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someone who deserves to be haunted
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# ? Jun 13, 2021 14:21 |
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# ? Jun 8, 2024 08:48 |
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me and my friends played the new house and got the yokai. it burned our sanity to zero in just a couple minutes and started a hunt while we were loitering in the ghost room and very pointedly not shutting up. we played a few more missions and it seems like the ghosts are a lot more dangerous now in general, i like it.
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# ? Jun 13, 2021 14:46 |
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Babe Magnet posted:someone who deserves to be haunted
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# ? Jun 13, 2021 15:03 |
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Yeah, the Yokai description isn't kidding when it says it hates people talking. Very first solo hunt I did in the new map was a Yokai who happened to be one of the most active ghosts I've ever seen, and that was when I was being quiet. The activity part was probably RNG, but I got annoyed with it hissing at me multiple times and started to yell "Knock it off, ya basta-" and a hunt started before I could even finish, haha.
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# ? Jun 13, 2021 15:55 |
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Legit, Yokai is so much fun, and having it give Spirit Box evidence is loving mean in the best way. I legit walked into the bathroom in the new house after being like "Are you angry?", the box said KILL, and the ghost spawned like, 3 steps behind me and destroyed me because I just didn't have the time to react. It was amazing. 10/10, would get wrecked again.
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# ? Jun 13, 2021 16:53 |
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The new map is complete trash. Where are my loving lockers and closets? Any tips for hiding behind furniture?
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# ? Jun 13, 2021 23:22 |
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What's the nerf to the smudge?
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# ? Jun 14, 2021 04:20 |
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Bodnoirbabe posted:What's the nerf to the smudge? It was 15 seconds, it is now 6 seconds.
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# ? Jun 14, 2021 05:57 |
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Bioshuffle posted:The new map is complete trash. Where are my loving lockers and closets? Any tips for hiding behind furniture? hiding behind the palm fronds in the front room is a good look
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# ? Jun 14, 2021 06:23 |
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I haven't played in a while but it doesn't sound like the sticks got nerfed. It sounds like the smoking animation was reduced to 6 seconds to match the actual effect on the ghost:quote:The smudge sticks smoking time has been reduced from 15 to 6 seconds to match the ghost delay during a hunt.
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# ? Jun 14, 2021 12:54 |
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I had a pubbie try to hold the door and lock me in the house. The ghost hunted and killed the pubbie through the door.
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# ? Jun 14, 2021 15:45 |
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Baron Fuzzlewhack posted:I haven't played in a while but it doesn't sound like the sticks got nerfed. It sounds like the smoking animation was reduced to 6 seconds to match the actual effect on the ghost: Correct. Insym has a video on it and he even didn't realize how smudges worked before talking to the dev. It's not a major change, turns out. Best hiding spots on the new map are behind the dresser in the master bed, near the washer/dryer in the garage (except when a fuckin garage ghost spawns right there RIP me), and most of the basement. Those french garage doors are indeed hideous. weekly font fucked around with this message at 16:25 on Jun 14, 2021 |
# ? Jun 14, 2021 15:48 |
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Well today I learned. Dev if you're somehow reading this, please don't steal the candle strat from us too. I like my terrible, sanity maintaining light source.
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# ? Jun 14, 2021 15:49 |
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Azuth0667 posted:I had a pubbie try to hold the door and lock me in the house. The ghost hunted and killed the pubbie through the door. oh poo poo, that pubbie's move is my move too. *ralphish-ly* hehe, i'm in danger.
