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Edgar Allen Ho posted:I like the mixed poses. Nah, I just try not to mix them too much in the same battalion. But sometimes you're stuck with marching minis in the back row, firing minis in the front row. Not perfect, but what do you do? hot cocoa on the couch posted:Firing poses for 15 mm and up, strictly line poses for 15 mm and down. 15 mm discretional depending on the sculpts. I think the best review I can give Lasalle is that when I played it I had not read any of the rules, I just acted based on my knowledge of Napoleonic era tactics and the other player led me through the rules. And it played out pretty much as I expected. That's the kind of ruleset I like, where you don't get rewarded by knowing the quirks of the rules but by using sound tactics. lilljonas fucked around with this message at 19:03 on May 29, 2021 |
# ? May 29, 2021 19:00 |
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# ? Jun 13, 2024 07:09 |
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Finally found a good method for turning 28mm models into 6mm strips. I had no problem using Blender to put some models on a strip, but making them actually look good at that scale was an issue. For instance, these Carthaginian spearmen from 3dbreed.es, the spears are decently thick at 28mm, but at 6mm they're just like the width of a hair (on the left). BUT, I finally found a good workflow for beefing everything up, and I'm super happy with the results (on the right). For comparison, a close up of a French infantry (I think) that I got from Irregular Miniatures. I... I think I took a picture of the front. Buying 6mm is such a crapshoot, but now I can tweak to my heart's content
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# ? Jun 1, 2021 21:31 |
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If I was shown this image and asked to guess what it was I'd probably have gone with "a hedgerow".
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# ? Jun 2, 2021 00:01 |
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Yeah not to take anything anything away from your scaling accomplishment (because god knows I couldn't rescale 3dBreed's models down to 12mm without them looking incredibly hosed up) but I think those are especially bad 6mm examples. I can recall being intimidated by the amount of detail on the Baccus and GHQ infantry when I first got them.
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# ? Jun 2, 2021 00:25 |
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Does anyone know much about how ancient/medieval shields might have been treated/maintained? Looking at transfers and common mini paint jobs, nearly all of them seem to add stuff like cut marks, worn out colors and so on. The Roman transfers Victrix sells all have a layer of grime caked on the bottom, I guess from marching and so on. Am I wrong that this seems...wrong? I guess if you're on the march for ages maybe it's inevitable things will get dirty, but I feel like especially before a battle, a lot of soldiers are going to want to look at least a little bit cleaner, if they get the opportunity anyway? And how much wear would a normal shield even see? I'm not really basing this off an actual understanding of anything, but I feel like most people weren't actually fighting to the point that their shields would be this heavily damaged. There's some of the same kind of wear in e.g. Rome 2 Total War too: How many dings like the big dents on the nearest dude's helmet could you even take before getting put out of action? Am I off base for wanting to paint my dudes cleaner and less battered?
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# ? Jun 2, 2021 02:41 |
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You can paint them however you want, but if the local re-enactors are anything to go by your shield gets dinged up pretty quickly and you just get a new one instead of wasting time trying to fix it.
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# ? Jun 2, 2021 02:52 |
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I've been thinking a lot lately about campaign systems and ways to give wargaming battles more context. Looking through my collection of campaign rules that I've gathered I've noticed they tend to fall into two categories: ultra-detailed campaign systems that are almost a wargame of their own on top of the tabletop wargame, and minimalist systems that are really just a way to string together a handful of battles. What I haven't seen a lot of is more of a middle-ground where there are some interesting choices to make (but doesn't get bogged down in too much fiddly paperwork) and a reasonable campaign length. Anyway, I thought I'd ask the thread: 1) What campaign systems have you tried and liked? 2) If you were going to participate in a wargaming campaign what would be the most important aspects to you? (Overall length of the campaign, decision-making, amount of detail, etc.)
