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PDP-1 posted:maybe they're just not great programmers
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# ? May 3, 2021 07:38 |
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# ? May 28, 2024 03:46 |
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Still though, fun game. Neat concepts. I give the final idea they settled on an A, but a C+ on the execution.
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# ? May 3, 2021 07:38 |
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I think it’s kinda weird the above ground stuff in BZ isn’t... Bigger. They put a vehicle and everything in the game but there’s no use for it because the above ground stuff is so small and the one area that’s bigger you can just use your prawn suit. Why not have the surface span the entire sea zone instead of being isolated patches at the maps edge?
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# ? May 3, 2021 08:14 |
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Comrade Koba posted:subnautica 2 needs to have roaming leviathans with map-wide, semi-randomized patrol routes. They wanted to do this in the original, though it ended up unworkable. A lot of Subnautica's issues come down to that it took them a while to figure out what they really wanted to do with the game, what was feasible in the engine and what actually was fun and appealing. It's not an uncommon thing for games that spend a long time in early access, and there's worse cases of devs realising the core premise they've built the game aren't doesn't really work but they're too far along to scrap it and start over.
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# ? May 3, 2021 08:31 |
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Paracelsus posted:I thought that maybe after all these years they might have solved the "Reaper Leviathan bursts out of the terrain" issue, but no, one appeared deep in the underwater mountain caves a few minutes ago while I was looking for a purple tablet I remember being there and instantly ran off with my seamoth, again going straight through the ground and jumping hundreds of meters away in a couple seconds. In my current game the Reaper that hangs out below the alien laser is sometimes missing and at those times I wonder if it hasn't just clipped into the island.
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# ? May 3, 2021 09:33 |
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Comrade Koba posted:This is so true it could be the thread title. If I remember right they have a way too small of a team given how ambitious some of their ideas/projects are, which tends to lead to problems. For example, they built their own engine for the game they made before subnautica. It had some problems on release.
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# ? May 3, 2021 13:00 |
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Comrade Koba posted:baseless? the stupid terraforming poo poo is literally still in the game, they only disabled the console commands for it sometime last year Zesty posted:
Fallom posted:Would that person be less mad if goons attributed the remaining performance issues to some other thing the devs never fixed?
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# ? May 3, 2021 15:47 |
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Dude, loving log off
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# ? May 3, 2021 15:52 |
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PSA: do not say f*ck. This level of vitriol is unacceptable. Please only call people sheep, mentally ill, or other acceptable insults.
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# ? May 3, 2021 16:25 |
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JawnV6 posted:Like if there was any hint of a dev saying something so clear cut (and they've been on GDC yakking about different aspects of the game for hours and hours, it probably would have come up) I'd get linked that every time, but no it's just uninformed posters talking out of their collective rear end. Why do you feel the need to resort to swears?
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# ? May 3, 2021 16:27 |
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No swearing. This is a Christian thread afterall.
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# ? May 3, 2021 16:28 |
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Mayhapst thou'm'd've'st furnish me with evidence ergo to the thesis claimed upon thy post?
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# ? May 3, 2021 16:33 |
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Man the pop-in in this game really sucks, dont it? I wonder how come they never fixed it...
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# ? May 3, 2021 16:35 |
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JawnV6 posted:I mean the certainty y'all connect the terraforming feature to the pop-in on older systems. There's no connection between those two things outside of fever dreams. Like if there was any hint of a dev saying something so clear cut (and they've been on GDC yakking about different aspects of the game for hours and hours, it probably would have come up) I'd get linked that every time, but no it's just uninformed posters talking out of their collective rear end. And every time I dare to mention there's literally no backing for this from any dev at any point I just get vitriol and condescension. I'm looking at the game's code right now (C# from the Assembly-CSharp.dll most Unity games have): - Still has all the "Voxeland" code - Still loads the "PAXTerrainController" that loads all the octree data - Still generates the geometry, collision, LOD, and even some surface data (like grass placement) - All the console commands based on position in the world (i.e. 'chunk' and 'biome') all use colliders to test against Voxeland geometry. If I have time later today, I'll force the debug profiling stuff on and see what they have to say about performance when generating voxel chunks.
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# ? May 3, 2021 16:37 |
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JawnV6 posted:I mean the certainty y'all connect the terraforming feature to the pop-in on older systems. Are you saying here that there's no pop-in on new systems? Do I need to upgrade my 2070S to 3090 to enjoy pop-in free Subnautica?
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# ? May 3, 2021 16:39 |
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I saw a lot of very noticeable and egregious pop-in on my M.2 with read/write speeds measured in gigabytes per second, and I am confident that unity is capable of streaming terrain better than that, so pop-in is neither an issue exclusive to older systems nor an engine limitation If it actually isn’t possible to do better then unity seems like a very poor choice for an open world game with a lot of terrain streaming needs
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# ? May 3, 2021 16:40 |
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Imagine white knighting some video game developer’s honor when you can’t even be bothered to pay them for their product. JawnV6 posted:Picked this up when it was free
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# ? May 3, 2021 16:51 |
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Pop-ins are a result of a British family needing a nanny because the father’s bank job is incredibly stressful and he doesn’t have time to mind his children.
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# ? May 3, 2021 18:38 |
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JawnV6 posted:I mean the certainty y'all connect the terraforming feature to the pop-in on older systems. There's no connection between those two things outside of fever dreams. Like if there was any hint of a dev saying something so clear cut (and they've been on GDC yakking about different aspects of the game for hours and hours, it probably would have come up) I'd get linked that every time, but no it's just uninformed posters talking out of their collective rear end. And every time I dare to mention there's literally no backing for this from any dev at any point I just get vitriol and condescension. here's one of the lead devs specifically stating that terraforming was removed because it caused performance issues. this took me about 30 seconds of googling to find.
