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I JUST realised that Chris Haversham is granted sainthood for helping the Bright dudes go to space. St Christopher, the patron saint of travellers.
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# ? Apr 11, 2021 04:34 |
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# ? Jun 10, 2024 12:37 |
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Marshal Radisic posted:You know, I know there's plenty of ways to get all the gold out of the Sierra Madre, but how exactly do you go about converting them into caps afterward? In my own limited experience you can offload one, maybe two bars at a time before you wipe out a merchant and have to wait a week for them to reset, so unless there's a more efficient method you've just got yourself the world's most expensive collection of paperweights. Stick them in the bathtub at the Novac Motel and make like you're Scrooge Mc-loving-Duck, that's what you do with them.
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# ? Apr 11, 2021 04:54 |
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Sometimes I throw them at the beggars in freeside
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# ? Apr 11, 2021 04:56 |
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Maybe I just haven't been in the right mood for it, but I've found that the atmosphere and ambience in DM has been completely off-putting. I don't feel like I needed another oppressive, depressing, grim environment. While other games manage to accomplish this setting while still having a sense of excitement and appeal, such as Dark Souls, DM just landed completely flat. Add to that that I use energy weapons and ran out of ammo for the holorifle quickly, leaving me to fight with a police pistol and a 20 guns skill, it's felt more like a slog than anything else. I don't begrudge others their enjoyment, but it's not working for me.
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# ? Apr 12, 2021 00:34 |
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Dead Money is a slog. It's the equivalent of playing D&D with a DM who insists you say "I check for traps" every time you enter a room.
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# ? Apr 12, 2021 00:46 |
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https://twitter.com/dot_aif/status/1379962592618115072
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# ? Apr 12, 2021 03:22 |
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Holy poo poo https://www.youtube.com/watch?v=3KspIOQjTa4
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# ? Apr 12, 2021 05:41 |
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I made a video about where you can find great melee, guns, and energy weapons while still at level one. Who needs to go searching the remote parts of the Mojave? https://www.youtube.com/watch?v=j2sAWvbbcZ4
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# ? Apr 12, 2021 06:21 |
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A dark, grim environment could make for fun exploration but instead you had to creep around and be prepared to run the opposite direction very quickly at a moment's notice. Wouldn't mind a mod with a restored Sierra Madre Casino, just for the gently caress of it.
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# ? Apr 12, 2021 10:42 |
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Dead Money is a cool story locked behind gameplay mechanics that actively try to spite you any time you begin to enjoy it
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# ? Apr 12, 2021 14:43 |
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The gameplay is good fun. Charge up to a Ghost Person and hack it to pieces with a Space Knife. Run into the Cloud to grab some loot and dash back out with seconds to spare. Chat with Dean about some of the terrible things he's done and get a recipe for Horrible Food
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# ? Apr 12, 2021 14:48 |
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Chamale posted:I made a video about where you can find great melee, guns, and energy weapons while still at level one. Who needs to go searching the remote parts of the Mojave? Might as well just steal That Gun, especially with the JSawyer mod that makes the varmint rifle also take 5-point-whatever ammo. Slap the mods for the Varmint on, you've got yourself decent early, and mid, game weapons for medium and long range. I don't know how killing Lonesome Drifter effects the quest for getting acts for the Tops, and it seems a bit mean, too. I guess stealing That Gun is mean, but, eh, I'm already screwing over a bunch of people in Novac so~ Although, I play with the Viva New Vegas suggested mods, so That Gun is a lot cheaper under that.
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# ? Apr 12, 2021 15:27 |
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Internet Wizard posted:Dead Money is a cool story locked behind gameplay mechanics that
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# ? Apr 12, 2021 16:12 |
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The only thing I would tune in Dead Money is the bear traps. For the most part, the Cloud and the speakers feel like solving a puzzle. The bear traps were tedious.
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# ? Apr 12, 2021 17:14 |
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oh jay posted:The only thing I would tune in Dead Money is the bear traps. For the most part, the Cloud and the speakers feel like solving a puzzle. The bear traps were tedious. Radios could use a little change. Otherwise, mostly agreed. I might have already written it up in the thread, don't remember, but Dead Money is a great conceptual experience that could be done well with minimal changes... in any other engine. Gamebryo's limits do more to hurt it than the actual DLC does. (Should it have been designed with those limits in mind? Yeah, of course.) But I also like OSR stuff for RPGs so maybe I'm just already in that "check for traps" frame of mind going in.
