Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Mordja
Apr 26, 2014

Hell Gem

Lemon-Lime posted:

Black Mesa Xen is great* and makes Xen really feel like the last third of the game and not some half-baked afterthought.

* The conveyor belt level weirdly drags on forever and would have been way better if it were half the length.

:agreed:

Adbot
ADBOT LOVES YOU

Mordja
Apr 26, 2014

Hell Gem

laserghost posted:

No worries, I'm pretty sure those neat sprites and textures will be reused in something with more actual gameplay than circlestrafing hundreds of revenants

Was there even a good-looking megawad with vanilla-ish gameplay since Eviternity? Or, hell, half a megawad? I've tried playing Mapwich, I adore the architecture, but there is way too much cute bullshit like new weapons and reloading and hell knights with rocket launchers for my taste
I was about to suggest you take a look at the upcoming Elementalism when I coincidentally saw that they also put out an update and a release tease earlier today.
https://www.moddb.com/mods/elementalism/news/weapons-options-and-more-screenshots

SeANMcBAY
Jun 28, 2006

Look on the bright side.



Lemon-Lime posted:

Black Mesa Xen is great* and makes Xen really feel like the last third of the game and not some half-baked afterthought.

* The conveyor belt level weirdly drags on forever and would have been way better if it were half the length.

I liked it too but it’s did have to go into the console to remove all pods in that conveyor section or else the game kept crashing. This was after the 1.1 update.

skasion
Feb 13, 2012

Why don't you perform zazen, facing a wall?
The conveyor belt section possibly killed me more than the whole rest of the game put together. If you aren’t getting squashed by goofy physics or jumping to your death you’re probably accidentally unleashing more alien grunts on yourself. I didn’t mind it too much but it’s kind of comically hectic in a game that doesn’t usually deal in constant escalating action.

Tiny Timbs
Sep 6, 2008

The conveyor belt level had none of the detail and charm of the levels leading up to it so I wonder if it was some holdover from the beginning of development. It felt so out of place after seeing all the effort they put into the rest of Xen (which I loved).

verbal enema
May 23, 2009

onlymarfans.com

syncs up well to Tuneboy - Hear This

Lemon-Lime
Aug 6, 2009

Fallom posted:

The conveyor belt level had none of the detail and charm of the levels leading up to it so I wonder if it was some holdover from the beginning of development.

I liked it as a peek inside a Combine weaponisation facility, but yeah.

It was weird since the rest of Xen felt very well paced.

Shoehead
Sep 28, 2005

Wassup, Choom?
Ya need sumthin'?

Turin Turambar posted:

Kinda iffy on the Patreon. It's totally ok to offer a Patreon, hey if someone wants to contribute, it's nice of them! But I imagined something like 2€ to 10€/month, but the fact is, they have chosen tiers that go from 4,5€ to 69€/month (not including vat!) which can be understood as greedy.

As someone who has a Patreon they do tax and take quite a large amount from you. They actually recommend you start pricing at around €3+

I was disappointed at the time setting up tbh cos all I wanted was a way for someone to throw me a euro or two. Turns out Kofi is the way to go.

I'd feel weird about asking for 69 quid a month though even as a joke. I'd be too afraid someone would pay it and I'd feel awful

90s Cringe Rock
Nov 29, 2006
:gay:
I've seen one patreon recently drop all the non-cosmetic (fancy discord titles) tiers. You get all the actual stuff for the minimum level, and anything higher is for people who have money to burn, or a meme number.

There are unfortunately people out there with way too much money and it's cool to give those people the option to give you more money, if you want to. You'll end up spending it to improve the content for people who pay less or don't pay at all. It's practically praxis! That is a lie.

Rupert Buttermilk
Apr 15, 2007

🚣RowboatMan: ❄️Freezing time🕰️ is an old P.I. 🥧trick...

