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My heart of hearts always figured Deadstick was too good to be true. Noone has even cloned My Summer Car yet while good driving models are a lot easier to find for Unity than flying models even besides modeling and simulating a parts based vehicle.
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# ? Jun 19, 2021 16:06 |
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# ? May 24, 2024 23:37 |
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It seems crazy to me because the steam page has had what looks like a somewhat working game for who knows how long. There's videos of planes flying. There are high quality graphics with what looks like fully modeled planes, there's good looking terrain and airports. Unless this was just a case of happening to have a really good 3D artist but no idea how to make the actual game work, I don't understand why they don't just release it as early access, get a bunch of money coming in, and then finish it up. Though maybe they are worried that whoever is excited enough about the game to get it in early access is all that will ever buy it. Though it would be hilarious if this was just an advanced version of half life mods where the person makes a big post on a forum saying "I'm the ideas guy, I've rendered these gun models I downloaded, I just need a programmer and we're good to go"
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# ? Jun 19, 2021 16:50 |
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Cojawfee posted:Not only that, but they put development on pause while they figure things out. It's likely completely dead. Would you say it’s Dead Stick?
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# ? Jun 19, 2021 17:25 |
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Is this pmdg prop plane any good in msfs?
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# ? Jun 19, 2021 22:26 |
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I think Dead Stick would be really hurt by MSFS in a lot of ways, too. I kind of expected before the launch of either that if they both came out, Deadstick would be my GA/Bush flying ticket, and MSFS would be my tubeliner game. Now sure, Dead stick still promises a whole lot of super cool stuff, but with good GA planes and the entire world modeled beautifully it would really have to sell the economic, maintenance, and other similar stuff in a really stellar way to compete. IMO they sort of missed a window to get a lot more people. Then again, you could argue that maybe MSFS is attracting more people to the genre overall and Deadstick is different enough that they're good compliments. Either way I think the point is moot because I do think its probably dead at this point.
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# ? Jun 19, 2021 22:55 |
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Deadstick sounds like bush tours plus landing challenges only probably less time-consuming and also you're smuggling drugs. I'd probably play an obscene amount of bush flights if they game-ified it in a OnAir sort of way. I don't see them ever adding that since the community will do it for free but it's nice to have some sort of persistence and goals.
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# ? Jun 20, 2021 12:16 |
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sellouts posted:Is this pmdg prop plane any good in msfs? It's good. Couple caveats: GPS is wonky because it's just the default. You can remove it and use the oldschool Bendix King radios. That's more fun anyway. It doesn't work with the ingame multiplayer. Crashes the game when you get near someone else that's also in it. (Apparently they'll have a fix out soon?) There's some shoddy texture work in places.
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# ? Jun 21, 2021 16:44 |
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MrYenko posted:Would you say it’s Dead Stick?
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# ? Jun 21, 2021 18:21 |
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Anime Store Adventure posted:I think Dead Stick would be really hurt by MSFS in a lot of ways, too. I kind of expected before the launch of either that if they both came out, Deadstick would be my GA/Bush flying ticket, and MSFS would be my tubeliner game. Now sure, Dead stick still promises a whole lot of super cool stuff, but with good GA planes and the entire world modeled beautifully it would really have to sell the economic, maintenance, and other similar stuff in a really stellar way to compete. IMO they sort of missed a window to get a lot more people. Nah, Deadstick definitely would've benefited from MSFS's presence. Just look at how many people are buying flight sticks and stuff now. The flight sim "install base" as it were is bigger than it's been in quite a while now.
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# ? Jun 21, 2021 21:13 |
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Has anyone used WinWing gear? Opinions?
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# ? Jun 21, 2021 21:27 |
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Animal posted:Has anyone used WinWing gear? Opinions? One if my friends has the giant rear end throttle and loves it. Huge range and good build quality.
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# ? Jun 21, 2021 21:49 |
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Looking for a third party mission/career mode type thing for flight simulator 2020. I remember hearing about a few of these, any idea what the best offerings are right now? I'm looking for it to give me reasons to take flights around places I normally wouldn't think to and a sense of progression in terms of building up towards better planes.