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# ? Apr 12, 2021 17:52 |
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The radios start well but by the time you're in the Vault the challenge feels like tedious trial and error bullshit.
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# ? Apr 12, 2021 18:18 |
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Aside from that hellshaft leading to the Vault with a bunch of overlapping radios I thoroughly enjoy every part of Dead Money and look forward to it every playthrough.
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# ? Apr 12, 2021 20:19 |
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The vault is definitely obnoxious, especially that one part with the unbreakable speaker you can't even see.
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# ? Apr 12, 2021 20:28 |
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Zenithe posted:I JUST realised that Chris Haversham is granted sainthood for helping the Bright dudes go to space. St Christopher, the patron saint of travellers. hahahaha wow for me that's an astonishingly deep cut. nice, FNV, nice.
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# ? Apr 12, 2021 22:32 |
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The enemies in the Sierra Madre aren't bad, because there's a few different ways to take out the ghost people, and the holograms aren't too bad, it's just the radio and how dark it is that are the annoying bits.
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# ? Apr 14, 2021 15:16 |
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The best part of Dead Money is when you reach the vault, and Elijah reveals that he doesn't want the gold inside, he wants access to the holograms, vending machines and the Cloud. Aka, the game mechanics you've been dealing with this whole time.
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# ? Apr 14, 2021 16:02 |
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He also has literally no idea how to control them, so his plan for a new nation is deeply flawed. I'm not sure how he expects people to go along with it.
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# ? Apr 14, 2021 22:41 |
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OldMemes posted:He also has literally no idea how to control them, so his plan for a new nation is deeply flawed. I'm not sure how he expects people to go along with it. Basic Chunnel fucked around with this message at 22:54 on Apr 14, 2021 |
# ? Apr 14, 2021 22:51 |
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Nobody Interesting posted:Got the job. Praise be to rope kid. I'll be the company's Linux expert because I spent two weeks trying to get this silly RPG playable on a silly OS. The job owns and I own at the job with my theoretical degree in Linux. I am just so Fantastic at what I do.
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# ? Apr 15, 2021 00:27 |
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When they asked if you had a degree in theoretical Linux systems did you say look no further.
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# ? Apr 15, 2021 00:47 |
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I pressed ALL the important looking buttons
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# ? Apr 15, 2021 00:58 |
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Gotta say I don’t remember laughing ever playing Fallout 3 (not counting laughing and shaking my head - maybe the Gary vault for a bit) But there were truly well written and funny moments in New Vegas
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# ? Apr 15, 2021 01:37 |
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Dang it, No-bark, just when you was making a friend.
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# ? Apr 15, 2021 01:43 |
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https://i.kym-cdn.com/photos/images/original/000/990/259/7a2.gif
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# ? Apr 15, 2021 01:45 |
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OldMemes posted:He also has literally no idea how to control them, so his plan for a new nation is deeply flawed. I'm not sure how he expects people to go along with it. He does seem to know how to program the vending machines considering you can get codes for holorifle mods which obv aren’t pre-war Basic Chunnel posted:He doesn't, he in fact expects genocide. Avellone's old "Presper" antagonist from the Van Buren docs seems have been split in half, after a fashion, into Elijah and Ulysses. Elijah got the monomaniacal / PTSD-influenced obsession with hitting the reset button on the world, and Ulysses got the more direct / ostensibly principled disillusion with post-post-apocalyptic society. Elijah literally does not really care about anything beyond getting a W back after his intolerable loss of power and control at HELIOS One. Like Domino, he doesn't see people beyond the ways in which they fail to conform to his expectations and plans. If he's frustrated with something, he breaks it. This applies to the whole world. I still wonder what the plan for the NCR in Van Buren was. In the design docs I’ve read it sounds like the NCR at the dam lost contact with shady sands implying something terrible has happened to the California heartland and finding out what would be a big plot point, with the fort at Hoover potentially being the last remnant of the NCR, but as far as I can tell none of the design docs actually had info for how that would be resolved. At the same time it sounds like NV is in broad strokes what the plot of fallout 4 would have been since the Legion appears as a nascent power on the edge of the map and the NCR/BoS war is in full swing in VB, which would imply that they were planning to keep the NCR around as a faction. Maybe that was avellone planning to bring the setting back to fallout 1 era society the way he wrote the nuke everyone ending to lonesome road. FrancisFukyomama fucked around with this message at 02:53 on Apr 15, 2021 |
