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christmas boots
Oct 15, 2012

To these sing-alongs 🎤of siren 🧜🏻‍♀️songs
To oohs😮 to ahhs😱 to 👏big👏applause👏
With all of my 😡anger I scream🤬 and shout📢
🇺🇸America🦅, I love you 🥰but you're freaking 💦me 😳out
Biscuit Hider
That looks like an SMT game. 2, maybe?

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Gaius Marius
Oct 9, 2012

Shin Megami Tensei II, statue is of the Hero from the first game

Philippe
Aug 9, 2013

(she/her)
Necromunda: Hired Gun is out, and it's everything I wanted out of a 40k shootmans game. It is made by Streum On Studio, the people behind the criminally underappreciated E.Ψ.Ǝ: Divine Cybermancy. A common design element in one of the factions of that game was a very broad Chinese hat. The picture below is your choice of character in Hired Gun, and there are two people who are wearing the same hat. Thanks, guys.

Warbird
May 23, 2012

America's Favorite Dumbass

bony tony posted:

Necromunda: Hired Gun is out, and it's everything I wanted out of a 40k shootmans game. It is made by Streum On Studio, the people behind the criminally underappreciated E.Ψ.Ǝ: Divine Cybermancy. A common design element in one of the factions of that game was a very broad Chinese hat. The picture below is your choice of character in Hired Gun, and there are two people who are wearing the same hat. Thanks, guys.



That’s the L4D/Diretide one, right? It’s hard to keep track these days.

Philippe
Aug 9, 2013

(she/her)
No, it's an FPS corridor shooter with stealth elements. I would describe it as sort-of a Metro game.

Zoig
Oct 31, 2010

Dont you also have a grappling hook and the ability to wallrun? Everything i saw was way more high energy and explodey than what that sentence implies.

Oxxidation
Jul 22, 2007
yeah, most of the environments shown can only be considered a "corridor" in the broadest possible sense

Crowetron
Apr 29, 2009

I picked a lady bounty hunter in Necromunda and she has a great Welsh (I think) accent and sounds like the bird woman from Bloodborne. "It's time to hoont" :allears:

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Dr Christmas posted:

Yeah, Tyranids often are one of those big deals. There’s even an instance where Space Marines teamed up with Necrons to fight them. Human/alien teamups, even in apocalyptic situations, are still incredibly rare. You have to either be really secretive or have a lot of authority to do it, and at the end of the day you’re still a human supremacist. Warhammer 40K recently underwent a bunch of galaxy-shaking plot developments, and the Imperium and Eldar briefly teamed up during them. Battlefleet Gothic: Armada 2 takes place after them.

The game is pretty nuts because in each of the campaigns you either kill Abaddon and cripple the Chaos legions, take out a Primarch and destroy other major lore things leaving the Imperium completely hosed, or both. GW in the past seemed to be a lot less willing to let game companies use their big name characters. Back when Dawn of War 2 came out, it caused a minor stir among fans when Abaddon briefly showed up to give orders and threats the campaign’s main Chaos guy.

This is why the Tyranid campaign is great.

First you eat the Iron Hands.

Then you eat the Ynnari, their leaders Yvraine and the Visarch and the entire craftworld of Os'tara.

Then you eat the Dark Angels.

Then you eat Da Green Kroosade.

Then you eat Forge World Aggrippina.

Then you eat a World Engine.

Then you eat the Eye of Terror with Abbadon for dessert.

Then you eat most of the Raven Guard, Blood Angels, and Space Wolves.

Then you eat most of the Ultramarines, lead in person by Roboute Guilliman.


The epilogue has the Tyranids heading for Terra.

Play BFGA2. Eat the fash.

RandolphCarter
Jul 30, 2005


I’m playing Dragon Quest Builders 2 and there is a sentient bag of gems that speaks in polari. It’s certainly a choice.

