(Thread IKs:
Nuns with Guns)
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as a person with a physical limitation that limits reflexes and causes motor difficulties, can confirm that less punishing difficulty settings often make it so I can actually experience the game. (yes, I've beaten a souls game because their design is generally Good) doesn't make sense to compare it 1:1 to movies, because that is a sedentary activity that is simply consuming. lowering the barrier to access without compromising core gameplay loops isn't a bad thing at all.
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# ? Apr 13, 2021 17:37 |
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# ? May 29, 2024 02:27 |
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Pants Donkey posted:Some people get really weird about their mods or fangames. There’s a Skyrim mod that was very popular until the creator added a bunch of oblivion portals from the third game, and they got super weird and adamant about keeping those in as part of the package. I love when poo poo like that happens the Fallout Mod thread had some good stories but I can't remember any.
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# ? Apr 13, 2021 17:39 |
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Groovelord Neato posted:I love when poo poo like that happens the Fallout Mod thread had some good stories but I can't remember any. You don't need to go back that far. Just look at the weirdo drama around The Frontier with the sex lizard vault. Or the godawful fallout with the pedophile modder.
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# ? Apr 13, 2021 17:45 |
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Endorph posted:itd be very funny if the next fromsoft game had an easy mode and all it did was reduce the hp of a single specific enemy by 1 That sounds more like a Yoko Taro thing than a FROM thing tbh Also this talk reminds me of Itagaki (is alleged to have) said
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# ? Apr 13, 2021 17:46 |
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fun hater posted:my thoughts kept getting too away from me to the short of it is that 1. accessibility in games coming to the forefront of people's attention has been hugely eye-opening for helping me see how games approach their audiences 2. dark souls gets brought up frequently as an example also because its a game that actively wants you to die. the plot encourages and revolves around your relationship to it within the fiction. 3. i honestly don't know how to feel about difficulty sliders in dark souls because im a huge big baby who loves dark souls and i think the alteration to the perseverance themes of the story strips away some of the purpose of the narrative. I think, going back to the Pathologic 2 thing, nobody's really said boo about it adding difficulty settings and noting how the devs would prefer the game be played. Like, worst case scenarios are either some more people buy it because they're less intimidated by the FAMOUSLY HARD MEAN GAME, play it for a bit on some setting and drop it anyway, or play through all of it on babby mode and maybe (?) come away with a different impression of it based on not having as hard of a time. But then they're also aware they weren't playing it the way it was designed. In either case a small developer gets some more money they can hopefully feed back into finishing the other storylines for the game. FromSoft doesn't need that kind of boost at this point, I guess. Still, it was only a mixture of insane luck and overlapping things working its favor like the original game having English translations that could be exported abroad that DeS became enough of a cult hit that Namco Bandai was willing to take on the risk of Dark Souls. I'm not saying that easy modes in Demon's Souls would've made Sony less queasy, but it's kind of chilling to think whole franchises of super successful game series following in Demon's Souls' footsteps might never have existed if like, one factor had gone a different way. fun hater posted:the only other alteration i would make to dark souls 1 is to speed it up a lil. my guy is so s l o w FromSoft are cowards for refusing to put a mobility scooter for long-distance travel in the DS1 remaster.
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# ? Apr 13, 2021 17:51 |
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There was a pretty high profile Paper Mario 64 HD texture project a number of years ago that was derailed almost entirely because the author insisted that all the Star Spirits be not just updated to HD, but completely redrawn as Lumas from SMG, and when this was met with a ton of backlash and other people saying they'd just upscale the existing sprites and put them in with the rest of the guy's package, he pulled the plug on the whole thing in a huff.
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# ? Apr 13, 2021 17:52 |
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Wasn't there some issue with Sonic 2 HD because the main guy threw a tantrum?Arcsquad12 posted:You don't need to go back that far. Just look at the weirdo drama around The Frontier with the sex lizard vault. Or the godawful fallout with the pedophile modder. It was pretty funny thinking well there's no way the Frontier can be as bad as New California and then it was worse.
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# ? Apr 13, 2021 17:53 |
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lol. i want to like the souls game, but its basicaly memorization the game and i just can't have fun with that type of gameplay. like they are good games, just not for me.
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# ? Apr 13, 2021 17:53 |
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Pants Donkey posted:Some people get really weird about their mods or fangames. There’s a Skyrim mod that was very popular until the creator added a bunch of oblivion portals from the third game, and they got super weird and adamant about keeping those in as part of the package. That was a fun saga to read about, Arthmoor or whatever his name was a freak.