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# ? Jun 22, 2021 12:29 |
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HORMELCHILI posted:Looking for a third party mission/career mode type thing for flight simulator 2020. I remember hearing about a few of these, any idea what the best offerings are right now? FSEconomy: Old and janky. I used this with GoonAir years ago, but have not tried it with MSFS. https://www.fseconomy.net/ OnAir: Ok, but paid subscription. https://www.onair.company/ NeoFly: IMO now the most fun option. Downside is that it's singleplayer only. Has fun varied mission types, not just hauling cargo. Neofly advertises that it has multiplayer, but it only means flying missions together, you can't have your own airlines etc like you can with the first two. https://www.neofly.net/ lobsterminator fucked around with this message at 12:48 on Jun 22, 2021 |
# ? Jun 22, 2021 12:45 |
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Seconding NeoFly. It's pretty amazing what the developer has put together for free and last I checked, new stuff is still being rolled out. I'd at least start with that and see if it scratches the itch before going for something else.
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# ? Jun 22, 2021 16:39 |
FSeconomy is from the FSX era and it shows. Really complicated and janky
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# ? Jun 22, 2021 23:15 |
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Warmachine posted:I highly recommend regreasing the throttle slides with some nyogel 767a. I wasn't sure if a $35 tube of grease would be worth it, but holy poo poo it's worth it. Night and day difference in the feel of the throttle. The movements are smoother and offer far more resistance than you can get with the base tension bar. Precise adjustments are a lot easier since you don't have that 'jump' when you overcome the static friction. took 2 months to get this delivered from the UK to Japan, but holy poo poo was it worth the wait. if anything the op is underselling how good this stuff is.
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# ? Jun 23, 2021 05:37 |
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HORMELCHILI posted:Looking for a third party mission/career mode type thing for flight simulator 2020. I remember hearing about a few of these, any idea what the best offerings are right now? There's another one in early access I've been looking at called The Skypark (https://orbxdirect.com/product/p42-the-skypark) that looks pretty slick. I think they're still working on how to best implement progression (you get money for doing jobs, but there's not actually much to spend the money on yet - you don't unlock new planes, you can use everything you own in MSFS), and of course it does cost $31USD. But it's probably the best visually looking one of the bunch, at least that I've seen.
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# ? Jun 23, 2021 14:36 |
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DCS just released a patch with a new (free!) map, the Marianas. https://www.youtube.com/watch?v=gbaukPIFFyY
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# ? Jun 30, 2021 17:38 |
Going through the PMDG DC-6 tutorials from PMDG. They're actually really good. It helps that they are actually pilots and were before they were simmers. In the takeoff vid, he notes you shouldn't rotate so aggressively on old planes like this, and then explains exactly why, with diagrams. Any other "hey guuuys" Youtuber would just tell you to pitch it up by X degrees and move on, with no additional context.
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# ? Jul 1, 2021 01:52 |
HELL yeah! Flight Simulator performance improvements coming down the pipe this month:quote:Microsoft Flight Simulator is a notoriously demanding PC game, but a big patch is arriving later this month that promises significant performance improvements. Asobo, the developer of Microsoft Flight Simulator, has been busy rewriting its engine to perform well on Xbox Series X / S, and the changes will also bring some much-needed improvements to the PC side on July 27th. loving finally, some relief. I guess it's time to finally start this re-download - I've got a Ryzen 3600X with a 2060, so with some tweaking I might actually be able to get this thing working at a non-nauseating clip. Squiggle fucked around with this message at 15:17 on Jul 1, 2021 |
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# ? Jul 1, 2021 15:14 |
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Squiggle posted:HELL yeah! Flight Simulator performance improvements coming down the pipe this month: Goes to show how awfully unoptimized the software is at the moment. Those are some nice improvements, and that’s without DirectX12 yet. I’ll be happy to buy it after the patch.
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# ? Jul 1, 2021 15:18 |
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It hurts to hear my 9700k referred to as an "older system" but I'm all about that perf gain.
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# ? Jul 1, 2021 15:20 |
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Neat! I have to say that the first handful of patches and the launch concerned me, but it feels like the game is getting out of the woods in a bigger way now.
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# ? Jul 1, 2021 15:22 |
That memory utilization drop is staggering, what the gently caress was that engine doing before optimization?
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# ? Jul 1, 2021 15:22 |
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Squiggle posted:That memory utilization drop is staggering, what the gently caress was that engine doing before optimization? You already answered your own question. There was simply no optimization at all. It was just a flight sim engine McGuyvered to run on top of a fancy Google Earth style mapping app.
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# ? Jul 1, 2021 15:24 |
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Was the demo inside a glass cockpit? Would be a shame if they improved the general pipeline and it still chokes on running UI and cockpit elements in a bad web browser.
