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Quantum Toast posted:Huh, I thought the Mask Maker was what Tea was looking for in the village. I'm curious now. There's two things I know Nat hasn't gotten yet: The Weaversong charm and the grub stash. I do not remember where either of them actually is in there, though.
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# ? Jun 12, 2021 13:32 |
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# ? Jun 5, 2024 06:11 |
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Dareon posted:There's two things I know Nat hasn't gotten yet: The Weaversong charm and the grub stash. I do not remember where either of them actually is in there, though. I'm pretty sure it's the Weaver's Den in general. Which is actually not in Distant Village itself, it's off to the east of that large room with the dream tree. Look for a Devout blocking a path that seems to be protecting nothing - the entrance is actually behind it. I also hope you go back and save Bretta sometime.
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# ? Jun 13, 2021 07:53 |
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fractalairduct posted:I'm pretty sure it's the Weaver's Den in general. Which is actually not in Distant Village itself, it's off to the east of that large room with the dream tree. Look for a Devout blocking a path that seems to be protecting nothing - the entrance is actually behind it. I'm pretty sure That was the Devout at the very end, and if Nat had continued right instead of doubling back he would have found it.
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# ? Jun 13, 2021 16:05 |
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Yeah Nat was like pixels away from discovering the thing and then didn't. Oh well! Also if you kill Herrah after doing a certain event elsewhere in the world, you get some extra lore when you wake up. Reveilled posted:While I think Tea's theory is very plausible, I always assumed that the weird thing in the den was Hornet's Chrysalis or cast off-shell from which she was born, since she was half-wyrm This exists in the place that Tea was trying to direct Nat to.
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# ? Jun 14, 2021 16:36 |
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# ? Jun 14, 2021 23:32 |
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I will note if you spend long enough with Millibelle you can get 1.5x the geo you invested up to 6824 according to the wiki. Handy if you want to buy some of the expensive DLC stuff. It's a good place to use gathering swarm
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# ? Jun 14, 2021 23:53 |
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Cowardly Patreon members giving Nat an out to his haphazard exploration. Sad! Also lol I did the exact same thing to poor old Poggy Thorax or whoever when I first played this game.
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# ? Jun 15, 2021 01:36 |
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C-Euro posted:Cowardly Patreon members giving Nat an out to his haphazard exploration. Sad! Well at least he now knows. If he'd done that to Marissa there would have been some very strong words.
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# ? Jun 15, 2021 13:14 |
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Everything about Zote reminds me of Carl from Aqua Teen Hunger Force.
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# ? Jun 15, 2021 17:28 |
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The Millibelle arc made for brilliant comedy. Bravo.
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# ? Jun 16, 2021 07:15 |
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Natural 20 fucked around with this message at 23:11 on Jun 16, 2021 |
# ? Jun 16, 2021 23:06 |
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That currently links to episode 41
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# ? Jun 16, 2021 23:08 |
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soo just a heads up, that banner leads to the unlisted episode 41, not episode 40.
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# ? Jun 16, 2021 23:08 |
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We'll call that a preview of Patreon only exclusive content??? Totally not an idiotic mistake. Nope.
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# ? Jun 16, 2021 23:12 |
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The Enraged Guardian is a very "healing is for chumps" kind of boss. You get slim, unpredictable windows to heal and if you don't nail the timing you're outright worse off for trying. Better to just fill him with a face full of void and have less chances to take hits. I had no idea you could get back up to the howling cliffs from that direction! I thought it was just the drop down around there. Despite having played through this game fully a couple of times, I still have no idea what exactly those messages are referring to as Higher Being. Tenebrais fucked around with this message at 23:50 on Jun 16, 2021 |
# ? Jun 16, 2021 23:43 |
Oh man, that nail arts. I know it's crazy good but I could never use it properly, or even think to use it.
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# ? Jun 17, 2021 00:34 |
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I wonder how hard Tea is biting his lip whenever Nat uses the Dream Nail on everything except the thing it can interact with
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# ? Jun 17, 2021 01:01 |
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Finally! You found the Cliffs! This a cool area.
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# ? Jun 17, 2021 02:21 |
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Ascend! Ascend ascend ascend with Gorb! Gorb is a strong contender for my favorite Warrior Dream.
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# ? Jun 17, 2021 02:27 |
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Marluxia posted:Oh man, that nail arts. I know it's crazy good but I could never use it properly, or even think to use it. I was the same, they're given to you too late, well after you've learned how to control your character, and everything in the game can be gotten past without them so they inevitably fall by the wayside. Game needed enemies that could only be killed by dream arts to force you to use them, but then that would have conflicted with the open-ended nature of the go-anywhere in any-order nature of the game design because it would have made those enemies gates that you couldn't get past if you hadn't discovered an out-of-the-way ability. They designed a game with a combat system where if you hit things, they die. Then they added a function where if you hold down the button plus a direction to hit things, and then release it, they die... but they die anyway with the first method, so you just carry on using the first method, because it's easier. Because why wouldn't you.
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# ? Jun 17, 2021 03:42 |
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I use nail arts all the drat time, because I'm just such a sucker for charge attacks. Must be all the Mega Man. Apparently, they buffed the spin slash at some point, so maybe for people playing it at release, it was worth. But man, if you can get a full spin going against an enemy, it just deals mega damage. If you don't have time for a spin and it's a boss that only leaves you time for one hit anyway, normal charge is the way to go. Dash, I never see a use case, admittedly. Generally, it's just another tool in your arsenal. Sometimes it's really good, sometimes it's detrimental.
