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Lemon-Lime posted:Black Mesa Xen is great* and makes Xen really feel like the last third of the game and not some half-baked afterthought.
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# ? Apr 27, 2021 18:06 |
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# ? Jun 4, 2024 13:50 |
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laserghost posted:No worries, I'm pretty sure those neat sprites and textures will be reused in something with more actual gameplay than circlestrafing hundreds of revenants https://www.moddb.com/mods/elementalism/news/weapons-options-and-more-screenshots
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# ? Apr 27, 2021 18:25 |
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Lemon-Lime posted:Black Mesa Xen is great* and makes Xen really feel like the last third of the game and not some half-baked afterthought. I liked it too but it’s did have to go into the console to remove all pods in that conveyor section or else the game kept crashing. This was after the 1.1 update.
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# ? Apr 27, 2021 19:51 |
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The conveyor belt section possibly killed me more than the whole rest of the game put together. If you aren’t getting squashed by goofy physics or jumping to your death you’re probably accidentally unleashing more alien grunts on yourself. I didn’t mind it too much but it’s kind of comically hectic in a game that doesn’t usually deal in constant escalating action.
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# ? Apr 27, 2021 19:58 |
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The conveyor belt level had none of the detail and charm of the levels leading up to it so I wonder if it was some holdover from the beginning of development. It felt so out of place after seeing all the effort they put into the rest of Xen (which I loved).
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# ? Apr 27, 2021 20:00 |
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syncs up well to Tuneboy - Hear This
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# ? Apr 27, 2021 20:09 |
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Fallom posted:The conveyor belt level had none of the detail and charm of the levels leading up to it so I wonder if it was some holdover from the beginning of development. I liked it as a peek inside a Combine weaponisation facility, but yeah. It was weird since the rest of Xen felt very well paced.
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# ? Apr 27, 2021 20:39 |
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Turin Turambar posted:Kinda iffy on the Patreon. It's totally ok to offer a Patreon, hey if someone wants to contribute, it's nice of them! But I imagined something like 2€ to 10€/month, but the fact is, they have chosen tiers that go from 4,5€ to 69€/month (not including vat!) which can be understood as greedy. As someone who has a Patreon they do tax and take quite a large amount from you. They actually recommend you start pricing at around €3+ I was disappointed at the time setting up tbh cos all I wanted was a way for someone to throw me a euro or two. Turns out Kofi is the way to go. I'd feel weird about asking for 69 quid a month though even as a joke. I'd be too afraid someone would pay it and I'd feel awful
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# ? Apr 27, 2021 20:49 |
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I've seen one patreon recently drop all the non-cosmetic (fancy discord titles) tiers. You get all the actual stuff for the minimum level, and anything higher is for people who have money to burn, or a meme number. There are unfortunately people out there with way too much money and it's cool to give those people the option to give you more money, if you want to. You'll end up spending it to improve the content for people who pay less or don't pay at all. It's practically praxis! That is a lie.
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# ? Apr 27, 2021 21:01 |
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I wanna find out when Dusk is going to be released for Switch, but googling is pointless; I follow the New Blood guys on Twitter, and David Szymansky's like... THE guy to announce it. If he hasn't said anything yet, then... welp. And I don't want to bug him directly, I'm sure he gets asked a bunch already.
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# ? Apr 27, 2021 21:03 |
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Rupert Buttermilk posted:I wanna find out when Dusk is going to be released for Switch, but googling is pointless; I follow the New Blood guys on Twitter, and David Szymansky's like... THE guy to announce it. If he hasn't said anything yet, then... welp. just ask 'em
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# ? Apr 27, 2021 21:04 |
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Black Mesa’s AI was a bit hosed last time I tried. The helicopter bits in Surface Tension are a pain because it immediately starts firing on you the moment you’re a bit out of cover. Also enemies immediately beeline right towards you no matter if they’d reasonably be able to see you or not. The garbage compactor bit is kind of cool as there’s an actual physics engine involved. It’s not anything Source couldn’t do 17 years ago, but I was impressed.
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# ? Apr 27, 2021 21:06 |
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90s Cringe Rock posted:I've seen one patreon recently drop all the non-cosmetic (fancy discord titles) tiers. You get all the actual stuff for the minimum level, and anything higher is for people who have money to burn, or a meme number. Yeah, I always imagine the highest tier in Kickstarters and Patreons is there just in case there is a millionaire in your audience and you didn't know. Notch for example donated on some Decino's livestream, so he likes Doom.
