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Snake Maze posted:It’s subjective but personally I prefer crafting gear along the way, even if it means I “waste” time building something that’s not endgame viable. Upgrading and trying out new gear is fun, speedrunning to the end and then only building endgame stuff means lots of gear never gets a chance to shine. Oh no don't get me wrong. You do you. Take the attack/crit thing as a suggestion because it works with every weapon. At least every weapon I had tried anyway. Take your time and enjoy it! It's a great game.
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# ? Apr 9, 2021 10:39 |
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# ? Jun 10, 2024 12:28 |
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Wildtortilla posted:By unlock everything do you mean hunt all the mons and do requests to fill out the equipment trees? I mean maxing out the HR rank so that all the decos and stuff is available.
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# ? Apr 9, 2021 10:43 |
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Gotcha. Are there HR weapons too? Or just HR armor?
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# ? Apr 9, 2021 10:53 |
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Wildtortilla posted:Gotcha. Are there HR weapons too? Or just HR armor? oh buddy are there weapons... the difference tho is HR weapons are usually upgraded from LR weapons, whereas armor is just made by itself. there's not a hard split like HR and LR for weapons but eventually weapons will require HR mats. basically you can skip LR armor entirely since HR armor is just better, but LR weapons you may still have to craft.
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# ? Apr 9, 2021 10:54 |
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Hey thanks for the clarification on these points. I'm gonna craft up a small selection of GLs. I never used elemental weapons in an MH. Wrecking Khezu with fire felt really good and now I want to similarly wreck every monster.
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# ? Apr 9, 2021 11:11 |
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THE AWESOME GHOST posted:
If you're worried about what you "should" do in terms of playing "optimally", you should be using a long gunlance and charged shelling, but only for the ability to get into wyrmstake faster (hold A, release > back on the stick + A), guard reload, rinse and repeat. But using blast dash to go into a full blast is a) fun and b) not the worst thing to do, especially once you have load shells active.
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# ? Apr 9, 2021 11:45 |
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What is the parry at the beginning of the lance's spiral thrust meant to accomplish? I kept trying to counter off of it but nothing. Also what's this about a third hit?
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# ? Apr 9, 2021 12:58 |
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Deified Data posted:What is the parry at the beginning of the lance's spiral thrust meant to accomplish? I kept trying to counter off of it but nothing. Also what's this about a third hit? Timing it right, you get a blue buff roughly equivalent to the red one from anchor rage then the attack continues regardless. After you do the two dashes, press x and forward to do the lance charge poke, and x and back to do the lance charge 180 spin slash.
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# ? Apr 9, 2021 13:23 |
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v1ld posted:I thought you had to wait till they ate before killing the Altaroths, but that doesn't seem to be it. That worked, thanks!
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# ? Apr 9, 2021 13:24 |
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the axe buff you can get with switch axe after doing a wild swing combo is so fun. basically getting another sharpness level tacked on feels so good and lets you just rip into so many monsters that would otherwise deflect you like crazy.
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# ? Apr 9, 2021 13:31 |
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I'm struggling to use the ZL + A for GL. I think it's intended to be used in the face of incoming attacks but nothing ever comes of it.
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# ? Apr 9, 2021 13:40 |
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Wildtortilla posted:I'm struggling to use the ZL + A for GL. I think it's intended to be used in the face of incoming attacks but nothing ever comes of it. Its a pretty short window but yeah it'll block an attack and fill up your sharpness a bit
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# ? Apr 9, 2021 13:42 |
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And more importantly you can go right into a stake. The counter owns
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# ? Apr 9, 2021 13:48 |
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Tbh I'm not sure why the GL block is so short when the CB one lasts for a thousand years
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# ? Apr 9, 2021 13:50 |
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Edit: got it! Next question. On the materials page of Hunter notes, next to the drop percentage for some Mars is an icon that looks like two boxes stacked on one another. What's is the icon? Wildtortilla fucked around with this message at 14:13 on Apr 9, 2021 |
# ? Apr 9, 2021 13:54 |
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https://twitter.com/mudlunch/status/1379539925607968773?s=20 lmao
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# ? Apr 9, 2021 14:12 |
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D E S T R O Y E D
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# ? Apr 9, 2021 14:15 |
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Wildtortilla posted:Edit: got it! that indicates that there are multiple rolls associated with that category. For instance something might show as some percent chance to drop as a broken part reward, but if you highlight it and look at the detailed view it will have a different chance to drop from a broken head compared to a broken back or whatever the part is.
