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So, I’m going to be half teaching for a semester at a high school and the other half of my time needs to be spent doing what’s called a “professional inquiry project” where we can incorporate something we’re passionate about into education. An idea I’ve floated by and was told I could probably do it, was a board game club. However, I would like for it to be specifically focused on co-op play. No facing off against other people, (I’m not against the idea, but the school is going to push a theme next year and part of that is the idea of working with others, and so I want to lean into that) So my question would be, what’s some of the best co-op games right now that would appeal to High School students? Marvel Champions is gonna be on my list. I’m probably going to bring Mansions of Madness, and the Lord of the Rings game FFG did as well. What else should I look for? I think theme is going to matter a lot to them, I saw that there was a Horizon: Zero Dawn co-op board game, is it any good? Length not a huge issue. I’ll only have an hour and twenty minutes per session but my idea is that I’ll probably just take some pictures of how board states were set up so they can resume the next day. So don’t worry a lot about timing. So yeah, any recommendations would be great.
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# ? Jun 28, 2021 23:46 |
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# ? May 25, 2024 13:02 |
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The best coop games by far are the crew and spirit island. Spirit Islands spiritual prequel pandemic might be worth considering. Codenames duet is an excellent coop game,and along with the crew is quite cheap. If I was buying games for a coop board game club I'd start with The Crew, the Crew 2 and Codenames Duet.
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# ? Jun 28, 2021 23:56 |
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Infinitum posted:I gotta remember to grab the Promo Cards at some point, so I can get the dumbass that is Shop Cat Please do not insult Shoppy the Shopcat, may he rest in peace. Another kickstarter featured him too but it was an enamel pin d&d class kickstarter, not a board game
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# ? Jun 28, 2021 23:58 |
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Jedit posted:
It sure is! “End of game If a player has at least 9VP (sum of their temporary VP and Permanent VP) on their turn before playing an action token, and no other player has more VP than them, then they immediately win the game.” That’s it. That’s all it says.
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# ? Jun 29, 2021 01:58 |
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nordichammer posted:Food chain magnate Unironically yes, FCM best < 40 min 2p game
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# ? Jun 29, 2021 02:48 |
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The Black Stones posted:So, I’m going to be half teaching for a semester at a high school and the other half of my time needs to be spent doing what’s called a “professional inquiry project” where we can incorporate something we’re passionate about into education. An idea I’ve floated by and was told I could probably do it, was a board game club. However, I would like for it to be specifically focused on co-op play. No facing off against other people, (I’m not against the idea, but the school is going to push a theme next year and part of that is the idea of working with others, and so I want to lean into that) I've used board games in my middle school classroom to teach my emotional behavior disorder kids to get along. Forbidden Island and Pandemic worked well. Flash Point as well, Mysterium. Not technically a true co-op, but turn based Captain Sonar was a huge hit.
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# ? Jun 29, 2021 02:55 |
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The Black Stones posted:So, I’m going to be half teaching for a semester at a high school and the other half of my time needs to be spent doing what’s called a “professional inquiry project” where we can incorporate something we’re passionate about into education. An idea I’ve floated by and was told I could probably do it, was a board game club. However, I would like for it to be specifically focused on co-op play. No facing off against other people, (I’m not against the idea, but the school is going to push a theme next year and part of that is the idea of working with others, and so I want to lean into that) it's probably very selfish of me but I would personally not recommend playing a Marvel licensed game with high schoolers. they're already smothered by Disney advertising, please don't also give them more of it during their extracurricular school time.
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# ? Jun 29, 2021 03:18 |
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!Klams posted:
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# ? Jun 29, 2021 03:30 |
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Deck builders might be bad for a club, because you gain a lot every single time you play them, but it requires build up and set up. Each hand involves reading a lot of new cards. Yes for the crew, spirit island, the captain is dead or space alert.
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# ? Jun 29, 2021 03:36 |
FirstAidKite posted:Please do not insult Shoppy the Shopcat, may he rest in peace. (I was referencing this thread - hello dumbass, please do okay) Infinitum fucked around with this message at 05:16 on Jun 29, 2021 |
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# ? Jun 29, 2021 03:56 |
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Infinitum posted:link removed That link just creates more questions FirstAidKite fucked around with this message at 05:18 on Jun 29, 2021 |
# ? Jun 29, 2021 05:14 |
Oh no it is I that is in fact the dumbass. Link fixed.