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# ? Apr 27, 2021 22:21 |
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yo this inst bad also im hammered so maybe it is https://www.youtube.com/watch?v=bDHJaiC2x6w \da blood remix.exe
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# ? Apr 28, 2021 02:06 |
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laserghost posted:No worries, I'm pretty sure those neat sprites and textures will be reused in something with more actual gameplay than circlestrafing hundreds of revenants going down Valiant Ancient aliens Edit: valiant does have new monsters and changes some attacks, and AA does too, so maybe ignore those and just play going down, which is loving awesome Tim Thomas fucked around with this message at 03:45 on Apr 28, 2021 |
# ? Apr 28, 2021 03:42 |
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time trip whips rear end
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# ? Apr 28, 2021 04:06 |
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laserghost posted:No worries, I'm pretty sure those neat sprites and textures will be reused in something with more actual gameplay than circlestrafing hundreds of revenants Three's a Crowd. 'Doom 2 in Spain Only' and 'Short Maps for Short People 3' are community speedmap megawads released recently. There've also been a whole bunch of quality 7 - 15 map miniwads lately. For vanilla; Syringe feels like Sigil for Doom2, Micro Slaughter CP maps are short and speedy if you like slaughter, and the Doomer Boards community projects are varied in quality but with some extremely choice maps. For vanillaish; Oops! All Grayboxes, Heartland, and Somber Density are things I've enjoyed a lot recently. Those last two are Eternity engine only but they're incredible. Heartland specifically is going to sweep cacowards regardless of what else releases this year, mark my words.
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# ? Apr 28, 2021 04:58 |
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On the subject of Black Mesa's Xen, the developers have just released an official "Xen Museum" mod, giving insight into what exactly they were up to during that long development period.
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# ? Apr 28, 2021 05:05 |
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Tim Thomas posted:going down I wouldn't skip valiant even if you prefer vanilla. The new weapons and monsters don't radically alter the combat space, they just force you to recontextualize certain enemy threat levels. Also, Valiant has the best Dead Simple I've ever played, and the secret fight in Map27 is so. good.
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# ? Apr 28, 2021 12:24 |
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Finally took a chance on Ultrakill and ffffffuck, this game rules. I wasn't hot on Doom Eternal because it wanted me to "use variety" with different weapons, but Ultrakill wants me to use weapons in a variety of ways, which is entirely my jam. I can tell that this is one of those games that's never going to leave my "installed" list.
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# ? Apr 28, 2021 18:18 |
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Playing Metro Redux and I don’t see what the fuss is about this series. Feels like a mediocre corridor shooter so far with meh shooting mechanics.
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# ? Apr 28, 2021 18:35 |
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Metro was kind of a sleeper hit that surprised a lot of people. I passed it over because it just looked like another corridor shooter at the time. I saw an LP of it years after the fact and gave it shot. I liked the survival-lite mechanics that served immersion as well as the story vibes. I'll also say that I much prefer the original release of Metro 2033 because it had darker shadows and high contrast visuals. The Redux version has that remaster problem of the lighting making every surface look like it's radiating light at all times. I still love what Metro does right, but replaying them gets harder for me. There are stretches of the game that feel like walking simulators in a bad way, and there are too many sections of the game where you're just getting hit by something just out of your view. Then Metro Exodus came out and although I love the gameplay, leaving the Metros took away some of the feel I enjoyed. The writing got really dumb, too. It wasn't like the writing was wonderful to begin with, but Exodus lost the vibes that I came to love about 2033/Last Light.
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# ? Apr 28, 2021 18:53 |
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Tried to get into Metro Exodus recently but the load times are insane and I don't understand how there can be a game in 2021 that doesn't have a windowed option.
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# ? Apr 28, 2021 18:56 |
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SeANMcBAY posted:Playing Metro Redux and I don’t see what the fuss is about this series. Feels like a mediocre corridor shooter so far with meh shooting mechanics. It's a good cinematic FPS with a stealth focus and a cool setting based on an extremely popular Russian sci-fi book series.
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# ? Apr 28, 2021 20:16 |
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SeANMcBAY posted:Playing Metro Redux and I don’t see what the fuss is about this series. Feels like a mediocre corridor shooter so far with meh shooting mechanics. The fact your post doesn't mention values like the immersion and the atmosphere makes me think it isn't your type of thing.
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# ? Apr 28, 2021 20:18 |
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Plan Z posted:Finally took a chance on Ultrakill and ffffffuck, this game rules. I wasn't hot on Doom Eternal because it wanted me to "use variety" with different weapons, but Ultrakill wants me to use weapons in a variety of ways, which is entirely my jam. I can tell that this is one of those games that's never going to leave my "installed" list. Ultrakill does indeed rule I'm at the Act 1 bonus boss they patched in recently and getting my rear end kicked, god knows what the later ones are going to be like
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# ? Apr 28, 2021 20:24 |
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Metro Last Light is excellent, very much has that Half-Life 2 feeling.
