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So should I keep playing rimworld or try out Dyson sphere program? I enjoyed factorio but never made it to space.
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# ? Jun 10, 2024 21:38 |
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the moose posted:So should I keep playing rimworld or try out Dyson sphere program? I enjoyed factorio but never made it to space. Dyson Sphere has no people in it so not sure.
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the moose posted:So should I keep playing rimworld or try out Dyson sphere program? I enjoyed factorio but never made it to space. If you enjoyed factorio, you will almost certainly enjoy DSP.
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I love Factorio and I absolutely hate DSP. It might be a decent game some day, but right now it's insanely tedious. Cannot recommend. Imagine if automating red science took more time/clicks than it takes to launch a rocket. Not more thought, just more clicks. That's about where DSP is at right now.
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I've played it for 800 hours but I also modded out the stuff that makes it tedious. The new patch implements some of those improvements, like the copy-sorter mod which would remove the billion clicks problem described above.
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Mayveena posted:Anyone give this a shot? https://store.steampowered.com/app/1421710/Epic_Palace__Knossos/ I’ll have to look at it more closely but if someone tries this let me know. The concept sounds neat!
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K8.0 posted:I love Factorio and I absolutely hate DSP. It might be a decent game some day, but right now it's insanely tedious. Cannot recommend. Imagine if automating red science took more time/clicks than it takes to launch a rocket. Not more thought, just more clicks. That's about where DSP is at right now. That is absolutely false / misleading. Tier1 automated science in DSP takes about as many clicks as a couple pre-bot full smelting arrays in Factorio.
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K8.0 posted:I love Factorio and I absolutely hate DSP. It might be a decent game some day, but right now it's insanely tedious. Cannot recommend. Imagine if automating red science took more time/clicks than it takes to launch a rocket. Not more thought, just more clicks. That's about where DSP is at right now. Good news. This update is multibuild update.
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SkyeAuroline posted:Good news. This update is multibuild update. I thought from reading the patch notes that that got pushed back another update, but maybe I misread the Engrish. I might actually try it again if that's the case. It's only a small fraction of what the UI needs to be actually good, but it might be enough for me to be able to tolerate it long enough to finish the game.
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K8.0 posted:I thought from reading the patch notes that that got pushed back another update, but maybe I misread the Engrish. I might actually try it again if that's the case. It's only a small fraction of what the UI needs to be actually good, but it might be enough for me to be able to tolerate it long enough to finish the game. Blueprints have been pushed back but multibuild is in. Can click and drag new buildings and it'll copy sorters along with it from the looks of it. This was a huge tedious note when building a factory so I'm curious to see how much of a difference this makes.
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explosivo posted:Blueprints have been pushed back but multibuild is in. Can click and drag new buildings and it'll copy sorters along with it from the looks of it. This was a huge tedious note when building a factory so I'm curious to see how much of a difference this makes. If it works like the mod, the difference is insane.
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It does. The only gotcha is it only copies buildings and inserters, so you have to have your conveyor belts already built.
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For those still playing Space Haven, are derelicts "infinite" or will they eventually and definitively run out of scrap? Every type of salvage except one on this derelict is now listing "low" chances of success, which suggests infinite scrap, so I'm thinking of focusing on the final remaining type until it reaches low and then finally moving on from this sector.
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Mayveena posted:Gonna try Kingdom Builders out on itchio at some point. Pay what you want. https://ebb-and-flow-games.itch.io/kingdom-builders I remember an older game that was this. The name escapes me. You ran a town which was youe adventuring base, people would show up, they could join you or run buildings in town. It got an expansion that allowed you to play orcs and other more evil beings. Much less cute design. The point was to clear out the entire map, which was tricky. Bloodly fucked around with this message at 08:23 on May 29, 2021 |
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Bloodly posted:I remember an older game that was this. The name escapes me. You ran a town which was youe adventuring base, people would show up, they could join you or run buildings in town. It got an expansion that allowed you to play orcs and other more evil beings. Much less cute design. The point was to clear out the entire map, which was tricky. Hinterlands! I think. I actually enjoyed that one quite a lot.
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toasterwarrior posted:For those still playing Space Haven, are derelicts "infinite" or will they eventually and definitively run out of scrap? Every type of salvage except one on this derelict is now listing "low" chances of success, which suggests infinite scrap, so I'm thinking of focusing on the final remaining type until it reaches low and then finally moving on from this sector. It runs out eventually yeah. At some point you'll have deconstructed everything on the ship and have nothing left to convert to scrap. Related, if you ever stumble across a derelict that you can "claim", absolutely do so even if you have no interest in repairing and using it, as deconstructing all the parts of a claimed ship will give you much better returns than salvaging a derelict.
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Pornographic Memory posted:It runs out eventually yeah. At some point you'll have deconstructed everything on the ship and have nothing left to convert to scrap. Related, if you ever stumble across a derelict that you can "claim", absolutely do so even if you have no interest in repairing and using it, as deconstructing all the parts of a claimed ship will give you much better returns than salvaging a derelict. Rad, thank you!
