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I have, having replayed them too many ding dang times come around to liking the maps in Doom 1 more on the whole. Doom2 has better bestiary and weapons so its lucky Doom 2 had a ridiculous wad scene to make more maps and levels and have the strengths shine. They're both good games and when I make top 10 lists in my head I cheat and treat them as one entry since Doom 2 can run the Doom 1 WAD.
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# ? Jun 12, 2021 17:29 |
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# ? Jun 8, 2024 06:18 |
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Are there any projects that make Doom 1's maps Doom 2ier? Not a full redesign, something between that and just switching a few monsters and items out.
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# ? Jun 12, 2021 17:47 |
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https://twitter.com/ULTRAKILLGame/status/1403767364953509895
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# ? Jun 12, 2021 18:59 |
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If I hook that up to my TV does it actually work?
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# ? Jun 12, 2021 19:23 |
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Every FPS needs a hookshot honestly.
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# ? Jun 12, 2021 20:01 |
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Sold.
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# ? Jun 12, 2021 20:20 |
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https://twitter.com/Oyffie/status/1403790301353824256
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# ? Jun 12, 2021 20:21 |
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90s Cringe Rock posted:Are there any projects that make Doom 1's maps Doom 2ier? Not a full redesign, something between that and just switching a few monsters and items out. The Playstation Doom mod. The playstation version of Doom throws some Doom 2 enemies in Doom 1's levels.
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# ? Jun 12, 2021 20:32 |
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back when i used to write extremely long writeups of old fps games for this thread i said that doom 2's levels were awful and everyone got mad at me the ssg and the deepened bestiary were huge additions, but the level set is just terrible. past the crusher it is aaaaall downhill.
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# ? Jun 12, 2021 21:21 |
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juggalo baby coffin posted:back when i used to write extremely long writeups of old fps games for this thread i said that doom 2's levels were awful and everyone got mad at me O of Destruction Tenements The Abandoned Mines The Living End
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# ? Jun 12, 2021 21:31 |
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david_a posted:O of Destruction That's still only 1/3 of the game that is not bad maps. E: That F.E.A.R. Three States and a Plan presentation is a really good read. Thanks whoever posted it. caleb fucked around with this message at 21:53 on Jun 12, 2021 |
# ? Jun 12, 2021 21:44 |
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david_a posted:
Dead Simple (is I-C-O-N-I-C :P), Trick and traps, Spirit World... edit: last time I played D2 I was surprised with how weak was Bloodfalls. But I like the last 1/3 a lot, with that exception. Turin Turambar fucked around with this message at 22:04 on Jun 12, 2021 |
# ? Jun 12, 2021 22:02 |
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I liked a lot of Doom 2's maps but I think Doom 1's maps were better on the whole despite the lack of monster variety. Doom 2 was rushed out the door and its maps couldn't take advantage of the extra monsters quite fully. It's not a big deal since nobody plays Doom 1/2 for the original maps anyway, it's all about the wads baby. The lows of Doom 2's maps were very low, I do not know what they were thinking with some of the city maps that had terrible layouts and even worse visual cohesion. I distinctly recall a single map wad that came out shortly after Doom 2 did, this is still in the mid-90s, and it was a city map that looked like a city, proving the game could do it, but the creators just didn't have the time or the resources to do it properly.
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# ? Jun 12, 2021 22:02 |
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doom 1's maps outside of ep 1 and parts of ep 4 are garbage. 2 and 3 are wall to wall tedium. doom 2 has a lot of stinkers but the increased bestiary stops it from feeling anywhere near as boring doom 1 < heretic < doom 2
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# ? Jun 12, 2021 22:10 |
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david_a posted:
those are decent maps but they are just plateaus on the downhill slide
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# ? Jun 12, 2021 22:21 |
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https://www.youtube.com/watch?v=o_6JYKLMbj0 For Doom Eternal fans.
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# ? Jun 12, 2021 22:30 |
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ExcessBLarg! posted:If I hook that up to my TV does it actually work? EDIT: The only ones that have TV out are the RG 350 series, which are much less powerful than the 351 series and has fewer native ports, but it is fast enough for Doom/Heretic/Hexen, and you have to use a specific firmware to get the HDMI out working which is a pain, and the Retroid Pocket 2, which is Android based and thus also has fewer native ports available and a bad fake right stick, but it does have the power to run DOSBOX ok and has Half Life and RTCW and Quake ports (but that right stick). https://retrogamecorps.com/2020/08/18/rg350-hdmi/ https://retrogamecorps.com/2020/09/11/guide-rg350-native-apps-and-games/ https://www.youtube.com/watch?v=tYdznBBfUag https://www.youtube.com/watch?v=HBKOi7NZmRQ Assepoester fucked around with this message at 23:00 on Jun 12, 2021 |
# ? Jun 12, 2021 22:44 |
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Turin Turambar posted:https://www.youtube.com/watch?v=o_6JYKLMbj0
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# ? Jun 12, 2021 22:55 |
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Overwatch Porn posted:doom 1's maps outside of ep 1 and parts of ep 4 are garbage. 2 and 3 are wall to wall tedium. doom 2 has a lot of stinkers but the increased bestiary stops it from feeling anywhere near as boring I must be a little odd, I don't remember having much issue with Doom 1's Eps 2 and 3. Besides Mt. Erebus, which is so bad and so hideous that the act of playing it is akin to shoving needles in your eyes. God drat what an awful to look at map. Other than that though, I found them largely enjoyable if not astonishingly memorable. Doom 2's got some gems in there, but then you have crap like The Waste Tunnels (the one level I've decided to take advantage of jumping and crouching to escape faster) or most of Ep 2. Actually, related, what levels in classic FPSs do you just dislike? I'm not fond of Doom 1's E1M7, personally, and I do find E2M2 to be a bit of a slog. I'm kinda curious what the most disliked levels are.