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# ? Jun 14, 2021 16:02 |
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Evil Kit posted:Well today I learned. If they ever take candle strat from us we riot
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# ? Jun 14, 2021 16:12 |
weekly font posted:Correct. Insym has a video on it and he even didn't realize how smudges worked before talking to the dev. It's not a major change, turns out. Okay I've played the game basically from release but I still have to ask: how do smudges work? We've always just used them as sort of a precaution when we're at low sanity, but haven't ever successfully repelled the ghost during a hunt (that we're aware of). I'm not actually super clear on the exact mechanics of how they work. edit: so my understanding of how they work is that if you're not in a hunt, using smudges will prevent the ghost from hunting for some amount of time (90/180 secs depending on ghost, iirc) while also increasing the chance of ghost activity, and if it's a Yurei it will prevent it from leaving the room. But i'm not super clear on how to use them during a hunt, since we've tried a bunch of times but never got the "repel a ghost while it's hunting someone" objective, and I'm not sure if it's just because we haven't been close enough or what. MockingQuantum fucked around with this message at 17:07 on Jun 14, 2021 |
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# ? Jun 14, 2021 17:00 |
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1.) Bring smudge and lighter 2.) Light smudge and throw 3.) ??? 4.) Whiteboard objective completed
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# ? Jun 14, 2021 17:06 |
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You have to wait until the ghost is close to you to start the smudge. I don't think you can smudge from outside the range and bring it in while it's smoking, I've gotten killed every time I tried that. There's no visual or audio indication that you smudged the ghost properly, you just have to wait until you can hear your heartbeat and they're within 3 meters of you to light the smudge, then get away. During the 5 or so seconds the ghost is stunned by the smudge, you can run through the ghost and nothing will happen. When I have the "smudge during a hunt" objective I'll usually wait near my chosen hiding spot, trigger a hunt, then yell until the ghost comes to me so I can smudge it and quick dip into my hiding spot
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# ? Jun 14, 2021 17:17 |
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I don't know how reliable it is now, but a few months ago I was able to consistently turn the ghost away from me by lighting the sticks after it got really close during a hunt, like a second away from killing me. It would also almost always turn right back around about six seconds later and come back to the spot I was in when I lit them, so if I wasn't gone, I was dead.
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# ? Jun 14, 2021 18:28 |
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MockingQuantum posted:Okay I've played the game basically from release but I still have to ask: how do smudges work? We've always just used them as sort of a precaution when we're at low sanity, but haven't ever successfully repelled the ghost during a hunt (that we're aware of). I'm not actually super clear on the exact mechanics of how they work. Smudges are 2 pulses of a 6 meter smudge aura, one when you light and one when it burns out. Out of a hunt if the smudge aura hits the ghost, it prevents them from hunting and increases activity. During a hunt if the smudge aura hits a ghost, it puts them in wander mode for a few seconds dropping all targeting. For the objective, someone needs to be actively chased when someone smudges during a hunt. That's the only thing that the game checks for, is someone getting gurgled/heartbeat at when the smudge is lit.
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# ? Jun 15, 2021 00:04 |
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Turncoat Mommy posted:Smudges are 2 pulses of a 6 meter smudge aura, one when you light and one when it burns out. Out of a hunt if the smudge aura hits the ghost, it prevents them from hunting and increases activity. During a hunt if the smudge aura hits a ghost, it puts them in wander mode for a few seconds dropping all targeting. For the objective, someone needs to be actively chased when someone smudges during a hunt. That's the only thing that the game checks for, is someone getting gurgled/heartbeat at when the smudge is lit. Even if the smudge is lit in the truck.
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# ? Jun 15, 2021 08:19 |
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Son of Thunderbeast posted:You have to wait until the ghost is close to you to start the smudge. I don't think you can smudge from outside the range and bring it in while it's smoking, I've gotten killed every time Correct you have to punch the ghost in the face with a newly lit stick to repel it during a hunt.
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# ? Jun 16, 2021 13:18 |
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https://twitter.com/KineticGame/status/1405597964794531846 I can't wait for the announcement of Phasmophobia Battle Royale
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# ? Jun 17, 2021 19:54 |
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cat ghost, subtype of poltergeist. responds to pspspspspspsppspsps.
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# ? Jun 17, 2021 21:51 |
if it's not the addition of proton packs or smoochin' you can hardly call it a big announcement.
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# ? Jun 17, 2021 22:27 |
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Big announcement! Candles burn 5% longer before extinguishing
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# ? Jun 17, 2021 22:56 |
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MockingQuantum posted:if it's not the addition of proton packs or smoochin' you can hardly call it a big announcement. smoochin + cat ghost
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# ? Jun 17, 2021 22:58 |
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durrneez posted:hiding behind the palm fronds in the front room is a good look https://i.imgur.com/FEX53aF.mp4 I have not played in about 7 months, so far I've gathered that there is one new map, and the ghosts are a bit more aggressive. Is this game worth getting back into? The reason me and my friends stopped playing was pretty much because we got so good at it that the ghosts never really got a chance to hunt us.
