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Sky Shadowing posted:I'm guessing they made a mod that doesn't require any of the vanilla ESM files. It's entirely possible to do that. Just load up the editor and start trucking without loading in the ESMs. That makes a lot of sense and seems obvious now that I read that. Thanks.
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# ? Apr 13, 2021 16:01 |
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# ? Jun 5, 2024 03:23 |
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Sky Shadowing posted:a modified ESM file that strips out all the world data and such, though. you don't even need to make a modified esm file, esm file data is inherently overwrite-able. any esp can delete all of morrowind landmass, leaving morrowind.esm to supply a database of items and assets
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# ? Apr 13, 2021 16:11 |
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DEEP STATE PLOT posted:if and when i command creature it to my home) Holy poo poo WHAT
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# ? Apr 15, 2021 00:28 |
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Command creature on touch, water walking on touch, fortify speed on touch Get that snip snop a movin
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# ? Apr 15, 2021 02:46 |
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My avatar is my face, this changes so much. I can also move the creeper in that way? E: I thought I was sly using the command humanoid spell to move the dancing girls from Suran to my house. Now THIS is podracing Leal fucked around with this message at 02:58 on Apr 15, 2021 |
# ? Apr 15, 2021 02:49 |
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If you use a companion mark-recall mod like harder multimark, you can also just use that to command and recall kidnap people. I had the mudcrab merchant hanging out in Tel Uvirith along with a bunch of other people I stole, because wizards need collections.
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# ? Apr 15, 2021 03:12 |
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Lol I slept in the wrong bed and got thrown out of the Mage's Guild. Sucks not being able to teleport for 30 days but I also like how hilarious of a punishment it is, a modern game would never even think of doing something like that in a million years
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# ? Apr 15, 2021 05:18 |
show some respect, outlander. Also there's a mod that tells you if you're stealing or committing crimes and i think even if containers are safe storage or not.
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# ? Apr 15, 2021 05:38 |
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There's a bed in an inn in a Tamriel Rebuilt Telvanni town where the script got mis-assigned or something. I rented the bed, went to sleep in it, and was immediately expelled from House Telvanni because it was still owned. Bug and oversight... or scam meant to catch fledgling Telvanni in a minor scandal?
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# ? Apr 15, 2021 05:43 |
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GorfZaplen posted:Lol I slept in the wrong bed and got thrown out of the Mage's Guild. Sucks not being able to teleport for 30 days but I also like how hilarious of a punishment it is, a modern game would never even think of doing something like that in a million years If Morrowind was made today it'd be possible to join and lead all 3 great houses after doing 4 quests for each of them. The mage's guild quest to collect dues would have your reward be based on your level, and when paying the dues yourself the reward could be worth more than the cost of the due. The quests that conflict the thieves guild with the fighter's guild would just not exist and they would instead have you do stuff against some random faction that the player can never join.
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# ? Apr 15, 2021 05:46 |
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OpenMW has a really cool feature you can turn on that changes the crosshair red when you look at something that is owned. Now I can pick up items and sleep without worry.
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# ? Apr 15, 2021 05:55 |
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Leal posted:My avatar is my face, this changes so much. I can also move the creeper in that way? moving mudcrab is very not easy and made all the harder the higher your level. i want to move him to tel uvirith but i am also almost level 20. taking mudcrab through molag amur is going to be hell on earth, and with my ruleset, if mudcrab dies he is dead forever. he's slow, he has no hp, and being under command creature, he will attack anything that attacks you. so the dumbass will try and take on ogrim titans or flame atronachs and get instakilled.
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# ? Apr 15, 2021 07:02 |
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That said if you're using Uvirith's Legacy by this thread's very own Stuporstar you don't need to move the mudcrab or Creeper to your home, the winged twilight in your dungeons has 10k gold. Unless you want a vanilla merchant so it doesn't feel like cheating or something.
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# ? Apr 15, 2021 12:44 |
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Rahu posted:OpenMW has a really cool feature you can turn on that changes the crosshair red when you look at something that is owned. Now I can pick up items and sleep without worry. Ownership icon mods have existed for 10 years and it's been an MCP option for about the same amount of time That being said I should make a quick lua mod that keeps you out of jail
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# ? Apr 15, 2021 13:23 |
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????????????
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# ? Apr 15, 2021 13:35 |
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Are there any mods that let you block with a 2h weapon?
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# ? Apr 15, 2021 17:29 |
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RMB
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# ? Apr 15, 2021 17:30 |
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Meyers-Briggs Testicle posted:Ownership icon mods have existed for 10 years and it's been an MCP option for about the same amount of time I had a mod that just flat out wouldn't let you click on poo poo that was owned by someone else unless you were in sneak mode to stop accidental stealing but I got rid of it because a huge number of doors are marked as "owned" so I'd have to sneak to leave like half the stores I visited. That mod but ignoring doors would be nice.
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# ? Apr 15, 2021 17:35 |
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Big Bizness posted:Are there any mods that let you block with a 2h weapon? not yet because I don't have any animations for it, but it is possible
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# ? Apr 15, 2021 17:41 |
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Rahu posted:OpenMW has a really cool feature you can turn on that changes the crosshair red when you look at something that is owned. Now I can pick up items and sleep without worry. Yeah for some reason my crosshair turns red when I look at you
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# ? Apr 15, 2021 17:42 |
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Meyers-Briggs Testicle posted:not yet because I don't have any animations for it, but it is possible I know nothing about Morrowind animations, but could you rejigger like the halfway point of a sideways slash? I always kinda liked that blocking was just a thing that happened in Morrowind and you didn't have to press a button or time it or anything.
