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Any word on the supposedly giant patch coming April?
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# ? Apr 2, 2021 20:41 |
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# ? Jun 4, 2024 00:05 |
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ellspurs posted:With the zombies, the AI have became extremely good at filling their land with traps. I saw one American city that had filled all the tiles it could with traps, without any other improvements. Sounds pretty accurate, that's some sublime AI.
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# ? Apr 2, 2021 21:30 |
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SaturdayKnight posted:My favorite thing that consistently happens is every civ congratulating you on your tremendously powerful navy after you build one galley because that’s all they’ve built too. Similar to this, my playgroup's injoke is "you too possess the wisdom of Solomon" which Suleiman will constantly tell you if your civ isn't unhappy. The way this game's ai handles their "agendas" is dumb as hell most of the time. For example: make 1 gold per turn more than Mansa Musa: he love you. Make 1 gold per turn less than Mansa Musa: he angery! Meanwhile, whether or not you're resisting his attempts at victory, trading with him, settling in places he could've profitably settled, have a military that he could easily conquer or could easily conquer him, etc. doesn't seem to matter at all.
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# ? Apr 3, 2021 02:09 |
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Calico Heart posted:Any word on the supposedly giant patch coming April? It's going to break a break a bunch of things, not balance anything, and the game will never be patched again.
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# ? Apr 3, 2021 05:13 |
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Does anyone know the rules on establishing a trading post? I've been pounding trade routes into Japan for two games in a row to get the Portuguese achievement but I can never seem to establish a trading post there.
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# ? Apr 3, 2021 07:54 |
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a_gelatinous_cube posted:Does anyone know the rules on establishing a trading post? I've been pounding trade routes into Japan for two games in a row to get the Portuguese achievement but I can never seem to establish a trading post there. As far as I know and have experienced the rule is "every time a trade route times out". I've never had one not created
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# ? Apr 3, 2021 08:36 |
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In my experience you simply complete a trade route to the destination, and you automatically get a trading post at the destination city. If you're not using any mods then I don't know what to suggest, I don't know of any limits on the number of trading posts or creation thereof. Either some crazy bug or I don't know all the rules of how trading posts work. 60 seconds of searching didn't suggest any easy answer either.
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# ? Apr 3, 2021 10:04 |
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Yeah, I'm thinking it must be a bug. I had trade routes running non-stop both games and never got a trading post. It happened with Japan both times, so I wonder if something in the patch screwed it up. I'm still in awe they haven't fixed the bug where if you decline a friendship request it goes through anyway.
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# ? Apr 3, 2021 10:09 |
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DontMockMySmock posted:Similar to this, my playgroup's injoke is "you too possess the wisdom of Solomon" which Suleiman will constantly tell you if your civ isn't unhappy. The way this game's ai handles their "agendas" is dumb as hell most of the time. For example: make 1 gold per turn more than Mansa Musa: he love you. Make 1 gold per turn less than Mansa Musa: he angery! Meanwhile, whether or not you're resisting his attempts at victory, trading with him, settling in places he could've profitably settled, have a military that he could easily conquer or could easily conquer him, etc. doesn't seem to matter at all. It's extra painful in comparison to EU4's attitude/trust/rivalry system, which isn't amazing or anything but works to make a bunch of factors important at once and gives some variation to each game as different rivalries and trust ratings over time kick in.
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# ? Apr 3, 2021 10:13 |
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Ok, I am literally terrible at this game. I have never managed to finish a single game even on Prince. I either get my rear end kicked by barbarians or invaded early if I try to focus on building my civ. But if I start spamming out warriors, it seems barbarians just keep coming and they are much stronger. How the hell do you do anything in this game? AceOfFlames fucked around with this message at 21:01 on Apr 3, 2021 |
# ? Apr 3, 2021 17:02 |
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AceOfFlames posted:Ok, I am literally terrible at this game. Skip warriors, build slingers, upgrade to archers after the first few techs.
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# ? Apr 3, 2021 17:26 |
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Yeah the nice thing about slingers/archers is they don't take any damage when they attack, so if you have one in your city, it can keep attacking at full health for as long as the city exists.
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# ? Apr 3, 2021 17:46 |
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AceOfFlames posted:Ok, I am literally terrible at this game. Barbarian camps send out scouts to search for your cities, once they find them they return to their camp and cause it start producing more units - you can use scouts of your own to chase them off. Pair your warriors with slingers to add some offensive power and hunt down barbs that get close. Building up a small army early on that can defend your expansion is generally worthwhile - I usually start with a Scout, then make a Slinger or two, and then start work on some Settlers. Kaal fucked around with this message at 17:32 on Apr 4, 2021 |
# ? Apr 4, 2021 13:37 |
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Disgusting Coward posted:Game will be a buggy, content-free mess on release. So what's the status of this prediction? I tried the free-play weekend and enjoyed it, but didn't get further than the medieval period in either game. The City Mangement portion was confusing coming from Civ5, but not tragically so. It felt like there may be more to the game, with the DLC stuff or scenarios. And now stuff's on Steam Sale ($40), so maybe?
