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a pipe smoking dog posted:I wish there was some sort of Will system instead of the game automatically distributing titles because it always does it in the most cack handed way possible. Like you die and then it throws you to a succession screen where you divide up your titles in way that accords with your current succession law where everyone gets x dutchies or x counties, but gives you a bit of say in who gets what. Because say I rule England and am in the process of conquering Ireland I might want Dublin to go to my primary heir along with London (or something along those lines). I agree, though you can certainly accomplish that now by distributing titles prior to succession. And that "loophole" should 100% be Investiture. I say this a lot but it's insane that it's not in the game now, and equally insane how valuable Theocratic vassals are.
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# ? Jul 6, 2021 17:56 |
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# ? May 30, 2024 14:01 |
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Quorum posted:Collective Lands brings CK3 one step closer to simulating fully manual peasant bisexual German communism, and also enabling a full Dithmarschen mega campaign. I am living for this, I cannot wait.
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# ? Jul 6, 2021 19:24 |
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A will would be fun as an artifact as well once those get added back in. A plot to steal your predecessor's will so you can write out a sibling's claim or potentially have it blow up in your face and cause you to lose legitimacy would be fun.
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# ? Jul 6, 2021 19:57 |
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PittTheElder posted:You can absolutely trust the in-game succession screen, it does not lie. Maybe lie is the wrong work. I can't trust it because it keeps changing. Like this case. Son1 - Getting most of the good land. Son2 - one county and creating a duchy Son3 - one county and creating a duchy son4 - some scraps of the good land. Cool, I have a handle on this. I'm at like 7/4 held territories so I want to divy as much up now and get things sorted. So I create duchy 1 and give it to son 2. Then I go and create duchy 2, and when I go to double check which son should get it, I see now that it will go to son 2. Who a minute ago shouldn't have gotten anything more. So I say thats weird, and give it to son 3, like the original succession plan said. Then I go back into the succession planner, and both of those sons, now have claims on additional claims in the good land that weren't there before. So trying to fulfil what the succession planner told me was going to happen actually changed everything. I just disinherited those fucks so they would stop being so greedy, but I'm still trying to figure out what the hell happened. Another weird thing that keeps happening that I don't understand is when a faction replaces my king, all vassals outside of my core duchy get taken from me and end up reporting to the new king. Is that just a part of factions replacing rulers?
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# ? Jul 6, 2021 20:25 |
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What level is your top level title? Also post screenshots.
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# ? Jul 6, 2021 20:35 |
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Serephina posted:Heir gets it all. Standard strategy is to hoard gold for your heir to buy all the mercs he needs to put down the rebellions that inevitably spring up on succession. I had like 700 stashed away for my heir and spent it all on gifts intead of mercs because like my now murder kinslayer and slow current king i'm an idiot!! I had the ultimate Hungary and now it's ruined... I guess I will slowly take it all back with my idiot king.
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# ? Jul 6, 2021 20:44 |
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PittTheElder posted:What level is your top level title? Also post screenshots. I was a duke. And I didn't have screen shots because I didn't know it was going to happen. I just disinherited them and kept playing. I'm in a similar situation now and the same thing happened. The first screen shot is the county and the duchy. Then the second is after I gave him those, and suddenly he stands to inherit more. a pipe smoking dog posted:Yeah it's wild that you can't make your kids bishops. That was such an integral move for the European aristocracy. That seems prime for some dlc. It's too big a thing to just be an oversight. Same with stuffing kids you don't want in monasteries, especially in the 687 start. It's such a key part of royal dynastic power. Demon_Corsair fucked around with this message at 20:49 on Jul 6, 2021 |
# ? Jul 6, 2021 20:45 |
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PittTheElder posted:I agree, though you can certainly accomplish that now by distributing titles prior to succession. Yeah it's wild that you can't make your kids bishops. That was such an integral move for the European aristocracy.