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# ? Jun 17, 2021 22:59 |
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oh yeah you should def hop back in and give it a try. My partner and I are close to level 600 and we still get got every now and then (got a total team wipe just a couple days ago even). Ghosts are a lot more aggressive now, certain ones far more so, and they speed up when they have line of sight on you so you can't just endlessly kite everything but revenants anymore. personally I'm looking forward to the Phasmophobia BR where 100 ghost hunters drop in on a map and have to identify 100 ghosts in the time limit
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# ? Jun 17, 2021 23:04 |
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GyverMac posted:https://i.imgur.com/FEX53aF.mp4 dang, i look good in my twitch highlight YEAH, game is very fun/scary again. there are also TWO new ghost types and fun optional objectives, like get your team’s avg sanity down to 25%.
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# ? Jun 17, 2021 23:09 |
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It's British tomorrow already, where's my big announcement about all doors will now close and lock during hunts
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# ? Jun 18, 2021 05:06 |
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durrneez posted:dang, i look good in my twitch highlight Son of Thunderbeast posted:oh yeah you should def hop back in and give it a try. My partner and I are close to level 600 and we still get got every now and then (got a total team wipe just a couple days ago even). Ghosts are a lot more aggressive now, certain ones far more so, and they speed up when they have line of sight on you so you can't just endlessly kite everything but revenants anymore. A total team wipe :O Two new ghosts? Sounds like the spooky potential is good now! Alright sounds like i gotta wrangle my old ghost huntin' team together!
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# ? Jun 18, 2021 10:05 |
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How would y'all rank your maps? With its maze like corridors and endless copied and pasted rooms, I still maintain that Asylum is more tedious than scary and by a long shot the worst map in the entire bunch. High school is somewhat better, but it can still feel tedious. Prison is a good compromise, but I feel like my favorite maps are the farmhouses.
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# ? Jun 18, 2021 13:44 |
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I'd agree with those rankings pretty well. I want to like Asylum more, but especially since the thermometer nerf I cannot find the fuckin' ghost room for the life of me and the whole place is just too goddamn big. I wish it had the option to be broken up into upstairs/downstairs levels so I could actually narrow down where the spookin' sumbitch is
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# ? Jun 18, 2021 13:55 |
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Asylum just takes forever. My group's first foray into the asylum was a Shade that just hid from us, making finding the room impossible, even with four people roaming the halls. Considering my group has since dropped to just my buddy and I, with an occassional third, high school is about as big as I go. I should try prison again, but I always get lost in there. I really like all of the town houses. Farmhouses are fine, too, but I like the one without an attic more than the one with
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# ? Jun 18, 2021 14:29 |
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It's a shame about asylum being boring and tedious because it has the best audio effects out of all the maps
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# ? Jun 18, 2021 15:16 |
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Asylum is scariest for me because, as FlavoFibe and Evil Kit can attest, my map awareness is poo poo and i get turned around easily so it’s not uncommon for me to be the only person left in asylum and getting chain hunted and further turned around Otherwise, I agree that farmhouse maps are my favorite. They’re plenty scary and also fun in general. I’m really liking Willow house and having to hide behind objects.
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# ? Jun 18, 2021 15:20 |
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Even though an asylum run often takes noticeably longer, I find high school the most tedious. The long walk from the truck to any of the entrances and back is the biggest offender for me (there's no suspense since nothing can happen outside), at least with asylum you're right there at the entrance. Maybe this is less a problem for big groups, but it's really annoying for solo play if I have to make several trips for equipment. High school also has arguably the biggest death trap if you get really unlucky with a gym ghost. And asylum has the cool echo to help distract me from long treks. Otherwise, yeah, farmhouses > small houses > prison > high school/asylum.
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# ? Jun 18, 2021 15:30 |
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My partner and I rarely do Asylum, but it's not too bad with the parabolic mics. Our times are roughly comparable to the high school; it helps that the basement only has one hallway per wing instead of two like the first floor. Looks like the big announcement is two more devs hired on to the team! I was thinking it was going to be some kind of feature or something but this is good too, hopefully we start seeing more added to the game soon. https://twitter.com/KineticGame/status/1405924247617343495
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# ? Jun 18, 2021 17:36 |
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# ? Jun 8, 2024 08:48 |
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My guess was it moving out of early access, but this is probably the best news they could've announced. The additions are one dedicated programmer and one dedicated artist, which bodes well for future expansions and enhancements.
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# ? Jun 18, 2021 17:47 |