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# ? Apr 9, 2021 14:19 |
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MMF Freeway posted:Tbh I'm not sure why the GL block is so short when the CB one lasts for a thousand years honestly i prefer the GL one because like you say the CB one lasts forever which means that if you whiff it you'll just be standing there doing a stupid pose for the next 15 minutes he just keeps going lmao
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# ? Apr 9, 2021 14:28 |
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Lol
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# ? Apr 9, 2021 14:41 |
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perfect
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# ? Apr 9, 2021 14:41 |
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True Charge Slash? Gross.
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# ? Apr 9, 2021 14:50 |
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So I'm absolutely refusing to join in on the narga + wex meta that seems to be coalescing in most weapons and have been playing with some other sorts of builds. I did pick up a bludgeoner / dulling strikes / Mind's Eye build on hammer with that Bone 2 weapon with 230 raw and a giant green sharpness bar and it's been a ton of fun. Rank 3 bludgeoner is pretty much 'close enough' to blue sharpness that it really makes these crazy high raw weapons shine. I'm going to keep most of this armor intact and redeco and give longsword and greatsword a shot with it too because I feel like that might benefit given the nature of the weapon. I'm not sure how well it'll do outside of that wheelhouse because I feel like most of the other weapons are starved for other priority skills (artillery, rapid morph, power prolonger, ect). My other thought is to try a Handicraft/protective polish build to push one of the middling weapons into white sharpness and keep it there, but both of those skills are extremely hard to come by, and take up some really important armor slots.
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# ? Apr 9, 2021 14:52 |
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Saint Freak posted:True Charge Slash? Gross.
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# ? Apr 9, 2021 14:58 |
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AnEndcat posted:Timing it right, you get a blue buff roughly equivalent to the red one from anchor rage then the attack continues regardless. After you do the two dashes, press x and forward to do the lance charge poke, and x and back to do the lance charge 180 spin slash. As for spectacle monsters being samey, eh you could say that about everything. I've memorized how Rathian works after fighting her ten million times for instance. But hunts always end up being different, you never perform exactly the same, some attacks end up giving you trouble and others not as much... it's a good game. As long as the threat of screwing up continues to bear down I'll have fun pushing past it and learning.
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# ? Apr 9, 2021 15:00 |
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homeless snail posted:I'm not a rage slash fan I feel like 70% of my TCS are missing the monster by a hair, often even without trying to charge up. It feels so bad. Rage Slash feels pretty nice. Also setting up a wakeup is infinitely easier.
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# ? Apr 9, 2021 15:06 |
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Rage Slash being fully free aimed is great. You can just do your wakeup setup in the completely wrong direction safely and then 360 no scope. As well as only being one hit to space instead of two. Saint Freak fucked around with this message at 15:16 on Apr 9, 2021 |
# ? Apr 9, 2021 15:08 |
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I like the flippy, and I guess I've played enough GS that I don't miss it that much. Rage slash has the counter angle going for it I guess, but that's not how I'd ever use a charge so I wouldn't be taking advantage of it
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# ? Apr 9, 2021 15:17 |
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homeless snail posted:Rage slash has the counter angle going for it I guess, but that's not how I'd ever use a charge so I wouldn't be taking advantage of it It's not even the counter angle so much as Adamant Charge Slash and Rage Slash are probably the closest Rise will get to letting Greatsword users have a Rocksteady Mantle. If we ever get a Health Regen ramp-up skill in future title updates then we'll fully be in business.