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# ? Jun 2, 2021 19:37 |
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No. 1 Juicy Boi posted:Finally found a good method for turning 28mm models into 6mm strips. I had no problem using Blender to put some models on a strip, but making them actually look good at that scale was an issue. For instance, these Carthaginian spearmen from 3dbreed.es, the spears are decently thick at 28mm, but at 6mm they're just like the width of a hair (on the left). BUT, I finally found a good workflow for beefing everything up, and I'm super happy with the results (on the right). Irregular miniatures is aptly named
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# ? Jun 2, 2021 19:57 |
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Class Warcraft posted:I've been thinking a lot lately about campaign systems and ways to give wargaming battles more context. Looking through my collection of campaign rules that I've gathered I've noticed they tend to fall into two categories: ultra-detailed campaign systems that are almost a wargame of their own on top of the tabletop wargame, and minimalist systems that are really just a way to string together a handful of battles. Scharnhorst is really good, if maybe more thin than you want - it's very light but a great tool for setting up battles http://newconverj.blogspot.com/2017/04/scharnhorst-campaign-and-blucher-game.html
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# ? Jun 2, 2021 21:13 |
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Just had my first in-person game in more than a year, with me and my gf playing free french and kiwis vs two platoons of fallschirmjäger at the LGS, themed for Italy. Everyone was vaccinated and it was so fun. The d-day dodgers won their holiday with pay
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# ? Jun 3, 2021 04:01 |
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Class Warcraft posted:I've been thinking a lot lately about campaign systems and ways to give wargaming battles more context. Looking through my collection of campaign rules that I've gathered I've noticed they tend to fall into two categories: ultra-detailed campaign systems that are almost a wargame of their own on top of the tabletop wargame, and minimalist systems that are really just a way to string together a handful of battles. While not technically campaigns, I suppose, I do very much enjoy the Historical modules for ASL as they generally give a good balance between going for your objectives and saving your men for future scenario dates.
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# ? Jun 3, 2021 05:04 |
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Class Warcraft posted:I've been thinking a lot lately about campaign systems and ways to give wargaming battles more context. Looking through my collection of campaign rules that I've gathered I've noticed they tend to fall into two categories: ultra-detailed campaign systems that are almost a wargame of their own on top of the tabletop wargame, and minimalist systems that are really just a way to string together a handful of battles. After doing two campaigns the last years (Chain of Command and Sharp Practice 2), my main takeway is: you always plan the campaign to be too long. Way too long. That's the #1 campaign killer. The campaign that was the most fun was using At the Sharp End for Sharp Practice, and using a referee. And the point that was the best was not the rules themselves, but the referee. Having a third party that keeps track of all forces so that you have no idea where the enemy is makes for a completely different experience. Suddenly you need to scout! Suddenly you want to use small screening forces to hold of an eventual enemy! You need to hedge your bets, guess what the other players are up to, and take chances. It's hilarious and I can't recommended it strongly enough. Fog of war. That's something you can't do properly on the table, but you can do in campaigns.
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# ? Jun 3, 2021 08:35 |
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I've painted and rigged a ship! Now to finish the rest after I unstuck my fingers...
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# ? Jun 3, 2021 09:54 |
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Those are some good lookin' ships. Are they from Black Seas? As for the campaign question I've used a few Skirmish Campaigns books, which are great but also very specific in both terrain and force composition. For a more generalist system I like Platoon Forward! as it does almost everything you need by randomly generating opposing force, terrain, and missions. It's set for WWII but could easily be reskinned as need and I think the author even has a Cold War variant I haven't looked at yet.
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# ? Jun 3, 2021 14:35 |
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Class Warcraft posted:Anyway, I thought I'd ask the thread:
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# ? Jun 3, 2021 22:44 |
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Springfield Fatts posted:Those are some good lookin' ships. Are they from Black Seas? Thanks! Yeah, they're from the starter set, but I also have a pile of 1st and 3rd rates I picked up that haven't been assembled yet.
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# ? Jun 4, 2021 00:32 |
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Some people here are getting into Bolt Action, so I'm reading through the rules. The Panther and the IS-2 fire the same HE shell. Excuse me, what?