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# ? Jun 29, 2021 05:17 |
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The Black Stones posted:So, I’m going to be half teaching for a semester at a high school and the other half of my time needs to be spent doing what’s called a “professional inquiry project” where we can incorporate something we’re passionate about into education. An idea I’ve floated by and was told I could probably do it, was a board game club. However, I would like for it to be specifically focused on co-op play. No facing off against other people, (I’m not against the idea, but the school is going to push a theme next year and part of that is the idea of working with others, and so I want to lean into that) Shipwreck Arcana The Crew Quirky Circuits
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# ? Jun 29, 2021 06:12 |
Just One would be my recommendation. My friend teaches special needs kids and they love it.
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# ? Jun 29, 2021 06:15 |
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The Mind is a good beginner co-op. Also forbidden island/desert
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# ? Jun 29, 2021 06:18 |
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The Black Stones posted:So, I’m going to be half teaching for a semester at a high school and the other half of my time needs to be spent doing what’s called a “professional inquiry project” where we can incorporate something we’re passionate about into education. An idea I’ve floated by and was told I could probably do it, was a board game club. However, I would like for it to be specifically focused on co-op play. No facing off against other people, (I’m not against the idea, but the school is going to push a theme next year and part of that is the idea of working with others, and so I want to lean into that) Space Alert
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# ? Jun 29, 2021 08:32 |
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The Black Stones posted:So my question would be, what’s some of the best co-op games right now that would appeal to High School students? Sub Terra, perhaps? It's simple, short, and requires a lot of coordination to win. An interesting alternative might be Between Two Cities, which is also short and simple. Players work in pairs with their neighbours to build cities that they share ownership of. I suggest it even though it's not strictly coop because the winner is the person whose worst city has the highest score. This in essence provides a metric of who has cooperated the best, which is hard to come by.
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# ? Jun 29, 2021 09:34 |
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It really depends on the students themselves but Sprawlopolis/Agropolis could be good if they like mind-bending maximization puzzles. Cartographers, too - it’s not co-op but there’s very little player interaction (none if you use solo rules for enemy attacks). Aeon's End (and it's many stand-alone expansions) is a good co-op fixed-market deckbuilder with a ton of options, but it's hardest at four players. Jaws of the Lion might work if there's a core group that always shows up and want to work through a campaign, but it's definitely not a casual game and you'd need sessions long enough to get through a scenario with set-up and tear-down. If there's enough kids that like group deduction, Sherlock Holmes Consulting Detective could be a hit. Stickman fucked around with this message at 11:43 on Jun 29, 2021 |
# ? Jun 29, 2021 11:38 |
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If your high school students are anything like mine, you'll want a ruleset you can explain easily and quickly + reasonably robust material and a fast setup/teardown. Pandemic and The Crew are good ideas imo, provided you sleeve the cards. I'm pretty sure playing Hanabi with my groups would be a complete disaster, but hopefully your students are not as uh ... energetic as mine
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# ? Jun 29, 2021 11:54 |
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Countblanc posted:it's probably very selfish of me but I would personally not recommend playing a Marvel licensed game with high schoolers. they're already smothered by Disney advertising, please don't also give them more of it during their extracurricular school time. Kids absolutely love superhero stuff. I’ve taught kids in grade 2/3, and a ton of grade 7 and all of them loved superheroes. Sorry that you hate Disney, but my goal is to get them interested and having a game with a theme that kids love gets them in the door. Golden Bee posted:Deck builders might be bad for a club, because you gain a lot every single time you play them, but it requires build up and set up. Each hand involves reading a lot of new cards. I’m really only planning on introducing the core set and that’s it, and prebuilding the decks to begin with so it can be a simple pick up and play experience. If someone gets more interested to start playing around more and wanting to customize that will be good. Its good that there’s a lot of reading because that’s a bonus. The more they play and build up skills in working together they’re also parsing out how card interactions work. If it flops it flops, this will be a project for school anyway. There’s been a bunch of great suggestions so I think I’ll have a wide variety of stuff available.
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# ? Jun 29, 2021 14:12 |
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When you step to a bit higher level, the co-op expac for Orleans might be worth it. I think for young people bag builder > deck builder.
Dancer fucked around with this message at 14:23 on Jun 29, 2021 |
# ? Jun 29, 2021 14:20 |
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The Ginkopolis reprints are starting arrive again and I wanted to ask if it is legit one of those great games that is finally back for order again or if it's something people look back on with rose coloured glasses but has been surpassed/is no longer the top dog? Also, love the Feast chat. We played this weekend and I took one island too many and it cost me a poo poo load of points but I still did fine for my liking at about 103 points. My early game was slow.