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Epic Game Store sale: Anno 2070: 7.49 Tropico 5: 6.99 Tropico 6: 34.99 Cities Skyline: 7.49 Airborne Kingdom: 19.99 Big Pharma: 12.49 Production Line: 12.49 Hammerting: 18.74 Port Royale 4: 39.99 Railway Empire: 11.99 Anno 1701: 4.99 Anno 1404: 7.49 Rimworld: 31.49 Anno 2205: 9.99 Anno 1800: 29.99 (I think all the other annos include DLC/expansion but 1800 does not) Surviving Mars: 7.49
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I'm on a different currency from you, but are you including the coupon there? It seems like you are not, so that's another $10 off anything which costs over $14 (the exact numbers might differ).
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Darkrenown posted:I'm on a different currency from you, but are you including the coupon there? It seems like you are not, so that's another $10 off anything which costs over $14 (the exact numbers might differ). I had this too. The coupon is a one-off though (still great).
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a7m2 posted:I had this too. The coupon is a one-off though (still great). The coupon is not a one-off, you get a new one after every purchase.
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Darkrenown posted:The coupon is not a one-off, you get a new one after every purchase. Huh... Maybe it doesn't apply to DLC then.
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Does not apply to DLC which sucks but I guess they are preventing smurfing base game + individual DLC purchases to force new purchasers into GOTY complete editions.
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I've never played an Anno game but was planning to pick up 1800 as soon as it went on sale (yay!). Is 2205 worth playing, or should I just start with 1800? The others look a little more dated than what I'm wanting right now.
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WhiteHowler posted:I've never played an Anno game but was planning to pick up 1800 as soon as it went on sale (yay!). 2205 has the most quality of life enhancements than the previous ones, but it's also the least popular, so I'd suggest moving on to 1800.
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WhiteHowler posted:I've never played an Anno game but was planning to pick up 1800 as soon as it went on sale (yay!). They’re pretty different as Annos go 2205 is more of a laid back logistics and trade game, while 1800 is more of a plate-spinning experience with light RTS elements. 2205 also has the RTS combat but it’s all sequestered into optional maps
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This new DSP update rules, btw. I haven't even gotten past thermal power yet but the copy/paste stuff is seriously a game changer and is pretty intuitive to use too.
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Same, anyone got an explainer on the "Milky Way" feature? Seems like a leaderboard for individual seeds which is KICKIN RAD in concept, but I don't know how to engage it.
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KirbyKhan posted:Same, anyone got an explainer on the "Milky Way" feature? Seems like a leaderboard for individual seeds which is KICKIN RAD in concept, but I don't know how to engage it. What I've gathered is that you can just view the power output. If multiple players are on the same seed, the player with the highest power output represents that seed. Each dot on the map is a seed.
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explosivo posted:This new DSP update rules, btw. I haven't even gotten past thermal power yet but the copy/paste stuff is seriously a game changer and is pretty intuitive to use too. I cannot believe people played this without the copy/sorter mod, but I certainly understand how that could leave a bad taste. I've been doing this since like 2 weeks after launch! Though I will say the copy mod in game is actually more reliable and polished than the very good multibuild mod, so I'm interested what the devs cook up for their blueprint system.
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WhiteHowler posted:I've never played an Anno game but was planning to pick up 1800 as soon as it went on sale (yay!). Try both. Although I'd say 1404 holds up really well. Give it a try as well, they just released a (mildly) remastered version.
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Megazver posted:Try both. 1404 is like prime iconic Anno. 2205 is wildly different conceptually and keeps Anno tone without Anno mechanics. Like omg everybody is so cooperative and just wants number to go up together. 2090 I didn't play, but it was like 1404. 1800 is 1404 mechanics made in 2019 with 2205 voice acting energy.
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The greatest leaker of our times, the Windows Store, outed Two-Point Campus. TPH was pretty fun, so I’m up for whatever they’ll do here. quote:Build your university, your way!
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Oh, I like hostipal but this setting is way more appealing to me. Color me interested.
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New traffic management game coming in July to steam from the mini metro people https://youtu.be/QRvvtAowB_Y https://store.steampowered.com/app/1127500/Mini_Motorways/ Looks cute!
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Megazver posted:Try both. If nothing else even to this day 1404 is an insanely good looking and charming game. I like to play without rival AIs and just have the most chill time building.
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There are worse looking strategy games coming out in 2021.
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WhiteHowler posted:I've never played an Anno game but was planning to pick up 1800 as soon as it went on sale (yay!). If you have any kind of tolerance for older games, try out Anno 1602 (second game in the series). While it lacks many of the QOL features that modern versions do, the gameplay is very good and focused on the core specifics of Anno. Mind you I haven't played 1800 yet. I am sure it's a great experience.
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1800 is phenomenal for sure, I'm excited to see where they can go from here.
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# ? Jun 10, 2024 21:38 |
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Skyl3lazer posted:New traffic management game coming in July to steam from the mini metro people This has actually been out for a little while on Apple Arcade. I put a few hours into it, but it didn't catch me the same way that Metro did.
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