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# ? Apr 4, 2021 15:32 |
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You can typically find the platinum edition of the game for around £25-30. For what it’s worth I was right there with you coming from Civ V. VI is more confusing and the civopedia isn’t as helpful as it should be, and for a while I wasn’t really into it. Now I kinda feel the opposite and that VI is honestly so much more interesting and fun I have a hard time going back to V despite putting hundreds of hours into it
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# ? Apr 4, 2021 19:26 |
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I think V and VI are both fundamentally broken games in a lot of the same ways but I find VI's optimization puzzles to be more entertaining and engaging. I can't speak to the launch experience because I held off after seeing the word of mouth, but I got in ahead of the first expansion and even then I liked it better than V at any point of its lifespan.
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# ? Apr 5, 2021 06:48 |
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I don't want to flood this thread with weird things I've been noticing since the last patch, but has anyone had a game where the AI doesn't want to build any wonders? I'm playing my first Diety game in a while and I noticed it is turn 282 and the Colosseum is still available and it doesn't look like the AI has built almost anything except the pyramids.
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# ? Apr 8, 2021 03:05 |
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a_gelatinous_cube posted:I don't want to flood this thread with weird things I've been noticing since the last patch, but has anyone had a game where the AI doesn't want to build any wonders? I'm playing my first Diety game in a while and I noticed it is turn 282 and the Colosseum is still available and it doesn't look like the AI has built almost anything except the pyramids. The colosseum is one of those wonders the AI rarely seems to build for me. Which is weird because of how heavily they prioritize entertainment districts. It's very unlike things like Machu Picchu which someone seems to beeline every game. E: I'm laughing at the forward settling nerve on Lautaro with Huilli Mapu there QuickbreathFinisher fucked around with this message at 06:50 on Apr 8, 2021 |
# ? Apr 8, 2021 06:47 |
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I have no idea what the Lautaro AI has been doing the entire game. Not a single one of his cities is over 10 population and I'm going to loyalty flip his entire civ without even doing anything.
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# ? Apr 8, 2021 07:19 |
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I have a theory that because the people who makes this game get to play this game with humans a lot more than the average player does. For that reason they design that is an amazing PVP game (that few players realize the potential of) and ship a passable Player vs AI game.
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# ? Apr 8, 2021 23:41 |
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just a kazoo posted:I have a theory that because the people who makes this game get to play this game with humans a lot more than the average player does.
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# ? Apr 9, 2021 00:02 |
lol portugal is absolutely silly as poo poo with the gold income
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# ? Apr 9, 2021 06:21 |
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Despite being someone who constantly mocks my country's pathetic "Look, we're IN something!" nationalism, I can't help but feel amusement at all the YouTube thumbnails I get all with titles like "PORTUGAL TRADE BROKEN", "PORTUGAL MAKES YOU RICH" etc.
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# ? Apr 9, 2021 08:34 |
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Stefan Prodan posted:lol portugal is absolutely silly as poo poo with the gold income It's amazing. I just got my first Emporer win and I'm going for Immortal now. I've always enjoyed small continents/archipelago maps but there was always a city state on a vital strait blocking my galleys from exploring too far. Having open borders with all of them plus ALL THE GOLD really makes it much more feasible to pull off the giant catch-up after you survive the first couple of ages.
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# ? Apr 9, 2021 12:18 |
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Just had a culture victory as Hammurabi on a huge map... where I hadn't even met 4 civilations yet. Where are all these tourists coming from?? I guess they heard about my amazing monopoly on BEES!
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# ? Apr 9, 2021 16:40 |
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I want to like corporations mode but these bonuses needed to be a quarter of what they are at most, goddamn
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# ? Apr 9, 2021 17:17 |
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FYI, there are mods that make Tourism less completely bonkers dogshit broken in Monopolies mode.
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# ? Apr 9, 2021 20:31 |
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Is there a way to add music tracks? I don’t see many music mods on the workshop and some of the civ themes are too annoying to listen on repeat. Guess I could turn off music and just play Spotify.
