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Dawgstar
Jul 15, 2017

Kurieg posted:

It really sucks that the revised writers didn't seem comfortable enough to shuck all the real gross 1e stuff from the rest of the Fera. The Ajaba got most of their gross stuff excised but that's only because they were completely overhauled.

It will shock none of us Rokea was written by You Know Who.

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Kavak
Aug 23, 2009


How and why are the shark men rapey? Real world sharks don't rape.

Twibbit
Mar 7, 2013

Is your refrigerator running?
Perhaps they confused them for dolphins

Dawgstar
Jul 15, 2017

Kavak posted:

How and why are the shark men rapey? Real world sharks don't rape.

Ahem. Well.

Driven by their version of the Triat in what Rokea scholars (as much as they have them) believe is an attempt to better integrate with the surface world that they have ignored for millennia (except the Hengeyokai bunch) whenever they're on land they are constantly horny. They want to be knee deep in it the moment their feet hit the beach. Then you add in... sigh... Animal Attraction. They even get an XP credit to help raise up their Appearance to 3 so they can qualify as attractive.

joylessdivision
Jun 15, 2013



Dawgstar posted:

Ahem. Well.

Driven by their version of the Triat in what Rokea scholars (as much as they have them) believe is an attempt to better integrate with the surface world that they have ignored for millennia (except the Hengeyokai bunch) whenever they're on land they are constantly horny. They want to be knee deep in it the moment their feet hit the beach. Then you add in... sigh... Animal Attraction. They even get an XP credit to help raise up their Appearance to 3 so they can qualify as attractive.

Someone at WW was hornt up for Street Sharks.

Dawgstar
Jul 15, 2017

joylessdivision posted:

Someone at WW was hornt up for Street Sharks.

If you look at who wrote Rokea, it makes a lot of sense.

Arivia
Mar 17, 2011

joylessdivision posted:

Someone at WW was hornt up for Street Sharks.

The only difference between WtA and WtF's treatment of the Fera is that one had FurAffinity as a way to crystallize the community and one did not.

Arivia fucked around with this message at 17:00 on Jun 27, 2021

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:
That explains why they went all in on the betweener war and killing all homid rokea in revised. But someone should really tell white wolf that making it a taboo just makes it kinkier for that subset of the community.

they finally figured it out in W:TF 2nd edition, just took them 25 years...

joylessdivision
Jun 15, 2013



Dawgstar posted:

If you look at who wrote Rokea, it makes a lot of sense.

Please enlighten me, because I'm unaware of this bit of table top history.

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:

joylessdivision posted:

Please enlighten me, because I'm unaware of this bit of table top history.

It's Matt McFarland.

joylessdivision
Jun 15, 2013



Kurieg posted:

It's Matt McFarland.

:dogbutton:

Kavak
Aug 23, 2009


Oh wow not Brucato for once

Rubix Squid
Apr 17, 2014

Kurieg posted:

It's Matt McFarland.

:allbuttons:

Tuxedo Catfish
Mar 17, 2007

You've got guts! Come to my village, I'll buy you lunch.
"why rapey sharks" is a baffling question if you start from the premise of "sharks", but, well...

joylessdivision
Jun 15, 2013



Tuxedo Catfish posted:

"why rapey sharks" is a baffling question if you start from the premise of "sharks", but, well...

It's a 90's WW book. The rape is assumed.

Which, having now typed that out, loving YIKESARONI.

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:

Tuxedo Catfish posted:

"why rapey sharks" is a baffling question if you start from the premise of "sharks", but, well...

Knowing what I know now it makes perfect sense why the Rokea would be magically compelled to gently caress and the game portrays that as a good thing.

Rand Brittain
Mar 25, 2013

"Go on until you're stopped."
Rokea are also super-weird in that their whole culture is based around making sure that no Rokea ever becomes a playable character or does anything interesting.

joylessdivision
Jun 15, 2013



Rand Brittain posted:

Rokea are also super-weird in that their whole culture is based around making sure that no Rokea ever becomes a playable character or does anything interesting.

So it's a self solving problem of

"Well we have rapey street sharks."

"That's bad"

"But their culture is based around them not being playable or useful at all"

"That's good"

"McFarland wrote them"

*blank stare*

"That's also bad"

Dawgstar
Jul 15, 2017

In theory McFarland relied on the implication that the Rokea PCs would be the ones to bridge the gap of the Betweeners and bring Rokea in line with the rest of the Fera, sort of like how Vampire would talk about the Camarilla a lot and be surprised people didn't play Anarchs more.

