|
cmdrk posted:i have an amateur gamedev project for a space strategy game. i want to include some insane citizer lore in it for strange dialog encounters. what would y'all put in there? I'm thinking.. Planet that's rumored to have giant Sandworms but once you get there it's all smoke and mirrors. gently caress it, the whole planet is smoke and mirrors/holograms. Robber's Sphere of Illusions they call it, and whatever dreams you dream up, they can make it. Snow plantes, cloud planets, alien invasions, being stuck in a prison? You name it, it's there. Only thing is you have to play it all out for the world to see how you act your dream. Acting guarantees Citizneship! Only it's revealed only really rich and boring people go there, so it's not very fun, but fully realistic - they don't have the createst creative minds so they just recycle what they've seen.
|
# ? Jul 15, 2021 20:36 |
|
|
# ? Jun 1, 2024 08:49 |
|
I know I shouldn't let it piss me off but the idea that they've been working on this loving mess hall scene for the better part of a decade is infuriating.
|
# ? Jul 15, 2021 20:52 |
|
How many planets is the game up to now? When I was last reading I think there were maybe 4? Have the pipelines opened up?
|
# ? Jul 15, 2021 20:56 |
|
IncredibleIgloo posted:Have the pipelines opened up? not yet, but they really will and content will start flowing in once the last feature required for development to really kick off arrives, which is
|
# ? Jul 15, 2021 21:03 |
|
Play posted:
Ooo- I like this. The game could be like one of those films where it all takes place in one room. The whole game takes place in the mess hall. Think of the dramatic tension- will there be enough potato? (It would explain why fixing the flight model doesn’t seem to be a priority)
|
# ? Jul 15, 2021 21:31 |
|
https://thumbs.gfycat.com/ThatEnviousKoala-mobile.mp4
|
# ? Jul 15, 2021 21:45 |
|
Lammasu posted:I know I shouldn't let it piss me off but the idea that they've been working on this loving mess hall scene for the better part of a decade is infuriating. You spelled hilarious wrong
|
# ? Jul 15, 2021 22:02 |
Chris Roberts directs the mess hall scene https://www.youtube.com/watch?v=cOJ05hmRhVk
|
|
# ? Jul 15, 2021 22:07 |
|
marumaru posted:not yet, but they really will and content will start flowing in once the last feature required for development to really kick off arrives, which is There is such a buildup behind those clogged pipelines, that once they open, content will flow at such a rate that hard disk production won't be able to keep up to store all that content. I have it on good authority that as more tools are developed, content production increases exponentially, so really, after all these times, there is so much content behind these pipelines that one universe won't be able to contain it
|
# ? Jul 15, 2021 22:49 |
|
Have to share this series from the GBS version of this thread:Vincent Van Goatse posted:castration/deskeletonization Fantastic Foreskin posted:Stimperial nu-metal. .random posted:Cut bodies into pieces. *guitar solo* dun nu nu nu nu nu dun nu nu nu nu commando in tophat posted:There is such a buildup behind those clogged pipelines, that once they open, content will flow at such a rate that hard disk production won't be able to keep up to store all that content. I have it on good authority that as more tools are developed, content production increases exponentially, so really, after all these times, there is so much content behind these pipelines that one universe won't be able to contain it
|
# ? Jul 15, 2021 23:29 |
|
Hmm, wonder what this could be . . . https://twitter.com/dsmart/status/1415730527257169934?s=21
|
# ? Jul 15, 2021 23:59 |
|
Good to see Uncle D still reads the read.
|
# ? Jul 16, 2021 00:07 |
|
commando in tophat posted:There is such a buildup behind those clogged pipelines, that once they open, content will flow at such a rate that hard disk production won't be able to keep up to store all that content. I have it on good authority that as more tools are developed, content production increases exponentially, so really, after all these times, there is so much content behind these pipelines that one universe won't be able to contain it surely CIG's revolutionary and patented "64 bit" technology will be able to withstand the torrential onslaught of Content that will be unlocked? 64 is twice as much as 32.
|
# ? Jul 16, 2021 00:53 |
|
cmdrk posted:i have an amateur gamedev project for a space strategy game. i want to include some insane citizer lore in it for strange dialog encounters. what would y'all put in there? I'm thinking.. Include: Blowhard industries A space whaling company run by a Charlie Roberto The man who got rich by developing blowing really hard. You should later discover there are no space whales and he's actually selling space snake oil.
|
# ? Jul 16, 2021 01:40 |
|
Bob Socko posted:Hmm, wonder what this could be . . . Are we gonna get another July Blog?!
|
# ? Jul 16, 2021 01:43 |
|
IncredibleIgloo posted:Are we gonna get another July Blog?! Two weeks
|
# ? Jul 16, 2021 01:47 |
|
Bob Socko posted:Hmm, wonder what this could be . . . Right on time, 6 years later. Uncle Derek still answering the call.
|
# ? Jul 16, 2021 01:47 |
|
JulyBlog2.0 drops in 2 weeks!
|
# ? Jul 16, 2021 01:50 |
|
My take on the big move Chris lives in LA and by his proximity progress from the Austin studio has been glacial. Calders are pissed and have moved from demanding progress to changes. Manchester have been left unmolested by Chris during the pandemic and have started making steady progress. A desperate Chris is now doing a trans Atlantic body dive to be near the progress. He has throw Austin under the bus but gives no shits so long as he can be associated with working parts of CIG for when Calder's come storming through if they have not already.
|
# ? Jul 16, 2021 01:51 |
|
I for one wish I could afford a brand new mansion, and also the ability to just move across the ocean at a whim to live anywhere (probably in a rental house at enormous expense) to make a video game happen after 10 years
|
# ? Jul 16, 2021 02:22 |
|
Bob Socko posted:Hmm, wonder what this could be . . . This raises the question of what exactly he needs to take the day off from? What does Derek Smart do all day?
