What's a good edition? I tend to veer towards more of the OSR-style stuff, I like simple rulesets you can build upon. The only literal things I know about WHFRP is: - small but vicious dog meme - 3e is bad - there's a retroclone called Zweihander
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# ? Apr 8, 2021 04:20 |
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I'm running 2e right now and I enjoy it quite a lot; it's very much a solved game in a lot of ways in the sense that a lot of the community has figured out ways to patch problems and sand off the sharp edges so it runs more smoothly, but honestly that helps me out immensely. I previously ran 4e and was enamored with it but the bookkeeping for character advancement was too much (it really helps in 2e that you can just ignore the concept of EXP and say people can take advances) and while I like the advantage system in combat, it reminds me a lot of D&D 4e in having to keep track of modifiers and moving parts. If you like simple rulesets you can build upon, do not play Zweihander.
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# ? Apr 8, 2021 04:47 |
Hostile V posted:I'm running 2e right now and I enjoy it quite a lot; it's very much a solved game in a lot of ways in the sense that a lot of the community has figured out ways to patch problems and sand off the sharp edges so it runs more smoothly, but honestly that helps me out immensely. I previously ran 4e and was enamored with it but the bookkeeping for character advancement was too much (it really helps in 2e that you can just ignore the concept of EXP and say people can take advances) and while I like the advantage system in combat, it reminds me a lot of D&D 4e in having to keep track of modifiers and moving parts. 2e is the way to go? Edit: Yes yes this is good good. TheDiceMustRoll fucked around with this message at 05:15 on Apr 8, 2021 |
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# ? Apr 8, 2021 04:52 |
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I will second the 'probably not Zweihander' recommendation. I backed its KS wanting a WFRP retroclone and while it is thematically that, the rules have migrated so far afield that it's another game entirely, and not one I really care for.
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# ? Apr 8, 2021 05:22 |
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Would it be in COMPLETELY bad taste to advertise my own game here? WFRP in zero edition, nor Zweihander, is what I'd call "a simple system you can build on", but I myself developed a game so I could play "Shitfarmers In Mud City vs. The Overwhelming Odds" type games like those without much in the way of mechanical busywork, and it's intended to be built on.
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# ? Apr 8, 2021 12:59 |
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4e definitely has some pros but as mentioned, the character advancement is a bit of a nightmare. It tries to walk the line between class based and freeform but ends up doing neither very well.
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# ? Apr 8, 2021 15:13 |
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I don't mind the character advancement personally, I like a slow-burn, however combat is very complex and causes a lot of slowdown in my games (though that could be an issue of how foundry handles combat as well).
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# ? Apr 8, 2021 15:24 |
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# ? Jun 9, 2024 18:00 |
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TheDiceMustRoll posted:my players want me to DM WFRP. Who told you that? It's loving incredible.
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# ? Apr 8, 2021 15:58 |