Froghammer
Sep 8, 2012

Khajit has wares
if you have coin

Rokea, along with most of the Fera, are a holdover from the "stop wanting to play this thing you all keep asking us to make rules for" era of WoD design

Jhet
Jun 3, 2013

Froghammer posted:

Rokea, along with most of the Fera, are a holdover from the "stop wanting to play this thing you all keep asking us to make rules for" era of WoD design

I know this will be crazy talk, but they could have just not made it into something playable then.

Froghammer
Sep 8, 2012

Khajit has wares
if you have coin

But then how will you teach them that they were wrong to have wanted it in the first place, you see

Relevant Tangent
Nov 18, 2016

Tangentially Relevant

Kavak posted:

How and why are the shark men rapey? Real world sharks don't rape.

Basically the Rokea were too cool in previous editions so they had a flaw that was "You can't actually play this character we're going to write an entire book for." which was that Rokea killed all the hominid Rokea and hominid Rokea kinfolk because players do not deserve to play the Rokea. So if your Rokea spoke a language that wasn't BUBBLES you had to acquire it after character creation and there was a bunch of other stuff both mechanical and fluff to punish you for wanting to play an enormous shark man who lived in the Rockies or anywhere else that wasn't an ocean.

Now Gaia has given them stunning good looks and told them she wants a bunch of hominid Rokea and hominid Rokea kinfolk grandbabies. So a lady who has skin like a belt sander (which makes you incredibly horny, no save) is going to walk naked out of the sea and immediately try to get some strange and it's all very White Wolf in the worst sense.

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:
Wasn't it the other way around? They always had the fuckme aura and the betweener war came later?

Relevant Tangent
Nov 18, 2016

Tangentially Relevant

All I remember for sure is the actual rokea breed book said all the hominid rokea and kinfolk were dead as hell and playing a hominid rokea was completely out of bounds
followed by rules for hominid rokea because that's just how white wolf do

Yawgmoth
Sep 10, 2003

This post is cursed!

Relevant Tangent posted:

So a lady who has skin like a belt sander (which makes you incredibly horny, no save) is going to walk naked out of the sea and immediately try to get some strange
isn't this the plot of shadow over innsmouth

Tuxedo Catfish
Mar 17, 2007

You've got guts! Come to my village, I'll buy you lunch.

Yawgmoth posted:

isn't this the plot of shadow over innsmouth

yes but in a meta-textual kind of way, in the sense that someone at White Wolf was uncontrollably obsessed with the fear that somewhere, sometime, someone in their family tree was horny for a fish

Tuxedo Catfish fucked around with this message at 02:24 on Jun 29, 2021

Kavak
Aug 23, 2009


Tuxedo Catfish posted:

you're thinking of the porn parody, Swallows What's Innsmouth

This hurt like one of my father's puns.

Tuxedo Catfish
Mar 17, 2007

You've got guts! Come to my village, I'll buy you lunch.

Kavak posted:

This hurt like one of my father's puns.

i regretted it immediately and went for a different angle, guess i wasn't fast enough :v:

Nessus
Dec 22, 2003

After a Speaker vote, you may be entitled to a valuable coupon or voucher!



Relevant Tangent posted:

Now Gaia has given them stunning good looks and told them she wants a bunch of hominid Rokea and hominid Rokea kinfolk grandbabies. So a lady who has skin like a belt sander (which makes you incredibly horny, no save) is going to walk naked out of the sea and immediately try to get some strange and it's all very White Wolf in the worst sense.
This is already wrong, sharks are perfectly smooth, no matter which way you pet them. That's probably where the horny got started.

Yawgmoth
Sep 10, 2003

This post is cursed!

Tuxedo Catfish posted:

i regretted it immediately and went for a different angle, guess i wasn't fast enough :v:
I found both amusing in their own way.

Relevant Tangent
Nov 18, 2016

Tangentially Relevant

Nessus posted:

This is already wrong, sharks are perfectly smooth, no matter which way you pet them. That's probably where the horny got started.

The smoothest, that does explain the charisma bump.

MonsieurChoc
Oct 12, 2013

Every species can smell its own extinction.
Except for the Asian were-sharks, the Same-Bito. They got homids.

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:
With the tacit admission that the rest of Wereshark society does not approve and the only reason the Homid rokea can survive at all is that they are protected by the rest of the beast Courts and the Rokea aren't willing to ring that bell.

Digital Osmosis
Nov 10, 2002

Smile, Citizen! Happiness is Mandatory.