The Lone Badger
Sep 24, 2007

Philippe posted:

Necromunda: Hired Gun is out, and it's everything I wanted out of a 40k shootmans game. It is made by Streum On Studio, the people behind the criminally underappreciated E.Ψ.Ǝ: Divine Cybermancy. A common design element in one of the factions of that game was a very broad Chinese hat. The picture below is your choice of character in Hired Gun, and there are two people who are wearing the same hat. Thanks, guys.



I chose this guy because how could I possibly not?

Not sure what people are talking about 'stealth elements' though. Is it possible to play this game any other way than charging at your enemies firing full-auto and bathing in their blood? Serious question.

Crowetron
Apr 29, 2009

The Lone Badger posted:

I chose this guy because how could I possibly not?

Not sure what people are talking about 'stealth elements' though. Is it possible to play this game any other way than charging at your enemies firing full-auto and bathing in their blood? Serious question.

You can put a silencer on your bolter.

RareAcumen
Dec 28, 2012




When is violence going to be the answer dammit?

Give me a loudener on my rocket launcher, I want the shockwave of me pulling the trigger to kill them before the explosion even reaches the room they're in.

My Lovely Horse
Aug 21, 2010

RandolphCarter posted:

I’m playing Dragon Quest Builders 2 and there is a sentient bag of gems that speaks in polari. It’s certainly a choice.
A while ago there was a whole article on it on Eurogamer: https://www.eurogamer.net/articles/2021-02-07-the-coded-gay-jargon-in-dragon-quest-builders-2

Foxfire_
Nov 8, 2010

Dr Christmas posted:

Yeah, Tyranids often are one of those big deals. There’s even an instance where Space Marines teamed up with Necrons to fight them.

A Worrying Warlock
Sep 21, 2009
I recently picked up the Breath of the Wild DLC and am playing through Trials of the Master Sword. The middle trials do something unexpected.

Lots of ranged enemies, a steady supply of arrows and a constant updraft for your glider.

My favorite thing is how this completely changes the core gameplay loop of clearing a room. Because of theupdraft and arrows, you have basically unlimitedslow motion. It changes Zelda from a melee game into something that's basically a an arena fighter like Doom, and I love it.

Elfface
Nov 14, 2010

Da-na-na-na-na-na-na
IRON JONAH

Neddy Seagoon posted:

Aren't the Imperium notoriously anti-Xeno? Or are the Tyranids an enemy-of-my-enemy exception?

Like all the best evil empires, the Imperium runs on blood, bullets and hypocrisy.

Sure, aliens, mutants, witches are abominations constantly seeking new and exotic ways to destroy you, your soul, the Imperium and everything else you love, so consorting with them in Heresy.

But letting that planet get eaten is also Heresy.

So you're damned either way, might as well pick the Heresy that has you, personally, live longer and maybe you can donate something shiny to the priests and call it even. You might even manage to get all your alien allies killed by the common enemy, and then you haven't done any heresy at all, but cleverly tricked foul xenos into weakening each other for you to finish off.

Elfface
Nov 14, 2010

Da-na-na-na-na-na-na
IRON JONAH

I agree with the article that DQB2's translation is a work of art, and the pun game is on point. I have to wonder what some of them were in Japanese, because they seem too perfect to have simply been improvised to fit in.

For example, the second island has you rebuilding a mining community and defending it from the Madusa. As part of this, you help Goldirocks the golem go from a stone golem to a golden golem, and build a series of relaxing venues for the miners, a rough-and-ready pub, a swimming pool with cabanna bar, and a fancy cabaret.

It's the tale of Goldirocks and the Three Bars. Is that story known in Japan? Did a golden/stone character and a trio of pubs show up for unrelated reasons?

Regarde Aduck
Oct 19, 2012

c l o u d k i t t e n
Grimey Drawer

Crowetron posted:

I picked a lady bounty hunter in Necromunda and she has a great Welsh (I think) accent and sounds like the bird woman from Bloodborne. "It's time to hoont" :allears:

Eileen the crow has a Yorkshire accent

Overminty
Mar 16, 2010

You may wonder what I am doing while reading your posts..

Elfface posted:

I agree with the article that DQB2's translation is a work of art, and the pun game is on point. I have to wonder what some of them were in Japanese, because they seem too perfect to have simply been improvised to fit in.

For example, the second island has you rebuilding a mining community and defending it from the Madusa. As part of this, you help Goldirocks the golem go from a stone golem to a golden golem, and build a series of relaxing venues for the miners, a rough-and-ready pub, a swimming pool with cabanna bar, and a fancy cabaret.

It's the tale of Goldirocks and the Three Bars. Is that story known in Japan? Did a golden/stone character and a trio of pubs show up for unrelated reasons?

The DQ wiki page for them says their Japanese name is ゴルドン, which google translate is giving me as Gorudon (and then Gordon in the English box but I'm guessing is probably meant to be Golden? or at least a pun on the two) so maybe it was just a lucky coincidence? Does seem perfect though.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
I've started playing a cute ps4 game based off Indonesian Folklore (I know that because the top language on the language select screen, before English, is Indonesian) called Ghost Parade, where you get ghost sidekicks to help you explore a large haunted forest, so that you can save the forest from villains.

It's got a lot of charm and some fun platforming puzzles that even in the start are a bit tricky, and there is a ghost bestiary to tell you what the types of ghosts are and their significance to Indonesian culture.

It has very cute art/character designs as seen on the box art:


Also the ghosts follow you on the map when not being activated so after I unlock more than the first one it will be a literal Ghost Parade following the main character. :3:

Sandwich Anarchist
Sep 12, 2008
That's a hell of a photoshop job for a box art of a game that doesn't exist

Bussamove
Feb 25, 2006

Sandwich Anarchist posted:

That's a hell of a photoshop job for a box art of a game that doesn't exist

Bioenchanted is talking about it, it exists now whether or not it ever did before they made that post.

NoEyedSquareGuy
Mar 16, 2009

Just because Liquor's dead, doesn't mean you can just roll this bitch all over town with "The Freedoms."
Bioenchanted has his own pool of games completely separate from everyone else. He can't play our games and we can't play his.

haveblue
Aug 15, 2005



Toilet Rascal
Ghost Parade is very popular in Uqbar

Mamkute
Sep 2, 2018
Days Gone: The Horde battles take advantage of the open world space by giving you enough room to stay ahead of the groups of over fifty zombies and to make hit and run attacks with the speed of the motorcycle.

An Actual Princess
Dec 23, 2006

was jonesing for an old-style jrpg i've never played before so i started playing Lunar: Silver Star Story and this game loving rules, why did i not know it was so good

my favorite little thing in the game is Jessica



anime girls with fangs are always the best

Johnny Aztec
Jan 30, 2005

by Hand Knit
Wait, are you playing the Saturn version?



I did play the PS1 version as a much younger me. I tried to replay it last year or so, and couldnt get past the opening cinematic. So loving anime, it hurts.

An Actual Princess
Dec 23, 2006

naw ps1 version. it's really anime but that doesn't bother me, i like anime

Kitfox88
Aug 21, 2007

Anybody lose their glasses?

Overwatch Porn posted:

naw ps1 version. it's really anime but that doesn't bother me, i like anime

Username / post combo.

a kitten
Aug 5, 2006

Overwatch Porn posted:

was jonesing for an old-style jrpg i've never played before so i started playing Lunar: Silver Star Story and this game loving rules, why did i not know it was so good

my favorite little thing in the game is Jessica



anime girls with fangs are always the best

Some GameStop (or Software etc., or maybe Funcoland) employee managed to convince me to preorder the cool PS1 version that came with a cloth map, soundtrack CD and some other stuff even though I hadn't even heard of it before then.


Well, he was right. It owned. Thanks random game store employee, you did good :patriot:

CitizenKain
May 27, 2001

That was Gary Cooper, asshole.