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# ? Apr 28, 2021 20:39 |
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Metro was all about the oppressive, claustrophobic post-apocalypse-in-a-subway-system atmosphere. Last Light was more of the same, but a bit heavier on the action side of things. I haven't played Exodus yet; it's on my wishlist and I'm interested to see how the formula changes when you're out and about exploring a more open topside without having to worry about gas masks and regularly changing filters every few minutes (unless it still has that mechanic; I don't know). It's worth sticking out the somewhat clunky gameplay and stealth because the atmosphere is really quite good.
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# ? Apr 28, 2021 21:54 |
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Turin Turambar posted:The fact your post doesn't mention values like the immersion and the atmosphere makes me think it isn't your type of thing. I do value those things, I even switched the voices to Russian, but it’s just not doing it for me. I’ll give it a little more time.
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# ? Apr 28, 2021 21:58 |
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Grimthwacker posted:without having to worry about gas masks and regularly changing filters every few minutes (unless it still has that mechanic; I don't know). Not only does it still have that mechanic but there's more of it - like you have to tape up cracks in the glass and build filters from scrap while in the field
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# ? Apr 28, 2021 21:58 |
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SeANMcBAY posted:I do value those things, I even switched the voices to Russian, but it’s just not doing it for me. I’ll give it a little more time. It's very much in the style of Half-Life in the sense that if you find a section tiring, just wait a bit, because the game is consistently switching up the scenarios. But if you've been through a few of them and not liked it then it might just not be for you. No spoilers, but there's a section with two opposing factions that you have to get through that I found pretty impressive.
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# ? Apr 28, 2021 22:17 |
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# ? Apr 28, 2021 22:36 |
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shoeberto posted:It's very much in the style of Half-Life in the sense that if you find a section tiring, just wait a bit, because the game is consistently switching up the scenarios. But if you've been through a few of them and not liked it then it might just not be for you. I’ll try to get to that part at least. I love HL2.
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# ? Apr 28, 2021 22:43 |
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Remember Well for TFC? Remember awful 2000s era websites? Revisit both in a single link! https://www.quakewiki.net/archives/jmcstfmapzone/tfcwell.htm I mean, I get that it maybe looked a bit better on the monitor widths of the day, but still... pre:Screenshots grabbed on an: P4 1.5Ghz 384MB Mem GeForce 2 Ultra (NVIDIA)
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# ? Apr 28, 2021 23:22 |
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Heavy_D posted:Remember Well for TFC? Remember awful 2000s era websites? Revisit both in a single link! Please understand that screenshot was meant to be accessible to people still rocking 56k modems. Also, I changed my resolution to 1024x768 just to see, and although the screenshots were still small, they were much more reasonable. Technology marches on.
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# ? Apr 28, 2021 23:34 |
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Well is good, TFC is good
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# ? Apr 28, 2021 23:36 |
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A.o.D. posted:Please understand that screenshot was meant to be accessible to people still rocking 56k modems. Also, I changed my resolution to 1024x768 just to see, and although the screenshots were still small, they were much more reasonable. Technology marches on. No, only posting thumbnails not linked to full images wasn't reasonable back then, either.
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# ? Apr 28, 2021 23:40 |
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Fame Douglas posted:No, only posting thumbnails not linked to full images wasn't reasonable back then, either. You should track that person down and lecture them on web design.
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# ? Apr 28, 2021 23:53 |
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Metro was a game I loved conceptually but in gameplay just didn't work for me at all. I do remember hoarding the money bullets and assuming there would be another town, but nope, the last town is like 60% of the way into the game so I had oodles of money bullets at the end which could have been fine except the very last task which is an unreasonably hard escort mission is against one hit kill enemies anyway so dealing more damage with good bullets is pointless.
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# ? Apr 29, 2021 02:26 |
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# ? Jun 4, 2024 13:50 |
Grimthwacker posted:Metro was all about the oppressive, claustrophobic post-apocalypse-in-a-subway-system atmosphere. Last Light was more of the same, but a bit heavier on the action side of things. I haven't played Exodus yet; it's on my wishlist and I'm interested to see how the formula changes when you're out and about exploring a more open topside without having to worry about gas masks and regularly changing filters every few minutes (unless it still has that mechanic; I don't know). It's worth sticking out the somewhat clunky gameplay and stealth because the atmosphere is really quite good. Exodus obviously didn’t land for all of Metro’s preexisting fans—and I won’t say that the criticisms are wrong (although they can be very subjective)—but I’ve got to say that it was one of my favorite games in the last few years. The three large, open maps are dovetailed with a series of more linear experiences, but I had a blast with the entire thing and am definitely going to be installing the enhanced edition when it drops next week.
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# ? Apr 29, 2021 03:58 |