# ? Apr 15, 2021 02:44 |
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Van Buren's plot was never finalized, but yeah, at least one of the outlines had a contingent of disgruntled NCR soldiers joining forces with Presper and bombing the NCR Senate on their way east to the NV-UT-AZ-CO game map (Speech Boy characters could, with the right evidence, convince the soldiers that Presper has betrayed them at the very end). I don't think the fate of the NCR outside of Hoover Dam City is "resolved", but the NCR / BoS war was just about where it is in NV iirc. The difference is that some BoS zealots (the Steel Circle? The Iron Circle? Idk) who went paranoiac, Nightkin-style, from stealth boy overuse were skirmishing with the NCR and putting the rest of the Brotherhood remnants at risk of retaliation. The big cross-location quest was to root them out and prevent the war going hot again.
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# ? Apr 15, 2021 03:09 |
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IIRC it was mentioned in passing in some Van Buren document that the Enclave nuked San Francisco after they lost the Oil Rig, because they assumed the Shi or Hubologists must have been responsible due to being the most technologically advanced factions. That wouldn't wipe out the NCR since they hadn't annexed SF at the end of FO2, but it would put them on the back foot.
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# ? Apr 15, 2021 19:56 |
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Supposedly the government building in Shady Sands got bombed in Van Buren. But trying to piece the plot of Van Buren from the Wiki is a nightmare, because it's written in an absolutely incoherent, feverish manner despite the meager content.
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# ? Apr 15, 2021 20:15 |
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mellonbread posted:IIRC it was mentioned in passing in some Van Buren document that the Enclave nuked San Francisco after they lost the Oil Rig, because they assumed the Shi or Hubologists must have been responsible due to being the most technologically advanced factions. That wouldn't wipe out the NCR since they hadn't annexed SF at the end of FO2, but it would put them on the back foot. I wonder if the VB devs already considered San Fran kinda embarrassing and wanted them written out the way NV lowkey kinda does steinrokkan posted:Supposedly the government building in Shady Sands got bombed in Van Buren. But trying to piece the plot of Van Buren from the Wiki is a nightmare, because it's written in an absolutely incoherent, feverish manner despite the meager content. Some of those bigshot mod teams should just remake Van buren so they don’t feel tempted to come up with their own writing/ideas and ending up with sex lizards and dubiously aged slave girls talking describing how their feet smell
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# ? Apr 16, 2021 00:13 |
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FrancisFukyomama posted:I wonder if the VB devs already considered San Fran kinda embarrassing and wanted them written out the way NV lowkey kinda does
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# ? Apr 16, 2021 00:20 |
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FrancisFukyomama posted:Some of those bigshot mod teams should just remake Van buren so they don’t feel tempted to come up with their own writing/ideas and ending up with sex lizards and dubiously aged slave girls talking describing how their feet smell
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# ? Apr 16, 2021 06:48 |
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Some dude is actually remaking Van Buren in Unity, mostly focused on building locations so far. It's defintiely an impressive project.
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# ? Apr 16, 2021 09:19 |
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What's bad about San Fran? I never made it past Klamath.
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# ? Apr 16, 2021 13:19 |
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Proletarian Mango posted:What's bad about San Fran? I never made it past Klamath. Asian stereotypes Also I never picked up on any mentions of SF in NV, where does it say what happened to them?
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# ? Apr 16, 2021 13:28 |
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# ? Jun 10, 2024 12:37 |
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Don't think there were mentions of San Francisco in NV, and Fallout 4 had more talk of the Shi, although that was back from the Fallout 2 period.
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# ? Apr 16, 2021 13:30 |