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# ? Apr 9, 2021 15:23 |
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Yeah. The fact that it is going to hit, even if the monster moves behind you or attacks you, is the big deal. It does slightly less damage, but you only need like one to two hits in a hunt that you wouldn't have gotten with TCS and you're ahead.
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# ? Apr 9, 2021 15:27 |
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# ? Apr 9, 2021 15:28 |
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I'm pretty comfortable with my new Gunlance build Defense Boost is there because it was already on the Basarios armor piece and I had to spend the 1-slots on something I even look pretty good, if I may say so myself
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# ? Apr 9, 2021 15:50 |
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It's been said before, but I'll say it again: the new monsters are all very fun designs. Even Almudron's under ground shtick is nowhere near Cephadrome to use an extreme example.
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# ? Apr 9, 2021 15:53 |
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Your Computer posted:I'm pretty comfortable with my new Gunlance build Saving this for future ref. Nice looking build. Saving this too from the next page. MMF Freeway posted:This is what I got, not sure razor sharp is actually worth it but it feels comfy at least. Bombardier is just there because it happened to be on my charm, but I enjoy it thematically v1ld fucked around with this message at 16:34 on Apr 9, 2021 |
# ? Apr 9, 2021 15:58 |
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Yeah we've talked a lot about monsters we want to see returned, what are people's favorite new ones? I personally love Goss Harag
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# ? Apr 9, 2021 16:02 |
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Meridian posted:IG looks so cool when I see other people playing it. All I do is pound heads with hammer or blast with the LBG. It's not nearly as flashy. What set are you using? So, big 3 IG tips: Kinsect, Targeting and Attack Type. First off, with the IG the biggest tip is to remember to use your Kinsect. When you hold ZR(R2), a target reticle will pop up. X sends the kinsect towards the target, A calls it back. You want to hit 3 spots: Red: Head/Tail. Orange: Legs. White: Arms/Wings. Once you have one, bring the Kinsect back and it gives you that buff. Collect all 3. This turns you from 'super-mobile staff ninja' to 'flying lawnmower of ruin, ruler of the skies'. Hold ZR and press B, and you launch into the air. A is a flying lawnmower strike, with the last hit boosting you into the air again. X is a Rolling Thunder downward strike that gains a boost when you combo with the lawnmower. More air time, bigger damage. Once you run out of stamina, take a breather, launch a kinsect, recharge, go airborne again. Enjoy being anime. The last part is your weapon and Kinsect type. Kin are separated into 3 classes: Attack, Powder and Speed. Two are simple, Powder will leave small dust clouds where they strike the target. Hit these and they release a small buildup of the element. Your weapon can also have a 'powder' type on it (or an impact type) that can release powder on A hits or a certain Switch Skill move. Go out, experiment, and have fun beating monsters until they fall asleep.
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# ? Apr 9, 2021 16:02 |
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Does anyone see themselves going back to World or are we all locked into Rise for a while? I wonder if Capcom will update World still or are they fully shifted to Rise
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# ? Apr 9, 2021 16:04 |
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Kirios posted:Does anyone see themselves going back to World or are we all locked into Rise for a while? I wonder if Capcom will update World still or are they fully shifted to Rise World is 100% done (content wise). Team’s working on World 2 / 6th gen / main title.
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# ? Apr 9, 2021 16:06 |
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J.A.B.C. posted:So, big 3 IG tips: Kinsect, Targeting and Attack Type. To add to this, controlling the kinsect can be kind of fiddly until you build it into muscle memory, all of it is bound to R2: R2 +L2 you fire a mustard shot that will attract the kinsect R2 + X Sic kinsect - it'll go to whatever part you shot with the mustard hit once, and pick up a color buff. If you didn't mustard shot- it flies generally straight ahead and kind of does fuckall. R2 + A Retrieve kinsect - it flies back to your arm and gives you the buff. RT + B Jump - Boing! Can be chained if you hit with the non-helmsplitter jumping attack
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# ? Apr 9, 2021 16:10 |
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# ? Jun 10, 2024 12:28 |
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Isn't there an assist type kinsect too? It attacks with you iirc.
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# ? Apr 9, 2021 16:10 |