I wanna find out when Dusk is going to be released for Switch, but googling is pointless; I follow the New Blood guys on Twitter, and David Szymansky's like... THE guy to announce it. If he hasn't said anything yet, then... welp. :negative:

And I don't want to bug him directly, I'm sure he gets asked a bunch already.

verbal enema
May 23, 2009

onlymarfans.com

Rupert Buttermilk posted:

I wanna find out when Dusk is going to be released for Switch, but googling is pointless; I follow the New Blood guys on Twitter, and David Szymansky's like... THE guy to announce it. If he hasn't said anything yet, then... welp. :negative:

And I don't want to bug him directly, I'm sure he gets asked a bunch already.

just ask 'em

Casimir Radon
Aug 2, 2008


Black Mesa’s AI was a bit hosed last time I tried. The helicopter bits in Surface Tension are a pain because it immediately starts firing on you the moment you’re a bit out of cover. Also enemies immediately beeline right towards you no matter if they’d reasonably be able to see you or not.

The garbage compactor bit is kind of cool as there’s an actual physics engine involved. It’s not anything Source couldn’t do 17 years ago, but I was impressed.

Turin Turambar
Jun 5, 2011



90s Cringe Rock posted:

I've seen one patreon recently drop all the non-cosmetic (fancy discord titles) tiers. You get all the actual stuff for the minimum level, and anything higher is for people who have money to burn, or a meme number.

There are unfortunately people out there with way too much money and it's cool to give those people the option to give you more money, if you want to. You'll end up spending it to improve the content for people who pay less or don't pay at all. It's practically praxis! That is a lie.

Yeah, I always imagine the highest tier in Kickstarters and Patreons is there just in case there is a millionaire in your audience and you didn't know. Notch for example donated on some Decino's livestream, so he likes Doom.

verbal enema
May 23, 2009

onlymarfans.com
yo this inst bad also im hammered so maybe it is

https://www.youtube.com/watch?v=bDHJaiC2x6w

\da blood remix.exe

Tim Thomas
Feb 12, 2008
breakdancin the night away

laserghost posted:

No worries, I'm pretty sure those neat sprites and textures will be reused in something with more actual gameplay than circlestrafing hundreds of revenants

Was there even a good-looking megawad with vanilla-ish gameplay since Eviternity? Or, hell, half a megawad? I've tried playing Mapwich, I adore the architecture, but there is way too much cute bullshit like new weapons and reloading and hell knights with rocket launchers for my taste

going down
Valiant
Ancient aliens

Edit: valiant does have new monsters and changes some attacks, and AA does too, so maybe ignore those and just play going down, which is loving awesome

Tim Thomas fucked around with this message at 03:45 on Apr 28, 2021

Farm Frenzy
Jan 3, 2007

time trip whips rear end

treat
Jul 24, 2008

by the sex ghost

laserghost posted:

No worries, I'm pretty sure those neat sprites and textures will be reused in something with more actual gameplay than circlestrafing hundreds of revenants

Was there even a good-looking megawad with vanilla-ish gameplay since Eviternity? Or, hell, half a megawad? I've tried playing Mapwich, I adore the architecture, but there is way too much cute bullshit like new weapons and reloading and hell knights with rocket launchers for my taste

Three's a Crowd.

'Doom 2 in Spain Only' and 'Short Maps for Short People 3' are community speedmap megawads released recently. There've also been a whole bunch of quality 7 - 15 map miniwads lately. For vanilla; Syringe feels like Sigil for Doom2, Micro Slaughter CP maps are short and speedy if you like slaughter, and the Doomer Boards community projects are varied in quality but with some extremely choice maps. For vanillaish; Oops! All Grayboxes, Heartland, and Somber Density are things I've enjoyed a lot recently. Those last two are Eternity engine only but they're incredible. Heartland specifically is going to sweep cacowards regardless of what else releases this year, mark my words.

The Kins
Oct 2, 2004
On the subject of Black Mesa's Xen, the developers have just released an official "Xen Museum" mod, giving insight into what exactly they were up to during that long development period.


A.o.D.
Jan 15, 2006

Tim Thomas posted:

going down
Valiant
Ancient aliens

Edit: valiant does have new monsters and changes some attacks, and AA does too, so maybe ignore those and just play going down, which is loving awesome

I wouldn't skip valiant even if you prefer vanilla. The new weapons and monsters don't radically alter the combat space, they just force you to recontextualize certain enemy threat levels.

Also, Valiant has the best Dead Simple I've ever played, and the secret fight in Map27 is so. good.

Plan Z
May 6, 2012

Finally took a chance on Ultrakill and ffffffuck, this game rules. I wasn't hot on Doom Eternal because it wanted me to "use variety" with different weapons, but Ultrakill wants me to use weapons in a variety of ways, which is entirely my jam. I can tell that this is one of those games that's never going to leave my "installed" list.