|
# ? Jul 16, 2021 03:31 |
|
Lammasu posted:This raises the question of what exactly he needs to take the day off from? What does Derek Smart do all day? There's a lot of vending machines in the world.
|
# ? Jul 16, 2021 03:39 |
|
Lammasu posted:This raises the question of what exactly he needs to take the day off from? What does Derek Smart do all day? He co-founded a company that makes a F2P MMO, Analgon, which is doing just grea- After nearly a decade, MMO Analgon shuts down servers oh uh heeeee's hard at work on the next hit MMOFPS... Line of Defense? How's that doing? Let's see their latest update... https://twitter.com/lodonline/status/1312066415982252035 huh
|
# ? Jul 16, 2021 03:39 |
In which a new player (red) learns their starter ship can't run basic cargo delivery missions. But don't worry, there is a solution! Or not...
|
|
# ? Jul 16, 2021 03:41 |
|
Fargin Icehole posted:
The thing with Store Citizer is that they paid both too much attention to the set dressing, and not enough. Most of the big common spaces look like the Beverly Center ca. 2007, or any other expensive mall of that era. Except for the “edgy”planet that looks like the interiors from Tank Girl crossed with the exteriors from original recipe Blade Runner. And the loving mess hall just looks like all the mess halls from Star Trek.
|
# ? Jul 16, 2021 04:14 |
|
Bob Socko posted:Hmm, wonder what this could be . . . Why does his little screenshot of text include the logged out SA word filter for gently caress? Is he quoting a random old post ITT as “insider news” that’s about to bring the project down? What is wrong with uncle Derek?
|
# ? Jul 16, 2021 04:36 |
Derek finally read an OP
|
|
# ? Jul 16, 2021 04:36 |
|
Lammasu posted:I know I shouldn't let it piss me off but the idea that they've been working on this loving mess hall scene for the better part of a decade is infuriating. It is breathtaking. This project really can still inspire awe after all this time of laughing at it
|
# ? Jul 16, 2021 05:01 |
|
Orions Lord posted:DSC_4374 by roland luijken, on Flickr Hello Billie!
|
# ? Jul 16, 2021 05:57 |
|
Lammasu posted:I know I shouldn't let it piss me off but the idea that they've been working on this loving mess hall scene for the better part of a decade is infuriating. Script for the mess hall scene: Dick Starwalker enters the mess, and get a high five from a bald guy... they miss each other's hand by at least 2 feet. but thats ok, the sound effect played so that means It Totally Happened. Dick grabs a tray and head to the buffet. the eggs look real good... Dick uses his bionic vision to zoom into an egg and sees the actual atoms that make it up, each lovingly modelled in CryEngine 3. Dick loves his eggs. End scene. total cost: 128 million dollars.
|
# ? Jul 16, 2021 07:12 |
|
Orions Lord posted:DSC_4374 by roland luijken, on Flickr Hello Billie! May your meows be satisfying to you and those who hear you.
|
# ? Jul 16, 2021 09:35 |
|
Dr. Honked posted:Cube but set in a mess hall One guy dies screaming after getting procedural eggs on his face
|
# ? Jul 16, 2021 10:35 |
|
Alpha 3.14 Patch Watch | Thrusters Tuning, Ships, and a Power Triangle Updatequote:Please keep in mind that this is just the first step in wider combat balancing. The aim is to achieve a workable, archetypal class balance for our fighters that will serve as a solid foundation for further development in subsequent patches. After Alpha 3.14, each ship can be balanced according to its in-game and in-fiction role without disturbing the overall combat experience of the game. 10 years and over hundred sold ship jpgs and they're again starting to look into having different flight models for different ship roles for their spaceship combat game?
|
# ? Jul 16, 2021 10:54 |
|
Feeling a bit bored today and thinking about tweeting “Sandi Gardiner-Calder” at Derek and see what happens… E: just remembered I don’t know how Twitter works, so nah…
|
# ? Jul 16, 2021 11:07 |
|
I'm the helmet with a vertical "strut" in it's visor. Are obnoxious struts a thing among bad practice dev?
|
# ? Jul 16, 2021 11:14 |
|
Got to say, LOD looks ugly: While I personally don't really care for graphics (I still regularly play Simcity 3000 and to lesser extent SC2K), but lofi graphics do need have a bit of charm to them. You can't have an "AAA presentation" with low graphics, you got to own the old school graphics vibe.
|
# ? Jul 16, 2021 11:40 |
|
Groshlak posted:I'm the helmet with a vertical "strut" in it's visor. Are obnoxious struts a thing among bad practice dev? I mean, the art direction there is really awful, but if the strut is close enough to your eyes, you don’t actually see it.
|
# ? Jul 16, 2021 11:41 |
|
Groshlak posted:I'm the helmet with a vertical "strut" in it's visor. Are obnoxious struts a thing among bad practice dev?
|
# ? Jul 16, 2021 11:53 |
|
tuo posted:I mean, the art direction there is really awful, but if the strut is close enough to your eyes, you don’t actually see it. True. I'm just gonna assume I'm right. The visor can't be that close to the face. And if somebody comes up with contradicting evidence, I'm gonna stick to my guns and die on that hill. In true spirit of the Warlord and his abomination of a game.
|
# ? Jul 16, 2021 11:55 |
|
|
# ? Jun 1, 2024 08:49 |
|
yeah, but the vision ain't impaired . It's designed to protect the nose bridge! *I need air support on that hill, pronto! Alpha bravo foxtrot*
|
# ? Jul 16, 2021 11:56 |