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# ? Jul 6, 2021 20:47 |
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Yeah it's bizarre. It really drives home how shallow the content is; what's there works well but everywhere is completely generic. You can appoint sons as Bishops though, as long as you have or can get counties with a Temple as the capital. Grant it to a son (possibly revoking it first) and badaboom, they're removed from succession. Demon_Corsair posted:I was a duke. And I didn't have screen shots because I didn't know it was going to happen. I just disinherited them and kept playing. Ok so what you're doing "wrong" is giving away your top level duchy titles. When you do that, your son became independent (of you; that you are both vassals of the King of France seems not to matter, this is the important but sneaky distinction of Realm and Top Level Realm), and the titles you've distributed to them no longer count as "credit" or whatever you want to call it. Instead just give them the lower county level titles, and let actual succession distribute any ducal titles. E: just to be clear, I'm not arguing that the independence loophole isn't silly, it is, but that's how you play it "optimally" PittTheElder fucked around with this message at 21:00 on Jul 6, 2021 |
# ? Jul 6, 2021 20:53 |
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PittTheElder posted:Ok so what you're doing "wrong" is giving away your top level duchy titles. When you do that, your son became independent (of you; that you are both vassals of the King of France seems not to matter, this is the important but sneaky distinction of Realm and Top Level Realm), and the titles you've distributed to them no longer count as "credit" or whatever you want to call it. Is that how its intended to work? It seems like a bug that handing out the inheritance suddenly doesn't count. But at least I can avoid it now.
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# ? Jul 6, 2021 21:27 |
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Demon_Corsair posted:Cool, I have a handle on this. I'm at like 7/4 held territories so I want to divy as much up now and get things sorted. This is a fool's errand and exactly what confederate partition is designed to prevent you from doing.
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# ? Jul 7, 2021 00:20 |
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Demon_Corsair posted:Is that how its intended to work? It seems like a bug that handing out the inheritance suddenly doesn't count. But at least I can avoid it now. Confederate partition is "my eligible children each get some of what's left when I die". Because your highest title was duke, when you made Son 2 a duke that other duchy was no longer yours, so "what's left" became smaller, just as it would have if instead of you creating and granting the duchy, you created it and your liege immediately revoked it from you. Moon Slayer posted:This is a fool's errand and exactly what confederate partition is designed to prevent you from doing. PittTheElder posted:And that "loophole" [cutting one person out of the inheritance without disinheriting them] should 100% be Investiture. I say this a lot but it's insane that it's not in the game now, and equally insane how valuable Theocratic vassals are. This is what makes spiritual-but-revocable such a great doctrine. Appoint heir as marshal or whatever, swap marshal and court chaplain positions, put old marshal back in. Now my court chaplain likes me, even though he's not going to inherit anything anymore, and while my old chaplain's disappointed, he's not an important vassal, so nobody cares. Alternately, have a Zealous, Content son with martial training, and a holy order to stuff him in. (Content is always good for second/third/nth sons anyway.) zonohedron fucked around with this message at 00:36 on Jul 7, 2021 |
# ? Jul 7, 2021 00:29 |
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PittTheElder posted:Yeah it's bizarre. It really drives home how shallow the content is; what's there works well but everywhere is completely generic. Do you mean there should be events about ruler sons being bishops in religions where it's possible? I'm always puzzled by conplaints about the lack of content, especially compared to CK2.
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# ? Jul 7, 2021 06:51 |
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Tippis posted:Also, nothing says successful and celebrated transition as a whole bunch of bribes to a select set of complainers… Ah, the Byzantine method of succession
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# ? Jul 7, 2021 08:55 |
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Tippis posted:Also, nothing says successful and celebrated transition as a whole bunch of bribes to a select set of complainers… I completely agree. As long as those bribes come in the shape of daggers, snakes, bowmen, or manure bombs.
