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Behotti posted:I'm a former member looking to get back in. I'm kind of retiring my old Sci main and have rolled a new Tac captain. I hate to tell you this but Starfleet Dental accomplished its mission almost too well. We'll never see the days of fumigating Drozana or patrolling Risa for safety violations again. All we do these days is play ship dress-up and AFK event missions. I may be speaking for myself though.
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# ? Jun 14, 2021 19:00 |
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# ? May 20, 2024 08:14 |
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Finally! Support was able to connect my second account to my new Arc account. That account has over 57,000 store credits, those will be fun. I will probably just start completely fresh with a character on that account for now and make sure I'm paying better attention. Thanks for the help everyone.
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# ? Jun 14, 2021 19:36 |
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faxmachine posted:I hate to tell you this but Starfleet Dental accomplished its mission almost too well. We'll never see the days of fumigating Drozana or patrolling Risa for safety violations again. All we do these days is play ship dress-up and AFK event missions. I may be speaking for myself though. I don't really care I guess, I just like being grouped with Goons who generally are better than a group of random pubbies, even if it is just hanging out and BSing.
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# ? Jun 14, 2021 19:58 |
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Floob posted:Finally! Support was able to connect my second account to my new Arc account. That account has over 57,000 store credits, those will be fun. I will probably just start completely fresh with a character on that account for now and make sure I'm paying better attention. Thanks for the help everyone. If the Mudd pack is still on discount it might not be a bad idea to pick it up and take as your three choices the two multi-ship packs and either of the singular ships, though the 2pack of 100% off T6 ships coupons is IIRC a bit of a discount compared to buying them normally (usually 3k each ship), though ships you get as part of a multi-pack are typically Buy 2 Get 1 Free arrangements. If you can be patient however you're probably better off waiting for a ship sale, which happen every now and then and apply to both individual ships and multi-pack purchases. For other stuff unless there's something you really need I'd wait for any sale.
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# ? Jun 14, 2021 22:10 |
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Floob posted:That's the one. That ship sure didn't like me. Ok, so in my attempt to just power through the mission I was already bored with, I probably missed that dialog. I'll give the game another go tonight when I have more time. I was in a hurry this weekend, and the game wasn't having that. First off, make sure you have your weapons power set to max. Don't try to play around with changing weapons power to increase defense or speed, just set weapons max and leave it there. Second, make sure your gear is coherent. If you're running beams, fill your ship with beams (and maybe one torped) of matching energy types. For cannons, use matcing cannons in front and turrets in back. If you don't have enough from random drops, feel free to ask in chat for some crafted ones. At low levels, crafted gear is basically free for veterans to craft. Also ask for crafted tac consoles to match your chose energy type. Pick bridge officer abilities that will enhance your damage. Beam Overload or Beam Fire at Will for beams, Scatter Volley or Rapid Fire for cannons, Torpedo Spread or High Yield for torps. Attack Pattern Beta or Omega are good choices as well. For engineer seats, look for Emergency Power to Weapons. Fit the highest levels you can, and spam them as often as you can. Since you won't have good cooldown reduction at low levels, it's ok to double up on the important abilities so you can keep them up more often. Right click your weapons in the weapons bar so they have a green outline around them. That sets them to autofire, which will keep them shooting as long as the enemy is in range. Don't worry too much about trying to take down the shields and perfectly time your high yield torpedo to hit on bare hull. It's nice when it happens, but you're better off just shooting everything as fast as you can, and hitting your boff abilities as soon as they come off cooldown, than waiting for the perfect moment.
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# ? Jun 14, 2021 22:43 |
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Do ship sales include the big bundles that are mostly ships but have some other stuff, like the Gamma Vanguard pack?
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# ? Jun 14, 2021 23:11 |
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wdarkk posted:Do ship sales include the big bundles that are mostly ships but have some other stuff, like the Gamma Vanguard pack?
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# ? Jun 14, 2021 23:23 |
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It depends but generally not, those still tend to go on sale during the bigger holiday sales though.
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# ? Jun 14, 2021 23:23 |
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The 4-piece space mushroom set isn't the optimal setup but: [8:29]Your Enhanced Weaponized Mycelium Emitter deals 865554 (525604) Radiation Damage(Critical) to Sheshar Dreadnought
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# ? Jun 15, 2021 01:39 |
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wdarkk posted:Do ship sales include the big bundles that are mostly ships but have some other stuff, like the Gamma Vanguard pack? In contrast, right before Christmas 2020 ("from December 22nd at 8am PT (17:00 CET) - December 24th at 10am PT (19:00 CET)") all three of the then-revealed Mudd's Choice packs were discounted by 75% (7375 Zen each).
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# ? Jun 15, 2021 05:38 |
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g0del posted:Ignoring the special circumstances in that mission, a few things to check if ship combat is taking too long at early leves. Thank you for this. I deleted my character last night and recreated it. I found I had missed some early story line missions that I probably did years ago and just thought the character was new. That helped, but when fighting the Borg sphere I ended up getting destroyed. I respawned and played it a bit more safe and got the win just barely, and the fleet showed up to finish off the cube and the mission. As soon as I was back at dock I noticed my inventory was full of ship gear I wasn't even using. So, back in space I did what you suggested by turning up weapons to 100% (They were at 50%) and equipping all that better gear, I should be better off now. As far as sales go, the MUD ones are 50% off. I am going to wait for the 10 year everyone suggests, but I may pick up a small bundle or ship soon just to get a better feel for the game potential.
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# ? Jun 15, 2021 12:21 |
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If you want to drop a handful of zen right away to have a fun ship to gently caress around in that's still good down the road, grab the Arbiter or Kurrak or Morrigu (the're the fed/klink/rom flavors of more or less the same battlecruiser). The ship itself isn't some tier-1 late endgame monster, but the ship trait that it comes with (Emergency Weapon Cycle) is something you'll be slotting until the end of time so you'll buy it eventually anyways. In the meantime it's a pretty good T6 ship that will be useful until you're in the sort of position where you've developed opinions about what T6 ships are better. If you never bother getting to that point properly kitted out it's fully capable of doing any end game content you care to name.
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# ? Jun 15, 2021 12:32 |
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I think I'm getting a lot better at the ground portion of this game. My current strategy is to set up turrets a distance away from the next group of enemies, then I tell my engineer officer to go ahead a distance closer and lay out some landmines then come back to the main group, then I run out and bait the next group back to the turrets (or I could tell the tactical officer to do that), then I pause and identify which of the enemies is the toughest and shielded, and engage in melee combat that goes through their shields. I've stopped using the abilities that have effects that are too flashy and distracting, including Plasma Grenade, Overwatch, Shield Generator, and Medical Generator, in favor of the doctor abilities that repair health and the engineer abilities that directly repair personal shields. IMO they really should tone down the effects on the generators, all I need is an outline of the ring, maybe even only when I click the turret. I also realized that melee abilities are probably useless on the tactical boffs
galenanorth fucked around with this message at 15:02 on Jun 16, 2021 |
# ? Jun 16, 2021 14:56 |
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Oberth model update is in-game, apparently.
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# ? Jun 16, 2021 14:59 |
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I have no idea if this is optimal, but I always use a science officer with 2 medical tricorders and the reraise alongside the command crouch skill, an engineer with 2 shield heals, miracle worker harmonize shields, and support drone. Then I have two tacs because I have no idea what the best damaging ground boffs are, though they also have the command crouch skill. This gives me a solid amount of healing that I basically never die and mk 15 weapons on my character take care of the rest. If you havent' gotten it yet, the Nak'hul two piece from uh...the temporal arc is a real life saver, as is Terran Cloaking Device from Terran rep.
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# ? Jun 16, 2021 15:07 |
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The biggest favor you can do yourself on ground combat is to spring the lobi for the nakul staff and spend some Phoenix upgrades on more 15 golding it. Hell it’s worth a super upgrade when you get one from an event. That alone will make just face rolling ground combat so much easier. The game spams so many enemies at you that ttk is the big thing you need to improve.
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# ? Jun 16, 2021 15:11 |
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Cyrano4747 posted:If you want to drop a handful of zen right away to have a fun ship to gently caress around in that's still good down the road, grab the Arbiter or Kurrak or Morrigu (the're the fed/klink/rom flavors of more or less the same battlecruiser). The ship itself isn't some tier-1 late endgame monster, but the ship trait that it comes with (Emergency Weapon Cycle) is something you'll be slotting until the end of time so you'll buy it eventually anyways. In the meantime it's a pretty good T6 ship that will be useful until you're in the sort of position where you've developed opinions about what T6 ships are better. If you never bother getting to that point properly kitted out it's fully capable of doing any end game content you care to name. I bought the Arbitor last night and took it through a couple of the storyline missions. Not bad at all. I am struggling with how to move my crew around. I had purchased a liberated borg deck officer at some point and cannot figure out how to get her into the lineup. There's quite a steep learning curve, and that's something I am used to, but this seems purposely difficult.
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# ? Jun 16, 2021 15:22 |
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Honestly, it's less purposely difficult and more artifacts of dozens of partially phased out and replaced gameplay systems stacked on top of each other. You claim purchased bridge officers from the store; when you claim you can either put them on your crew right away or they go live in your candidate roster. The bridge stations screen should have a button at the bottom that brings up the candidate roster, you can put them on your crew there. MikeJF fucked around with this message at 15:30 on Jun 16, 2021 |
# ? Jun 16, 2021 15:27 |
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MikeJF posted:Honestly, it's less purposely difficult and more artifacts of dozens of partially phased out and replaced gameplay systems stacked on top of each other. It was in my inventory, and I right clicked it and a com popped up where I was talking to her. The option then was "Not now". So you're saying there's a bridge stations screen? I'll have another look tonight.
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# ? Jun 16, 2021 15:31 |
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You probably don't have any empty BOff slots right now. Right click on them in your inventory and there should be an option like 'Move to Candidate Roster' or something similar. This will remove them from your inventory and add them to a list that you can access via the stations tab of your character screen.
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# ? Jun 16, 2021 15:33 |
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Taerkar posted:You probably don't have any empty BOff slots right now. Right click on them in your inventory and there should be an option like 'Move to Candidate Roster' or something similar. This will remove them from your inventory and add them to a list that you can access via the stations tab of your character screen. I didn't have an open station before the Arbiter, but now it looks like I do, and I couldn't figure out how to add anyone there. One other issue I am having is just how tiny the screen icons are around the map and the other side of the screen. I play on a 4k display and the gui doesn't seem to scale well. I'll take another dive in tonight and see if I can find it. I keep comparing this to Eve, but Eve has an amazing tutorial system that holds your hand. I didn't like that in Eve, but here I feel like I need it.
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# ? Jun 16, 2021 15:38 |
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There's a UI scale in options you can turn up manually.
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# ? Jun 16, 2021 15:39 |
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Ship station slots are different than your BOff slots, which are on the left side of your character screen. You'll your character, your active ship, your current small craft (If you have one), and then each of your bridge officers. If you have any open slots they'll be there, though I don't think you get more than 4 until you hit lvl 10.
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# ? Jun 16, 2021 15:41 |
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Risa event starts July 1st, no idea what free ship it'll have though.
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# ? Jun 16, 2021 15:51 |
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Floob posted:It was in my inventory, and I right clicked it and a com popped up where I was talking to her. The option then was "Not now". So you're saying there's a bridge stations screen? I'll have another look tonight. If you hit not now they're in your candidate roster, which is buried in a menu I can never find. That's fine, she'll stay put htere until you're ready. The number of boffs is pretty limited early on, but you get more slots for them as you level.
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# ? Jun 16, 2021 16:10 |
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Cyrano4747 posted:If you hit not now they're in your candidate roster, which is buried in a menu I can never find. That's fine, she'll stay put htere until you're ready. It's a button on the bottom of the Stations screen. I can't remember the name anyway.
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# ? Jun 16, 2021 16:31 |
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MikeJF posted:Honestly, it's less purposely difficult and more artifacts of dozens of partially phased out and replaced gameplay systems stacked on top of each other. As Cyrano4747 and others have pointed out, the number of active boff slots you get without paying money is very limited until you reach higher levels. And the candidate roster maxes out at (I think) 16, so if you've gone on a boff spending spree in the z-store it's pretty easy to max out early on.
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# ? Jun 16, 2021 18:00 |
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Also be wary that most of the BOffs in the zstore are one-time and not account unlocks. You can also get an EMH BOff from the phoenix store that's a pretty decent ground doctor. Once you have 8+ BOffs you're going to want to have a dedicated ground team with all four traits being ground based (Purple quality so 2x Superior (or equivalent) + 2x Normal traits) and BOffs with space traits for your ships, most of which you'll get from Fleet holdings over time.
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# ? Jun 16, 2021 19:56 |
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TIL Boffs have traits. Maybe that's why my approach to ground combat is "focus on one thing until I die, res, repeat"
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# ? Jun 16, 2021 20:26 |
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The traits really don’t matter, unless you’re going for a gimmick all-borg away team for maximum stun or something ridiculous.
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# ? Jun 16, 2021 21:09 |
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I've got a gimmick Caitian away team on one of my characters. Pounce on everything.
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# ? Jun 16, 2021 21:24 |
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Did anyone else lose character slots with today's patch? I went from having two slots free (one I was earmarking for the inevitable temporal recruit rerun) to having none and a button to buy more slots.
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# ? Jun 16, 2021 22:09 |
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I have 10 characters with 4 slots remaining. (9 base + 5 for a bad decision long ago)
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# ? Jun 16, 2021 22:11 |
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I have 3 slots open with 7 characters so nothing has changed for me.
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# ? Jun 16, 2021 22:11 |
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Got a reply from a GM pretty fast, a "We're aware of the issue, lots of people have reported it and GMs can't fix it, devs are working on it, no ETA."
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# ? Jun 16, 2021 22:15 |
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Taerkar posted:Also be wary that most of the BOffs in the zstore are one-time and not account unlocks. You can also get an EMH BOff from the phoenix store that's a pretty decent ground doctor.
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# ? Jun 16, 2021 22:43 |
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Must not have been retroactive. Oh well.
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# ? Jun 17, 2021 00:40 |
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This game is truly unbelievable to me. How does anyone get anything done? There's at least five things I have no idea how to do right now... I finally figured out the crew selection, it was under a tiny button about the size of what my intellect feels like right now. But I couldn't take on the new crew member, so I had to delete one. Then the new crew member seems to be the wrong type, so I went to the store and bought a couple others. Those are some kind of card in my inventory that says to bring to a Crew Requisition Officer and I can't find one of those anywhere. I also had a ship upgrade in my mail for some kind of reward and that needs to go to a Starship Selector NPC... Guess what? No idea where that person is... My inventory is almost full and it looks like it's all junk, but I have no idea where to sell it, if I can even sell it... Is there really just not a single tutorial for this game, they just drop you off in space? I'm going down to Starfleet academy and see if I can find these things there. Floob fucked around with this message at 01:11 on Jun 17, 2021 |
# ? Jun 17, 2021 01:09 |
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I figured out the new bridge officer card I bought from the store. That card is used like currency, but you have to find the right npc to trade it to, and it's not obvious... I had to locate the officer in her store that matched my card. That was a bit crazy...
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# ? Jun 17, 2021 01:26 |
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# ? May 20, 2024 08:14 |
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Floob posted:This game is truly unbelievable to me. How does anyone get anything done? There's at least five things I have no idea how to do right now... I finally figured out the crew selection, it was under a tiny button about the size of what my intellect feels like right now. But I couldn't take on the new crew member, so I had to delete one. Then the new crew member seems to be the wrong type, so I went to the store and bought a couple others. Those are some kind of card in my inventory that says to bring to a Crew Requisition Officer and I can't find one of those anywhere. If you don't have room for a Bridge Officer, you can say 'Not Now' and they'll hang around until you have space, which you'll get some of as you level. The Ship Selector is in Earth Spacedock, at level 10 you should get a quest pointing you there to get a new ship and to switch to it. Right next to them you'll see a 'Requisitions' NPC with a weird gizmo next to the EC symbol over their head, you can sell junk to them, as well as buy basic white gear from.
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# ? Jun 17, 2021 01:28 |