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# ? Jul 1, 2021 15:29 |
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zedprime posted:Was the demo inside a glass cockpit? Would be a shame if they improved the general pipeline and it still chokes on running UI and cockpit elements in a bad web browser. They specifically called out that glass cockpit interfaces now run on their own thread instead of the main one so that should make a huge difference.
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# ? Jul 1, 2021 15:33 |
And if you didn't click through to the stream, that was at Ultra graphics preset with a 4k renderscale of 40 flying over Manhattan. They mention they've put glass cockpits on its own thread, and done work around airports to reduce the CPU load there specifically. I am cautiously very excited. EDIT: July 27th release Squiggle fucked around with this message at 16:14 on Jul 1, 2021 |
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# ? Jul 1, 2021 16:05 |
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The A320 mod team is cautiously optimistic. They also say their upcoming custom FPM has improved performance a lot too.
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# ? Jul 1, 2021 16:25 |
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Finally, my 12 core cpu will be put to the test!
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# ? Jul 1, 2021 16:39 |
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Squiggle posted:And if you didn't click through to the stream, that was at Ultra graphics preset with a 4k renderscale of 40 uhhhhh so not 4k at all, and in fact lower resolution than 1080p? it's great that they have improved performance but lol @ all these "4k" claims if the internal render resolution is significantly lower.
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# ? Jul 1, 2021 16:43 |
Sagebrush posted:uhhhhh so not 4k at all, and in fact lower resolution than 1080p? Oh hm, I haven't seen anyone suggest they were running at 4k? But this was apparently set this way specifically because they wanted to demonstrate the CPU improvements without also hitting the limits of the 2060 that his dev machine has. Squiggle fucked around with this message at 16:56 on Jul 1, 2021 |
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# ? Jul 1, 2021 16:47 |
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I just hope it fixes my CTD issues that have crept up over the past few months. It's gotten bad enough that I've been flying more in XP11 .
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# ? Jul 1, 2021 17:27 |
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Squiggle posted:HELL yeah! Flight Simulator performance improvements coming down the pipe this month: God bless, really stoked that this is so soon.
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# ? Jul 2, 2021 01:04 |
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GutBomb posted:They specifically called out that glass cockpit interfaces now run on their own thread instead of the main one so that should make a huge difference. Holy poo poo this is bigger than DX12 IMO, can't wait, sick of getting 20-30 FPS starting the a320 up at any handcrafted airport with a 9700k and 3090
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# ? Jul 2, 2021 02:37 |
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Cautiously optimistic about this, though due to how odd their configuration was, the actual performance improvements won't be as drastic as what was shown. I actually ended up GPU-bound a lot once I upgraded to an R5 5600x. I'm sure the CPU improvements will help a lot, but I'm not expecting life-changing performance here. Hopefully I'll be able to play on ultra settings more consistently. And VR is especially an area that is not likely to improve by a lot unless they're also sneaking some heavy GPU optimizations without telling us. I have a feeling that you're still gonna want a 3080 or better to squeeze out as much performance as possible there, and I'd still like to see them try to get DLSS working with it as some other VR games have done.
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# ? Jul 2, 2021 05:44 |
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Here I am with RX 580 OC 4GB and i7-4790K @ 4.00GHz and been able to fly with a decent frame rate. I haven't even loaded a jet plane yet so maybe those are super heavy. This does sound like great news and hopefully I can increase my settings a bit.
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# ? Jul 2, 2021 13:29 |
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Squiggle posted:And if you didn't click through to the stream, that was at Ultra graphics preset with a 4k renderscale of 40 flying over Manhattan. They mention they've put glass cockpits on its own thread, and done work around airports to reduce the CPU load there specifically. The only thing really worrying is that a 40% render scale of 4K is sub 1080p. Obviously the results speak for themselves, but still… Edit: and of course someone beat me to the punch
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# ? Jul 2, 2021 21:25 |
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GutBomb posted:They specifically called out that glass cockpit interfaces now run on their own thread instead of the main one so that should make a huge difference. What the gently caress even.
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# ? Jul 2, 2021 21:39 |
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# ? May 24, 2024 23:37 |
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Fayez Butts posted:The only thing really worrying is that a 40% render scale of 4K is sub 1080p. Obviously the results speak for themselves, but still… Isn't 1080p 25% of 4K?
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# ? Jul 2, 2021 22:42 |