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# ? Apr 15, 2021 17:47 |
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Skwirl posted:I know nothing about Morrowind animations, but could you rejigger like the halfway point of a sideways slash? If morrowind animations were this easy it would be done already
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# ? Apr 15, 2021 17:49 |
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Meyers-Briggs Testicle posted:If morrowind animations were this easy it would be done already There's like 30 "make women walk sexier" mods
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# ? Apr 15, 2021 17:53 |
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We just have to find an animator with a blocking fetish.
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# ? Apr 15, 2021 17:59 |
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Skwirl posted:There's like 30 "make women walk sexier" mods theres two and they all look like poo poo to even work with morrowind animation files you need blender 2.49 which came out in 2009. if you want to learn how to do it and provide me the animation please be my guest
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# ? Apr 15, 2021 18:04 |
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I also don't want to dog pile you with hot take suggestions, but is an animation literally necessary? Because I personally would be happy with a sound effect and a sword that's frozen at rest for a second.
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# ? Apr 15, 2021 18:08 |
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Jack B Nimble posted:I also don't want to dog pile you with hot take suggestions, but is an animation literally necessary? Because I personally would be happy with a sound effect and a sword that's frozen at rest for a second. yes
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# ? Apr 15, 2021 18:09 |
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Ok, I thought that was what were saying, a genuine technical necessity, thanks.
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# ? Apr 15, 2021 18:10 |
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Show the hands holding a great sword or whatever and then another hand comes up holding a shield. Also, I used to think that Morrowinds whole sleeping in an owned bed was silly, but I've been playing some FO4 lately and you can't keep those goddamn settlers off of your furniture THAT IS MY BED HOW DID YOU EVEN GET IN HERE GET OUT.
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# ? Apr 15, 2021 18:12 |
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I'm fine with sleeping in an owned bed being a "crime", but it would benefit from some tiers of offense Like: Victim drops 50 disposition points and, if they flag as hostile, I remember when we were playing the vanilla game for the first time my friend picked up a merchants item by mistake, when trying to talk to them, and then got beaten to death in Fort Moonmoth while trying to place the item back on the table.
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# ? Apr 15, 2021 18:17 |
Meyers-Briggs Testicle posted:theres two and they all look like poo poo weird you'd think there'd be some kind of backwards compatability module or something, but maybe it's just too antique and not worth anyone's time
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# ? Apr 15, 2021 21:00 |
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Are there any crash diagnostic tools about? I'm trying to set up a new install after being away from my computer for half a year, and I'm not... doing very much different from my last install, but I'm getting very hard-to-pin-down, consistant crashes. A few days of disabling mods one-by-one hasn't really netted the culprit like it normally does. Warnings.txt and mwse.log aren't giving me anything terribly helpful.
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# ? Apr 16, 2021 05:50 |
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FlocksOfMice posted:Are there any crash diagnostic tools about? I'm trying to set up a new install after being away from my computer for half a year, and I'm not... doing very much different from my last install, but I'm getting very hard-to-pin-down, consistant crashes. A few days of disabling mods one-by-one hasn't really netted the culprit like it normally does. Warnings.txt and mwse.log aren't giving me anything terribly helpful. post your modlist and people can probably dissect it and tell you what's gone wrong.
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# ? Apr 16, 2021 10:14 |
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FlocksOfMice posted:Are there any crash diagnostic tools about? I'm trying to set up a new install after being away from my computer for half a year, and I'm not... doing very much different from my last install, but I'm getting very hard-to-pin-down, consistant crashes. A few days of disabling mods one-by-one hasn't really netted the culprit like it normally does. Warnings.txt and mwse.log aren't giving me anything terribly helpful. are you getting minidumps from mwse or engine crashes? run wrye mash and check your mods/saves for red boxes
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# ? Apr 16, 2021 19:09 |
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Trying to get Great House Dagoth running and getting this error. Googling just gave me a dead reddit thread from ages ago with no real answer..I'm pretty clueless when it comes to modding since I typically play vanilla but I should have everything I need so I dunno what's up. The only other mods I'm using are Tamriel Rebuilt and the alternate start mod.
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# ? Apr 16, 2021 22:50 |
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That looks to me like you have a version that has compatibility with Master Index installed without having Master Index installed, OR Master Index is loading AFTER Great House Dagoth.
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# ? Apr 16, 2021 23:07 |
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Oh seems that was the problem...I'm dumb and thought master index was referring to like, the index of the game not the official plugin. Seems like it works now having installed it.
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# ? Apr 16, 2021 23:19 |
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I managed to sort out the mods (80% sure it was a deprecated Dunmer Nobles Overhaul with a garnish of "a few of these mods updated in the past half-year and I didn't notice") and now I'm stuck at the absolute worst part of setting up a Morrowind playthrough. What do I want to play as??? With the Skill Module, there's no way to still set the mwse-added skills as Major/Minor skills in chargen, is there? The desire to fill my skill list with only somewhat useful support skills like Survival and Lute-Playing is strong. I'm probably going to end up being a Telvanni wizard vampire in the end, but it's the journey there that's important.
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# ? Apr 17, 2021 00:47 |
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FlocksOfMice posted:With the Skill Module, there's no way to still set the mwse-added skills as Major/Minor skills in chargen, is there? Correct
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# ? Apr 17, 2021 02:07 |
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# ? Jun 5, 2024 03:23 |
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Agents are GO! posted:Show the hands holding a great sword or whatever and then another hand comes up holding a shield.
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# ? Apr 17, 2021 14:59 |