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DalaranJ posted:How do you decide which characters should pursue which skill types? Should everyone aim for a mastery or is there value in splitting some characters between physical and magic? You just kind of feel it out. In general you can kind of take a look at their starting Arts and weapons and get an idea of what they're good at, and the character progression system for humans is such that you can kind of mold them into whatever with enough effort. I don't place too much value on Mastery, because I like characters to have at least some manner of recovery magic. Xalidur posted:Any tips for defeating the Big Diggers in Tataros? They can kill any of my characters in one hit and seem to have insanely high HP. I don't think you can revisit the area after you clear it, so it's now or never (or coming back in NG+ I guess)
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# ? Apr 24, 2021 06:13 |
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# ? Jun 2, 2024 02:14 |
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Harrow posted:Mastery is helpful for learning new skills but the WP/JP savings are less critical in the late game. It can be really useful to have a couple spells on physical attackers (Mind and Rune magic can be especially useful) and guns share a lot of stats with magic. So, there might even be a case for working solely on physical, until say I glimmer into DSC on a character, and then grabbing spells. DalaranJ fucked around with this message at 06:23 on Apr 24, 2021 |
# ? Apr 24, 2021 06:20 |
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DalaranJ posted:So, there might even be a case for working solely on physical, until say I glimmer into DSC on a character, and then grabbing spells. That can be helpful for glimmering, yeah, especially if you're trying to get something the character doesn't have a talent for. As for spells, some useful ones for physical fighters include:
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# ? Apr 24, 2021 06:33 |
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Harrow posted:That can be helpful for glimmering, yeah, especially if you're trying to get something the character doesn't have a talent for. Also, worthwhile to note that when you do take that hit Shadow Servant absorbs all damage.
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# ? Apr 24, 2021 06:40 |
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The break lasted two jours lol. So the giant to save Gina is kicking my rear end.
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# ? Apr 24, 2021 06:41 |
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Is there an ingame indicator for BR?
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# ? Apr 24, 2021 06:42 |
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Ardryn posted:Also, worthwhile to note that when you do take that hit Shadow Servant absorbs all damage. Yeah, so it's really good in a lot of ways. Shadow gift is worth it on a lot of characters for that spell alone. There are also ways you can provide some cover for your Shadow Servant, like having a mystic on the team use Mirror Shade to give you something to take a hit before your Shadow Servant does. Inspector Gesicht posted:Is there an ingame indicator for BR? Not really. You can figure out what your battle rank is by getting into a fight and seeing what enemies appear to get an estimate (most areas have a range of battle ranks relative to yours so one fight alone won't just tell you). The Bio Research Lab's encounters are always two battle ranks higher than your own, so you can get into a fight with the first enemy in there and look up the main enemy that appears in an encounter guide (I think there's one on GameFAQs), then subtract 2 from the result to find your battle rank. If it's a Crystal Tree, your BR is either 7, 8, or 9 (the max).
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# ? Apr 24, 2021 06:46 |
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Harrow posted:As for spells, some useful ones for physical fighters include: According to the big gamefaqs mechanics guide, it gives its own, unique version of deflect that has a higher activation chance, scales with mental stats, doesn’t require a sword move to be queued and stacks with the basic deflect skill as well. It’s a really good spell.
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# ? Apr 24, 2021 10:09 |
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Progress-report on my own Arcane-quest with Asellus: -Spooky ghost card was astonishingly easy. To be honest, I don't even know what I did. Kind of fitting for a magic card involving weird ghost poo poo. 2/4 done. Now I've bought a ton of accessories to neutralize/lower both fire and ice damage. Next card is two bosses, and hopefully another pokemon for my team. After that is the Swamp of the Drunks, and I guess I should look around to see if I can get gear to block charm and berserk. Edit: So, frost giants are giant sons of bitches, noted. Is there any gear to protect against wind I can get? Seems I've met the master of TPK-attacks here on this mountain. Libluini fucked around with this message at 12:57 on Apr 24, 2021 |
# ? Apr 24, 2021 10:20 |
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Harrow posted:If Fuse's scenario counts, Earth Dragon is now a required boss for Fuse's Asellus case file I think. The other two, though, I can't think of any main quests they're a part of, yeah. What is Furdo’s Workshop?