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# ? Apr 13, 2021 17:54 |
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Archer666 posted:That sounds more like a Yoko Taro thing than a FROM thing tbh To be fair to Itagaki and his oatmeal raisin cookie face, if anything probably needs to be agonizingly hard, it should probably be Ninja Gaiden games.
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# ? Apr 13, 2021 17:56 |
shut up about games and listen to this https://www.youtube.com/watch?v=AdVgPCM5wEk
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# ? Apr 13, 2021 17:56 |
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Dapper_Swindler posted:lol. i want to like the souls game, but its basicaly memorization the game and i just can't have fun with that type of gameplay. like they are good games, just not for me. Souls games aren't really about memorization any more than any other action game
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# ? Apr 13, 2021 18:03 |
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Dapper_Swindler posted:lol. i want to like the souls game, but its basicaly memorization the game and i just can't have fun with that type of gameplay. like they are good games, just not for me. Dark Souls is basically an action dungeoncrawler in the lineage of wizardry but even then they haven't been mean enough to do blind spinner and teleporter mazes which were the real dick moves of the genre.
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# ? Apr 13, 2021 18:10 |
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Dan Olsen's fulfilled his Patreon goal of commenting on the failure of Doug's The Wall video. https://youtu.be/rokAtlFGa7Y
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# ? Apr 13, 2021 18:17 |
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All of the real supposed problems with easy mode could be solved if the devs were just honest about the actual difficulty that's intended or describe how each one feels akin the example Captain Invictus gave with Halo. Be honest that the hardest difficulty isn't fun, and which level the experience was balanced around. I try that first and if it turns out the devs are wrong about my subjective experience i go back and adjust. edit: the biggest issue with difficulty modes of all kinds is devs pretending each is equally well designed and intended. When I have never seen a game with that being true. Terrible Opinions fucked around with this message at 18:27 on Apr 13, 2021 |
# ? Apr 13, 2021 18:22 |
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Archer666 posted:That sounds more like a Yoko Taro thing than a FROM thing tbh - Man Who Made Devil’s Third
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# ? Apr 13, 2021 18:34 |
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Dark Souls is the Harry Potter of video games.
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# ? Apr 13, 2021 18:41 |
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Mokinokaro posted:Dan Olsen's fulfilled his Patreon goal of commenting on the failure of Doug's The Wall video. "Why does this exist?" sums it up so well lol
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# ? Apr 13, 2021 18:42 |
This is the first time I've seen any bits from that Doug Wall review thing. How miserable.
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# ? Apr 13, 2021 18:43 |
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McConnell posted:Dark Souls is the Harry Potter of video games. Hidetaka Miyazaki on Twitter: did you know that before the sparkly crows moved into Firelink Shrine, the Lords of Cinder used to just throw their dung pies on the ground instead of dropping them in the nest?
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# ? Apr 13, 2021 18:44 |
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For those who fall under a specific condition where easy mode will compensate for their disability, this is nice, but it's also going to be an excuse for people like game journalist types to play through a game faster and write an article sooner. It's also a way for people to have to think less. It's like when there's steps and a ramp. People are likely to take the ramp instead of the stairs, even though it designed for disabled people to use. People will choose the ramp for themselves, even though they're in perfectly capable ability to take the stairs, to make their day easier...even though, again, it's designed to accommodate those who need it.
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# ? Apr 13, 2021 18:50 |
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ButterSkeleton posted:For those who fall under a specific condition where easy mode will compensate for their disability, this is nice, but it's also going to be an excuse for people like game journalist types to play through a game faster and write an article sooner. It's also a way for people to have to think less. And this is... bad, somehow?
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# ? Apr 13, 2021 18:53 |
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Mokinokaro posted:Dan Olsen's fulfilled his Patreon goal of commenting on the failure of Doug's The Wall video. Quoting this with a proper embed so people don't miss it. Definitely don't give this one a pass. God, I can't believe I used to watch and even like Doug given how cringey even the older Blip-era clips are.
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# ? Apr 13, 2021 18:57 |
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ButterSkeleton posted:For those who fall under a specific condition where easy mode will compensate for their disability, this is nice, but it's also going to be an excuse for people like game journalist types to play through a game faster and write an article sooner. It's also a way for people to have to think less. I'm sorry, what?
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# ? Apr 13, 2021 19:00 |
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You cheated not only the game, but yourself.