Froghammer posted:

Rokea, along with most of the Fera, are a holdover from the "stop wanting to play this thing you all keep asking us to make rules for" era of WoD design

This was such a weird idea. Seems relatively prevalent at the time too, not just in WoD but in other pen and paper RPG design. Anyone happen to know where it comes from? I feel like it was institutionalized enough that it was almost part of a coherent ideology of game design and was more than a gently caress you to anyone who wanted to play a "super special totally the best" type character... not that PCs serving as blatant wish-fulfillment is even an actual problem of course, unless it disrupts the game. Did, idk, Gygax once print an essay yelling at someone who wanted him to write rules for playing a half-dragon, or something like that?

Nessus
Dec 22, 2003

After a Speaker vote, you may be entitled to a valuable coupon or voucher!



Digital Osmosis posted:

This was such a weird idea. Seems relatively prevalent at the time too, not just in WoD but in other pen and paper RPG design. Anyone happen to know where it comes from? I feel like it was institutionalized enough that it was almost part of a coherent ideology of game design and was more than a gently caress you to anyone who wanted to play a "super special totally the best" type character... not that PCs serving as blatant wish-fulfillment is even an actual problem of course, unless it disrupts the game. Did, idk, Gygax once print an essay yelling at someone who wanted him to write rules for playing a half-dragon, or something like that?
Despite his many sins, Gygax seemed fine with it in the game he ran. I think he said it should not be encouraged due to balance issues (a vampire as he wrote them would outclass a party of third level adventurers, etc.) but like, you could become at least one kind of were-creature through a curse and just... be fine. I forget which one it was that was lawful good. I think it was werebear.

citybeatnik
Mar 1, 2013

You Are All
WEIRDOS




Froghammer posted:

Rokea, along with most of the Fera, are a holdover from the "stop wanting to play this thing you all keep asking us to make rules for" era of WoD design

You can pry my Ratkin book out of my cold dead hands.

Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised.

Digital Osmosis posted:

This was such a weird idea. Seems relatively prevalent at the time too, not just in WoD but in other pen and paper RPG design. Anyone happen to know where it comes from? I feel like it was institutionalized enough that it was almost part of a coherent ideology of game design and was more than a gently caress you to anyone who wanted to play a "super special totally the best" type character... not that PCs serving as blatant wish-fulfillment is even an actual problem of course, unless it disrupts the game. Did, idk, Gygax once print an essay yelling at someone who wanted him to write rules for playing a half-dragon, or something like that?

There certainly was a very 'I will tell you how to play and you'll like it' strain to RPGs, likely connected to when grognards were actually still relevant. At least it seems to be one of those things that's quietly gone extinct in the last decade or so.

Mushika
Dec 22, 2010

citybeatnik posted:

You can pry my Ratkin book out of my cold dead hands.

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TheCenturion
May 3, 2013
HI I LIKE TO GIVE ADVICE ON RELATIONSHIPS

I Am Just a Box posted:

This goes straight back to "this is either Deviant or Demon," though, with only minor reskinning — defining the terrible conspiracy that made you, as a collaborative effort between players and Storyteller, is exactly how Deviant's conspiracies work, while Demon's God-Machine can easily be spun as the forward infrastructure of the posthuman luminous beings who will change everything forever. Which turns the question into "what do you want, hardscrabble zoomed-in struggle or weird cosmic spy action?"

Like I said: it's about the gameplay loop, the question of "what do X do?" What does it look like on the ground, what kind of action is typical? I get the vibe from your angle that THEY are not yet present, THEY are basically synonymous with the apocalypse or the singularity or whatever millenial transformation awaits... so if THEY aren't here, what do we do? If we oppose THEM, we can't fight THEM, because THEY aren't here to fight. If we support THEM, we... fight the government? Undermine social institutions? Just generally help make life lovely for people? (That's a Mage game playing as the bad guys. The Mage bad guys do that.)

"Sponsor XCOM" is the one detail in here that is definite territory that both has cool and interesting appeal and hasn't been staked out by existing games you would just reskin. "The end of the world as we know it is coming. We have the beginning of a power base. Assemble more; their forward agents are already here working to undermine our operations." That probably wouldn't look much like a typical Chronicles of Darkness game, where you focus on individual characters. If we spend too much time on how Dr. Vahlen's family life is doing and who she meets when she goes for a late night coffee, we're not really playing a game about an oncoming apocalypse. And if it's truly going to be a game about building XCOM, and not a game that says it's about building XCOM but is actually about a few guys brokering deals or doing little heists to smooth over XCOM's bottom line, then you need rules for having at least some of XCOM around doing things, which again won't play well with an individual focus. But you could build something out of the XCOM RPG.

The game about building XCOM probably isn't also the game about playing individual alien-human hybrids, though.

Terribly late to Alien chat, but if you're looking for inspiration for this, check out Conspiracy X. 1e if you can, for the fluff; 2e condenses and consolidates a lot of it really well, but I also think it loses some of the magic by doing so.

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