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# ? May 3, 2021 22:12 |
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it's awesome to see jawnv6 continue to react extremely normally when people point out the massive flaws in this game's performance. never change.
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# ? May 3, 2021 23:00 |
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The answer is usually 'because consoles'. I think the reason ME3 didn't let you put your weapon away was because it would have put Xbox memory over a limit.
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# ? May 3, 2021 23:00 |
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I just got below zero and it's... actually pretty good so far. It doesn't feel as varied as the original but I think they've managed to work with the limits of their game engine this time. I'm not noticing ANY pop-in or clipping or other bugs. I didn't have much of a problem with subnautica, either, though. Moving about on land is better, but so far doesn't seem as interesting and the temp mechanic is pointless. So far. I do like that they added some weather.
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# ? May 3, 2021 23:08 |
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It’s been a couple years since I played BZ, but I remember rain looked loving great from under water.
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# ? May 3, 2021 23:46 |
Anyone interested in doing a multiplayer run as best we can some time? Never gotten to try it out and none of my crew does this game. e: obviously, no resorting to swears Also, it looks like the multiplayer mod is incompatible with qmod, which is how you’re supposed to install the vr fixes mod. Any sensible way to get vr fixes + multi? Bad Munki fucked around with this message at 00:49 on May 4, 2021 |
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# ? May 4, 2021 00:04 |
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Bad Munki posted:Anyone interested in doing a multiplayer run as best we can some time? Never gotten to try it out and none of my crew does this game. I'm out.
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# ? May 4, 2021 00:54 |
Sorry, meant to say “only swears”
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# ? May 4, 2021 01:13 |
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so I'll be playing below zero for the first time when it comes out in a couple weeks and was wondering if food and water feel similar to subnautica? I felt like the survival meters improved the first 3 or so hours of subnautica but became progressively more and more of a hassle after that, without really any risk of running out of food but still having to constantly run around your farm and interrupt building your base, having even less inventory space available for materials, etc. I read about some save file you can edit to change a save's mode, does that work with below zero too? If so I'll probably keep the meters on until they aren't improving the experience anymore and then edit them away.
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# ? May 4, 2021 01:48 |
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Gay Rat Wedding posted:so I'll be playing below zero for the first time when it comes out in a couple weeks and was wondering if food and water feel similar to subnautica? I felt like the survival meters improved the first 3 or so hours of subnautica but became progressively more and more of a hassle after that, without really any risk of running out of food but still having to constantly run around your farm and interrupt building your base, having even less inventory space available for materials, etc. It's basically still the same game so food/water feel identical to the first one. An important consideration for the first few hours then completely negligible once you either make a water purifier or start farming marble melons.
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# ? May 4, 2021 02:14 |
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Also the fish seem more animated than I remember. Better.
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# ? May 4, 2021 03:53 |
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Once you get shrub nuts it’s unbelievably trivial
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# ? May 4, 2021 03:54 |
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Vaguely leftist gaming streamer hasanbi announced on steam that he was an aquaphobia sufferer and his chat browbeat him into playing subnautica https://m.youtube.com/watch?v=lOb9KPgMwUY Some level of sadism may be required to enjoy it
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# ? May 4, 2021 04:11 |
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ikanreed posted:
Since he's apparently a 20-something tube' who's every other word is brother or dude and is deathly afraid of nature and 'bugs', I kinda do want to se him to suffer yee
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# ? May 4, 2021 04:45 |
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I have some serious issues myself with drowning but Subnautica doesn't bother me at all. I'm pretty pessimistic about this kind of thing, but this just comes off as a streamer just trying to get those views.
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# ? May 4, 2021 05:30 |
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ThisIsJohnWayne posted:Since he's apparently a 20-something tube' who's every other word is brother or dude and is deathly afraid of nature and 'bugs', Same, but I ain't giving him any clicks.
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# ? May 4, 2021 06:08 |
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Zesty posted:I have some serious issues myself with drowning but Subnautica doesn't bother me at all. hasan usually has tens of thousands of viewers in his stream anyway lmao, he doesn't need to do anything to 'get those views'
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# ? May 4, 2021 08:01 |
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Yes, why would someone whose payday is dependent on eyeballs try to grow their channel? That is perfectly reasonable reply.
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# ? May 4, 2021 10:12 |
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Bad Munki posted:Sorry, meant to say “only swears” gently caress poo poo fucker gently caress. poo poo rear end gently caress fucker. rear end balls? Boners!
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# ? May 4, 2021 14:57 |
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Just lost a solid 3+ hours of progress in Below Zero because my UPS didn't do its UPS thing when the power flickered. (Both UPSes with a load on them just straight up shut off. The other ones in the house that weren't under load stayed on) To make matters worse, this happend right as I got back to my farm base and was about to save and stop for the night.
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# ? May 4, 2021 15:01 |
Ghost Leviathan posted:gently caress poo poo fucker gently caress. poo poo rear end gently caress fucker. rear end balls? Boners! - Guy who just lost his decked out sea moth to a reaper and is too far down to swim to the surface
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# ? May 4, 2021 15:03 |
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# ? May 28, 2024 03:46 |
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Ghost Leviathan posted:gently caress poo poo fucker gently caress. poo poo rear end gently caress fucker. rear end balls? Boners! That one scene from the wire dot wmv
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# ? May 4, 2021 15:29 |