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# ? Apr 24, 2021 13:03 |
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Furdo's workshop is a dungeon in the Magic Kingdom. The gimmick is that everything is a statue and you have to wait for a fairy to go around bringing everything to life. One tip for the Magma Slimes battle is that they will attack illusions made by the MirrorShade and Magician spells. If you have someone who can wipe out the monsters with AoE attacks, you can use your other characters to spam those spells and reduce the amount of LP they can take.
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# ? Apr 24, 2021 13:59 |
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Xalidur posted:Any tips for defeating the Big Diggers in Tataros? They can kill any of my characters in one hit and seem to have insanely high HP. Do you have Logic Bomb on any of your mechs? With high mobility, you can usually make them lose their turn due to inflicting status ailments on them (stun, paralysis, or confusion). It also tends to do some fairly decent damage as well. Using that, I would only see them get a couple of attacks off on me the entire fight.
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# ? Apr 24, 2021 14:45 |
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Kagon posted:Do you have Logic Bomb on any of your mechs? With high mobility, you can usually make them lose their turn due to inflicting status ailments on them (stun, paralysis, or confusion). It also tends to do some fairly decent damage as well. Using that, I would only see them get a couple of attacks off on me the entire fight. I do have it and will give that a shot after grinding a bit to try to get more HP. Sounds like I can't leave the area though!
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# ? Apr 24, 2021 15:15 |
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Xalidur posted:I do have it and will give that a shot after grinding a bit to try to get more HP. Sounds like I can't leave the area though! Yeah unfortunately you can’t leave nor return. You can’t even head back if you saved in Leonard’s lab like I did in my current playthrough. As long as you can give whoever has logic bomb the most mobility possible, you should be fine. I think one of the attacks (the buzz saw one) has priority which can somewhat ruin your day, but I rarely saw it occur. Also, one of the Big Diggers can use Maelstrom, so be careful with that one. It’s in the northern-most switch room after a treasure chest. That one gives Dragon Program when absorbed, so it’s worth it to give it to T260. The others give Maxwell Program (WP recovery in battle), so if you can beat all of them, it’s a nice advantage moving forward.
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# ? Apr 24, 2021 16:58 |
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Sounds it would be a capital idea to note down all the traps. Usually points of no return are signposted, but sometimes you get warped to another dungeon without earning, like T260g's scenario.
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# ? Apr 24, 2021 17:05 |
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Libluini posted:Progress-report on my own Arcane-quest with Asellus: The first time I played Blue's quest on the PSX I accidentally skipped over Gen's commentary about how to line up the cards and spent like an hour on it because I kept getting fights. Then the next time I ran it and saw what he said I got it first try and usually do it in 1-2 tries now because like he said you just need to not look and time yourself with the sound so that you hit the button right before it and the symbols stop on the sound with their delayed reaction. Libluini posted:After that is the Swamp of the Drunks, and I guess I should look around to see if I can get gear to block charm and berserk. You can but it's not easy since iirc its items like the Tao you buy for LP. I forget if aliment resistance can block drunk effects but running Grail on Riki or Asellus is rough due to the lack of mechs to cheese it with.
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# ? Apr 24, 2021 18:08 |
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Is there anywhere to get an HG Cannon that isn't a random enemy drop? I've been trying to get it to drop for a long time and I've given up, but I'll probably want one in T260G's scenario next.
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# ? Apr 24, 2021 18:14 |
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Kagon posted:Some good advice. I was able to defeat them all thanks to the Logic Bomb tip and ZEKE having 99 Mobility. It was worth it! Now I've got what I assume is T260G's ultimate form and I need to find a way to teach them Multislash before I go after the RB3...