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# ? Jun 29, 2021 15:53 |
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So this is a thing: a P&P micro-game Gloomhaven. https://www.boardgamegeek.com/boardgame/340909/gloomholdin
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# ? Jun 29, 2021 16:26 |
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FulsomFrank posted:The Ginkopolis reprints are starting arrive again and I wanted to ask if it is legit one of those great games that is finally back for order again or if it's something people look back on with rose coloured glasses but has been surpassed/is no longer the top dog? I think it's pretty good! I bought a copy when it was reprinted because of the buzz without knowing much else about the game and I found it offers a pretty unique combination of card play, engine building, and area majority. It's also available on Boite a Jeux, and it's in alpha on Board Game Arena, so you can try before you buy.
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# ? Jun 29, 2021 16:37 |
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Jedit posted:So this is a thing: a P&P micro-game Gloomhaven. There's so much on those cards that it hurts my brain trying to even think about this.
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# ? Jun 29, 2021 18:32 |
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Jedit posted:So this is a thing: a P&P micro-game Gloomhaven. and yet the box is still too big
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# ? Jun 29, 2021 18:39 |
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No table needed? You expect me to hold all these cards? With my hands?
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# ? Jun 29, 2021 19:46 |
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The Black Stones posted:So, I’m going to be half teaching for a semester at a high school and the other half of my time needs to be spent doing what’s called a “professional inquiry project” where we can incorporate something we’re passionate about into education. An idea I’ve floated by and was told I could probably do it, was a board game club. However, I would like for it to be specifically focused on co-op play. No facing off against other people, (I’m not against the idea, but the school is going to push a theme next year and part of that is the idea of working with others, and so I want to lean into that) There are also Matrix games and a game called Aftershock about managing a disaster sold through game crafter iirc.
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# ? Jun 30, 2021 02:59 |
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Too Many Bones
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# ? Jun 30, 2021 03:18 |
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If you are in the US and want a free copy of Sprawlopolis, shoot me a PM Mr teacher man
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# ? Jun 30, 2021 07:45 |
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Thanks for the offer, but I am in Canada.
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# ? Jun 30, 2021 10:53 |
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Ropes4u posted:There are also Matrix games Matrix games get missed a lot, but they're ultralight common-sense RPGs in any imaginable setting, plus they get used IRL by businesses and the military. If a teacher in my high school had done a "light" matrix game and then had us do a "serious" one once we knew how to do it, I would have been blown away.
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# ? Jun 30, 2021 16:28 |
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That Matrix game seems cool but 250$ is a steep ask as I do not have a job (this placement is part of my University course) and my parents are going to be the ones footing the bill and a bunch of mid-range/cheaper games will go down easier. That is an awesome idea though and I will write it down for the future.
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# ? Jun 30, 2021 21:07 |
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The Black Stones posted:That Matrix game seems cool but 250$ is a steep ask as I do not have a job (this placement is part of my University course) and my parents are going to be the ones footing the bill and a bunch of mid-range/cheaper games will go down easier. Ok it's possible that Ropes4u and I were talking about different things, but I meant the free Matrix games, not whatever you saw.
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# ? Jun 30, 2021 21:20 |
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I was looking at that game crafter website as my lead. Believe it or not, Googling “Matrix games” leads to a lot of results about games based off of a series of movies.
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# ? Jun 30, 2021 21:42 |
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The Black Stones posted:I was looking at that game crafter website as my lead. Believe it or not, Googling “Matrix games” leads to a lot of results about games based off of a series of movies. Sorry about that! I mean the "you need some paper, one normal die, creative thinkers, and a referee" Matrix games, originally designed by Chris Engle (adding "engle" to your searches might improve them). They can be made about literally anything, and are often used to "game" counterterrorism, counterinsurgency, international conflict, and the like, as well as business market strategy. You could run one where they have to save the dashing prince from his captivity by a dragon, and another where they are solving world hunger. Or, you know, topics that are nearer and dearer to their hearts.
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# ? Jun 30, 2021 21:55 |
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Clearly the game you need is Zendo. It's competitive but also kinda group thinking.
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# ? Jun 30, 2021 22:41 |
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Aramoro posted:Clearly the game you need is Zendo. It's competitive but also kinda group thinking.
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# ? Jun 30, 2021 22:54 |
The one with the guy laughing hysterically saying zendo was picked round one was the best though
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# ? Jun 30, 2021 23:40 |
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# ? May 25, 2024 13:02 |
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homullus posted:Ok it's possible that Ropes4u and I were talking about different things, but I meant the free Matrix games, not whatever you saw. I had never heard of these, but they sound clever as hell. That link is very succinct.
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# ? Jul 1, 2021 00:22 |