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# ? Jun 17, 2021 10:20 |
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This is one of those things where LPing the game has pretty significantly affected the way I'd play. If I didn't have a week long gap between sessions I would be running around charging that nail all the time because it would be fresh from meeting Sheo and I'd internalise it over a few days. But because I play relatively infrequently my brain defaults to the controls it knows, so Hadoken/Nail attacks. It's the same reason that I don't use the descending dark, even though I know it's really strong.
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# ? Jun 17, 2021 11:52 |
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I've used the dash slash occasionally with a boss or two who has a penchant for keeping distance from you. Though that's very obviously a situation that would also accept a stun edge.
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# ? Jun 17, 2021 12:44 |
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There's a way to make the Nail Arts better but it's a little hidden, if you haven't already found it in a future recording. Hint: it's a charm.
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# ? Jun 17, 2021 14:15 |
Cactus posted:I was the same, they're given to you too late, well after you've learned how to control your character, and everything in the game can be gotten past without them so they inevitably fall by the wayside. Game needed enemies that could only be killed by dream arts to force you to use them, but then that would have conflicted with the open-ended nature of the go-anywhere in any-order nature of the game design because it would have made those enemies gates that you couldn't get past if you hadn't discovered an out-of-the-way ability. I think also part of the problem is this is normally the first nail arts most players get. And uh, it sucks. Because the game doesn't actually tell you HOW to use it. Players will use it, and see that it does poo poo damage, not enough to justify using it over just slashing, and then just discard it. And that's an extremely poor first showing for nail arts. But hey turns out if you (mechanism of Cyclone Slash)keep tapping the attack button after releasing to start the cyclone slash, it lasts longer, dealing more damage, and if you were in the air when you used it, you float down slower. That's just a baffling decision, not telling players.
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# ? Jun 17, 2021 16:49 |
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It does tell you that feature if you hover over it in your collection menu but it is dumb that it doesn't tell you immediately. I personally liked Nail Arts for one-shotting enemies that are just barely out of one-shot range no matter how strong your default attack is. Like Primal Aspids! They're a lot easier to deal with when you can just dash up to them and destroy them with a Dash Slash or Great Slash in a single go. They're great exploration tools. Maybe not so great for bosses depending on your approach, but not everything has to have an application for every situation does it?
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# ? Jun 17, 2021 17:05 |
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I didn't like them the first time since they threw off my already developed sense of combat, but on the second playthrough they're very good for dealing with primal aspids.
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# ? Jun 17, 2021 18:05 |
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C-Euro posted:Cowardly Patreon members giving Nat an out to his haphazard exploration. Sad! I did it to Dirtmouth's gravekeeper. Poor guy was vindicated about me being a killer.
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# ? Jun 17, 2021 21:02 |
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Who you gonna call? Ghost buggers! ...Wait, that means something different in British. Hmm. I was thinking about trying to differentiate between these remnant dreams and actual ghosts, but that's just what ghosts are, remnants of feelings and desires imprinted on the environment. I do wonder what differentiates the process of becoming a dream ghost and becoming a charm, although some bugs do both. Side note, I'm gonna laugh if the next episode is Grimm.
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# ? Jun 17, 2021 21:30 |
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Dareon posted:Side note, I'm gonna laugh if the next episode is Grimm. Prediction: In three episodes, Nat beats Nightmare Grimm and Adjective Zote both first try.
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# ? Jun 17, 2021 22:03 |
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pun pundit posted:Prediction: In three episodes, Nat beats Nightmare Grimm and Adjective Zote both first try. If he wants to get to GPZ, he'll still have to save Bretta. I never used the Nail Arts until I did the Trial of the Fool, where (as Alxprit said) they're great for dealing with weaker enemies quickly. Replaying the game I use them a lot more, though Cyclone Slash is probably the least useful. Which is a shame because Mato is great. There is a bit of a trade-off in that fewer times striking an enemy means less Soul collected, though.
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# ? Jun 18, 2021 05:40 |
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A special slightly early release because I'm drinking tonight!
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# ? Jun 18, 2021 21:04 |
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. . . . Nat, you're a monster! A monsterous monster!! Tea, you better make Nat finish the Path of Pain as penance for eating Joni's soul!
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# ? Jun 18, 2021 21:18 |
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I love the setpiece for this fight, but I gotta be honest you kind of ruined it by doing the fadeout as you left the Shell and not waiting just a second or two later to start it.
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# ? Jun 18, 2021 21:48 |
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I dream-nailed Joni too. Although in my case it's because she was the first ghost I encountered and I didn't know what the dream nail did to them...
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# ? Jun 18, 2021 22:41 |
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Tenebrais posted:I dream-nailed Joni too. Although in my case it's because she was the first ghost I encountered and I didn't know what the dream nail did to them... RIP Marissa.
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# ? Jun 18, 2021 23:29 |
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Fantastic Foreskin posted:RIP Marissa. I just wanted to know more about her story!
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# ? Jun 19, 2021 01:36 |
Nice job on Hornet 2! It's just the first fight but the increased speed throws off a lot of people
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# ? Jun 19, 2021 02:59 |
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Some Secret Rooms (don't click this until you've finished the game and want to see if there are any you missed.) It isn't all of them by any stretch, but there are some obscure ones here that I never even knew about or saw in anyone else's playthrough, and some that are extensions of places I thought I'd fully discovered but hadn't. It's crazy how many nooks and crannies are in this game.
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# ? Jun 19, 2021 03:36 |
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# ? Jun 5, 2024 06:11 |
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Marluxia posted:Nice job on Hornet 2! It's just the first fight but the increased speed throws off a lot of people She has some new moves, like the traps she throws out, or being able to jump off of the walls. I hope Nat remembers to revisit Bardoon now he has the monarch wings. That's probably one of the most direct sources of lore.
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# ? Jun 19, 2021 06:58 |