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# ? Apr 24, 2021 18:30 |
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Evil Fluffy posted:I forget if aliment resistance can block drunk effects but running Grail on Riki or Asellus is rough due to the lack of mechs to cheese it with. It can; White Rose never got hit with Charm, Confusion, Berserk or Sleep because of her Mystical Mail while I was trying to get the Grail card in my Emilia playthrough, and people who had Blind immunity from equipment never got hit with Blind from Drunk either. Asellus can recruit Silence if you take her through Omble to get the gift for Shadow Magic; between him and White Rose, that's two characters immune to mental ailments who can help you get through the swamp. Riki's stuck with just Dr. Nusakhan to try and get you through since the only other Mystic he can recruit is Mesarthim, and this is like the one edge case where her not being locked into Mystical Mail is a drawback, not a benefit.
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# ? Apr 24, 2021 19:21 |
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Evil Fluffy posted:The first time I played Blue's quest on the PSX I accidentally skipped over Gen's commentary about how to line up the cards and spent like an hour on it because I kept getting fights. Then the next time I ran it and saw what he said I got it first try and usually do it in 1-2 tries now because like he said you just need to not look and time yourself with the sound so that you hit the button right before it and the symbols stop on the sound with their delayed reaction. Oh... Oh! I always hit the button when I heard something, must have done the right thing solely thanks to my slow reflexes Re: Swamp. Sounds actually great, if I can cheese the LP-shop with characters I don't want to use. (I have a growing stable of characters I'm not planning to develop, so it would be great if I could use them to buy LP-gear. Is this possible? And where to I find those shops? Since Asellus' great escape I haven't seen another shop accepting life points.) But right now I'm stuck fighting a Batman villain on a mountain. Most of his puns don't do anything thanks to all this protective gear I've put on Asellus' party, but at some point he just yells "WHAT KILLED THE DINOSAURS???THE ICE AGE!!!" and the pun is so bad it just punts everyone flat on their asses, like a great gust of wind... No idea how to deal with this attack, it seems there is no wind element gear in the game?
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# ? Apr 24, 2021 19:38 |
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You can only spend LP from your protagonist at the LP shop, and there is only just the one. As for wind, it's not an element. I'm not sure what attack you're actually talking about, if I did I could tell you for sure what element it was.
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# ? Apr 24, 2021 20:01 |
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Xalidur posted:I was able to defeat them all thanks to the Logic Bomb tip and ZEKE having 99 Mobility. It was worth it! Glad to hear! Multi slash overall isn’t too bad to get since most mechs (type 1 which is T260’s normal body, along with types 3, 6, 7, and 8 which is T260’s ultimate form) can learn it randomly after absorbing high enough rank mechs. Usually rank 4 or higher mechs give a good chance of allowing it to glimmer for them on absorption, so Crab Mechs or better.
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# ? Apr 24, 2021 20:05 |
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I have completed my first ever route, the T260G run. The poor final boss was no match for Five Robots. I had a lovely time. I really loved Final Fantasy Legend 2 and 3 as a kid but haven't played any other Saga games until this one. Brings back good memories since Humans, Mechs, and Monsters work in the same general way. I like this game a lot. It's breezy and very charming. I think I'll do the Blue or Asellus route next since I didn't engage with the magic system at all this go around! I think it's going to be tough to beat a stack of Mechs chaining Multislash with Tiger Rampage though...
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# ? Apr 24, 2021 20:23 |
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Omnicrom posted:You can only spend LP from your protagonist at the LP shop, and there is only just the one. Welp, I thought it was obvious enough: It's called GUST and just kills everyone with 2x max HP damage.
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# ? Apr 24, 2021 20:33 |
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Red's scenario complete! That's four down, three to go. Red's scenario is a blast, lots of unique dungeons and bosses along the way. And getting to use The Fuse case file for Red is really amusing, too. You get to see a bit of how the IRPO squad works together and Cotton gets some fun scenes.