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# ? Jun 6, 2021 11:54 |
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And PzIV, M4, T-34, and Cromwell are basically identical in the rules. But other than that, Wehraboo bias exists in BA, yeah
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# ? Jun 6, 2021 12:41 |
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Geisladisk posted:Some people here are getting into Bolt Action, so I'm reading through the rules. 3.6 kg of explosives, 0.6 kg of explosives, what's the difference?
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# ? Jun 6, 2021 15:03 |
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Bolt Action does many things, but carefully and objectively recreate WW2 tactical warfare is not one of those. If you react on the stats for guns, be prepared for when you see what they did to LMGs....
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# ? Jun 6, 2021 15:50 |
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Tanks are not BAs strong suit. In fact sometimes the best move you can make is to not take any tanks at all and just go hog wild with infantry.
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# ? Jun 6, 2021 15:58 |
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*laughs in ASL*
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# ? Jun 6, 2021 15:59 |
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Jobbo_Fett posted:*laughs in ASL* As a Lardies player, it's really funny how Chain of Command is made to faithfully recreate tense WW2 tactics, while Sharp Practice is made to faithfully recreate tense Napoleonics tactics as depicted by two boys playing with their Airfix figures on their bedroom floor, going *pew pew pew!* as victory hangs in the balance with both armies' generals in a sabre duel at the top of a bell tower over the hand of the mayor's daughter. I think Bolt Action has more in common with Sharp Practice in that way. E: with this post I don't mean it as a negative thing, sometimes you want the faithful recreation, sometimes you want to just go *pew pew pew* and have fun. After all, I like both CoC and SP2. lilljonas fucked around with this message at 16:14 on Jun 6, 2021 |
# ? Jun 6, 2021 16:09 |
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JcDent posted:And PzIV, M4, T-34, and Cromwell are basically identical in the rules.
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# ? Jun 6, 2021 16:41 |
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lilljonas posted:As a Lardies player, it's really funny how Chain of Command is made to faithfully recreate tense WW2 tactics, while Sharp Practice is made to faithfully recreate tense Napoleonics tactics as depicted by two boys playing with their Airfix figures on their bedroom floor, going *pew pew pew!* as victory hangs in the balance with both armies' generals in a sabre duel at the top of a bell tower over the hand of the mayor's daughter. For any faults Bolt Action might have, its definitely more accessible than the 3,000 odd players of ASL around the world May not be an accurate count of the total number of living ASL players
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# ? Jun 6, 2021 17:27 |
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JcDent posted:And PzIV, M4, T-34, and Cromwell are basically identical in the rules. I don't really have a problem with that, honestly. I can appreciate that they are deliberately keeping the stats on tanks granular and standardized - I.e, every medium tank having the same armor value across the board. But the IS-2 one threw me. Also that the IS-2 has worse AT than the Panther, despite the IS-2's AP round being almost superfluous because they blew chunks out of even Tiger IIs and set them on fire using just their HE round. I don't have a problem with the Panther being extremely good at AT and being rated as a "superheavy AT gun", but also getting the matching 3" HE values is silly. They even have multiple tanks that modify their HE up or down, so it isn't as if the precedent wasn't there. "IS-2 is bad" is a distressingly common trope in almost all WW2 historicals. Why does nobody love my beautiful baby boy. Other than that, played my first game of BA today, also first post-Covid game at my FLGS, and it was... really good? I liked the activation system, I like how a full game took less than two hours, and it was overall just a good time. I also like how the rules are refreshingly free of Soviet Asiatic Hordes. Any Soviet unit can run the whole gamut of experience from green to veteran just like anybody else, and every German unit isn't automatically rated as a übermensch ultra-veteran. The only whiff of Asiatic Hordes in there is that the Soviet national bonus is getting a free Green infantry squad, which seems... fine, honestly? Way better than FOW giving every Soviet unit hot garbage for stats, anyway. e: Shermans having a "catches fire easily" special rule is the other thing I hated
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# ? Jun 6, 2021 19:29 |
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If anyone wants to print all their figures from now on, March to Hell is doing another WW2 kickstarter for late war western front stuff. https://www.kickstarter.com/projects/joinordie/march-to-hell-ww2-europe-in-flames Depressingly, they seem to be calling the Bulge "winter war", which got my hopes up
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# ? Jun 6, 2021 20:44 |
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lilljonas posted:As a Lardies player, it's really funny how Chain of Command is made to faithfully recreate tense WW2 tactics, while Sharp Practice is made to faithfully recreate tense Napoleonics tactics as depicted by two boys playing with their Airfix figures on their bedroom floor, going *pew pew pew!* as victory hangs in the balance with both armies' generals in a sabre duel at the top of a bell tower over the hand of the mayor's daughter. Are you trying to tell me that a game built around the exploits of Richard Sharpe, real life historical arch nemesis of Napoleon, is not realistic?