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# ? Apr 13, 2021 19:06 |
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ButterSkeleton posted:For those who fall under a specific condition where easy mode will compensate for their disability, this is nice, but it's also going to be an excuse for people like game journalist types to play through a game faster and write an article sooner. It's also a way for people to have to think less. I too make a smug face whenever I look at people using the escalators while I take the stairs.
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# ? Apr 13, 2021 19:07 |
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I'm not really sure how I feel about the frequent conflating of easy modes with accessibility options for people with disabilities tbqh. These are two very distinct things that serve different purposes and have different effects on the game experience. Plenty of people with disabilities still enjoy challenging games, but have one particular thing that their disability prevents them from doing. Maybe someone enjoys the timing and endurance challenge of a boss fight, but they are unable to do fast and complex button combinations without experiencing pain. An easy mode that simply reduces the damage you take from enemies not only won't do much to help them, but it will also diminish the part of the game that they enjoy and are perfectly capable at. An accessibility option that you can simply toggle on or off to simplify combos would be much more effective at addressing their needs. Specific options to address specific needs, clearly labeled and impossible to mistake for anything else. EDIT: Mokinokaro posted:Dan Olsen's fulfilled his Patreon goal of commenting on the failure of Doug's The Wall video.
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# ? Apr 13, 2021 19:08 |
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Mokinokaro posted:Dan Olsen's fulfilled his Patreon goal of commenting on the failure of Doug's The Wall video.
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# ? Apr 13, 2021 19:11 |
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One argument I can see against easy modes is that the time and resources you have to make a game are finite, and every feature you add means you have to either crunch your team more in order to complete development on schedule (not good) or take something else away. Something that could potentially satisfy your core audience more. If someone decides their game needs an easy mode, that’s fine. It’s their art and their decision, but likewise there’s nothing wrong with prioritizing other things. There's no such thing as universally-appealing art.
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# ? Apr 13, 2021 19:13 |
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Once you finish the Dan video watch this. https://www.youtube.com/watch?v=ohFyOjfcLWQ
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# ? Apr 13, 2021 19:15 |
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HMS Beagle posted:Once you finish the Dan video watch this. Homestuck is one of those things I always wanted to try but never did
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# ? Apr 13, 2021 19:16 |
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some people are just bad at video games
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# ? Apr 13, 2021 19:17 |
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ButterSkeleton posted:For those who fall under a specific condition where easy mode will compensate for their disability, this is nice, but it's also going to be an excuse for people like game journalist types to play through a game faster and write an article sooner. It's also a way for people to have to think less. what
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# ? Apr 13, 2021 19:17 |
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HMS Beagle posted:Once you finish the Dan video watch this. 2:21:31 Mein Gott.
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# ? Apr 13, 2021 19:22 |
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I like Lisa's Pain Mode which makes save points single use only. It radically changes how you play the game and makes you strategize.
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# ? Apr 13, 2021 19:22 |
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https://www.youtube.com/watch?v=AdVgPCM5wEk He doesn't miss, folks ButterSkeleton posted:It's like when there's steps and a ramp. People are likely to take the ramp instead of the stairs, even though it designed for disabled people to use. People will choose the ramp for themselves, even though they're in perfectly capable ability to take the stairs, to make their day easier...even though, again, it's designed to accommodate those who need it. ButterSkeleton posted:but it's also going to be an excuse for people like game journalist types to play through a game faster and write an article sooner. It's also a way for people to have to think less. Also why does this matter at all, who cares
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# ? Apr 13, 2021 19:36 |
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Antigravitas posted:2:21:31 There goes my evening. I might have to start with the old-school youtube content that was the first time I ever heard of Homestuck: https://www.youtube.com/watch?v=MLK7RI_HW-E
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# ? Apr 13, 2021 19:38 |
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BigRed0427 posted:Homestuck is one of those things I always wanted to try but never did you and everyone in your position dodged a bullet
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# ? Apr 13, 2021 19:39 |
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Kaiser Mazoku posted:I like Lisa's Pain Mode which makes save points single use only. It radically changes how you play the game and makes you strategize. It also adds some new, real assholes of bosses and changes some existing bosses in pretty radical ways.
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# ? Apr 13, 2021 19:39 |
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# ? May 29, 2024 02:27 |
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HMS Beagle posted:Once you finish the Dan video watch this. Homestuck was one of those that I read out of curiosity despite it not grabbing me, then it grabbed me hard around act 2 and then the endless waits for new content killed my interest again. Regardless, some of the music produced for it are absolute bangers.
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# ? Apr 13, 2021 19:40 |