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# ? Apr 24, 2021 20:51 |
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Libluini posted:Welp, I thought it was obvious enough: It's called GUST and just kills everyone with 2x max HP damage. The "elements" that attacks can have in SaGa Frontier are Slash, Pierce, Blunt, Heat, Cold, Electric/Shock, Spirit, and Status/Ailment. Gust (formerly Windblast) is Pierce and Spirit.
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# ? Apr 24, 2021 21:38 |
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Wicked Them Beats posted:The "elements" that attacks can have in SaGa Frontier are Slash, Pierce, Blunt, Heat, Cold, Electric/Shock, Spirit, and Status/Ailment. Gust (formerly Windblast) is Pierce and Spirit. That is some seriously funky logic. Didn't know a cold winter day is blasting me with the magical elements of pierce and spirit when I go outside. Huh, you learn something new each day. Anyway more seriously, thanks. I guess now I have to somehow cram even more protective gear into my party. I'll have to say, having to protect against four different "elements" just to not face a TPK is an odd balancing decision, but at least I can now see the light.
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# ? Apr 24, 2021 21:53 |
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Libluini posted:That is some seriously funky logic. Didn't know a cold winter day is blasting me with the magical elements of pierce and spirit when I go outside. Huh, you learn something new each day. Since it's a piercing attack I think Wall Rune can prevent it, if you have someone with the gift for Rune Magic. Otherwise loading out whoever you can with Powered Suits or Warlord Armor should do the trick, assuming you've got the cash to buy them and aren't running a full party of mystics (most mystics you'll just have to give decent gloves/boots/accessories since their armor slot is taken).
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# ? Apr 24, 2021 22:14 |
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I always find it weird just how much harder the Arcane quest is when compared to the Rune quest.
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# ? Apr 24, 2021 22:34 |
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I’m doing Asellus’s quest, which I never beat back in the day. gently caress that squid but then again I had White Rose absorb him into her Mystic Gloves huge stat bonus plus Tiger Rampage. Her Faeblade absorbed those dead knights from Sei’s Tomb so she’s a beast now. I’m at the part where you fight the bosses who randomly show up all over the world, who can I get in my party that doesn’t suck? I assume I have to start the Rune/Arcana quests. I don’t want to do the Light/Shadow mastery quests until I get more people. This is an annoying one.
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# ? Apr 24, 2021 22:48 |
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Blackbelt Bobman posted:I’m doing Asellus’s quest, which I never beat back in the day. gently caress that squid but then again I had White Rose absorb him into her Mystic Gloves huge stat bonus plus Tiger Rampage. Her Faeblade absorbed those dead knights from Sei’s Tomb so she’s a beast now. Aside from the various mystics: Gen (just need to start the arcane quest if he doesnt help by default), Fei-on (rune quest), Rouge. Roufas and Lute too if you need filler but TBH you can just get Tiger Rampage on a team of mystics and self-combo it to decimate everything.
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# ? Apr 24, 2021 22:53 |
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Yeah there are some characters you can pick up now to smooth out the road between you and Mystic Squad, though I definitely plan to go for a strong mystic team by endgame for Asellus. If you grabbed the Phantasm sword while you were in Facinaturu at the start, you'll also have an easier time. Harrow fucked around with this message at 23:13 on Apr 24, 2021 |
# ? Apr 24, 2021 23:06 |
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Blackbelt Bobman posted:I’m doing Asellus’s quest, which I never beat back in the day. gently caress that squid but then again I had White Rose absorb him into her Mystic Gloves huge stat bonus plus Tiger Rampage. Her Faeblade absorbed those dead knights from Sei’s Tomb so she’s a beast now. In addition to what Evil Fluffy said, you can also get Thunder (Lute's brother, Yorkland) and Cotton (Bio-Research Labe on Shrike, just run from all fights if they're too strong. You only have to survive ca. 2 fights to free Cotton), though their usefulness depends on how far you're willing to delve into monster mechanics. The Arcane-quest also gives you Emilia if you go to Bakkarat. Hell, if you go there with 4 gold ingots, you can get Emilia and one of the four cards in one go, the Bakkarat-card is the easiest of the four to get. Fuse will join if you got to IRPO-world, but only if you actually manage to finish the card quest. Though if you can defeat the iceman waiting for you here (optional boss) you also get a third monster character (Suzaku Jr.) for your party. I think the other characters for Asellus are all linked (5 at least, though I may have missed another Rune-quest character) to you progressing the main story more first.