SeANMcBAY
Jun 28, 2006

Look on the bright side.



Playing Metro Redux and I don’t see what the fuss is about this series. Feels like a mediocre corridor shooter so far with meh shooting mechanics.

Plan Z
May 6, 2012

Metro was kind of a sleeper hit that surprised a lot of people. I passed it over because it just looked like another corridor shooter at the time. I saw an LP of it years after the fact and gave it shot. I liked the survival-lite mechanics that served immersion as well as the story vibes. I'll also say that I much prefer the original release of Metro 2033 because it had darker shadows and high contrast visuals. The Redux version has that remaster problem of the lighting making every surface look like it's radiating light at all times.

I still love what Metro does right, but replaying them gets harder for me. There are stretches of the game that feel like walking simulators in a bad way, and there are too many sections of the game where you're just getting hit by something just out of your view.

Then Metro Exodus came out and although I love the gameplay, leaving the Metros took away some of the feel I enjoyed. The writing got really dumb, too. It wasn't like the writing was wonderful to begin with, but Exodus lost the vibes that I came to love about 2033/Last Light.

Al Cu Ad Solte
Nov 30, 2005
Searching for
a righteous cause
Tried to get into Metro Exodus recently but the load times are insane and I don't understand how there can be a game in 2021 that doesn't have a windowed option.

Lemon-Lime
Aug 6, 2009

SeANMcBAY posted:

Playing Metro Redux and I don’t see what the fuss is about this series. Feels like a mediocre corridor shooter so far with meh shooting mechanics.

It's a good cinematic FPS with a stealth focus and a cool setting based on an extremely popular Russian sci-fi book series.

Turin Turambar
Jun 5, 2011



SeANMcBAY posted:

Playing Metro Redux and I don’t see what the fuss is about this series. Feels like a mediocre corridor shooter so far with meh shooting mechanics.

The fact your post doesn't mention values like the immersion and the atmosphere makes me think it isn't your type of thing.

repiv
Aug 13, 2009

Plan Z posted:

Finally took a chance on Ultrakill and ffffffuck, this game rules. I wasn't hot on Doom Eternal because it wanted me to "use variety" with different weapons, but Ultrakill wants me to use weapons in a variety of ways, which is entirely my jam. I can tell that this is one of those games that's never going to leave my "installed" list.

Ultrakill does indeed rule :blastu: :bananacoin:

I'm at the Act 1 bonus boss they patched in recently and getting my rear end kicked, god knows what the later ones are going to be like

Fame Douglas
Nov 20, 2013

by Fluffdaddy
Metro Last Light is excellent, very much has that Half-Life 2 feeling.

Grimthwacker
Aug 7, 2014

Metro was all about the oppressive, claustrophobic post-apocalypse-in-a-subway-system atmosphere. Last Light was more of the same, but a bit heavier on the action side of things. I haven't played Exodus yet; it's on my wishlist and I'm interested to see how the formula changes when you're out and about exploring a more open topside without having to worry about gas masks and regularly changing filters every few minutes (unless it still has that mechanic; I don't know). It's worth sticking out the somewhat clunky gameplay and stealth because the atmosphere is really quite good.

SeANMcBAY
Jun 28, 2006

Look on the bright side.



Turin Turambar posted:

The fact your post doesn't mention values like the immersion and the atmosphere makes me think it isn't your type of thing.

I do value those things, I even switched the voices to Russian, but it’s just not doing it for me. I’ll give it a little more time.

DoombatINC
Apr 20, 2003

Here's the thing, I'm a feminist.





Grimthwacker posted:

without having to worry about gas masks and regularly changing filters every few minutes (unless it still has that mechanic; I don't know).

Not only does it still have that mechanic but there's more of it - like you have to tape up cracks in the glass and build filters from scrap while in the field

shoeberto
Jun 13, 2020

which way to the MACHINES?

SeANMcBAY posted:

I do value those things, I even switched the voices to Russian, but it’s just not doing it for me. I’ll give it a little more time.

It's very much in the style of Half-Life in the sense that if you find a section tiring, just wait a bit, because the game is consistently switching up the scenarios. But if you've been through a few of them and not liked it then it might just not be for you.