Nap Ghost

a kitten posted:

Some GameStop (or Software etc., or maybe Funcoland) employee managed to convince me to preorder the cool PS1 version that came with a cloth map, soundtrack CD and some other stuff even though I hadn't even heard of it before then.


Well, he was right. It owned. Thanks random game store employee, you did good :patriot:

Long rear end time ago, I got a part time job at Software Etc while in college. I was moving PS1 games for some reason, and a coworker called me over as a customer had a question.
This old lady comes up to me and says that she is into RPGs, and had just finished FF8 with a friend, and is looking forward to FF9, which was a few months out, but needed something new to play now. We over what was out, and we still had a copy of Lunar in stock. She picked it up and left. A few weeks later, she comes in and recognizes me and is super excited about the game. She and her friend had played it for the last 2 weeks and wanted to thank me. Also she wanted to pre-order the sequel because it was month out.

I left that place not long after, so I wonder if that lady enjoyed it.

Bussamove
Feb 25, 2006

Define “old lady” because the idea of someone’s little old grandma being that into FF8 of all things is a mental bridge I cannot seem to cross.

Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

Bussamove posted:

Define “old lady” because the idea of someone’s little old grandma being that into FF8 of all things is a mental bridge I cannot seem to cross.

Oh do I have a YouTube channel for you then :allears:

Ruffian Price
Sep 17, 2016

is this the kiwi collector lady? OH YES IT IS

Bussamove
Feb 25, 2006


Oh my god she’s magical.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
Some of the ghosts in Ghost Parade have interesting descriptions because they explain their folklore and sometimes etymology, like the Anak Rote, who are kind of koroks in their purpose in the world - they are children turned into spirits by dark magic according to their bestiary. The interesting part is their name - they band together into tight-knit tribes because they are very social creatures, but they scatter if seen by someone they don't like. The "Rote" part of their name is actually a verb - it's a Indonesian verb that means "to scatter" but specifically it describes the motion of a bead necklace when the string breaks and all the beads go flying everywhere - the Anak Rote are called that because when seen, their disbanding is sudden and erratic enough it resembles a bead necklace scattering all over a wooden floor.

Also I have loads of ghosts now including three that form my first Ultimate Move, because there were a few optional ones. :3:

Vic
Nov 26, 2009

malae fidei cum XI_XXVI_MMIX

BioEnchanted posted:

Some of the ghosts in Ghost Parade have interesting descriptions because they explain their folklore and sometimes etymology, like the Anak Rote, who are kind of koroks in their purpose in the world - they are children turned into spirits by dark magic according to their bestiary. The interesting part is their name - they band together into tight-knit tribes because they are very social creatures, but they scatter if seen by someone they don't like. The "Rote" part of their name is actually a verb - it's a Indonesian verb that means "to scatter" but specifically it describes the motion of a bead necklace when the string breaks and all the beads go flying everywhere - the Anak Rote are called that because when seen, their disbanding is sudden and erratic enough it resembles a bead necklace scattering all over a wooden floor.

Also I have loads of ghosts now including three that form my first Ultimate Move, because there were a few optional ones. :3:

like

An Actual Princess
Dec 23, 2006

lunar 1 still whips rear end but I am learning as I near the end of the game that the ps1 version is intentionally harder than other versions? specifically because working designs was like "haha gently caress you game renters"????

i thought it felt weirdly grindy in places but knowing that the localization team did this on purpose is :psyduck:

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Don Gato
Apr 28, 2013

Actually a bipedal cat.
Grimey Drawer

Overwatch Porn posted:

lunar 1 still whips rear end but I am learning as I near the end of the game that the ps1 version is intentionally harder than other versions? specifically because working designs was like "haha gently caress you game renters"????

i thought it felt weirdly grindy in places but knowing that the localization team did this on purpose is :psyduck:

Making games harder for the US rental market used to be a thing back in the day, off the top of my head that's why Slaughterhouse 3 is such a pain, and why auto aim isn't in the US release of the first Resident Evil, and is a toggle option in the second game when it was enabled by default in the Japanese version.

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