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# ? Jun 6, 2021 20:52 |
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If the IS-2 was realistic, there would be no reason to ever play a tank other than the IS-2 A part of the reason is that the tank is relatively poorly studied in the West and even the recent MHV video where he talked to an expert from some German museum was full of basic mistakes like getting the engine power wrong.
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# ? Jun 6, 2021 21:11 |
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spectralent posted:If anyone wants to print all their figures from now on, March to Hell is doing another WW2 kickstarter for late war western front stuff. Backed. I was already eyeing some victrix 12mm infantry but this whole pledge is almost as much as one bag of those.
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# ? Jun 6, 2021 21:38 |
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The 6mm-18mm Napoleonics Kickstarter is doing well in hitting stretch goals. https://www.kickstarter.com/projects/ageofadmirals/europe-asunder-3d-printable-6-10mm-napoleonic-stl-files
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# ? Jun 6, 2021 21:50 |
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Anyone back his ACW one? His vague 'cavalry sometime later' keeps me from pulling the trigger. Edit: Looking at it I guess he's using the stretch goal to mean a future campaign involving cavalry. Ehhh. Springfield Fatts fucked around with this message at 23:18 on Jun 6, 2021 |
# ? Jun 6, 2021 22:17 |
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spectralent posted:If anyone wants to print all their figures from now on, March to Hell is doing another WW2 kickstarter for late war western front stuff. Hah, I just logged on to post this. I don't have a 3d printer but am thinking of backing anyways because Battlefront 1/100 scale M8s are too bloody expensive.
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# ? Jun 6, 2021 23:19 |
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with six hours left, the 'winter war' stuff isn't going to be reached, unless a lot of folks dump in right now. That said, I'd gladly pay the same amount for a bunch of Germans, soviets and winter war terrain again.
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# ? Jun 7, 2021 10:39 |
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There's 29 days left, I think you're looking at the early bird. They're probably going to meet a lot of goals.
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# ? Jun 7, 2021 11:07 |
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Oh hell yes. Thanks for spotting!
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# ? Jun 7, 2021 11:56 |
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spectralent posted:If anyone wants to print all their figures from now on, March to Hell is doing another WW2 kickstarter for late war western front stuff. OK, what't he difference between this and the previous WW2 one?
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# ? Jun 7, 2021 15:40 |
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Jobbo_Fett posted:*laughs in ASL* The idea of ASL as an accurate simulation of anything but ASL is a bit silly.
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# ? Jun 7, 2021 15:58 |
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JcDent posted:OK, what't he difference between this and the previous WW2 one? This is more late-war, with a focus on Overlord, Market Garden, and Battle of the Bulge. (Ie: Winter uniforms.) Winter Red Army is also included, so we might see some Stalingrad-focused pieces. Underdressed Nazis fighting in rags and blankets would be a fantastic addition; For some reason, nobody seems to make freezing Germans in tatters.
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# ? Jun 7, 2021 16:04 |
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# ? Jun 13, 2024 07:09 |
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JcDent posted:OK, what't he difference between this and the previous WW2 one? This one has regular US Army and paratrooper minis, the last one just had marines. Not sure what the differences between the German and British armies in the new one vs the previous one are. Different sculpts? The stretch goals have all the winter uniform stuff for the major powers, and there's no overlap between this and the last kickstarter there.
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# ? Jun 7, 2021 17:28 |