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# ? Jul 7, 2021 09:16 |
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Communion sure is fun if you can setup your own religion with your player heir as always the head of faith lol
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# ? Jul 7, 2021 09:44 |
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Jose posted:Communion sure is fun if you can setup your own religion with your player heir as always the head of faith lol it is important to have it as heir, not yourself. very very important
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# ? Jul 7, 2021 17:27 |
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Why? I havent meddled much with religion creation yet
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# ? Jul 7, 2021 17:37 |
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ilitarist posted:Do you mean there should be events about ruler sons being bishops in religions where it's possible? I'm always puzzled by conplaints about the lack of content, especially compared to CK2. I mean that for Theocratic faiths there should be a whole system for appointing Ecclesiastical rulers within a realm, that should naturally place them in conflict with the Head of Faith. Investiture conflicts were a defining issue of the period in western Europe, most especially in the HRE (due to the Ottonian practice of granting lands to the church to undercut the local dukes). There's also the question of whether the Pope is the true head of the Catholic world, or subject to Imperial authority, which should appear in the game but is basically completely absent. Even ecclesiastical vassals are just idealized Norman feudal vassals, it's pretty silly. PittTheElder fucked around with this message at 18:50 on Jul 7, 2021 |
# ? Jul 7, 2021 18:48 |
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Ah. Well, I expect something like that to come after the things that defined the era, like the development of cities and, well, trade.
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# ? Jul 7, 2021 19:07 |
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Well yeah that's sort of the issue, everywhere you look there's a desperate need for deeper systems. I think cities and trade being tossed by the wayside is very much a symptom of "treat everything as an idealized normal feudal state" disease, those guys didn't care much for cities or trade so nowhere else should either. Meanwhile if you look around the map there's all sorts of areas where the nobility was heavily involved in city building and commercial entreprise.
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# ? Jul 7, 2021 19:18 |
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So far with what I've seen of the next expansion, I trust that they'll flesh out plenty of shallow systems in the years to come.
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# ? Jul 7, 2021 19:36 |
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ilitarist posted:Ah. Yeah, trade is really lacking. Else theres little point in playing anything but a european feudal ruler or a nordic tribal right now. On some things the game is still a long way from CK2 even. But I trust everything is coming in time edit: also I dont know if techs are included in that culture overhaul DLC planned, but it also needs some care. Im playing a game from 870 to the tie limit, just to se how it goes, how far I can take my dynasty etc, and I finished all techs by 1250, 200 years before the time limit. It seems not ideal Elias_Maluco fucked around with this message at 19:39 on Jul 7, 2021 |
# ? Jul 7, 2021 19:36 |
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I think there's no limit to what *should* be simulated in a game like that. For me CK2 felt like a kitchensink of systems and features. It's generic now, but it also means there are no places that are presented in a wrong way (except maybe nomads), just in a too abstracted way. I sure hope devs won't do CK2 wrongly applied detalization again, like a deep torture and mutilation system before they simulate economic reasons that made the world go round. And hopefully with that flexible system they won't add stuff that feels like a mod, like CK2 republics and nomads. In general what I always felt lacking in that series is the lack of feeling of changes with the times. Like apart from your own empire the map doesn't get more centralized than it was in the time of Charlemagne. Technology is not that noticeable. Economic progress spreads more or less evenly. All you had was a spread of religious. And in CK3 some techs do feel important. Now that the next expansion adds cultural changes it should become more interesting in that regard. ilitarist fucked around with this message at 19:42 on Jul 7, 2021 |
# ? Jul 7, 2021 19:37 |
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Elias_Maluco posted:Why? I havent meddled much with religion creation yet I think because you get overwhelmed by indulgence request spam
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# ? Jul 7, 2021 21:04 |
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How are u posted:So far with what I've seen of the next expansion, I trust that they'll flesh out plenty of shallow systems in the years to come. Yeah that seems to be the idea of the game, release a skeleton that's easy to build on with each DLC/content pack focusing on a particular area.
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# ? Jul 7, 2021 21:21 |
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Steely Dad posted:I think because you get overwhelmed by indulgence request spam Couldn't that be automated for a player? If the character has a positive view of the requester, accept it, if negative, reject it.
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# ? Jul 8, 2021 02:47 |
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Charlz Guybon posted:Couldn't that be automated for a player? If the character has a positive view of the requester, accept it, if negative, reject it. yeah but i like denying poo poo over really petty poo poo
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# ? Jul 8, 2021 02:51 |
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There's a mod for that, yes. Can't recall if it's ironman compatible.