No spoilers, but there's a section with two opposing factions that you have to get through that I found pretty impressive.

The Kins
Oct 2, 2004
  • A new patch for Halo MCC fixes some minor issues as well as preparing for a limited time scale/stress test of the Custom Game Browser kicking off at 10am PST Thursday. The test will run until May 3 and only Halo Reach will be supported. Patch is 50mb on Steam, 1gb on Xbox and 12gb on Game Pass PC because Windows Store.
  • A new patch for Serious Sam 2 cleans up issues from the surprise patch a month ago, along with a "toggle sprint" keybind and some minor art asset improvements.

SeANMcBAY
Jun 28, 2006

Look on the bright side.



shoeberto posted:

It's very much in the style of Half-Life in the sense that if you find a section tiring, just wait a bit, because the game is consistently switching up the scenarios. But if you've been through a few of them and not liked it then it might just not be for you.

No spoilers, but there's a section with two opposing factions that you have to get through that I found pretty impressive.

I’ll try to get to that part at least. I love HL2.

Heavy_D
Feb 16, 2002

"rararararara" contains the meaning of everything, kept in simple rectangular structures
Remember Well for TFC? Remember awful 2000s era websites? Revisit both in a single link!

https://www.quakewiki.net/archives/jmcstfmapzone/tfcwell.htm

I mean, I get that it maybe looked a bit better on the monitor widths of the day, but still...

pre:
Screenshots grabbed on an:
P4 1.5Ghz
384MB Mem
GeForce 2 Ultra (NVIDIA)

A.o.D.
Jan 15, 2006

Heavy_D posted:

Remember Well for TFC? Remember awful 2000s era websites? Revisit both in a single link!

https://www.quakewiki.net/archives/jmcstfmapzone/tfcwell.htm

I mean, I get that it maybe looked a bit better on the monitor widths of the day, but still...

pre:
Screenshots grabbed on an:
P4 1.5Ghz
384MB Mem
GeForce 2 Ultra (NVIDIA)

Please understand that screenshot was meant to be accessible to people still rocking 56k modems. Also, I changed my resolution to 1024x768 just to see, and although the screenshots were still small, they were much more reasonable. Technology marches on.

site
Apr 6, 2007

Trans pride, Worldwide
Bitch
Well is good, TFC is good

Fame Douglas
Nov 20, 2013

by Fluffdaddy

A.o.D. posted:

Please understand that screenshot was meant to be accessible to people still rocking 56k modems. Also, I changed my resolution to 1024x768 just to see, and although the screenshots were still small, they were much more reasonable. Technology marches on.

No, only posting thumbnails not linked to full images wasn't reasonable back then, either.

A.o.D.
Jan 15, 2006

Fame Douglas posted:

No, only posting thumbnails not linked to full images wasn't reasonable back then, either.

You should track that person down and lecture them on web design.

Barudak
May 7, 2007

Metro was a game I loved conceptually but in gameplay just didn't work for me at all.

I do remember hoarding the money bullets and assuming there would be another town, but nope, the last town is like 60% of the way into the game so I had oodles of money bullets at the end which could have been fine except the very last task which is an unreasonably hard escort mission is against one hit kill enemies anyway so dealing more damage with good bullets is pointless.

Adbot
ADBOT LOVES YOU

Cream-of-Plenty
Apr 21, 2010

"The world is a hellish place, and bad writing is destroying the quality of our suffering."

Grimthwacker posted:

Metro was all about the oppressive, claustrophobic post-apocalypse-in-a-subway-system atmosphere. Last Light was more of the same, but a bit heavier on the action side of things. I haven't played Exodus yet; it's on my wishlist and I'm interested to see how the formula changes when you're out and about exploring a more open topside without having to worry about gas masks and regularly changing filters every few minutes (unless it still has that mechanic; I don't know). It's worth sticking out the somewhat clunky gameplay and stealth because the atmosphere is really quite good.

Exodus obviously didn’t land for all of Metro’s preexisting fans—and I won’t say that the criticisms are wrong (although they can be very subjective)—but I’ve got to say that it was one of my favorite games in the last few years. The three large, open maps are dovetailed with a series of more linear experiences, but I had a blast with the entire thing and am definitely going to be installing the enhanced edition when it drops next week.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply