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Back Hack posted:Oh no doubt, but it's not like they had to show off finished or polished projects, they just had present something. However, seems like the vast majority of studios just decided not to show anything, like at all, except maybe a CGI trailer or those extremely dumb "in-engine" footage, which are just the worst because how extremely dishonest they are (Aka: Watch Dog, Battlefront, Mass Effect Andromeda). that project ferocious trailer is a good example. it was shown way way too early (2023 expected release) and it looks janky and buggy as all get out. the animations are clearly unfinished, there are clear placeholder assets, lighting is obviously not finished. so the whole thing looks like an amateur Unity production. and now that's how their game will be known for the next year The 7th Guest fucked around with this message at 06:46 on Jun 14, 2021 |
# ? Jun 14, 2021 06:44 |
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# ? Jun 10, 2024 21:44 |
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Fair points about Gloomwood. I don't see it, but I'm glad someone is making content that appeals to you all and is relatively scarce otherwise.
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# ? Jun 14, 2021 06:44 |
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Snooze Cruise posted:e3 is for machosists, i dunno how to spell that word G-a-m-e-r-s, you're welcome.
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# ? Jun 14, 2021 06:48 |
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limaCAT posted:G-a-m-e-r-s, you're welcome. pretty sure there is a y in there
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# ? Jun 14, 2021 06:50 |
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The 7th Guest posted:i get that, but if the vertical slice ends up making their game look bad because of it being unpolished and early going, it ends up becoming a meme and a laughingstock. halo infinite was clearly not ready to show a year ago and it became a source of a ton of memes that it can fight past purely because, well, it's halo. if it's a smaller game, or a brand new IP, no one wants to leave a bad first impression On the plus side, the heavy backlash against last year's Infinite showing convinced the higher-ups at Microsoft to approve some pretty major overhauls apparently (that much of the dev staff were already pushing for). So in a way, good things can sometimes come from these early looks.
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# ? Jun 14, 2021 06:53 |
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The 7th Guest posted:i get that, but if the vertical slice ends up making their game look bad because of it being unpolished and early going, it ends up becoming a meme and a laughingstock. halo infinite was clearly not ready to show a year ago and it became a source of a ton of memes that it can fight past purely because, well, it's halo. if it's a smaller game, or a brand new IP, no one wants to leave a bad first impression To be fair, they thought Halo Infinite was ready to show. The game was supposed to be released last year. They changed gears and took it back to the drawing board because of the massively negative reception. But that's the thing there too, they held off showing much of Halo Infinite's gameplay until months before launch. Maybe its better to get some eyeballs on it sooner than that (Although I appreciate it whenever a game doesn't have a 5 year marketing campaign)
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# ? Jun 14, 2021 06:58 |
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yeah, that's why i thought project ferocious was a better example in the end. it stuck out to me against the other trailers today in that it felt the least ready to show
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# ? Jun 14, 2021 07:07 |
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Back Hack posted:If it wasn't for the none-E3 indie conferences, this would easily be one of the worst E3 in a long time, which is especially dumb because they had two years to prepare for this event. Mind you, it's still a decently sized list. Day of the Devs had a lot of good stuff. THE AWESOME GHOST posted:Well of course that’s because the switch is adding GBA games and all the FF GBA ports will make it over!!
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# ? Jun 14, 2021 07:17 |
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It's pretty insane how awesome the Virtual Console was. Sure games were overpriced, but the catalog and emulation were top notch.
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# ? Jun 14, 2021 07:45 |
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The gently caress was that Gabe Newell segment even about?
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# ? Jun 14, 2021 07:45 |
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The one thing that is kinda surprising to me this year for e3 is that it feels like some people have forgotten how to throw these pressers. Part of that might just be not having enough products ready to show, but there has been some clunky presentation. I don't even mean in terms of dorky hosts, I mean the layouts of some of them. Dedicating what felt like 10-15 minutes of Guardians of the Galaxy gameplay was a headscratcher.
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# ? Jun 14, 2021 07:49 |
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The problem is they thought people really loved Guardians of the Galaxy as a concept, and not the MCU version of GOTG specifically. If they had the character likeness and the same writing team as the movies, it would have been much better
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# ? Jun 14, 2021 08:05 |
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I just watched the Babylon's Fall trailer. Holy poo poo that was horrible!
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# ? Jun 14, 2021 08:16 |
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# ? Jun 14, 2021 08:38 |
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ymgve posted:The problem is they thought people really loved Guardians of the Galaxy as a concept, and not the MCU version of GOTG specifically. If they had the character likeness and the same writing team as the movies, it would have been much better I dunno. I like this version a lot more than the movie ones. A movie version have to pay tradeoffs because there are things you can draw that look cool in a comic but dumb in live action or are imposible. The version I saw of Guardians of the Galaxy in the E3 was really good. But maybe is true what you say.
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# ? Jun 14, 2021 08:46 |
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ymgve posted:The problem is they thought people really loved Guardians of the Galaxy as a concept, and not the MCU version of GOTG specifically. If they had the character likeness and the same writing team as the movies, it would have been much better Paying Chris Pratt for his likeness is far too expensive for a small studio like Square.
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# ? Jun 14, 2021 08:46 |
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Mantis42 posted:Paying Chris Pratt for his likeness is far too expensive for a small studio like Square. I'd rather no one pay Chris Pratt for anything.
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# ? Jun 14, 2021 08:51 |
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Chris Pratt’s dumb face not being in GOTG is a blessing, you idiots!
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# ? Jun 14, 2021 09:02 |
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i feel confused because i actually like the weird babylon's fall artstyle. the trailer wasn't great or anything but i could see it being fun, i get that it wasn't what people were hoping for from platinum but i think there's potential there even if this trailer didn't do a good job of selling it. co-op game from platinum that plays like what they showed in the 2019 trailer (and this trailer doesn't seem too far away from that, it just made it seem less exciting?) could be pretty cool final fantasy CHAOS both looks stupid as hell and possibly pretty cool to actually play? it will either be a fun time if team ninja can deliver combat as good as nioh or just a hilarious trainwreck.
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# ? Jun 14, 2021 09:09 |
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I thought Redfall looked really interesting, then I slowly realized the more of it I watched that it is probably a squad-based co-op game or something, right? Make Dishonored/Prey with vampires, you jerks!
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# ? Jun 14, 2021 09:10 |
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I gotta say Microsoft really sold me hard on their Games Pass service, they seem to have like a billion great games on it, for like what 15 dollars a month? Seems like a good deal.
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# ? Jun 14, 2021 09:13 |
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Jerusalem posted:I thought Redfall looked really interesting, then I slowly realized the more of it I watched that it is probably a squad-based co-op game or something, right? yeah they announced it's a co-op shooter, which seems like a shame coming from Arkane? i guess Prey did flop though. maybe it will be the first ~immersive sim~ co-op shooter though
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# ? Jun 14, 2021 09:13 |
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Random idea: "Time to Dev" If you make a chess game and is singleplayer. You have to draw the board, write the rules for the illegal moves for the player, and write a chess engine that can play chess at different levels. If you make a multiplayer chess game. You only have to draw the board, and write the illegal moves. Perhaps we have seen a lot of what appear to be L4D clones and Arenas shooters, not because is a new fad the industry is following, but because making a L4D clone is the most easy and cheap thing you can do. After making a Arena shooter like Quake 3. Kind of like the above chess example. Maybe theres a lot of singleplayer games, complex hybrid games, and everything in between, but because these takes more time to reach a point where they can be show to the public, we have not seen them.
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# ? Jun 14, 2021 09:34 |
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In your example, yes, making LOCAL multiplayer games is always easier, because you don't have to write AI, you can just say you made a 2 player only chess game, basically a virtual chess board. However, modern day online multiplayer is always a lot of work and would not be easier at all. An exception might be made for turn-based games like chess that could probably use some sort of simple play by email system and cheating is not a concern.
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# ? Jun 14, 2021 09:47 |
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Tei posted:I dunno. I like this version a lot more than the movie ones. Good or bad, if they had been up front about how much of the one game they were going to show I would have skipped it. I think it's good to show gameplay but I was bored by the end of their showcase. Cut the GotG part of the show by half and I'm probably way more positive about it.
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# ? Jun 14, 2021 10:01 |
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I'm a curmudgeonly marvel-hater and I actually kinda enjoyed the GotG trailer. The gameplay looked boring as poo poo though, and it went on for way too long. I'd have forgiven them if they had other interesting games to show instead, but it was more Avengers DLC, their knock-off LiS, and some of the most dreadfully boring action games I've ever seen from Platinum and Team Ninja.
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# ? Jun 14, 2021 10:15 |
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Who is making that Suicide Squad game? Is it Rocksteady? Is that still a thing happening because even though it was only a CGI trailer last(?) year, I'm still excited for anything superhero related that Rocksteady are making (God I hope I remember right and it was them).
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# ? Jun 14, 2021 10:18 |
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Al-Saqr posted:I gotta say Microsoft really sold me hard on their Games Pass service, they seem to have like a billion great games on it, for like what 15 dollars a month? Seems like a good deal. Yeah it was basically a gamepass conference but if you’re already subbed to gamepass even games you normally wouldn’t care about become “cool guess I’ll try this one out as well” Like it’s becoming very clear they are just absolutely not going for the traditional games market competition now. It’s more about look at all the reasons to subscribe not “pay $70 for this year’s halo” anymore
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# ? Jun 14, 2021 10:28 |
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THE AWESOME GHOST posted:Yeah it was basically a gamepass conference but if you’re already subbed to gamepass even games you normally wouldn’t care about become “cool guess I’ll try this one out as well” Yeah being able to select games I normally wouldn’t try is a huge deal, for example I’ve always wanted to try Forza but I cant justify to myself buying it in full, so this type of service gives me a good opportunity to try out the game for a couple weeks, get my fill and move on.
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# ? Jun 14, 2021 10:35 |
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Jerusalem posted:I thought Redfall looked really interesting, then I slowly realized the more of it I watched that it is probably a squad-based co-op game or something, right? It's an open world "immersive sim" type game from Harvey Smith's team. They emphasized co-op in that cute little trailer but the game will probably look completely different. They also said it will be playable single-player, and I imagine not in the way that L4D technically is. Dr. Video Games 0031 fucked around with this message at 11:50 on Jun 14, 2021 |
# ? Jun 14, 2021 11:23 |
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Augus posted:are they showing breat of the wild 3 yet Yes but they renamed it Monster Hunter Stories 2.
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# ? Jun 14, 2021 11:24 |
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Dr. Video Games 0031 posted:It's an open world "immersive sim" type game from Harvey Smith's team. They emphasized co-op in that cute little trailer but the game is probably look completely different. They also said it will be playable single-player, and I imagine not in the way that L4D technically is. In that case, this is now me waiting on more info about the game:
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# ? Jun 14, 2021 11:25 |
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Jerusalem posted:Who is making that Suicide Squad game? Is it Rocksteady? Is that still a thing happening because even though it was only a CGI trailer last(?) year, I'm still excited for anything superhero related that Rocksteady are making (God I hope I remember right and it was them). Rocksteady Yeah but that game is like 2 more years off at least, thanks to covid. lih posted:yeah they announced it's a co-op shooter, which seems like a shame coming from Arkane? i guess Prey did flop though. maybe it will be the first ~immersive sim~ co-op shooter though Redfall could be good. From reading the site, I don’t think it’s going to be a left 4 dead clone or anything, because apparently it’s open world that you can solo but you can also squad up too. I trust arkane enough to see what it’s about and I assume prey 2 is coming. ymgve posted:The problem is they thought people really loved Guardians of the Galaxy as a concept, and not the MCU version of GOTG specifically. If they had the character likeness and the same writing team as the movies, it would have been much better Guardians is fun series but the movies is what made it take out off hard. I don’t think it needs character likeness poo poo and it doesn’t need movie baggage. I like edios Montreal and I trust whatever their vision for the game is after human revolution and mankind divided. Dr. Video Games 0031 posted:I'm a curmudgeonly marvel-hater and I actually kinda enjoyed the GotG trailer. The gameplay looked boring as poo poo though, and it went on for way too long. I'd have forgiven them if they had other interesting games to show instead, but it was more Avengers DLC, their knock-off LiS, and some of the most dreadfully boring action games I've ever seen from Platinum and Team Ninja. I mean again it’s different devs doing it but yeah it was basically the only thing I liked that square showed yesterday. I am more curious how the gameplay plays because I sorta like what I see but I feel like it could be like a bad ffxv.
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# ? Jun 14, 2021 11:28 |
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lots of games this year expecting me to have friends
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# ? Jun 14, 2021 11:36 |
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I think my biggest problem with GoTG isn't that they didn't use Pratt's likeness, it's that they didn't really use what Star-Lord looks like in the comics either. Its more like this... weird mish-mash of both, and it really doesn't work for me.
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# ? Jun 14, 2021 11:44 |
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Orange Crush Rush posted:I think my biggest problem with GoTG isn't that they didn't use Pratt's likeness, it's that they didn't really use what Star-Lord looks like in the comics either. Its more like this... weird mish-mash of both, and it really doesn't work for me. To me it’s the hairstyle. He looks like he is a mix of that “yes” meme and the chad meme. I don’t think he needs to look like Pratt but he needs to have more shlubby hair. The other characters look solid though. I will say it doesn’t bother me as much as the avengers game did with how bad the characters looked in that. But then again I like cosmic marvel a bunch.
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# ? Jun 14, 2021 11:51 |
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Dapper_Swindler posted:I mean again it’s different devs doing it but yeah it was basically the only thing I liked that square showed yesterday. I am more curious how the gameplay plays because I sorta like what I see but I feel like it could be like a bad ffxv. My main problems with the gameplay they showed was that it was it seemed very slow with some damage-spongey enemies, and that it was just a lot of the player telling their teammates to do cool poo poo instead of doing cool poo poo themselves. I know nothing about GotG, but can Star Lord do nothing himself but shoot poo poo? Surely they can come up with more interesting things for the player to do than shoot stuff and then sometimes float in the air and shoot stuff.
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# ? Jun 14, 2021 11:57 |
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Dr. Video Games 0031 posted:My main problems with the gameplay they showed was that it was it seemed very slow with some damage-spongey enemies, and that it was just a lot of the player telling their teammates to do cool poo poo instead of doing cool poo poo themselves. I know nothing about GotG, but can Star Lord do nothing himself but shoot poo poo? Surely they can come up with more interesting things for the player to do than shoot stuff and then sometimes float in the air and shoot stuff. I mean he is more Han Solo meets the rocketeer meets pulp scifi serial hero. I feel like the picked a really dumb area to show off for a demo outside art design. I am curious how encounter design works because it looks very rpgs like, again like ff 15 but with more squad commands.
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# ? Jun 14, 2021 12:01 |
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Dr. Video Games 0031 posted:My main problems with the gameplay they showed was that it was it seemed very slow with some damage-spongey enemies, and that it was just a lot of the player telling their teammates to do cool poo poo instead of doing cool poo poo themselves. I know nothing about GotG, but can Star Lord do nothing himself but shoot poo poo? Surely they can come up with more interesting things for the player to do than shoot stuff and then sometimes float in the air and shoot stuff. Star-Lord (at least in the comics anyways) is kind of like a tactical genius, at everything from small skirmishes like what happened in that trailer to full on Star Wars finale space battles. I guess they are trying to put more emphasis on him being the leader which is way doing team attacks is the way to go. I honestly wouldn't mind this at all, if it didn't have to mean hearing loving MCU quips every 5 seconds in combat, like god drat.
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# ? Jun 14, 2021 12:04 |
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# ? Jun 10, 2024 21:44 |
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The GOTG game is frustrating because this is what was made instead of a third Deus Ex game (it’s the same studio).
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# ? Jun 14, 2021 12:12 |