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# ? Apr 10, 2021 01:19 |
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1) There are ways to mod in new music, but those mod files are massive so it isn’t done very often 2) This game’s OST is really good and there are like,!over 100 pieces of music in it,!so idk man maybe learn to appreciate sick tunes like Waltzing Matilda
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# ? Apr 10, 2021 07:44 |
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Calico Heart posted:FYI, there are mods that make Tourism less completely bonkers dogshit broken in Monopolies mode. I played a few games with monopolies on, and then I randomly ate a sub-turn 200 culture win loss out of nowhere and have never tried it again. The only mode I play with all the time is secret societies, but I have stopped the last few games because having a neighbor with 50 voidsinger cultists randomly wandering around your empire is just about the most annoying thing ever.
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# ? Apr 10, 2021 08:08 |
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Calico Heart posted:1) There are ways to mod in new music, but those mod files are massive so it isn’t done very often Is waltzing matilda the one written by a kid toucher or is that a different australian diddy? Trick question. All australians are criminals/descendants of criminals. ♥️
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# ? Apr 10, 2021 09:56 |
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Waltzing Matilda is in the top three reasons why Civ time is podcast time
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# ? Apr 10, 2021 11:00 |
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AGAIN the drat barbarians. I see videos of people using their warriors to explore but every time I do that, some scout comes to my city and triggers the infinite spawn. What the hell am I supposed to DO? Just dedicate 30 turns to building an army and THEN spamming settlers? Of course, pretty much most of my civ games prior to barbarians went along the lines of "Build cities as much as possible before Genghis comes and kicks my rear end since I never bothered making military units. I am this close to just playing all games as Canada in No Barbs mode. I'm guessing another problem is the fact that I play 99% of games nowadays while listening to podcasts, including this and chess. AceOfFlames fucked around with this message at 12:19 on Apr 10, 2021 |
# ? Apr 10, 2021 12:15 |
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My starting build order in almost every game is scout->slinger->settler. There is going to be a barb camp somewhere around you, so send your warrior out in a tight circle in one direction of your city and you have a 50-50 shot of catching an incoming scout if you are unlucky and they beeline towards your city. Send your scout out in the opposite direction immediately when he pops out, and when you get your slinger you can work a tight circle outwards until you find the camp. If a scout sees your city and gets away just pump out another slinger and you should be good. 2 slingers and a warrior should be able to hold off almost any amount of barbarians on lower difficulties. A single archer and city walls will take care of the problem even on deity level. It's really important to uncover a lot of the map around your cities so you get the notification when a new barbarian camp pops up so you can preemptively block scouts and clear out the camps ASAP. Barbarians are much more than nuisance in this Civ and it is vital to control them.
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# ? Apr 10, 2021 12:51 |
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Slinger-slinger-settler here. It's good to get that tech boost for archery and once you have archers you can handle most barbs and most sneak attacks. I don't usually build melee or siege troops until I want to take some real estate or I'm playing with somebody who's got good early special units. Hit and run all day.
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# ? Apr 10, 2021 13:19 |
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warrior-slinger-settler for me, but then again I play modded with way more barbs that can get a lucky gank
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# ? Apr 10, 2021 13:30 |
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I started a game the other day with a Medieval start and a crew of barbarian coursers came rolling through my empire when all I had was a single crossbowman and no walls and they razed half of my civ in a few turns.
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# ? Apr 10, 2021 13:39 |
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the OST is great. I don't get sick of Scarborough Fair, the original "oh HELL NO, I am not getting back with you" song.
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# ? Apr 10, 2021 18:54 |
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Goa Tse-tung posted:warrior-slinger-settler for me, but then again I play modded with way more barbs that can get a lucky gank HOW? Even in normal I now have Barb Scouts that come out of nowhere and pillage my districts! And every time I chase them, regardless of unit, they are always one step ahead unless they hit a dead end. And if I get to the camp with the warrior or slinger, the Spearmen just kill me 30% of the time. Does the RNG just hate me? I don't play Civ to make military units. It's Civilization, not Fighting. "Si vis pacem, para bellum?" gently caress that. AceOfFlames fucked around with this message at 19:56 on Apr 10, 2021 |
# ? Apr 10, 2021 19:51 |
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# ? Jun 4, 2024 00:05 |
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if the spearman is killing you, you need more ranged units to engage the endless flow of spawns without taking damage. keep in mind that attacking in melee with your warrior will always inflict damage on you, so if you've been fighting barbarians on the way to their encampment, of course the spearman is going to wipe your injured units out. but ranged damage is always free! i'm usually slinger-slinger-settler because why settle for one city when you can settle one and capture five more... and you'll probably capture ANOTHER settler or two as well while you're at it Fur20 fucked around with this message at 20:11 on Apr 10, 2021 |
# ? Apr 10, 2021 20:07 |