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# ? Jun 12, 2021 22:55 |
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Mordja posted:I mean SW2 at least (maybe 1 too?) had sidedodges and stuff before Doom Eternal. yeah shadow warrior 2 kinda had stuff of that sort going on before doom eternal ever did
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# ? Jun 12, 2021 23:44 |
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https://twitter.com/TafferKing451/status/1403847654807805955?s=20
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# ? Jun 12, 2021 23:52 |
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Since we're posting neo-retro immersive sims: https://twitter.com/90sGraphics/status/1403710597233975303 Lemon-Lime fucked around with this message at 00:09 on Jun 13, 2021 |
# ? Jun 13, 2021 00:00 |
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david_a posted:
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# ? Jun 13, 2021 00:02 |
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Volte posted:Imagine if Romero made all the maps.. Why didn’t he make more? Was he too busy with Quake?
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# ? Jun 13, 2021 00:29 |
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SeANMcBAY posted:Why didn’t he make more? Was he too busy with Quake?
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# ? Jun 13, 2021 00:40 |
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SeANMcBAY posted:Why didn’t he make more? Was he too busy with Quake? Romero was good at some things, but he doesn't have Sandy's work ethic.
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# ? Jun 13, 2021 01:17 |
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iirc in masters of doom it says he ended up playing deathmatch a poo poo ton instead of working lol
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# ? Jun 13, 2021 01:20 |
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Turin Turambar posted:https://www.youtube.com/watch?v=o_6JYKLMbj0 Looks fun but remains the blurriest game I've ever seen
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# ? Jun 13, 2021 01:27 |
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HolyKrap posted:Looks fun but remains the blurriest game I've ever seen Youtube compression is pretty bad with fast paced first person things. See also: Mountain biking
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# ? Jun 13, 2021 01:36 |
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Groovelord Neato posted:The only good Wolfenstein is Return to Castle Wolfenstein (multiplayer)
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# ? Jun 13, 2021 01:39 |
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Jehde posted:Youtube compression is pretty bad with fast paced first person things. See also: Mountain biking Yeah, but every frame is packed with motion blur too, even on IGN's site at 4k it's pretty excessive https://www.ign.com/videos/shadow-warrior-3-gameplay-trailer-2
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# ? Jun 13, 2021 01:41 |
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Zedsdeadbaby posted:Doom 2 was rushed out the door and its maps couldn't take advantage of the extra monsters quite fully. I mean, sure, they had to create 29ish all new maps but at least they had a fully working game engine for the duration of its development.
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# ? Jun 13, 2021 02:07 |
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site posted:iirc in masters of doom it says he ended up playing deathmatch a poo poo ton instead of working lol
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# ? Jun 13, 2021 02:09 |
Lemon-Lime posted:Since we're posting neo-retro immersive sims: The "brain fills in the blanks" immersion trick still works really well, I feel kinda bad for the AAA devs that actually have to make or the extra details and then it "feels" less immersive since it just means it looks more like a video game in your brain. Just have some rectangles, distance fog, greebling and simple textures that aren't very clear and let your imagination do the rest.
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# ? Jun 13, 2021 02:17 |
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SeANMcBAY posted:Why didn’t he make more? Was he too busy with Quake? Romero was doing a lot of what you could generously call PR during Doom 2 & Quake. Doom was a big enough hit that everybody wanted to know what was next, learn more about the people behind the scenes, have the creators show up to events, etc. Romero did a lot to build the rockstar image of id Software at the time. Totally came at the expense of the games themselves, of course.
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# ? Jun 13, 2021 03:22 |
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I hope he does a follow up to Sigil but with the Doom 2 stuff. I really enjoyed it.
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# ? Jun 13, 2021 03:28 |
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david_a posted:Romero was doing a lot of what you could generously call PR during Doom 2 & Quake. Doom was a big enough hit that everybody wanted to know what was next, learn more about the people behind the scenes, have the creators show up to events, etc. Romero did a lot to build the rockstar image of id Software at the time. Of course, this was the period of Id history where the OG team really started falling out, and was also near the height of Romero's ego (before Daikatana, a decade in the mobile/casual wilderness etc. etc. deflated that), so history tends to be a bit weird and flexible until records from the time float up.
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# ? Jun 13, 2021 04:36 |
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Oh yeah, speaking of Quake: That Alkaline mod that was teased the other day is out. https://www.youtube.com/watch?v=4J9UYEJ9jbE To summarize: Three new/returning weapons, 20 new/returning monsters, a bagful of mapping toys (both new and from other mods) and nine new maps to show it all off.
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# ? Jun 13, 2021 04:59 |
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It's heckin' awesome if you have any affinity for "base" maps, and maybe even if you don't. Real murderer's row of current mappers, from the folks who made "Tears of the False God", "A Verdant Dawn", "The Punishment Due", and other bangers. ======== BTW the dumptruck_ds YouTube channel has started a countdown of showcasing various Quake-related stuff leading up to the 25th anniversary, starting with an announcement of another map release: https://www.youtube.com/watch?v=SOlxjKIwfRg If you're not the YouTube-subscribing type, the https://twitter.com/quake25th Twitter account is also announcing those things.
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# ? Jun 13, 2021 07:13 |
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# ? Jun 8, 2024 06:18 |
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Mirror for Alkaline as the dropbox link is already over-capacity http://www.born-robotic.net/alkaline.zip
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# ? Jun 13, 2021 14:10 |