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# ? Apr 24, 2021 23:17 |
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Alard posted:I always find it weird just how much harder the Arcane quest is when compared to the Rune quest. The thing that always gets me is the optional dragon fight in the Shield card quest- they guard some pretty nice items but are a real pain to take on early. Suzaku is harder to beat than any of the rune bosses, though mercifully they let you leave the area when you lose. It's also weird that it's the only boss in the quest, with the rest being generally difficult non-boss stuff like the swamp gauntlet (which gets a lot harder if you do it at a high BR) or spending half an hour trying to push the button when they want you to.
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# ? Apr 24, 2021 23:33 |
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Libluini posted:That is some seriously funky logic. Didn't know a cold winter day is blasting me with the magical elements of pierce and spirit when I go outside. Huh, you learn something new each day. If it's any consolation, "spirit" has previously been translated as something like "force". It's about the closest thing SF has to generic non-elemental magic damage. If you want further confusion consider that the spell Galeblast (formerly Mega Wind Blast) deals Heat, Cold, and Spirit damage.
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# ? Apr 24, 2021 23:43 |
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The third boss, the green sage guy, keeps blocking me from completing quests. Luminous is blocked and so is Wakatu lol gently caress, I’m so underpowered right now whyyy
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# ? Apr 24, 2021 23:57 |
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Omnicrom posted:If it's any consolation, "spirit" has previously been translated as something like "force". It's about the closest thing SF has to generic non-elemental magic damage. Welp, turns out I didn't need my super-expensive new gear. I made a short trip to the swamp, and the enemies had upgraded again, to Basilisk. Cotton learned multiple petrify-causing attacks during the swamp run, and Basilisks turned out to be vulnerable against their own attack! Ample save scumming and a truly stunning amount of luck (I managed to run into something dumb like 20x fights on my way to the goal, and only 3x got some of my characters charmed, and never long enough to let the RNG use my most devastating attacks on ourselves.) made me get the third card. The gag at the end was very welcome: Turns out you need all that alcohol because the third card only shows up in an alcohol-induced hallucination, ha ha. Back on Death Mountain, the giga ice man I had so much trouble with also turned out to be vulnerable to petrify: Instead of flattening my party for the 6th time in a row, he went down in the first turn. Suzaku Jr. is now my newest monster member, and as soon as the fireboss made of fire is done with, I'll probably take Suzaku Jr. in as my main monster (or maybe not, petrify attacks are so incredibly strong, I'll probably stay with Cotton until I run into Basilisks again, then feed those skills to my other monsters). Anyway, pretty anticlimactic. 3/4th done plus optional boss: Frost Giant-Pain-in-the-rear end defeated. Time to get the flaming big bird and finish this bullshit, I want to go back to the story now, thanks
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# ? Apr 25, 2021 00:41 |
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How is it that I love this game more now than I did when I was a kid, and I already loved it then? I'm having an absolute blast here.
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# ? Apr 25, 2021 01:02 |
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Harrow posted:How is it that I love this game more now than I did when I was a kid, and I already loved it then? I'm having an absolute blast here. I've never played it until now and therefore nostalgia isn't even a factor, and I really, really like it. It's a good game! There's just something incredibly charming about it. Finished my first T260G run only to immediately be hyped to try a different one!
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# ? Apr 25, 2021 01:28 |
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# ? Jun 2, 2024 02:14 |
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Going through SF Remastered just solidifies how much I fuckin' love that entire era of weird and experimental PS1 JRPGs. Gods, what a wonderful time that was.
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# ? Apr 25, 2021 01:53 |