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# ? Jul 8, 2021 02:59 |
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Picked up CK3 a few days ago, last night I decided to jump in with Boudewijn of Flanders (natch), my heir manages to lose to a 'conspiracy' of one (1) of my vassals not thirty years in. I have been bad at Crusader Kings forever and I'm tired of it, please give me some tips and tricks to help me survive and thrive
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# ? Jul 8, 2021 11:36 |
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Military investment: 1% Dynastic investment: 1% Economic investment: 98% Someone please help me my playthrough is dying
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# ? Jul 8, 2021 12:28 |
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dude did you just built better houses for your peasants? dude just go raid some other peasants or move somewhere where peasants have better houses dude just wow
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# ? Jul 8, 2021 12:40 |
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Phlegmish posted:Picked up CK3 a few days ago, last night I decided to jump in with Boudewijn of Flanders (natch), my heir manages to lose to a 'conspiracy' of one (1) of my vassals not thirty years in. Seduce your vassals
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# ? Jul 8, 2021 13:26 |
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Phlegmish posted:Picked up CK3 a few days ago, last night I decided to jump in with Boudewijn of Flanders (natch), my heir manages to lose to a 'conspiracy' of one (1) of my vassals not thirty years in. Always keep some money on hand, especially when you think your character's going to die. Being able to hire mercenaries is a big boost, especially right after succession when everyone hates you. Spending on economy isn't worth nearly as much as spending on military, because having enemies inside your realm as well as outside it means that letting your guard down is even more fatal than in other Paradox games.
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# ? Jul 8, 2021 14:12 |
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Phlegmish posted:Military investment: 1% I find that upgrading your personal demense can be a pretty worthwhile investment. Larger levies means longer periods for rebellions to fire etc. even if they're not fantastic troops. Economic buildings especially crop fields help maintain larger batches of men at arms. Sounds like what you're struggling with is intrigue/plots at the moment though. Having a friendly relationship with your spymaster is very beneficial, toss them some gold or befriend them if you can. Additionally make sure when you start up that they actually have a decent intrigue skill, sometimes it defaults characters into bad positions based on their stats and you can round it out by swapping people around etc. Helping gather positive opinion modifiers helps as well. In particular going on pilgrimages as a catholic ruler lets you get a large opinion modifier for members of your religion as well as piety. (Which will help you get more taxes from your realms priests). This trip can typically get sponsored by the pope if you ask for a handout afterwards. Typically this is pretty easy with the additional positive opinion you receive from theocratic rulers.
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# ? Jul 8, 2021 14:39 |
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In CK3 I find military alliances through marriage to be way more important than in CK2. Regularly check who you can get on side if you have spare family knocking about. This can help make sure bullies don't declare war on you while you're bullying others.
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# ? Jul 8, 2021 18:48 |
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Alright, I'll give it another go. Any tips for a starting character? I always try Duchy of Flanders in these games for the memes/anachronistic patriotism, but it's literally never worked out What are the first things you should do when starting a new game/getting a new ruler, besides getting marriages sorted?
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# ? Jul 8, 2021 19:18 |
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Check any weaker neightbour you might have and create claims on their land Also, if you got vassal counts on your main duchy, create claims on them too and steal their land for your desmene edit: also it might be easier, and I think is more fun, if you create your own character with great stats (martial is very important at the start; high martial means you are likely to be stronger than same sized realms near you) Elias_Maluco fucked around with this message at 19:32 on Jul 8, 2021 |
# ? Jul 8, 2021 19:24 |
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Phlegmish posted:Alright, I'll give it another go. Any tips for a starting character? I always try Duchy of Flanders in these games for the memes/anachronistic patriotism, but it's literally never worked out Duchy of Munster, D. of Bohemia and D. of Sicily in 1066 are the "beginner" starts.
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# ? Jul 8, 2021 19:44 |
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# ? May 30, 2024 14:01 |
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Phlegmish posted:Alright, I'll give it another go. Any tips for a starting character? I always try Duchy of Flanders in these games for the memes/anachronistic patriotism, but it's literally never worked out Making sure your councilors like you and are also talented in the first place is something I like to do to start out. If you’re starting relatively high tier, like king or emperor, you can marry your relatives to your vassals’ families to prevent them from joining factions. More of a CYA alliance than a military one when that happens.
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# ? Jul 8, 2021 19:58 |